Using cellular automata to model erosion

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praosylen
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Using cellular automata to model erosion

Post by praosylen » December 24th, 2016, 1:30 pm

I found this on Worldbuilding.SE:

https://medium.com/universe-factory/thi ... .x7vjxa6md

It looks like a very interesting model. I doubt it's compatible with Golly, unfortunately.
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wwei23

Re: Using cellular automata to model erosion

Post by wwei23 » July 13th, 2017, 2:32 pm

No, you need random numbers, which cellular automata don't have.

fluffykitty
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Re: Using cellular automata to model erosion

Post by fluffykitty » August 20th, 2017, 1:08 pm

Well, there's the XOR automaton pseudorandomizer (embed XOR automata within live cells)

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