Keeping track of dirty conduits

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
yoleo
Posts: 129
Joined: October 26th, 2021, 11:48 pm

Re: Keeping track of dirty conduits

Post by yoleo » February 6th, 2024, 12:32 pm

Here is a dirty HFx140H with an annoying Behive :
With having both FNGs to work with, and the amount of (glider-to-stuff) we have, there's probably a solution. This almost works.

Code: Select all

x = 97, y = 67, rule = LifeHistory
50.2A.2A$51.A.A$46.2A.A5.A.2A$45.A.A.2A3.2A.A.A$44.A6.A.A6.A$44.7A3.
7A$76.2A$46.3A7.3A17.A2.2A$45.A2.A3.A3.A2.A17.A.A$45.2A4.A.A4.2A4.A
11.2A2.A$51.A.A10.3A11.A.A$52.A14.A8.2A.A$66.2A9.A$61.2A7.E4.A.A$62.A
6.E.E3.2A$54.2E6.A.A4.E2.E$45.2A6.E2.E6.2A5.2E$45.2A7.2E3$66.2D$65.D.
D$65.2D3$48.C$48.C.C27.3D$48.3C27.D$50.C28.D2$74.E11.D$73.E.E8.3D$74.
E9.D.D$84.D$95.A$30.2A62.A.A$30.2A5.D56.A.A$36.D58.A$36.3D$57.2A$58.A
$46.2A7.3A$45.A.A7.A$44.A$4.A38.A.2A$3.A.A38.A2.A$3.A.A40.2A$.3A.2A
16.2E22.A.2A$A22.2E22.A2.A$.3A.2A35.2E4.A$3.A.2A35.2E3.2A.A$49.A.A$
47.2A2.A$40.2A6.A.A$36.2A3.A5.A2.2A$9.2E25.A4.A.2A2.2A$3.2A4.2E26.3A.
A2.A$2.A.A27.2A5.A.2A$2.A29.A.A$.2A31.A$9.2A23.2A$9.2A3$15.A$14.A.A$
15.A!

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Tawal
Posts: 291
Joined: October 8th, 2023, 7:20 am

Re: Keeping track of dirty conduits

Post by Tawal » February 6th, 2024, 3:48 pm

yoleo wrote:
February 6th, 2024, 12:32 pm
Here is a dirty HFx140H with an annoying Behive :
With having both FNGs to work with, and the amount of (glider-to-stuff) we have, there's probably a solution. This almost works.

Code: Select all

rle removed - see above
I think the pattern is broken.
Or I don't well understand your purpose but I feel like you : there is probably a solution using both FNGs.
Alone we go faster … Together we go further …

Avatar's pattern
Possible uses found by Dave Green
Jormungant's explanation and uses

Currently investigating signal collisions … (stand by)

AlbertArmStain
Posts: 1307
Joined: January 28th, 2022, 7:18 pm
Location: Planet Z

Re: Keeping track of dirty conduits

Post by AlbertArmStain » April 5th, 2024, 3:18 pm

A neat dirty h-to-3G (not including the FNG):

Code: Select all

x = 22, y = 20, rule = B3/S23
o$obo$3o$2bo5$11bo$10bobo$10bobo$11bo$16b2o$16b2o3$18b2o$18bobo$20bo$
20b2o!

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Tawal
Posts: 291
Joined: October 8th, 2023, 7:20 am

Re: Keeping track of dirty conduits

Post by Tawal » April 22nd, 2024, 3:10 pm

Almost a 2G-to-B :

