## B3/S12 (Flock)

For discussion of other cellular automata.

### B3/S12 (Flock)

This is a rule that dries up pretty harshly. The ashes left behind from random scribbles generally contain a lot of dominos. A lot.

There is the odd oscillator though, and I've decided to investigate those.

Barberpole-style:

`x = 18, y = 5, rule = B3/S122o4bo6b2o\$o5bobo4bobo\$b2o4bo\$8b2o5bobo\$16b2o!`

and the "Pickaxe":

`x = 5, y = 4, rule = B3/S122bo\$2bo\$obobo\$2o2bo!`
Last edited by muzik on July 4th, 2016, 5:01 am, edited 4 times in total.
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

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### Re: B3/S12

Here are period 4 oscillators that mirror themselves on the third generation:

`x = 17, y = 5, rule = B3/S1214b2o\$obo3bobo5bo\$o7bo7bo\$bo6bo7bo\$2b2o3b2o5b2o!`

A non-mirroring p4:

`x = 5, y = 5, rule = B3/S12b2o\$o\$bobo\$4bo\$3b2o!`

p7, p9 and p14:

`x = 33, y = 8, rule = B3/S12bo2bo\$4bo10b2ob2o\$o3bo\$b3o2bo19bobo3bo\$2bo2b3o11bo6bobo3bo\$4bo3bo5b2o2bo10bo\$4bo8bob2o\$4bo2bo5bobo!`

If anyone else would like to hunt for more oscillators or spaceships I would appreciate it.
Last edited by muzik on July 4th, 2016, 5:00 am, edited 3 times in total.
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

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Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: B3/S12

This post was brought to you by the letter D, for dishes that Andrew J. Wade won't do. (Also Daniel, which happens to be me.)
Current rule interest: B2ce3-ir4a5y/S2-c3-y

drc

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Location: creating useless things in OCA

### Re: B3/S12

Firstly, the database has three spaceships that work in this rule, but those are sadly all very big and clumsy.

Secondly, I have just started apgsearching this rule (D4_+2 symmetry, two cores involved), and the results should soon appear here.
There are 10 types of people in the world: those who understand binary and those who don't.

Alexey_Nigin

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Location: Ann Arbor, MI

### Re: B3/S12

drc wrote:http://catagolue.appspot.com/census/b3s12

You should check there ^

A lot of them are just the ones I know with unneccessary stuff added on, but I did find a few more ones I never discovered before. Thanks!
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

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Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: B3/S12

Alexey_Nigin wrote:Firstly, the database has three spaceships that work in this rule, but those are sadly all very big and clumsy.

Secondly, I have just started apgsearching this rule (D4_+2 symmetry, two cores involved), and the results should soon appear here.

Shouldn't be way too hard to gun/rake, but you never know. The orthogonal ones are majorly made out of not-so-hard to make polyplets, so all we need to do now is find a genius.

And what exactly is the symmetry? I haven't used any searching tools or anything so I'm kind of a noob to that
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

Posts: 3417
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: B3/S12

Looks like there's a family of oscillators which mimic a 1D CA.
`x = 25, y = 8, rule = B3/S122bobobobobobobobobobobo\$2bobobobobobobobobobobo\$22bobo\$19bo2bobo\$obo16bo\$obo\$2bobobobobobobobobobobo\$2bobobobobobobobobobobo!`
-Josh Ball.

velcrorex

Posts: 339
Joined: November 1st, 2009, 1:33 pm

### Re: B3/S12

P5, P6, P7 and P9:
`x = 123, y = 17, rule = B3/S1291b2o\$b2o4bo7bo4b2o20bobo66bo2bo\$o2bo2bo9bo2bo2bo19bobo47bo2bo15bob3o\$bo3bo11bo3bo18bobobobobo42b5o18b2o\$5b2o4bo4b2o22bobo3bobo20bo18bo3b5o17b2o5b2o\$3bo3bo3bo3bo3bo22bo3bo21b3o15b3o24b3o\$4b2obobo3bobob2o23bo3b2o17b3ob2o16b2o26bo2bo2bo\$4b3o9b3o23bo26bo2bo14b2o8bo2bo17b5o\$4b2obobo3bobob2o23bo3b2o18bo2bo14bob3o7b3obo8b5o3b5o\$3bo3bo3bo3bo3bo22bo3bo21b2ob3o10bo2bo8b2o10b5o\$5b2o4bo4b2o22bobo3bobo19b3o25b2o11bo2bo2bo\$bo3bo11bo3bo18bobobobobo20bo26b3o16b3o\$o2bo2bo9bo2bo2bo19bobo43b5o3bo11b2o5b2o\$b2o4bo7bo4b2o20bobo44b5o21b2o\$89bo2bo22b3obo\$116bo2bo\$92b2o!`
Still drifting.
Bullet51

