The fox actually occurred five times in http://www.geocities.ws/conwaylife/lf020n.pdf.Kazyan wrote:calcyman found a fox. I don't recall it being a natural object in any search done before now.
Soup search results
- gameoflifeboy
- Posts: 474
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Re: Soup search results
- praosylen
- Posts: 2449
- Joined: September 13th, 2014, 5:36 pm
- Location: Pembina University, Home of the Gliders
- Contact:
Re: Soup search results
Code: Select all
x = 16, y = 16, rule = B3/S23
6b2ob5o$o2b4o4bobo$2obo4b2ob3obo$b4o2bo2bo3bo$ob2o3b3o2b4o$5b3o5bo$o2b
o3bo5b3o$4bo2b2o$b3obobob4ob2o$3ob4o3bo2b2o$bob2o6bo3bo$2b4ob2o2b4o$3o
bo4b2o3b2o$b2obobobob6o$o2b3ob9o$b2o3bo2b4obo!
praosylen#5847 (Discord)
The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...
Re: Soup search results
Code: Select all
x = 62, y = 34, rule = B3/S23
55b2o$54bo2bob3o$55b2o2$45bo$45b3o$47b2o$46b2o24$3o$2bo$bo!
Coldlander, a novel, available in paperback and as an ebook. Now on Amazon.
- gameoflifeboy
- Posts: 474
- Joined: January 15th, 2015, 2:08 am
Re: Soup search results
Unfortunately, the blinker, beehive, loaf, and glider appear so far apart that a single glider destroying all of them would seem very hard to find, even before it stabelized.Kazyan wrote:There's now a third soup in catagolue containing a caterer. 2 for the octomino, 3 for the beehive+blinker, probably, and 1 for the incoming glider...is there a 1-glider cleanup of this, to get a 7-glider synthesis?
The closest I have (so far) is a three-glider cleanup for a nine-glider synthesis, which would, until but five days ago, be a new record :
Code: Select all
#C [[ AUTOSTART LOOP 150 ZOOM 3 GPS 37 THEME 3 ]]
x = 38, y = 40, rule = B3/S23
35bo$35bobo$35b2o6$8bo$7bobo$6b2o23bo$6b2o22b3o$7bo2bo18b4o$7bo3bo$8bo
bo16b2o$8bobo16b2o$7b2o16bo2bo$7b2obo9b3obob2o$8b2o10b3o$8b3o$11bo$9bo
bo$10b2o$21b2o$20bob2o$20bobo$16b2o3b2o$15bo2bo3bo$16b2o5bo2$24bo$3o
18bo2bo$2bo18bo2bo$bo20b2o4$30b2o$30bobo$30bo!
Re: Soup search results
A two-glider cleanup can be found in a few minutes with the Seeds of Destruction Game. Looks like that will at best only tie with the previous record. On the other hand, it allows for the possibility of a construction at the edge of its reaction envelope (unless the octomino causes trouble there -- I haven't checked):gameoflifeboy wrote:The closest I have (so far) is a three-glider cleanup for a nine-glider synthesis, which would, until but five days ago, be a new record :
Code: Select all
x = 80, y = 51, rule = LifeHistory
58.2A$57.A2.A.3A$58.2A2$48.A$48.3A$50.2A$49.2A24$3.3A$5.A72.A$4.A72.
2A$77.A.A14$.2A$A.A$2.A!
#C [[ THUMBNAIL AUTOSTART LOOP 240 ]]
Re: Soup search results
Code: Select all
x = 9, y = 14, rule = B3/S23
4b2o$3bo2bo$3bobo$b2obo$o2bo$obo$bo$7b2o$6b3o$5bo2bo$2bo2b3o$b3o2bo$3b
o$2bo!
Code: Select all
x = 58, y = 23, rule = B3/S23
36bo$37bo$15bobo17b3o17bobo$10bo4b2o33bo4b2o$8bobo5bo31bobo5bo$9b2o38b
2o$2o$2o$37bo$37b2o$36bobo$5b3o37b3o$4bo2bo36bo2bo$5b2o38b2o6$7b2o38b
2o$8b2o5b2o31b2o5b2o$7bo7bobo29bo7bobo$15bo39bo!
