Soup search results

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
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Rhombic
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Re: Soup search results

Post by Rhombic » July 5th, 2016, 11:38 am

Rich's p16 eats gliders

Code: Select all

x = 16, y = 19, rule = B3/S23
14bo$13bo$13b3o2$4bo$2b2obo$2bo3bo$o5bo$o5bo2bo$o7bobo$2b4o2b2o2$2b4o
2b2o$o7bobo$o5bo2bo$o5bo$2bo3bo$2b2obo$4bo!
Last edited by Rhombic on January 3rd, 2017, 10:23 am, edited 1 time in total.
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gmc_nxtman
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Re: Soup search results

Post by gmc_nxtman » July 5th, 2016, 12:30 pm

Congratulations to Rich Holmes! This is really cool. I'm a bit surprised it wasn't found by gsearch years ago.

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simsim314
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Re: Soup search results

Post by simsim314 » July 5th, 2016, 12:45 pm

Congrats!

I posted already some improved guns with this p16 here.

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Re: Soup search results

Post by BlinkerSpawn » July 5th, 2016, 5:01 pm

codeholic wrote:Rich Holmes discovered a new p16 using apgsearch

Object: https://catagolue.appspot.com/object/xp ... 0ck8/b3s23
Haul: https://catagolue.appspot.com/haul/b3s2 ... c55d8d4edc
That's a pretty neat seed:

Code: Select all

x = 11, y = 31, rule = B3/S23
2o$obo$2bo$2b2o3$8bo$7bobo$7bobo$bobo4bo$2b2o$2bo$9b2o$b2o6b2o$b2o2$b
2o$b2o6b2o$9b2o$2bo$2b2o$bobo4bo$7bobo$7bobo$8bo3$2b2o$2bo$obo$2o!
EDIT: And 18G synthesis that ignore the fact that I'm sure those blocks can be made with 3 gliders:

Code: Select all

obsoleted
EDIT 2: Now 16G thanks to Extrementhusiast:

Code: Select all

x = 138, y = 39, rule = B3/S23
66bobo$67b2o34bo$67bo5bo29bobo$73bobo27b2o$73b2o25b2o$24bo75bobo$22bob
o76bo$23b2o3$48bo29bo$47bobo27bobo$47bobo27bobo$20bo3bo23bo22bobo4bo
24b2o28b2o$21b2obobo45b2o28bo2bo26bo2bo$20b2o2b2o46bo32b2o28b2o$41bo7b
2o28b2o18bo5b3o21bo5b3o$42bo6b2o20b2o6b2o17bobo3bo2bo20bobo3bo2bo$40b
3o28b2o26b2o3b3o22b2o3b3o2$40b3o28b2o26b2o3b3o22b2o3b3o$29b2o11bo6b2o
20b2o6b2o17bobo3bo2bo20bobo3bo2bo$29b2o10bo7b2o28b2o18bo5b3o21bo5b3o$
2o2b2o66bo32b2o28b2o$b2obobo65b2o28bo2bo26bo2bo$o3bo23bo19bo22bobo4bo
24b2o28b2o$27bobo17bobo27bobo$27bobo17bobo27bobo$28bo19bo29bo3$3b2o$2b
obo96bo$4bo95bobo$73b2o25b2o$73bobo27b2o$67bo5bo29bobo$67b2o34bo$66bob
o!
Last edited by BlinkerSpawn on July 14th, 2016, 12:29 pm, edited 1 time in total.
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mniemiec
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Re: Soup search results

Post by mniemiec » July 5th, 2016, 10:16 pm

codeholic wrote:Rich Holmes discovered a new p16 using apgsearch ...
Nice! This seems to have a bit in common with the tumbler. (I was trying to look up the soup on catagolue, but I keep getting a 500 server error).
BlinkerSpawn wrote:And 18G synthesis that ignore the fact that I'm sure those blocks can be made with 3 gliders: ...
They can be. I it might be possible to further reduce this by 1, if one an find a 3-glider synthesis of beehive and block, but none of the ones I know make them with that spacing.

Code: Select all

x = 35, y = 8, rule = B3/S23
4bo$4bobo$o3boo$boo$oo8bo$9boo$9bobo16boo3boo$28boo3boo!