Code: Select all

x = 71, y = 70, rule = LifeHistory
$2.A$3.A$.3A28$32.A$33.A$31.3A$48.2C$33.4B10.C.C$29.C4.4B9.C$29.3C3.
4B7.2C$32.C3.4B5.2B$31.2C4.4B2.5B6.3B5.2A$31.4B2D.11B4.4B5.A$33.BD2BD
.10B4.5B.BA.A$33.2B2D13B3.5B.B2A$29.D20B3.7B$28.D20B3.8B$27.2D19B3.8B
4.2A$28.2D29B3.A.A$29.D14B2D13B3.A$30.13BD2BD13B.2A$32.B3.B2.B3.B2D
15B$43.18B3.2A$41.5B3.12B.B2.A$41.2C7.12B3A$42.C8.9B.BA$39.3C9.9B3.2A
$39.C11.9B4.A$51.2B2A3B.B2A2.A.2A$49.3BA2BA2B.BA.A.A.2A$48.2A3BABAB5.
A.A$47.A.AB.2BA4B3.A.A$47.A.2B6.2A4.A$45.A.2AB7.A$44.A.A2.B8.3A$44.A
2.2A11.A$45.A.A$44.2A2.A$47.2A!
Edit:
Again using the Jormungant's G-to-Beehive, a dirty 2G-to-G and a dirty 2G-to-H

Code: Select all

x = 92, y = 175, rule = LifeHistory
18$52.4B$51.4B$50.4B$49.4B$48.4B$22.A24.4B$21.2BA22.4B$21.3AB14.A5.4B
$22.4B12.A.A3.4B$23.4B10.2BAB2.4B$24.4B10.2B2.4B$25.4B5.5B2.4B$26.4B
3.11B$27.4B2.10B.3B5.2A$28.4B.14B5.A$29.19B.BA.A$30.18B.B2A$31.19B$
32.7B2.9B$32.7B2.8B4.2A$31.BD16B3.A.A$31.BDB2C13B3.A$30.2BDC2BC13B.2A
$31.3B2C15B$29.2AB.18B3.2A$28.A.AB2.2B3.12B.B2.A$28.A11.12B3A$27.2A
12.9B.BA$41.9B3.2A$41.9B4.A$41.2B2A3B.B2A2.A.2A$39.3BA2BA2B.BA.A.A.2A
$38.2A3BABAB5.A.A$37.A.AB.2BA4B3.A.A$37.A.2B6.2A4.A$35.A.2AB7.A$34.A.
A2.B8.3A$34.A2.2A11.A$35.A.A$34.2A2.A$37.2A47$46.B$45.3D$45.BDB$44.2B
3D$44.5B$44.6B$44.6B$44.5B$43.6B$44.6B$43.7B$43.6B$43.6B$44.2D4B$31.A
11.B2D5B$30.2BA10.8B$30.3AB8.8B$31.4B7.10B$32.4B7.9B$33.4B4.12B$34.4B
.14B$35.18B$36.20B5.2A$36.20B5.A$37.20B.BA.A$39.18B.B2A$38.21B$32.2A
2.2A21B$32.A2.A.A20B4.2A$33.A.A.B2.18B3.A.A$32.2A.2A3.3B2C13B3.A$39.
3BC2BC13B.2A$40.3B2C15B$38.2AB.18B3.2A$37.A.AB2.2B3.12B.B2.A$37.A11.
12B3A$36.2A12.9B.BA$50.9B3.2A$50.9B4.A$50.2B2A3B.B2A2.A.2A$48.3BA2BA
2B.BA.A.A.2A$47.2A3BABAB5.A.A$46.A.AB.2BA4B3.A.A$46.A.2B6.2A4.A$44.A.
2AB7.A$43.A.A2.B8.3A$43.A2.2A11.A$44.A.A$43.2A2.A$46.2A!
Edit2:
This "Loaf bait" is interesting …
There is a dirty 180° 8hd glider reflector :

Code: Select all

x = 50, y = 47, rule = LifeHistory
2$7.3D$7.D3B$8.D3B$9.4B$10.4B$6.E4.4B$5.2BE4.4B$5.3EB4.4B$6.4B4.4B$7.
4B4.4B$8.4B4.4B14.C$9.4B4.4B11.3C$10.4B4.4B9.C$11.4B4.4B8.2C$12.4B4.
4B4.5B$13.4B4.4B3.3B$14.4B4.4B.6B$15.4B4.11B$16.4B4.10B$17.4B4.9B3.2A
$18.15B3.A.A$18.2D13B3.A$17.D2BD13B.2A$18.2D15B$19.16B3.2A$23.4B2D6B.
B2.A$24.3B2D7B3A$25.9B.BA$25.9B3.2A$25.9B4.A$25.2B2A3B.B2A2.A.2A$23.
3BA2BA2B.BA.A.A.2A$22.2A3BABAB5.A.A$21.A.AB.2BA4B3.A.A$21.A.2B6.2A4.A
$19.A.2AB7.A$18.A.A2.B8.3A$18.A2.2A11.A$19.A.A$18.2A2.A$21.2A!
Edit3:
Same reflector with an annoying Blnker instead a Block (the Behive from previous version is easily removable) :

