▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪?Bullet51 wrote:▪
Random posts
Re: Random posts
Re: Random posts
No, •••••••••••••••••••••••••••••••••••••••••••••••••••.Saka wrote:▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪?Bullet51 wrote:▪
Re: Random posts
The point is to make empty posts, but I (obviously) failed.Bullet51 wrote:▪
Still drifting.
- gameoflifemaniac
- Posts: 1242
- Joined: January 22nd, 2017, 11:17 am
- Location: There too
Re: Random posts
point lolBullet51 wrote:The point is to make empty posts, but I (obviously) failed.Bullet51 wrote:▪
I was so socially awkward in the past and it will haunt me for the rest of my life.
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b4o25bo$o29bo$b3o3b3o2bob2o2bob2o2bo3bobo$4bobo3bob2o2bob2o2bobo3bobo$
4bobo3bobo5bo5bo3bobo$o3bobo3bobo5bo6b4o$b3o3b3o2bo5bo9bobo$24b4o!
Re: Random posts
It's clearly a Bullet Point.Bullet51 wrote:The point is to make empty posts, but I (obviously) failed.Bullet51 wrote:▪
Re: Random posts
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@RULE B1e_S0123nqr--B3-i_S2a
Automatically generated by a Lua script.
@TABLE
n_states:3
neighborhood:Moore
symmetries:rotate4reflect
var a={0,1,2}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
#Rule 1
0,1,0,0,0,0,0,0,0,2
1,0,0,0,0,0,0,0,0,2
1,0,0,0,0,0,0,0,1,2
1,1,0,0,0,0,0,0,0,2
1,0,1,0,0,0,0,0,1,2
1,1,0,0,0,0,0,1,0,2
1,0,0,1,0,0,0,0,1,2
1,1,0,0,0,0,0,0,1,2
1,1,0,0,0,1,0,0,0,2
1,0,0,0,1,0,0,0,1,2
1,0,1,1,0,0,0,0,1,2
1,1,0,0,1,0,0,0,1,2
1,1,0,0,0,1,0,0,1,2
1,a,b,c,d,e,f,g,h,0
#Rule 2
0,0,2,0,0,0,2,0,2,1
0,2,0,2,0,0,0,2,0,1
0,0,0,2,0,2,0,0,2,1
0,2,0,0,0,0,0,2,2,1
0,0,2,2,0,0,0,0,2,1
0,0,2,0,0,2,0,0,2,1
0,2,0,0,2,0,0,0,2,1
0,2,0,2,0,0,0,0,2,1
0,2,0,0,0,2,0,0,2,1
2,2,0,0,0,0,0,0,2,1
2,a,b,c,d,e,f,g,h,0
Help wanted: How can we accurately notate any 1D replicator?
-
- Posts: 1334
- Joined: July 1st, 2016, 3:58 pm
Re: Random posts
A (7,2)c/94 in that rule:
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x = 13, y = 10, rule = B1e_S0123nqr--B3-i_S2a
3.A.A$3.A.A$A4.A$3.A$A.2A.A$3.A5.A.A$8.2A.2A2$8.2A.2A$9.A.A!
I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. I also wrote EPE, a tool for searching in the INT rulespace.
Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.
Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.
Re: Random posts
t u b e r
u b e r t
b e r t u
e r t u b
r t u b e
u b e r t
b e r t u
e r t u b
r t u b e
- gameoflifemaniac
- Posts: 1242
- Joined: January 22nd, 2017, 11:17 am
- Location: There too
Re: Random posts
Right now listening to dank music.
https://www.youtube.com/watch?v=-RY-g0B_xvg
https://www.youtube.com/watch?v=-RY-g0B_xvg
I was so socially awkward in the past and it will haunt me for the rest of my life.
Code: Select all
b4o25bo$o29bo$b3o3b3o2bob2o2bob2o2bo3bobo$4bobo3bob2o2bob2o2bobo3bobo$
4bobo3bobo5bo5bo3bobo$o3bobo3bobo5bo6b4o$b3o3b3o2bo5bo9bobo$24b4o!
- gameoflifemaniac
- Posts: 1242
- Joined: January 22nd, 2017, 11:17 am
- Location: There too
Re: Random posts
Number 15 Krusty Krab Foot Sea Weed: the last thing you'd want in your Krabby Patty is Spongebob's foot fungus, but as it turns out, that might be what you get
I was so socially awkward in the past and it will haunt me for the rest of my life.
Code: Select all
b4o25bo$o29bo$b3o3b3o2bob2o2bob2o2bo3bobo$4bobo3bob2o2bob2o2bobo3bobo$
4bobo3bobo5bo5bo3bobo$o3bobo3bobo5bo6b4o$b3o3b3o2bo5bo9bobo$24b4o!
Re: Random posts
This is post #66666
Re: Random posts
this oscillator needs to share some noses with the other nosed oscillators, this is so sad
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x = 11, y = 29, rule = B3/S23
b3o3b3o2$o3bobo3bo$o3bobo3bo$bobo3bobo2$2bo5bo$2b2o3b2o$3b2ob2o$4bobo$
3b2ob2o$bo3bo3bo$o2bo3bo2bo$o2bo3bo2bo2$2o7b2o$2bo5bo$b2ob3ob2o2$2b7o$
4bobo2$b2obobob2o$b2o5b2o$2b2o3b2o$b3o3b3o2$o3bobo3bo$b3o3b3o!
Re: Random posts
qwertyuiopasdfghjklzxcvbnm
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QWE
Re: Random posts
Does anyone else feel that the caterer appears to be an arm repeatedly punching a mushroom?
not active here but active on discord
Re: Random posts
jqnztosll
Re: Random posts
jhjkonyjvcrdtghyjkygtdxc,huycfddghmj,kmjnvl,j.,m