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_zM
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Re: Soup search results

Post by _zM » July 6th, 2016, 1:35 pm

Don't think I have seen this before. Is this known?

Code: Select all

x = 16, y = 16, rule = B3/S23
bboobooboboobobo$
bobbbobbooobooob$
ooobbbboooobbobo$
bbbooooooooobbbo$
oboboobbbbbobobo$
obboooooobbbbooo$
obbooobobobbbbob$
ooboooobbobbobob$
ooooboboobbobboo$
obobbobobooobobb$
obooboobbbbobbbo$
obbbbbobboobobbb$
bbooobobbboobooo$
bboobobboobbobbo$
obbbbbooboobbboo$
bobbooboooooobbb!
Pre-pulsar crashes into a boat and makes a HWSS.
https://catagolue.appspot.com/haul/b3s2 ... f1d1947a65 The haul.

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Kazyan
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Re: Soup search results

Post by Kazyan » July 6th, 2016, 9:49 pm

Rich Holmes wrote:Heh. "Rich Holmes discovered"? I was asleep when apgsearch found this and woke up to find it'd been logged, tweeted, retweeted, reported here, used to make a smaller gun, deemed awesome, and written up on the wiki. :mrgreen:
This is probably the first time such a nice find got picked up by the GoL community before the discoverer themselves knew about it, but I would definitely give you that title. It came out of a search on your computer, and searches are how we find these sorts of things. The difference this time is that the Twitterbot revealed it to the rest of us instead of you personally, though I totally understand if it feels like getting a trophy by accident. :wink:
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gameoflifeboy
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Re: Soup search results

Post by gameoflifeboy » July 7th, 2016, 1:55 am

_zM wrote:Don't think I have seen this before. Is this known?

Code: Select all

x = 16, y = 16, rule = B3/S23
bboobooboboobobo$
bobbbobbooobooob$
ooobbbboooobbobo$
bbbooooooooobbbo$
oboboobbbbbobobo$
obboooooobbbbooo$
obbooobobobbbbob$
ooboooobbobbobob$
ooooboboobbobboo$
obobbobobooobobb$
obooboobbbbobbbo$
obbbbbobboobobbb$
bbooobobbboobooo$
bboobobboobbobbo$
obbbbbooboobbboo$
bobbooboooooobbb!
Pre-pulsar crashes into a boat and makes a HWSS.
https://catagolue.appspot.com/haul/b3s2 ... f1d1947a65 The haul.
It has probably been observed before at least 3 times. For example, I found it in this pattern back in 2013:

Code: Select all

x = 6, y = 19, rule = B3/S23
3o2$3bo$3bo$3bo2$3o6$3o2$3bobo$3bobo$3bobo2$3o!
EDIT: I also found it in this post in Thread For Your Accidental Discoveries.

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_zM
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Re: Soup search results

Post by _zM » July 8th, 2016, 1:27 am

Alright. But it's still interesting that it appeared in such a small haul.
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Re: Soup search results

Post by thunk » July 8th, 2016, 1:31 am

Rich: Neat!

I do admit I need to get back to CGoL--I have been very distracted for much longer than anticipated.
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Apple Bottom
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Re: Soup search results

Post by Apple Bottom » July 8th, 2016, 6:58 pm

xp24 composed of two Figure Eights and two Unixes (Unices?), from D4_x1:

Code: Select all

x = 19, y = 19, rule = B3/S23
3b3o13b$3b3o5b2o6b$3b3o5b2o6b$3o16b$3o16b$3o7b3o6b$10b2obo2b2ob$12b2o2b
2ob$12b2o5b$19b$5b2o12b$b2o2b2o12b$b2o2bob2o10b$6b3o7b3o$16b3o$16b3o$6b
2o5b3o3b$6b2o5b3o3b$13b3o3b!
This has four cells that actually oscillate at period 24, BTW, so it's not a trivial oscillator.

