LifeViewer bug
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LifeViewer bug
viewtopic.php?f=12&t=3316&view=unread#p75674 and run the third pattern until the stator cells turn white. A strange gradient appears on part of the rightmost oscillator.
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Re: LifeViewer bug
This link works:
viewtopic.php?f=12&t=3316&p=75674#p75674
viewtopic.php?f=12&t=3316&p=75674#p75674
I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. I also wrote EPE, a tool for searching in the INT rulespace.
Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.
Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.
Re: LifeViewer bug
There was a bug with Triangular B0 rules which should be fixed in build 323 which was just released. Thanks for reporting!fluffykitty wrote:viewtopic.php?f=12&t=3316&view=unread#p75674 and run the third pattern until the stator cells turn white. A strange gradient appears on part of the rightmost oscillator.
LifeViewer https://lazyslug.com/lifeviewer
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Re: LifeViewer bug
http://www.conwaylife.com/forums/viewto ... tile#p6666 also has this bug (and displays on a triangular grid even though it's a RuleLoader rule, but that's not really related)
Re: LifeViewer bug
I've released Build 329 which removes the triangular grid. Are there any other issues with that post?fluffykitty wrote:http://www.conwaylife.com/forums/viewto ... tile#p6666 also has this bug (and displays on a triangular grid even though it's a RuleLoader rule, but that's not really related)
LifeViewer https://lazyslug.com/lifeviewer
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- Joined: June 14th, 2014, 5:03 pm
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Re: LifeViewer bug
In previous builds, it also had the strangely shaded triangles.