Game of Life Links
- Nathaniel
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Game of Life Links
Rather than having an increasingly out-of-date list of links that only I (and a few moderators) can update here, the list of Life links is now maintained on this LifeWiki page.
Various useful pieces of Life software are still attached below.
Various useful pieces of Life software are still attached below.
- Attachments
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- wls-0.71.zip
- WinLifeSearch 0.71 by Jason Summers
- (205.15 KiB) Downloaded 1700 times
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- ofind.zip
- ofind v0.9 by David Eppstein
- (13.95 KiB) Downloaded 3324 times
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- lifesrc_v38.zip
- v3.8 by David Bell
- (40.99 KiB) Downloaded 3315 times
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- gsearch.zip
- gsearch by David Eppstein
- (8.57 KiB) Downloaded 3387 times
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- gfind_v48.zip
- gfind v4.8 by David Eppstein
- (19.42 KiB) Downloaded 3386 times
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- randomagar_v11.zip
- Random Agar v1.1 by Gabriel Nivasch
- (121 KiB) Downloaded 3284 times
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- catalyst_v10.zip
- Catalyst v1.0 by Gabriel Nivasch
- (15.11 KiB) Downloaded 3297 times
Last edited by dvgrn on April 30th, 2018, 1:40 pm, edited 3 times in total.
Re: Game of Life Links
I know of some websites which aren't on the list:
http://www.geocities.com/conwaylife/ - Pattern Statistics and software.
http://www.ibiblio.org/lifepatterns/lifepw.zip - Another pattern collection by Alan Hensel, this one includes patterns from other rules.
http://wwwhomes.uni-bielefeld.de/achim/gol.html
http://www.geocities.com/conwaylife/ - Pattern Statistics and software.
http://www.ibiblio.org/lifepatterns/lifepw.zip - Another pattern collection by Alan Hensel, this one includes patterns from other rules.
http://wwwhomes.uni-bielefeld.de/achim/gol.html
- Nathaniel
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Re: Game of Life Links
Thanks, those have been added.
Re: Game of Life Links
Added this link in the "Stable Life?" topic last night, then realized it wasn't in your List o' Links...
http://nickgotts-eventful.blogspot.com/
["GoL Patterns with Eventful Histories", about Life patterns that stay "interesting" (meaning unpredictable) for a long time.]
MIght also be worth keeping an eye on Golly's reference links page, at
http://golly.cvs.sourceforge.net/viewvc ... /refs.html
-- there are a few resources there that aren't in your list, such as Calcyman's Life pages:
http://myweb.tiscali.co.uk/calcy/life/
(good summaries of stable technology, Corderships, and current unsolved problems).
Dean Hickerson's Life pages now have a new home at
http://radicaleye.com/DRH/
And there's an updated Hersrch with a few recently-discovered conduits and other miscellaneous fixes, at
http://cranemtn.com/life/files/Hersrch-15June2007.zip
I have some more updates to do on Hersrch, but anyway it needs a better home than buried in my pile of linkable Life junk...
http://nickgotts-eventful.blogspot.com/
["GoL Patterns with Eventful Histories", about Life patterns that stay "interesting" (meaning unpredictable) for a long time.]
MIght also be worth keeping an eye on Golly's reference links page, at
http://golly.cvs.sourceforge.net/viewvc ... /refs.html
-- there are a few resources there that aren't in your list, such as Calcyman's Life pages:
http://myweb.tiscali.co.uk/calcy/life/
(good summaries of stable technology, Corderships, and current unsolved problems).
Dean Hickerson's Life pages now have a new home at
http://radicaleye.com/DRH/
And there's an updated Hersrch with a few recently-discovered conduits and other miscellaneous fixes, at
http://cranemtn.com/life/files/Hersrch-15June2007.zip
I have some more updates to do on Hersrch, but anyway it needs a better home than buried in my pile of linkable Life junk...
- Nathaniel
- Site Admin
- Posts: 862
- Joined: December 10th, 2008, 3:48 pm
- Location: New Brunswick, Canada
- Contact:
Re: Game of Life Links
The list is now updated.
Re: Game of Life Links
I couldn't see http://www.yucs.org/~gnivasch/life/index.html in the list. Gabriel Nivasch's page is great, especially the still life generator, it helps no end with stabilizing "almost patterns".
Re: Game of Life Links
Excellent! I see Dean has a p30 glider stream bridge. I tried to build one a couple of months ago, using XOR reactions. My first attempts failed, due to off-by-one timing errors, but I eventually achieved success. However, the resultant circuit was too large to be practical. I tried a different approach a few weeks ago that is much simpler, and possibly even more compact than DRH's method. If it is, I'll post it in the Patterns forum.
My new approach is quite simple. Each p30 stream is converted to a pair of p60 streams. The four streams just have enough room to cross safely. The p60 streams are then recombined into p30 streams.
Re: Game of Life Links
I've found a new website with pattern collections for a few different rules:
http://ad-ca.narod.ru/downen.htm
http://ad-ca.narod.ru/downen.htm
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Re: Game of Life Links
Ugh... There's so many good search programs that use terminals/consoles and I don't know how to run them... I am a Java programmer. I wish someone could make a GUI version of these in Java, so everyone can use them, not just the computer savvy and people with the ability to compile C and C++.
