Golly 3.0b3

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Andrew
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Golly 3.0b3

Post by Andrew » August 19th, 2017, 1:36 am

EDIT: Links to 3.0b3 have been removed because Golly 3.0 is now available from Sourceforge:

https://sourceforge.net/projects/golly/ ... golly-3.0/

If you're using any of the beta versions of 3.0 then make sure you upgrade!
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Re: Golly 3.0b3

Post by Saka » August 19th, 2017, 5:01 am

Noice. So, please tell us the exact cause of that weird crash bug.

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Re: Golly 3.0b3

Post by Andrew » August 19th, 2017, 6:59 am

Saka wrote:Noice. So, please tell us the exact cause of that weird crash bug.
https://sourceforge.net/p/golly/code/ci ... 5e35f495b/
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Re: Golly 3.0b3

Post by drc » August 21st, 2017, 3:26 pm

I don't like how the 'converting pattern' dialogue triggers a notification, and occasionally makes the Golly window gain focus. I'm running 3.0b3, by the way, on windows 7 64 bit.

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Re: Golly 3.0b3

Post by muzik » August 21st, 2017, 3:51 pm

Still getting that bug where I get spammed with error messages after 7 generations of running this pattern:

Code: Select all

x = 1, y = 1, rule = R500,C0,M0,S0..0,B1..1,NM
o!

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Re: Golly 3.0b3

Post by Andrew » August 21st, 2017, 8:25 pm

drc wrote:I don't like how the 'converting pattern' dialogue triggers a notification...
You only get that progress dialog if Golly is switching to a different algorithm and the current algorithm contains a very large pattern and the conversion process takes longer than about 2 seconds. There are important reasons for showing the dialog:

1. It tells you that Golly is doing something and hasn't just hung.
2. It lets you cancel the conversion if you don't really want the old pattern in the new algorithm.
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Re: Golly 3.0b3

Post by Andrew » August 21st, 2017, 8:33 pm

muzik wrote:Still getting that bug where I get spammed with error messages ...
It's not spam and it's not an error message. It's a warning to let you know that the pattern has grown too big for the LtL algorithm and can't be generated any further. See Help > Algorithms > Larger than Life for details about the limits in an unbounded universe (it ain't really unbounded).

If you're saying you still see that message appearing in a loop and Golly crashes then you must still be using 3.0b2, so delete that version from your system.
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Re: Golly 3.0b3

Post by muzik » August 22nd, 2017, 2:26 am

Tested it on both 3.0b2 and 3.0b3, and it still happens on both.

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Re: Golly 3.0b3

Post by Andrew » August 22nd, 2017, 4:30 am

muzik wrote:Tested it on both 3.0b2 and 3.0b3, and it still happens on both.
I don't see any bug on my WinXP or Win7 systems. Can anybody else confirm if 3.0b3 still crashes on Windows with muzik's pattern?

EDIT: @muzik? Did you download 3.0b3 again as I said in the top post? You might be using the old build of 3.0b3 I did just for drc/dvgrn to test. When you start up the new 3.0b3 build there should NOT be any OpenGL info in the status bar.
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Re: Golly 3.0b3

Post by rowett » August 22nd, 2017, 4:42 am

It works fine for me on Windows 10 64bit and Windows XP 64bit using 64bit Golly 3.0b3.

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Re: Golly 3.0b3

Post by muzik » August 22nd, 2017, 8:14 am

Can't believe I was stupid enough to not consider that - need to try it when I get home.

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Re: Golly 3.0b3

Post by muzik » August 22nd, 2017, 2:46 pm

yup, seems to be fixed.

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Re: Golly 3.0b3

Post by drc » August 27th, 2017, 7:50 pm

Can we have 'History' rules natively supported for non-totalistic rules?

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