Also, a new queen bee shuttle variant in C1:

Code: Select all

x = 26, y = 7, rule = B3/S23
9bo16b$7bobo13b2ob$2o4bobo14bobo$2o3bo2bo11b2obobo$6bobo11b2ob2ob$7bob
o16b$9bo16b!
And another:

Code: Select all

x = 14, y = 24, rule = B3/S23
9bo4b$8bobo3b$6b3ob3ob$5bo7bo$5b2o5b2o$14b$14b$14b$2b3o9b$2b3o9b$bo3bo8b$
14b$2o3b2o7b$14b$14b$14b$14b$14b$14b$14b$14b$14b$3b2o9b$3b2o9b!
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Re: Soup search results

Post by Gamedziner » July 9th, 2016, 7:38 am

Apple Bottom wrote:

Code: Select all

x = 14, y = 24, rule = B3/S23
9bo4b$8bobo3b$6b3ob3ob$5bo7bo$5b2o5b2o$14b$14b$14b$2b3o9b$2b3o9b$bo3bo8b$
14b$2o3b2o7b$14b$14b$14b$14b$14b$14b$14b$14b$14b$3b2o9b$3b2o9b!
Actually, that can hold two:

Code: Select all

9bo$8bobo$6b3ob3o$5bo7bo$5b2o5b2o4$2b3o9b3o$2b3o9b3o$bo3bo7bo3bo2$2o3b2o5b2o3b2o10$3b2o9b2o$3b2o9b2o!
And an alternate stabilization:

Code: Select all

9bo$8bobo$6b3ob3o$5bo7bo$5b2o5b2o4$2b3o9b3o$2b3o9b3o$bo3bo7bo3bo2$2o3b2o5b2o3b2o9$5b2o5b2o$5bo7bo$6b3ob3o$8bobo$9bo!
A single glider can be used to almost cleanly destroy one of the shuttles without affecting the other shuttle:

Code: Select all

9bo$8bobo$6b3ob3o$5bo7bo$5b2o5b2o4$2b3o9b3o$2b3o9b3o$bo3bo7bo3bo2$2o3b2o5b2o3b2o5$19b3o$19bo$20bo2$5b2o5b2o$5bo7bo$6b3ob3o$8bobo$9bo!
I doubt that there would be much trouble in removing those two blocks.

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

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Apple Bottom
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Re: Soup search results

Post by Apple Bottom » July 9th, 2016, 1:15 pm

xp22 in C4_4 -- the first xp22 in Conway Life on Catagolue. It's 48P22.1:

Code: Select all

x = 16, y = 16, rule = B3/S23
11b2o3b$12b2o2b$b3o3b2o3b2o2b$4o3b2o2b3o2b$o2b2o2b3obo4b$16b$4bo11b$2b
3o6b3o2b$2b3o6b3o2b$11bo4b$16b$4bob3o2b2o2bo$2b3o2b2o3b4o$2b2o3b2o3b3ob$
2b2o12b$3b2o11b!
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gmc_nxtman
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Re: Soup search results

Post by gmc_nxtman » July 9th, 2016, 6:56 pm

46-cell still life:

Code: Select all

x = 16, y = 16, rule = B3/S23
bo5b3ob4o$3bob2o3bo2b3o$2obo2b4o3bo$bobo3bo4bob2o$4obobobo2bob2o$ob2o
3b3ob3o$o2bob4ob3o2bo$b9obobobo$3o4b2obo$2o2bo2b3o3bo$o5bob3ob4o$o2bob
o3b2obo2bo$ob4o5b2obo$3b2o2b2o3bo$2o3b2ob3o$2b2obob3o2b2obo!
EDIT: Reaction:

Code: Select all

x = 7, y = 24, rule = B3/S23
2b3o4$2b3o2$3bo$2bobo$2bobo$3bo6$3bo$2bobo$2bobo$3bo$o5bo$o5bo$o5bo2$
2b3o!
http://catagolue.appspot.com/object/xs4 ... 1d96/b3s23
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muzik
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Re: Soup search results

Post by muzik » July 9th, 2016, 7:09 pm

Completely random name suggestion: "Professor"

drc
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Re: Soup search results

Post by drc » July 9th, 2016, 7:45 pm

muzik wrote:Completely random name suggestion: "Professor"
*Cis-Professor. You can move the one block down and get Trans-Professor

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Re: Soup search results

Post by muzik » July 9th, 2016, 8:15 pm

Or maybe we could just have "professor" and "professor who quite clearly drank a bit too much last night".