Coldlander, a novel, available in paperback and as an ebook. Now on Amazon.
Re: Soup search results
Code: Select all
x = 14, y = 20, rule = B3/S23
12bo$11bobo$12b2o3$3b2o$3b2o$10b2o$10bobo$10bo$2bo$obo5b2o$b2o4bobo$9b
o4$10b3o$10bo$11bo!
#C [[ THUMBNAIL AUTOSTART LOOP 40 ZOOM 12 GPS 5 ]]
Coldlander, a novel, available in paperback and as an ebook. Now on Amazon.
- Extrementhusiast
- Posts: 1966
- Joined: June 16th, 2009, 11:24 pm
- Location: USA
Re: Soup search results
Well, it's a component, but it's not that efficient:Kazyan wrote:One of the 25-bit SLs in catagolue looked odd to me, and it turns out it's because of something getting glued to a half-bakery. Can anyone get an efficient synthesis component out of this?
Code: Select all
x = 9, y = 14, rule = B3/S23 4b2o$3bo2bo$3bobo$b2obo$o2bo$obo$bo$7b2o$6b3o$5bo2bo$2bo2b3o$b3o2bo$3b o$2bo!
Code: Select all
x = 95, y = 30, rule = B3/S23
73bo$73bobo$73b2o4$4b2o26b2o29b2o6bo20b2o$3bo2bo24bo2bo27bo2bo4bo20bo
2bo$3bobo25bobo28bobo5b3o18bobo$b2obo24b2obo27b2obo25b2obo$o2bo24bo2bo
27bo2bo10b2o13bo2bo$obo25bobo28bobo11bobo12bobo$bo27bo30bo12bo15bo$8bo
36bo44b3o$8bobo23b2o10b2o3bo13b2o26bo$8b2o23bo2bo8b2o5b2o10bo2bo22b3o$
22bo11b2o15b2o12b2o11bo10bo$20bobo38b2o15bobo7bobo$6b2o3bo9b2o11b2o24b
obo2b2o11b2o9bo$7b2ob2o22b2o25bo3b2o$6bo3bobo$68b3o$70bo$22b2o45bo$21b
obo$23bo25b2o$50b2o11b2o$24b2o23bo5b3o6b2o$24bobo30bo5bo$24bo31bo!
- gameoflifeboy
- Posts: 474
- Joined: January 15th, 2015, 2:08 am
Re: Soup search results
Oh yeah, that was from one of my hauls.Kazyan wrote:A candlefrobra appeared on catagolue, and it has a very neat 8-glider synthesis available.
Another one of my hauls has just produced a second candlefrobra! It hasn't been committed yet though.
Code: Select all
#C [[ AUTOSTART LOOP 730 ZOOM 2 ]]
x = 16, y = 16, rule = B3/S23
obbobboobbbbbooo$
ooooboooooooobbb$
obbboobooooboooo$
obbbbboobbbbobbb$
bbooooobobbbbboo$
oobboobbboobbboo$
bbooobooooobobbb$
oobboboboooooboo$
bbooooobbooooboo$
obobobbbbooboobo$
bobobbbbbobobobo$
bbobobobbooboooo$
obboboobbbbbbbbo$
booooobbbbobboob$
bboobobbbbobobbo$
bobbooobbbboboob!