Posts: 531
Joined: July 21st, 2014, 4:35 am

### Re: B3/S12

It doesn't look like this is found
`x = 6, y = 6, rule = B3/S12o4bo\$o4bo\$2b2o\$2b2o\$o4bo\$o4bo!`
If you're the person that uploaded to Sakagolue illegally, please PM me.
`x = 17, y = 10, rule = B3/S23b2ob2obo5b2o\$11b4obo\$2bob3o2bo2b3o\$bo3b2o4b2o\$o2bo2bob2o3b4o\$bob2obo5bo2b2o\$2b2o4bobo2b3o\$bo3b5ob2obobo\$2bo5bob2o\$4bob2o2bobobo!`

(Check gen 2)

Saka

Posts: 3078
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

### Re: B3/S12

`x = 19, y = 19, rule = B3/S127b2ob2o3\$5bo7bo\$6b7o\$3bo11bo\$4bo2bo3bo2bo\$o3bobo5bobo3bo\$o3bo9bo3bo\$4bo9bo\$o3bo9bo3bo\$o3bobo5bobo3bo\$4bo2bo3bo2bo\$3bo11bo\$6b7o\$5bo7bo3\$7b2ob2o!`

We have a p3!
`x = 10, y = 10, rule = B3/S122o2\$4o\$4bo\$2bo\$2bo3bo\$7bo\$4b2obo\$7bobo\$7bobo!`
If you're the person that uploaded to Sakagolue illegally, please PM me.
`x = 17, y = 10, rule = B3/S23b2ob2obo5b2o\$11b4obo\$2bob3o2bo2b3o\$bo3b2o4b2o\$o2bo2bob2o3b4o\$bob2obo5bo2b2o\$2b2o4bobo2b3o\$bo3b5ob2obobo\$2bo5bob2o\$4bob2o2bobobo!`

(Check gen 2)

Saka

Posts: 3078
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

### Re: B3/S12

muzik wrote:And what exactly is the symmetry? I haven't used any searching tools or anything so I'm kind of a noob to that

apgsearch works by running pseudorandom patterns ("soups") to completion and checking what comes out. I usually ask the program to test symmetric soups, for they usually yield more results. If you want to know what each symmetry is, I can shamelessly self-promote and suggest reading this.

Changing the topic, posting pictures is generally not a good way to share your patterns. It is much faster and better to do the following:

1. Select your entire pattern using Edit>Select All or Ctrl+A if you are on Windows and didn't play much with the settings.
2. Edit>Copy or Ctrl+C.
3. Go here and click Code or write [ c o d e ][ / c o d e ] (without spaces).
4. Put cursor in the middle and paste.

And finally, my search has found a nice p9:

`x = 32, y = 31, rule = B3/S12bobboobobooobobbbboboooboboobbob\$bobobobbobboobooooboobbobbobobob\$ooobbbbobbooooobbooooobbobbbbooo\$bbboboboobobobboobboboboobobobbb\$oboboobobooooobbbboooooboboobobo\$obboobbobobbbbbbbbbbbbobobboobbo\$oobboooboooobooooooboooobooobboo\$bbobbobobboobobbbboboobbobobbobb\$bbbbobobboboobbbbbboobobbobobbbb\$bobbbbbbobboobobboboobbobbbbbbob\$oobobbbbbboobooooooboobbbbbboboo\$oboooooobbbbboooooobbbbboooooobo\$oobbbobbobbbbboooobbbbbobbobbboo\$bbobbobobbbbboooooobbbbbobobbobb\$oooobobboboooobooboooobobboboooo\$oobbbobboooboooooooobooobbobbboo\$oooobobboboooobooboooobobboboooo\$bbobbobobbbbboooooobbbbbobobbobb\$oobbbobbobbbbboooobbbbbobbobbboo\$oboooooobbbbboooooobbbbboooooobo\$oobobbbbbboobooooooboobbbbbboboo\$bobbbbbbobboobobboboobbobbbbbbob\$bbbbobobboboobbbbbboobobbobobbbb\$bbobbobobboobobbbboboobbobobbobb\$oobboooboooobooooooboooobooobboo\$obboobbobobbbbbbbbbbbbobobboobbo\$oboboobobooooobbbboooooboboobobo\$bbboboboobobobboobboboboobobobbb\$ooobbbbobbooooobbooooobbobbbbooo\$bobobobbobboobooooboobbobbobobob\$bobboobobooobobbbboboooboboobbob!`
There are 10 types of people in the world: those who understand binary and those who don't.

Alexey_Nigin

Posts: 323
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Location: Ann Arbor, MI

### Re: B3/S12

It seems that drifter and gsearch fail completely in this rule.
All of the oscillators (including the ones I found above) are found by Randagar and WLS:
`x = 95, y = 48, rule = B3/S1218\$28bo\$27bo25bo\$32bo17bo3bo\$25bo2b3o2bo20bo\$24bo3b2o20bo3bo\$7b2o21bo4bo19b3o11bo\$9bo15bobo4b2o2bo9bobo2b2o5bo11bo\$5bo4b2o13b2o5b2o16bo2bo\$5bo3bobo10bo2b2o4bobo16bo2bo13bobo2bo\$6bobobobo10bo4bo16bo5b2o2bobo8bo3bo2bo\$7bobo3bo15b2o3bo11b3o15bobo\$7b2o4bo11bo2b3o2bo15bo3bo11bo4bo\$9bo16bo22bo18b2o\$10b2o19bo17bo3bo13bo\$30bo19bo17bo!`
Still drifting.
Bullet51

Posts: 531
Joined: July 21st, 2014, 4:35 am

### Re: B3/S12

Would guns be possible in this rule?
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

Posts: 3417
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: B3/S12

Bullet51 wrote:It seems that drifter and gsearch fail completely in this rule.
All of the oscillators (including the ones I found above) are found by Randagar and WLS:
`x = 95, y = 48, rule = B3/S1218\$28bo\$27bo25bo\$32bo17bo3bo\$25bo2b3o2bo20bo\$24bo3b2o20bo3bo\$7b2o21bo4bo19b3o11bo\$9bo15bobo4b2o2bo9bobo2b2o5bo11bo\$5bo4b2o13b2o5b2o16bo2bo\$5bo3bobo10bo2b2o4bobo16bo2bo13bobo2bo\$6bobobobo10bo4bo16bo5b2o2bobo8bo3bo2bo\$7bobo3bo15b2o3bo11b3o15bobo\$7b2o4bo11bo2b3o2bo15bo3bo11bo4bo\$9bo16bo22bo18b2o\$10b2o19bo17bo3bo13bo\$30bo19bo17bo!`

You should probably list the period, e.g.:

Two period 5s, period 22, and a period 6
This post was brought to you by the letter D, for dishes that Andrew J. Wade won't do. (Also Daniel, which happens to be me.)
Current rule interest: B2ce3-ir4a5y/S2-c3-y

drc

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### Re: B3/S12

muzik wrote:Would guns be possible in this rule?

I'd say it's unlikely. First, what spaceship would the guns shoot? Even the smallest spaceships in this rule are a bit large. Second, we'd need some kind of sparky medium-high period oscillator to provide sparks which would combine to produce the spaceship, which then has to get out of the way before the next sparks come in.

In normal life (B3/S23) the glider is tiny, only 5 cells, and we have some useful oscillators like the queen bee shuttle, and indeed we have such a gun: http://www.conwaylife.com/w/images/b/b6 ... dergun.gif

That said, the usual caveat applies here: anyone is welcome to prove me wrong by finding/constructing such a wonderful object.

tldr; probably not.
-Josh Ball.

velcrorex

Posts: 339
Joined: November 1st, 2009, 1:33 pm

### Re: B3/S12

velcrorex wrote:
muzik wrote:Would guns be possible in this rule?