Code: Select all

x = 46, y = 43, rule = LifeHistory
.E5.3D$2.E4.D3B$3E5.D3B$9.4B6.2A10.A$5.B4.4B4.B2AB7.3A$4.3B4.4B2.4B7.
A$4.4B4.4B2.4B6.BA$5.4B4.4B2.3B5.ABA$6.4B4.10B.2B2A$7.4B4.14B$8.4B4.
11B$9.4B3.11B$10.4B2.14B5.2A$11.4B.14B5.A$12.19B.BA.A$13.18B.B2A$14.
19B$15.18B$15.17B4.2A$14.18B3.A.A$14.3D2C13B3.A$14.2BC2BC13B.2A$14.3B
2C15B$16.18B3.2A$17.2B3.12B.B2.A$23.12B3A$24.9B.BA$24.9B3.2A$24.9B4.A
$24.2B2A3B.B2A2.A.2A$22.3BA2BA2B.BA.A.A.2A$21.2A3BABAB5.A.A$20.A.AB.
2BA4B3.A.A$20.A.2B6.2A4.A$18.A.2AB7.A$17.A.A2.B8.3A$17.A2.2A11.A$18.A
.A$17.2A2.A$20.2A!
Alone we go faster … Together we go further …

Avatar's pattern
Possible uses found by Dave Green
Jormungant's explanation and uses

Currently investigating signal collisions … (stand by)

Jormungant
Posts: 628
Joined: May 27th, 2016, 1:01 am

Re: Keeping track of dirty conduits

Post by Jormungant » April 25th, 2024, 3:16 am

some h-to-h got modified to make a b-to-h that emits 1 extra glider, it works fine but the input is a bit contrained, and I did not quite find something appropriate there:

Code: Select all

x = 68, y = 56, rule = LifeHistory
2$28.4B$27.4B3.2A$26.4B4.A$13.2A10.4B7.A$14.A9.4B4.5A10.2A2.2A$12.A
10.4B6.A7.2A3.A.A3.A$12.5A5.4B5.A3.2A5.A3.A2.3A$17.A4.4B5.2A3.A5.A.2A
.A.A$14.3AB2.7B.BA.A2.A8.A.A.A2B3.2A$13.A.2B3.7B.B2A2.3A9.2BAB3.A2.A$
13.4A12B7.A7.3B2A3.A.A.A$11.2A2.BA3B2A7B6.2A3.B2.7B.2A.A.A$10.A2.3AB.
2B2A7B6.8B.5B2.A2.2A$10.2A.A.B3.10B8.15B2A$13.A8.6B9.15B2.2A$13.2A7.
9B5.16B2A2.A$19.2B.3B3.4B2.18B.A.2A$18.7B2.23B3.A$11.B2.20BD15B2.2A$
10.2AB.12B2D6BDBD12B$10.2A11B2.2B2D5B3D12B$11.2B.9B2.B2D8BD14B$14.12B
D25B$13.20B2.4B4.9B$13.12B.6B4.4B4.8B$14.8B5.4B6.4B2.7B$12.11B3.4B8.
4B2.6B$12.12B.4B10.4B.7B$11.2A17B10.11B$11.2A17B11.9B$12.B.17B2.2A7.
8B$15.16BA2.A8.8B$17.14B3A10.3B.3B$9.2A9.11B14.6B$9.A.A6.B.5B5.B2A.A.
2A7.2B3D2B$11.A8.4B8.A.2A.A7.2BD4B$11.ACB.3B.8B5.A12.B3D4B.3B$13.C14B
3.2A12.13B$9.3A2C14B17.14B$8.A4.15B17.15B$8.A.2A5.2B.4B3CB18.14B$5.2A
.A.A10.2B2.C2B18.13B$5.2A.A.A10.2B3C2B17.14B$9.A12.6B18.12B$22.7B19.
3B2A3B$24.B.4B18.2BA2BAB$27.4B19.B2A$28.3B$30.B2A$30.BA.A$33.A$33.2A!