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Re: Soup search results

Post by BlinkerSpawn » July 9th, 2016, 9:04 pm

drc wrote:
muzik wrote:Completely random name suggestion: "Professor"
*Cis-Professor. You can move the one block down and get Trans-Professor
I hate to get technical but it's cis-mirrored Professor to distinguish between it and the following

Code: Select all

x = 9, y = 11, rule = B3/S23
b2o3b2o$o2bobo2bo$2obobob2o$3bobo$2obobo$2obobob2o$3bobob2o$3bobo$2obo
bob2o$o2bobo2bo$b2o3b2o!
which would be cis-rotated Professor.
For this type of SL there are five descriptors: cis-mirrored, cis-rotated, trans-mirrored, trans-rotated, and para-. (I think?) I'm not sure of the distinction between the last two.
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gameoflifeboy
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Re: Soup search results

Post by gameoflifeboy » July 9th, 2016, 9:19 pm

Well, we need to make up our mind as to whether "professor" is a non-systematic name for the whole object like "omnibus" or for just half the object (personally, I prefer the latter).

If one of the induction coils is called a professor, then the five isomers will be, in order, cis-mirrored professor, trans-mirrored professor, offset mirrored professor (or skew-professors, or shift-mirrored professor), trans-rotated professor, and cis-rotated professor.

Code: Select all

x = 65, y = 13, rule = B3/S23
b2o3b2o7b2o3b2o7b2o12b2o12b2o$o2bobo2bo5bo2bobo2bo5bo2bo10bo2bo10bo2bo
$2obobob2o5b2obobob2o5b2obo2b2o6b2obo2b2o6b2obo2b2o$3bobo11bobo11bobo
2bo8bobo2bo8bobo2bo$2obobob2o5b2obobo8b2obobob2o5b2obobob2o8bobob2o$2o
bobob2o5b2obobob2o5b2obobo8b2obobo8b2obobo$3bobo11bobob2o8bobob2o8bobo
8b2obobob2o$3bobo11bobo11bobob2o8bobob2o8bobob2o$2obobob2o5b2obobob2o
5b2obobo8b2obobob2o5b2obobo$o2bobo2bo5bo2bobo2bo5bo2bobo8bo2bobo8bo2bo
bo$b2o3b2o7b2o3b2o7b2o2bob2o6b2o2bob2o6b2o2bob2o$33bo2bo10bo2bo10bo2bo
$34b2o12b2o12b2o!
What's more, this pattern has the same end structure as the omnibus. I guess that the component b2o3b2o$o2bobo2bo$2obobob2o$3bobo$2obobob2o$2obobob2o! and more generally 3bo$2obo$o2bo$b2o! just have a lot of small predecessors. I wonder if this will be the most common 44-cell still life:

Code: Select all

x = 9, y = 10, rule = B3/S23
b2o3b2o$o2bobo2bo$2obobob2o$3bobo$2obobob2o$2obobob2o$3bobo$2obobob2o$
o2bobo2bo$b2o3b2o!

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muzik
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Re: Soup search results

Post by muzik » July 10th, 2016, 4:11 am

I called the whole thing a professor because the blocks look like eyes and the rest looks like some really fancy moustache.

M. I. Wright
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Re: Soup search results

Post by M. I. Wright » July 10th, 2016, 12:29 pm

Gamedziner wrote: Actually, that can hold two:

Code: Select all

rle
And an alternate stabilization:

Code: Select all

rle
A single glider can be used to almost cleanly destroy one of the shuttles without affecting the other shuttle:

Code: Select all

rle
I doubt that there would be much trouble in removing those two blocks.
Quick side note, not to distract from the professor discussion: all of these have, in fact, been known for a very long time; the only reason the one posted by Apple Bottom is special now is that it's the first time it's appeared from an apgsearch-verified soup, while none of these other stabilizations/combinations have (except probably the glider+shuttle reaction, but that isn't very notable anyways and was also likely known long before apgsearch).
Similar deal with the comment you made a while ago about a switch-engine pair actually being two puffers. That was known already, it's just the way they're paired that's important.

