CGoL in Perl

For scripts to aid with computation or simulation in cellular automata.
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CGoL in Perl

Post by Apple Bottom » September 20th, 2017, 6:16 am

I believe that this is on-topic for the Scripts forum--

Over on Perlmonks they're having fun experimenting with pure-Perl implementations of Conway's Game of Life. An earlier attempt much improved on existing solutions on CPAN; newer code's based (conceptually if nothing else) on apgnano / Life128.

Doesn't approach the speed of the newer C++ versions, obviously (for that you'd most likely want an XS wrapper around Lifelib), but I thought it was interesting nonetheless.
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