User avatar
Tawal
Posts: 291
Joined: October 8th, 2023, 7:20 am

Re: Keeping track of dirty conduits

Post by Tawal » May 1st, 2024, 1:15 pm

Dirty HFx156H with 2 Blocks and 1 Boat :

Code: Select all

x = 49, y = 48, rule = LifeHistory
4$26.A$26.3A$29.A$28.2A7.2A$16.2A10.5B5.A$17.A12.4B4.A.A$17.A.AB4.9B
5.A.A$18.2AB.13B5.A3.2A$20.15B9.2A$20.15B$20.17B.B$21.23B$23.5B2D15BD
$24.4B2D13B3DB$24.19BDBD$25.18BD$24.14B2.2B$24.11B$23.13B.B$23.12B.B
2A$23.14B2A$22.16B$21.17B$21.2D12B$17.B2.BDBD11B$16.2AB.2BD11B$16.2A
17B$17.2B.10B2D3B$20.10B2D3B$18.17B$16.19B$14.4BE16B2.A$14.4BEBE4B.9B
.A.A$15.3B3E4B2.B.6B2.A$14.6BE4B5.5B$14.10B5.B2A2B$13.4B11.AB.A.B2A$
12.4B11.A.2A2.BA.A$11.4B12.A8.A$10.4B12.2A8.2A$9.4B$8.4B$7.4B$6.4B!
Alone we go faster … Together we go further …

Avatar's pattern
Possible uses found by Dave Green
Jormungant's explanation and uses

Currently investigating signal collisions … (stand by)

User avatar
C28
Posts: 743
Joined: December 8th, 2020, 12:23 pm
Location: WORLD -1

Re: Keeping track of dirty conduits

Post by C28 » May 7th, 2024, 3:50 pm

partial Rx79

Code: Select all

x = 27, y = 19, rule = B3/S23
2o$bo$bobo$2b2o3$20bo3b2o$15b2o2bobo3bo$15bo3b2o3bo$16b3o4bo$18bob4ob
o$19bo4bobo$20b3obobo$22bob2o2$3b3o7b2o$4bo8bobo$4b3o8bo$15b2o!
no idea if there's a way to delete the block
- Christopher D'Agostino

adopted father of the U-turner

Code: Select all

x = 11, y = 15, rule = B3/S23
9bo$8bobo$8bobo$9bo8$b3o$b3o$obo$2o!
the U-turner gallery
255P132
B3/S234z (Zlife)

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Period1GliderGun
Posts: 762
Joined: March 9th, 2022, 1:50 am
Location: Everywhere you look
Contact:

Re: Keeping track of dirty conduits

Post by Period1GliderGun » May 7th, 2024, 4:10 pm

C28 wrote:
May 7th, 2024, 3:50 pm
partial Rx79

Code: Select all

x = 27, y = 19, rule = B3/S23
2o$bo$bobo$2b2o3$20bo3b2o$15b2o2bobo3bo$15bo3b2o3bo$16b3o4bo$18bob4ob
o$19bo4bobo$20b3obobo$22bob2o2$3b3o7b2o$4bo8bobo$4b3o8bo$15b2o!
no idea if there's a way to delete the block
This almost works:

Code: Select all

x = 27, y = 25, rule = B3/S23
8b2o$8b2o5$2o$bo$bobo$2b2o3$20bo3b2o$15b2o2bobo3bo$15bo3b2o3bo$16b3o4b
o$18bob4obo$19bo4bobo$20b3obobo$22bob2o2$3b3o7b2o$4bo8bobo$4b3o8bo$15b
2o!
It's OK to abbreviate my username to "P1GG," but never, never, call me "pig."