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Re: Soup search results

Post by AbhpzTa » July 10th, 2016, 1:26 pm

gmc_nxtman wrote:46-cell still life:

Code: Select all

x = 16, y = 16, rule = B3/S23
bo5b3ob4o$3bob2o3bo2b3o$2obo2b4o3bo$bobo3bo4bob2o$4obobobo2bob2o$ob2o
3b3ob3o$o2bob4ob3o2bo$b9obobobo$3o4b2obo$2o2bo2b3o3bo$o5bob3ob4o$o2bob
o3b2obo2bo$ob4o5b2obo$3b2o2b2o3bo$2o3b2ob3o$2b2obob3o2b2obo!
EDIT: Reaction:

Code: Select all

x = 7, y = 24, rule = B3/S23
2b3o4$2b3o2$3bo$2bobo$2bobo$3bo6$3bo$2bobo$2bobo$3bo$o5bo$o5bo$o5bo2$
2b3o!
9G synth:

Code: Select all

x = 131, y = 53, rule = B3/S23
90bo$90bobo$90b2o3$49bo$47b2o36b3o$48b2o$39bobo41bo5bo$40b2o41bo5bo$
40bo42bo5bo$54bo$53bo31b3o$53b3o5$83b2o3b2o33b2o3b2o$82bo2bobo2bo31bo
2bobo2bo$82b2obobob2o31b2obobob2o$85bobo37bobo$82b2obobob2o31b2obobob
2o$82b2obobob2o31b2obobob2o$85bobo37bobo$85bobo37bobo$82b2obobob2o31b
2obobob2o$bo80bo2bobo2bo31bo2bobo2bo$2bo35b2o43b2o3b2o33b2o3b2o$3o36b
2o15b2o$38bo7bo8b2o$45bobo9bo$45bobo$3b3o40bo$5bo$4bo15$59b3o$59bo$60b
o!
100009436650194649 = 94649 * 1056634900001

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Apple Bottom
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Re: Soup search results

Post by Apple Bottom » July 10th, 2016, 5:11 pm

gameoflifeboy wrote:Well, we need to make up our mind as to whether "professor" is a non-systematic name for the whole object like "omnibus" or for just half the object (personally, I prefer the latter).

If one of the induction coils is called a professor, then the five isomers will be, in order, cis-mirrored professor, trans-mirrored professor, offset mirrored professor (or skew-professors, or shift-mirrored professor), trans-rotated professor, and cis-rotated professor.
I'm with you - better to name an entire group of related objects than to pick one out and assign it a name while neglecting the others.

Is there a consensus re: "professor" as such, BTW? I think it's a decent name that fits in neatly with chemist, mathematician, ecologist and so on.
If you speak, your speech must be better than your silence would have been. — Arabian proverb

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Scorbie
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Re: Soup search results

Post by Scorbie » July 12th, 2016, 11:10 am

(Disclaimer: Off topic from soup search results)
Apple Bottom wrote:Is there a consensus re: "professor" as such, BTW? I think it's a decent name that fits in neatly with chemist, mathematician, ecologist and so on.
Hmm... I have been thinking about naming new things lately. I thought that this was the thoughts of most of us in the forum, but I am not sure if this still is today.

Naming new objects appearing on Catagolue seems to be judgement call...
It's interesting to some, while not too much on others, (which differs from object by object)
Some objects are actually named by one person arbitrarily (e.g. Omnibus) and
It seems hard to make a consensus with this everytime, both because of its frequency and attention gotten. (Sorry about the little rant I made at Lifewiki the other day...)

TL;DR: I don't have a clue whether naming new objects in Catagolue and in general is no-problemo or not.

Still, I think objects already with a name, at the very least, shouldn't be named again, unless there is a good reason to do so. (e.g. flying saucer on this page; I (and hopefully others) called it 25P3H1V0.2 for a long time and it would only cause confusion to rename it otherwise. blobfish too.)

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muzik
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Re: Soup search results

Post by muzik » July 12th, 2016, 12:27 pm

Scorbie wrote:Still, I think objects already with a name, at the very least, shouldn't be named again, unless there is a good reason to do so. (e.g. flying saucer on this page; I (and hopefully others) called it 25P3H1V0.2 for a long time and it would only cause confusion to rename it otherwise. blobfish too.)
Based on my proposals.

Honestly, referring to objects by their fairly hard to remember codenames is kind of annoying. Honestly, does it sound nice to say "a 22-5P4H1V1 synthesis of 28P10H1V0" out loud?


I understand it has been nameless before my parents even met, but it makes no sense for it to not have one after all this time.

On that topic, opinions on the name?

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