Re: Soup search results
Code: Select all
#C [[ THUMBNAIL LOOP 250 ZOOM 3 ]]
x = 31, y = 31, rule = B3/S23
4b2o5b2o5b2o5b2o$2bob4ob4o2bo2b4ob4obo$b2obobo17bobob2o$4bob3o2b3obob
3o2b3obo$6obob2obobobobob2obob6o$2o2b2ob3obobobobobob3ob2o2b2o$b3o2bo
4bobobobobo4bo2b3o$bob3ob2o4bobobo4b2ob3obo$3bobob2o2b4ob4o2b2obobo$bo
2b2o4bobob3obobo4b2o2bo$bo2bo4bobo7bobo4bo2bo$2obob2obobo3bobo3bobob2o
bob2o$2ob2o3b2o11b2o3b2ob2o$3bob4o4b2ob2o4b4obo$4bo3b2obob5obob2o3bo$b
obob3obo4b3o4bob3obobo$4bo3b2obob5obob2o3bo$3bob4o4b2ob2o4b4obo$2ob2o
3b2o11b2o3b2ob2o$2obob2obobo3bobo3bobob2obob2o$bo2bo4bobo7bobo4bo2bo$b
o2b2o4bobob3obobo4b2o2bo$3bobob2o2b4ob4o2b2obobo$bob3ob2o4bobobo4b2ob
3obo$b3o2bo4bobobobobo4bo2b3o$2o2b2ob3obobobobobob3ob2o2b2o$6obob2obob
obobob2obob6o$4bob3o2b3obob3o2b3obo$b2obobo17bobob2o$2bob4ob4o2bo2b4ob
4obo$4b2o5b2o5b2o5b2o!
Re: Soup search results
Code: Select all
x = 7, y = 11, rule = B3/S23
bo$o$o$o2bo$b2o3bo$6bo$6bo$3o2$obo$bo!
Coldlander, a novel, available in paperback and as an ebook. Now on Amazon.
Re: Soup search results
Thanks for letting me know. This is fixed in the next LifeViewer build all will appear in due course.gameoflifeboy wrote:By the way, the viewer seems to run all patterns in Life, whether they are or not. It didn't do that yesterday.
Best regards,
Chris
EDIT: The fix is now live.
Re: Soup search results
Kazyan wrote:There's a fourth caterer soup, from which we get a really nice possibly-7-glider synthesis that just needs some gencols for the right positioning of a LoM:
Code: Select all
x = 7, y = 11, rule = B3/S23 bo$o$o$o2bo$b2o3bo$6bo$6bo$3o2$obo$bo!
Yep, Caterer in 7 gliders:
Code: Select all
x = 19, y = 20, rule = B3/S23
10bo$8b2o$9b2o3$4bobo$5b2o$5bo4bobo4bo$10b2o4bo$4bo6bo4b3o$5bo$3b3o$
15b2o$14bobo$16bo3$bo$b2o$obo!
Re: Soup search results
I wouldn't be too sure about the synthesis cost yet -- the excitement starts at T=12, and a dozen ticks is plenty of time after the Big Bang for familiar objects to appear. In fact, the first constellations (the traffic lights) have come and gone already.flipper77 wrote:A soup from glider_rider in the b3s23/D8_1 census has found a pufferfish finally!
...
Even though it isn't likely to extract a cheaper synthesis out of it since it appears almost instantaneously, I'm just glad it's been noticed by catagolue.
This is a third new pufferfish construction mechanism. The first soup started directly from a B-heptomino pair, whereas the second modified a pi pair. This new one also hits a simple pi pair with various sparks, but the first interaction is a couple of ticks later -- it might be useful having that extra time.
Four gliders to directly build the pi pair would leave ten gliders to accomplish the nudges at T= 15, 21 and 29, and add the blinker at T=24. Not likely, I guess, but not necessarily a lost cause either.
Anyway, it's nice to see a pufferfish show up in the Catagolue. An appearance in an asymmetric soup would be nice, but that will probably require the spontaneous appearance of a fairly large symmetrical region. At least, all the known constructions seem to need an improbable number of matching mirror-image adjustments.
Large symmetrical areas seem to develop most often early in a soup's evolution -- see for example A for awesome's 40-cell still life soup. I wonder what percentage of asymmetric soups end up symmetrical? Not counting vanishing soups, I suppose, but that would be kind of an entertaining collection also!