- Nathaniel
- Site Admin
- Posts: 862
- Joined: December 10th, 2008, 3:48 pm
- Location: New Brunswick, Canada
- Contact:
Re: Game of Life Links
I've uploaded a list of links to LifeWiki to avoid the middle man that is this thread:
http://www.conwaylife.com/wiki/index.ph ... Life_links
As such, I propose keeping that list as the list of "good links" (whatever that means), and this thread can be used for posting any links (your own site, single blog posts, whatever floats your boat).
http://www.conwaylife.com/wiki/index.ph ... Life_links
As such, I propose keeping that list as the list of "good links" (whatever that means), and this thread can be used for posting any links (your own site, single blog posts, whatever floats your boat).
Re: Game of Life Links
Are there any descriptions anywhere of the quicklife algorithm? What optimisations does it use?
Re: Game of Life Links
The Golly credits state that the quicklife algorithm uses some ideas from Alan Hensel. Maybe Andrew will post on this topic, but in the meantime, here's a link to a quick description of the algorithm Alan uses in his applet, plus links to the Java source code.Macbi wrote:Are there any descriptions anywhere of the quicklife algorithm? What optimisations does it use?
http://www.ibiblio.org/lifepatterns/lifeapplet.html
Re: Game of Life Links
Tom Rokicki wrote the QuickLife algorithm (and HashLife, and all the other algorithms included in Golly, except for RuleTable which was written by Tim Hutton). I'm hopeless at bit-twiddling and Tom is hopeless at GUI stuff, so we make an excellent team.Macbi wrote:Are there any descriptions anywhere of the quicklife algorithm? What optimisations does it use?
You might want to read Tom's comments in qlifealgo.h which can be found at Golly's CVS page:
http://golly.cvs.sourceforge.net/viewvc ... golly/src/
Or download Golly's source distribution.
Re: Game of Life Links
Thanks!Andrew wrote: You might want to read Tom's comments in qlifealgo.h which can be found at Golly's CVS page:
http://golly.cvs.sourceforge.net/viewvc ... golly/src/
Re: Game of Life Links
Personal Life pages
http://www.beluch.ru/en/life.htm - The English version of Nicolay Beluchenko's personal Life page
http://www.ibiblio.org/lifepatterns/ - Alan Hensel's Life page
Research papers
http://msri.org/publications/ln/msri/20 ... index.html - "Still Life" by Matthew Cook
http://www.paradise.caltech.edu/~cook/W ... heory.html - "Still Life Theory" by Matthew Cook
You might also consider adding Summers' "Game of Life Status page" to the links.
http://www.beluch.ru/en/life.htm - The English version of Nicolay Beluchenko's personal Life page
http://www.ibiblio.org/lifepatterns/ - Alan Hensel's Life page
Research papers
http://msri.org/publications/ln/msri/20 ... index.html - "Still Life" by Matthew Cook
http://www.paradise.caltech.edu/~cook/W ... heory.html - "Still Life Theory" by Matthew Cook
You might also consider adding Summers' "Game of Life Status page" to the links.
-Matthias Merzenich
Re: Game of Life Links
http://mysite.verizon.net/live_free/glossary.htm - Has patterns from different rules (B2/S0)
I'd found similar pages to this dedicated to other life-like rules but lost them. There was one about 34-Life where the owner had managed to run a census on the rule (using a toroidal universe I think). Does anyone know and have a link to that site?
Edit: I found the site. It's http://web.mac.com/teisenmann/34life/main.html
I'd found similar pages to this dedicated to other life-like rules but lost them. There was one about 34-Life where the owner had managed to run a census on the rule (using a toroidal universe I think). Does anyone know and have a link to that site?
Edit: I found the site. It's http://web.mac.com/teisenmann/34life/main.html
Re: Game of Life Links
Crepuscular Life - Full resolution screensaver for Mac OS X:
http://twilightedge.com/mac/crepuscularlife/
http://twilightedge.com/mac/crepuscularlife/
Re: Game of Life Links
How do you use the programs which are .c files (eg. ofind.c)?
Re: Game of Life Links
You have to compile them yourself.Lewis wrote:How do you use the programs which are .c files (eg. ofind.c)?
Re: Game of Life Links
How do you compile them, and is any software required to compile?
Re: Game of Life Links
You compile them with a dedicated C/C++ compiler, like Microsoft Visual C++ 2008 Express Edition (downloadable for free).
What do you do with ill crystallographers? Take them to the mono-clinic!
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Re: Game of Life Links
A nice link that I'm not sure should be in the LifeWiki page, as it deals with a variation that is not strictly a cellular automaton. (You'll see what I mean.)
http://www.clickmazes.com/life/ixlife.htm
http://www.clickmazes.com/life/ixlife.htm
I Like My Heisenburps! (and others)
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Re: Game of Life Links
It looks like some kind of reaction-diffusion system. I've played with these myself - they can often give you some very beautiful emergent patterns.knightlife wrote:Interesting, but the algorithm is not revealed
It's a shame he doesn't talk about the details though.
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Re: Game of Life Links
My attempt at making a hexagonal Yin-Yang fire rule is here:
http://www.collidoscope.com/modernca/he ... rules.html
http://www.collidoscope.com/modernca/he ... rules.html