I'd say it's unlikely. First, what spaceship would the guns shoot? Even the smallest spaceships in this rule are a bit large. Second, we'd need some kind of sparky medium-high period oscillator to provide sparks which would combine to produce the spaceship, which then has to get out of the way before the next sparks come in.

In normal life (B3/S23) the glider is tiny, only 5 cells, and we have some useful oscillators like the queen bee shuttle, and indeed we have such a gun: http://www.conwaylife.com/w/images/b/b6 ... dergun.gif

That said, the usual caveat applies here: anyone is welcome to prove me wrong by finding/constructing such a wonderful object.

tldr; probably not.

Well, for a start, this oscillator could prove to be a potential spark donor:

`x = 20, y = 22, rule = B3/S12\$9bobo2\$11bo\$11bo2\$9b2o\$9bo4b2obo\$2bo4b2o3bo\$7bo3b2o4bo\$2bob2o4bo\$9b2o2\$8bo\$8bo2\$8bobo!`

How you would arrange them properly I do not know
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

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Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: B3/S12

B2in3/S123a is a very interesting variant of this rule, I will submit a haul with some weird oscillators.

Edit: It has a very rare GLIDER too!
This post was brought to you by the letter D, for dishes that Andrew J. Wade won't do. (Also Daniel, which happens to be me.)
Current rule interest: B2ce3-ir4a5y/S2-c3-y

drc

Posts: 1664
Joined: December 3rd, 2015, 4:11 pm
Location: creating useless things in OCA

### Re: B3/S12

c/5 orthogonal:
`x = 24, y = 41, rule = B3/S129bo4bo\$9b6o\$10b4o2\$7b2ob4ob2o\$6bobo2b2o2bobo\$5bobo3b2o3bobo\$2b3o3bo6bo3b3o\$bobo4bo6bo4bobo\$o2bo3bo8bo3bo2bo\$o4b3o8b3o4bo\$4bob3o6b3obo\$bobo3bo8bo3bobo2\$3bo4b2o4b2o4bo\$6bo10bo\$3bobo12bobo\$9b2o2b2o\$4bo14bo\$5bo4b4o4bo\$6bo2bo4bo2bo\$7b2o6b2o\$8b3o2b3o\$8bo6bo2\$7bo2b4o2bo2\$8bobo2bobo\$2b2o2b2ob2o2b2ob2o2b2o\$3b2o14b2o\$3bo6bo2bo6bo\$3bo3b2obo2bob2o3bo\$b2o4bo3b2o3bo4b2o\$4bo14bo\$5b2o10b2o\$5bobobo4bobobo\$8bobo2bobo\$6bobo6bobo\$7b2o6b2o\$8bo2b2o2bo\$9bo4bo!`
-Josh Ball.

velcrorex

Posts: 339
Joined: November 1st, 2009, 1:33 pm

### Re: B3/S12

Grandparent of "Corkscrew":

`x = 4, y = 4, rule = B3/S122o\$3bo\$2bo\$2b2o!`
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

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Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: B3/S12

Yup, definitely an infinitely extendable oscillator family.

`x = 83, y = 43, rule = B3/S1226bo\$25bo28bo\$3bo19bobo3bo23bo\$2bo20bobo3bo21bobo3bo21bo\$obo3bo18bo25bobo3bo20bo\$obo3bo18bo27bo22bobo3bo\$2bo22bo3bo23bo22bobo3bo\$2bo22bo25bobo3bo20bo\$2bo22bo25bobo3bo20bo\$obo3bo16bobo3bo23bo24bo3bo\$obo3bo16bobo3bo23bo24bo\$2bo22bo27bo22bobo\$3bo22bo24bobo3bo18bobo3bo\$51bobo3bo20bo3bo\$53bo24bo\$53bo24bo\$51bobo3bo20bo3bo\$51bobo3bo20bo\$53bo22bobo\$54bo21bobo3bo\$78bo3bo\$78bo\$78bo\$78bo3bo\$78bo\$76bobo\$76bobo3bo\$78bo3bo\$78bo\$78bo\$78bo3bo\$78bo\$76bobo\$76bobo3bo\$78bo3bo\$78bo\$78bo\$78bo\$78bo\$76bobo3bo\$76bobo3bo\$78bo\$79bo!`