- gameoflifeboy
- Posts: 474
- Joined: January 15th, 2015, 2:08 am
Re: Soup search results
Code: Select all
#C [[ LOOP 2000 THUMBNAIL THEME 2 ]]
x = 31, y = 31, rule = B3/S23
boobboboobobbbbbbbbboboobobboob$
obooooboooobbbbbbbbbooooboooobo$
ooobooobbooooboooboooobbooobooo$
bobooboooooobobobobooooooboobob$
boooobobbobbbobobobbbobboboooob$
ooobbobboooobbooobboooobbobbooo$
bbooobobbbbooboboboobbbbobooobb$
oobobbbobooobbooobbooobobbboboo$
oobobobbbbbbbbooobbbbbbbboboboo$
booooobobbbobbooobbobbbobooooob$
oooobobobbbbbbooobbbbbboboboooo$
bboobooobobbbobobobbboboooboobb$
bbobbbobbbbbbbbbbbbbbbbbobbbobb$
bbboobbbbbbobbooobbobbbbbboobbb$
bbobboooooobbobbbobboooooobbobb$
bboooobooooobobbboboooooboooobb$
bbobboooooobbobbbobboooooobbobb$
bbboobbbbbbobbooobbobbbbbboobbb$
bbobbbobbbbbbbbbbbbbbbbbobbbobb$
bboobooobobbbobobobbboboooboobb$
oooobobobbbbbbooobbbbbboboboooo$
booooobobbbobbooobbobbbobooooob$
oobobobbbbbbbbooobbbbbbbboboboo$
oobobbbobooobbooobbooobobbboboo$
bbooobobbbbooboboboobbbbobooobb$
ooobbobboooobbooobboooobbobbooo$
boooobobbobbbobobobbbobboboooob$
bobooboooooobobobobooooooboobob$
ooobooobbooooboooboooobbooobooo$
obooooboooobbbbbbbbbooooboooobo$
boobboboobobbbbbbbbboboobobboob!
- gameoflifeboy
- Posts: 474
- Joined: January 15th, 2015, 2:08 am
Re: Soup search results
Code: Select all
#C [[ AUTOSTART STOP 450 ]]
x = 16, y = 16, rule = B3/S23
o2b2ob2obo4b2o$7o2bob4o$bo4b2obobo3bo$2obobo5b5o$b4o2b6ob2o$3o4bob3o2b
2o$o2bobobo5b2o$b5obobo2bo2bo$3obo2b2o2b4o$5ob3obobob2o$2b2o2bob2obo3b
o$bo4b2o3b3obo$3o3bo2bo2b2o$b2o3b2o3bo2b2o$o2bob2obo2bo2bo$5b2obob4obo
!
Re: Soup search results
Code: Select all
x = 10, y = 8, rule = B3/S23
3b2o$4b2o$2ob2o$obo4bo$5b2ob2o$5b2ob2o$4bo2bo$5b2o!
Coldlander, a novel, available in paperback and as an ebook. Now on Amazon.
- gameoflifeboy
- Posts: 474
- Joined: January 15th, 2015, 2:08 am
Re: Soup search results
Code: Select all
#C [[ THUMBNAIL ZOOM 3 STOP 1500 ]]
x = 16, y = 16, rule = B3/S23
booooobooobobbbo$
obobboooooobbbob$
boobbbboooboobob$
bbobooobbboooboo$
boooobobooobobbb$
oboooboboobobboo$
obobobbbooobobbb$
ooobobbboboobbbo$
bobboobbboobbbbb$
bbbbobbbboboobbb$
ooooobobbobbbobb$
oobboboobbobbobo$
bboooobobboooobo$
ooobbooobooooboo$
oobbobbboooboboo$
ooboobooooobbbbo!
Re: Soup search results
The junk that leads to it, for what it's worth:gameoflifeboy wrote:New MWSS on MWSS in b3s23/c1:
Code: Select all
x = 19, y = 8, rule = B3/S23
bo$b2o$2b3o$3b2o$4bo$16b2o$3o12bo2bo$2bo13b2o!
Re: Soup search results
Code: Select all
x = 22, y = 7, rule = B3/S23
b2o$o2bo$obo8b3o$bo4b2o3b3o$5bobo2bo3bo5bo$5bobo2b2ob2o4bo$6bo12b3o!
Coldlander, a novel, available in paperback and as an ebook. Now on Amazon.
Re: Soup search results
Code: Select all
x = 16, y = 16, rule = B3/S23
b3o3b9o$ob5o2bob2obo$ob2o2b2ob3ob2o$bobo5b4o2bo$o4bob4obobo$2b3ob3ob4o
bo$2b2ob2ob2obo2bo$2ob2o2b3obob2o$2ob2o2bo2b6o$5o5bo4bo$bobo3b5o3bo$ob
2o2bo2b2o2bo$3bob2ob4o2b2o$3b2o4bo$b2ob3ob4o3bo$b6ob4obo!
Code: Select all
x = 31, y = 5, rule = B2-a/S12
3bo23bo$2obo4bo13bo4bob2o$3bo4bo13bo4bo$2bo4bobo11bobo4bo$2bo25bo!
- gameoflifeboy
- Posts: 474
- Joined: January 15th, 2015, 2:08 am
Re: Soup search results
Code: Select all
#C [[ AUTOSTART ]]
x = 16, y = 16, rule = B3/S23
obo4b4o2bo$3obo2b2ob3o$o3bob2o2bo3b2o$3ob3o2b2obo2bo$3o2b2obo2b2obo$2b
3o3b4ob3o$b3obo2bob3obo$ob2o5b2o4bo$2ob4o2b2obo$2ob4obo2b2o2bo$bobobo
2bobob2obo$b2ob2o2b4o3bo$b3o5b2ob2obo$4ob2obobo2bo$3b2obob3ob4o$5b4o2b
o3bo!
- gameoflifeboy
- Posts: 474
- Joined: January 15th, 2015, 2:08 am
Re: Soup search results
Probably not because I once found one that produced a LWSS, a MWSS, and a HWSS.Freywa wrote:Soup that spews out three LWSSs – a first or not?Code: Select all
x = 16, y = 16, rule = B3/S23 b3o3b9o$ob5o2bob2obo$ob2o2b2ob3ob2o$bobo5b4o2bo$o4bob4obobo$2b3ob3ob4o bo$2b2ob2ob2obo2bo$2ob2o2b3obob2o$2ob2o2bo2b6o$5o5bo4bo$bobo3b5o3bo$ob 2o2bo2b2o2bo$3bob2ob4o2b2o$3b2o4bo$b2ob3ob4o3bo$b6ob4obo!
EDIT: Here it is:
Code: Select all
#C [[ ZOOM 1 ]]
x = 16, y = 16, rule = B3/S23
b3ob2ob5o2bo$obobo3b2o2b2o$bo4b3o2b2o$3b3o2bo2b3o$2obo8b3o$bo2b2ob4obo
2bo$b3o3b2o2bo2b2o$obo5b3ob4o$2b2o2bobo5bo$2b2o5bo4b2o$obo2b3o2b2o$4ob
3o4b2obo$2bobob3o2b3obo$b2o2b2obo2bo3bo$bobo2b2ob4o$b2o4b4obo2bo!
- praosylen
- Posts: 2449
- Joined: September 13th, 2014, 5:36 pm
- Location: Pembina University, Home of the Gliders
- Contact:
Re: Soup search results
Code: Select all
x = 35, y = 15, rule = B3/S23
16bo2$15b3o11b2ob2o$b2o12b3o11bo3bo$2b2o10bo3bo11b3o$2b2o$b2o11bo3bo
11b3o$15b3o11bobobo$2bo12b3o11b2ob2o$bobo11bobo12bobo$o12b2o3b2o8bobob
obo$b2o10b2o3b2o8b2o3b2o2$16bo$16bo!
praosylen#5847 (Discord)
The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...
- gameoflifeboy
- Posts: 474
- Joined: January 15th, 2015, 2:08 am
Re: Soup search results
Code: Select all
#C [[ AUTOSTART STOP 420 ]]
x = 16, y = 16, rule = B3/S23
oobbbbbbooooobob$
bbobobbbbobboobb$
ooooobbobbbobbob$
bbobbooboboobooo$
boboooboobbooooo$
bboobobobobobboo$
obbbbobobbooooob$
boboooooboboooob$
oooooobbbobooboo$
bbobobobbobbboob$
booooboobobobobo$
booobobooboobobb$
bbbbbooobooobobb$
obobobbboooobobb$
bbbbbooobbooobob$
bbobbbobbboooobb!