`x = 7, y = 515, rule = B3/S123bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo3bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$2bo\$2bo\$2bo\$obo3bo\$obo3bo\$2bo\$3bo!`
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

Posts: 3417
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: B3/S12

I'm trying to find puffers in this rule. Not having much luck.
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

Posts: 3417
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: B3/S12

muzik wrote:I'm trying to find puffers in this rule. Not having much luck.

Suggestion: put stuff behind sparky spaceships and hope it becomes a puffer
If you're the person that uploaded to Sakagolue illegally, please PM me.
`x = 17, y = 10, rule = B3/S23b2ob2obo5b2o\$11b4obo\$2bob3o2bo2b3o\$bo3b2o4b2o\$o2bo2bob2o3b4o\$bob2obo5bo2b2o\$2b2o4bobo2b3o\$bo3b5ob2obobo\$2bo5bob2o\$4bob2o2bobobo!`

(Check gen 2)

Saka

Posts: 3078
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

### Re: B3/S12

Saka wrote:
muzik wrote:I'm trying to find puffers in this rule. Not having much luck.

Suggestion: put stuff behind sparky spaceships and hope it becomes a puffer

That's what I was doing. Kind of a shame actually, dominos are so easy to make
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

Posts: 3417
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: B3/S12

Feel like I'm onto something here. Those five-cell lines produce one cell sparks which create a duplet pulled along until it becomes a domino. Now how would I turn this into a working tagalong or puffer?

`x = 49, y = 41, rule = B3/S129bo4bo19bo4bo\$9b6o3b5o3b5o3b6o\$10b4o21b4o\$24bo\$7b2ob4ob2o7bo7b2ob4ob2o\$6bobo2b2o2bobo13bobo2b2o2bobo\$5bobo3b2o3bobo11bobo3b2o3bobo\$2b3o3bo6bo3b3o5b3o3bo6bo3b3o\$bobo4bo6bo4bobo3bobo4bo6bo4bobo\$o2bo3bo8bo3bo2bobo2bo3bo8bo3bo2bo\$o4b3o8b3o4bobo4b3o8b3o4bo\$4bob3o6b3obo9bob3o6b3obo\$bobo3bo8bo3bobo3bobo3bo8bo3bobo2\$3bo4b2o4b2o4bo7bo4b2o4b2o4bo\$6bo10bo13bo10bo\$3bobo12bobo7bobo12bobo\$9b2o2b2o19b2o2b2o\$4bo14bo9bo14bo\$5bo4b4o4bo11bo4b4o4bo\$6bo2bo4bo2bo13bo2bo4bo2bo\$7b2o6b2o15b2o6b2o\$8b3o2b3o17b3o2b3o\$8bo6bo17bo6bo2\$7bo2b4o2bo15bo2b4o2bo2\$8bobo2bobo17bobo2bobo\$2b2o2b2ob2o2b2ob2o2b2o5b2o2b2ob2o2b2ob2o2b2o\$3b2o14b2o7b2o14b2o\$3bo6bo2bo6bo7bo6bo2bo6bo\$3bo3b2obo2bob2o3bo7bo3b2obo2bob2o3bo\$b2o4bo3b2o3bo4b2o3b2o4bo3b2o3bo4b2o\$4bo14bo9bo14bo\$5b2o10b2o11b2o10b2o\$5bobobo4bobobo11bobobo4bobobo\$8bobo2bobo17bobo2bobo\$6bobo6bobo13bobo6bobo\$7b2o6b2o15b2o6b2o\$8bo2b2o2bo17bo2b2o2bo\$9bo4bo19bo4bo!`
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

Posts: 3417
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: B3/S12

It's not necessary to have the five cell pentominos regenerate, just this cell:

Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
muzik

Posts: 3417
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

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