Code: Select all

x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]

User avatar
confocaloid
Posts: 3117
Joined: February 8th, 2022, 3:15 pm

Re: Keeping track of dirty conduits

Post by confocaloid » May 8th, 2024, 12:51 am

C28 wrote:
May 7th, 2024, 3:50 pm
partial Rx79

Code: Select all

x = 27, y = 19, rule = B3/S23
2o$bo$bobo$2b2o3$20bo3b2o$15b2o2bobo3bo$15bo3b2o3bo$16b3o4bo$18bob4ob
o$19bo4bobo$20b3obobo$22bob2o2$3b3o7b2o$4bo8bobo$4b3o8bo$15b2o!
no idea if there's a way to delete the block
Chainable. The blinker can be deleted, while allowing to delete the block later by a glider. If two or more gliders are sent, the extra gliders are safely eaten:

Code: Select all

x = 84, y = 121, rule = LifeHistory
76.2B$75.5B$63.A10.7B$61.3A9.8B$60.A12.9B$60.2A11.10B$57.5B12.8BC$57.
3B13.8BCBC$56.5B10.10BCBC$56.6B2.2B2.14BCB$55.16BD11B$49.2A5.15BDBD9B
$50.A5.4B2D9B3D7B$50.A.AB2.4B2D11BD7B$51.2AB.22B2.B$53.12B.B.2B$53.
11B4.3B$53.13B3.A2B.2A$54.9B.2A2.A.A2B.A$53.8B3.A3.2AB2.A$54.8B3.3A4.
A$55.7B5.A.4A.A$52.11B5.A4.A.A$51.11B7.3A.A.A$42.2A7.11B9.A.2A$41.A2.
A2.2A2.11B$41.3A2.A.A2.B3D4B2.B2A$44.2A.B3.2BD4B3.BA.A$41.2A.A2.2B2.
2B3D2B6.A$42.A.A.BA2B.6B7.2A$42.A.A.A.A8B$43.A2.2A.8B$44.2A5.5B$45.A
4.6B$36.A8.A.AB2.6B$36.3A7.2AB.7B$29.A9.A8.8B6.2A$27.3A8.2A3.B3.9B6.A
$26.A11.8B.5B2D3B2.BA.A$26.2A12.12B2D4B.B2A$23.5B12.20B$23.3B13.21B$
22.5B10.23B$22.6B2.2B2.24B$21.16BD14B3.B$15.2A5.15BDBD4B.6B$16.A5.4B
2D9B3D4B2.B.5B$16.A.AB2.4B2D11BD4B7.2A$17.2AB.22B8.A$19.12B.B.2B16.3A
$19.11B4.3B17.A$19.13B3.A2B.2A$20.9B.2A2.A.A2B.A$19.8B3.A3.2AB2.A$20.
8B3.3A4.A$21.7B5.A.4A.A$18.11B5.A4.A.A$17.11B7.3A.A.A$8.2A7.11B9.A.2A
$7.A2.A2.2A2.11B$7.3A2.A.A2.B3D4B2.B2A$10.2A.B3.2BD4B3.BA.A$7.2A.A2.
2B2.2B3D2B6.A$8.A.A.BA2B.6B7.2A$8.A.A.A.A8B$9.A2.2A.8B$10.2A5.5B$11.A
4.6B$2.A8.A.AB2.6B$2.3A7.2AB.7B$5.A8.8B6.2A$4.2A3.B3.9B6.A$4.8B.5B2D
3B2.BA.A$6.12B2D4B.B2A$6.20B$5.21B$3.23B$.23B$.2BC14B3.B$3BCBC4B.6B$.
2B3C4B2.B.5B$5BC4B7.2A$9B8.A$2B16.3A$B19.A24$52.3A$52.A$53.A8$62.3A$
62.A$63.A!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.

User avatar
C28
Posts: 743
Joined: December 8th, 2020, 12:23 pm
Location: WORLD -1

Re: Keeping track of dirty conduits

Post by C28 » May 8th, 2024, 1:01 am

confocaloid wrote:
May 8th, 2024, 12:51 am
C28 wrote:
May 7th, 2024, 3:50 pm
partial Rx79

Code: Select all

x = 27, y = 19, rule = B3/S23
2o$bo$bobo$2b2o3$20bo3b2o$15b2o2bobo3bo$15bo3b2o3bo$16b3o4bo$18bob4ob
o$19bo4bobo$20b3obobo$22bob2o2$3b3o7b2o$4bo8bobo$4b3o8bo$15b2o!
no idea if there's a way to delete the block
Chainable. The blinker can be deleted, while allowing to delete the block later by a glider. If two or more gliders are sent, the extra gliders are safely eaten:

Code: Select all

x = 84, y = 121, rule = LifeHistory
76.2B$75.5B$63.A10.7B$61.3A9.8B$60.A12.9B$60.2A11.10B$57.5B12.8BC$57.
3B13.8BCBC$56.5B10.10BCBC$56.6B2.2B2.14BCB$55.16BD11B$49.2A5.15BDBD9B
$50.A5.4B2D9B3D7B$50.A.AB2.4B2D11BD7B$51.2AB.22B2.B$53.12B.B.2B$53.
11B4.3B$53.13B3.A2B.2A$54.9B.2A2.A.A2B.A$53.8B3.A3.2AB2.A$54.8B3.3A4.
A$55.7B5.A.4A.A$52.11B5.A4.A.A$51.11B7.3A.A.A$42.2A7.11B9.A.2A$41.A2.
A2.2A2.11B$41.3A2.A.A2.B3D4B2.B2A$44.2A.B3.2BD4B3.BA.A$41.2A.A2.2B2.
2B3D2B6.A$42.A.A.BA2B.6B7.2A$42.A.A.A.A8B$43.A2.2A.8B$44.2A5.5B$45.A
4.6B$36.A8.A.AB2.6B$36.3A7.2AB.7B$29.A9.A8.8B6.2A$27.3A8.2A3.B3.9B6.A
$26.A11.8B.5B2D3B2.BA.A$26.2A12.12B2D4B.B2A$23.5B12.20B$23.3B13.21B$
22.5B10.23B$22.6B2.2B2.24B$21.16BD14B3.B$15.2A5.15BDBD4B.6B$16.A5.4B
2D9B3D4B2.B.5B$16.A.AB2.4B2D11BD4B7.2A$17.2AB.22B8.A$19.12B.B.2B16.3A
$19.11B4.3B17.A$19.13B3.A2B.2A$20.9B.2A2.A.A2B.A$19.8B3.A3.2AB2.A$20.
8B3.3A4.A$21.7B5.A.4A.A$18.11B5.A4.A.A$17.11B7.3A.A.A$8.2A7.11B9.A.2A
$7.A2.A2.2A2.11B$7.3A2.A.A2.B3D4B2.B2A$10.2A.B3.2BD4B3.BA.A$7.2A.A2.
2B2.2B3D2B6.A$8.A.A.BA2B.6B7.2A$8.A.A.A.A8B$9.A2.2A.8B$10.2A5.5B$11.A
4.6B$2.A8.A.AB2.6B$2.3A7.2AB.7B$5.A8.8B6.2A$4.2A3.B3.9B6.A$4.8B.5B2D
3B2.BA.A$6.12B2D4B.B2A$6.20B$5.21B$3.23B$.23B$.2BC14B3.B$3BCBC4B.6B$.
2B3C4B2.B.5B$5BC4B7.2A$9B8.A$2B16.3A$B19.A24$52.3A$52.A$53.A8$62.3A$
62.A$63.A!
just use a tub

Code: Select all

x = 19, y = 28, rule = B3/S23
10bo$9bobo$10bo7$2o$bo$bobo$2b2o4$15b2o$15bo$16b3o$18bo5$3b3o7b2o$4bo
8bobo$4b3o8bo$15b2o!
(HRx59B. 2/10 rather get jumped in a dark alleyway)
- Christopher D'Agostino

adopted father of the U-turner

Code: Select all

x = 11, y = 15, rule = B3/S23
9bo$8bobo$8bobo$9bo8$b3o$b3o$obo$2o!
the U-turner gallery
255P132
B3/S234z (Zlife)

AlbertArmStain
Posts: 1307
Joined: January 28th, 2022, 7:18 pm
Location: Planet Z

Re: Keeping track of dirty conduits

Post by AlbertArmStain » May 10th, 2024, 4:27 pm

H-to-pi+block:

Code: Select all

x = 32, y = 39, rule = LifeHistory
16.2A$17.A$13.A.A$9.A2.A.6A$9.4A6.A$13.4AB$9.3ABA2.AB$8.A2.2A7B4.2A$8.
2A.10B2.B2AB$15.6B3.4B$15.12B$10.B2.13B$7.20B$6.21B$6.22B$5.23B$5.23B
$4.23B$3.24B$3.2BC20B$2.3BCBC19B$3.2B3C20B$2.5BC4B.15B$.10B2.16B$4B9.
16B$3B9.17B$2B10.17B$B10.19B$10.19B3D$10.21BD$10.19B3D$10.22B$11.18B.
B$16.13B$14.7B.2B2.B$14.2A.B.B3.2B$15.A6.B2AB$12.3A8.2A$12.A!

User avatar
Tawal
Posts: 291
Joined: October 8th, 2023, 7:20 am

Re: Keeping track of dirty conduits

Post by Tawal » May 10th, 2024, 7:26 pm

AlbertArmStain wrote:
May 10th, 2024, 4:27 pm
H-to-pi+block:

Code: Select all

x = 32, y = 39, rule = LifeHistory
16.2A$17.A$13.A.A$9.A2.A.6A$9.4A6.A$13.4AB$9.3ABA2.AB$8.A2.2A7B4.2A$8.
2A.10B2.B2AB$15.6B3.4B$15.12B$10.B2.13B$7.20B$6.21B$6.22B$5.23B$5.23B
$4.23B$3.24B$3.2BC20B$2.3BCBC19B$3.2B3C20B$2.5BC4B.15B$.10B2.16B$4B9.
16B$3B9.17B$2B10.17B$B10.19B$10.19B3D$10.21BD$10.19B3D$10.22B$11.18B.
B$16.13B$14.7B.2B2.B$14.2A.B.B3.2B$15.A6.B2AB$12.3A8.2A$12.A!
Cleanable with FNG but very very slow (shown not optimized) :

Code: Select all

x = 195, y = 90, rule = LifeHistory
62.2A108.2A$63.A109.A$59.A.A107.A.A$55.A2.A.6A99.A2.A.6A$55.4A6.A99.
4A6.A$59.4AB105.4AB$55.3ABA2.AB101.3ABA2.AB$54.A2.2A7B4.2A92.A2.2A7B
4.2A$54.2A.10B2.B2AB91.2A.10B2.B2AB$61.6B3.4B97.6B3.4B$61.12B98.12B$
56.B2.13B94.B2.13B$53.20B90.20B$52.21B89.21B$52.22B88.22B$51.23B87.
23B$51.23B87.23B$50.23B87.23B$49.24B86.24B$49.2BC20B87.2BC20B$48.3BCB
C19B85.3BCBC19B$49.2B3C20B85.2B3C20B$48.5BC4B.15B7.C76.5BC4B.15B7.C$
47.10B2.16B4.3C75.10B2.16B4.3C$46.4B9.16B3.C77.4B9.16B3.C$46.3B9.17B
3.2C76.3B9.17B3.2C$46.2B10.17B9.C71.2B10.17B9.C$46.B10.19B6.3C71.B10.
19B6.3C$56.19B3D3.C70.B13.19B3D3.C$12.A.2A40.21BD4.C39.A.2A25.2B13.
21BD4.C$12.2A2.A.2A20.B15.19B3D3.2C39.2A2.A.2A20.3B13.19B3D3.2C$15.A
3.A19.2B15.22B47.A3.A19.4B13.22B$11.A.2A.2A20.3B16.18B.B44.A.2A.2A20.
4B15.18B.B$11.2A.A.A.4A2.2A11.4B21.13B46.2A.A.A.4A2.2A11.4B21.13B$15.
3B2.A.A2.A10.4B20.7B.2B2.B52.3B2.A.A2.A10.4B20.7B.2B2.B$16.B.3B.A.A
10.4B21.2A.B.B3.2B55.B.3B.A.A10.4B21.2A.B.B3.2B$10.2A3.6BA.A10.4B23.A
6.B2AB48.2A3.6BA.A10.4B23.A6.B2AB$11.A3.B2A2B.BA10.4B21.3A8.2A50.A3.B
2A2B.BA10.4B21.3A8.2A$9.A6.2A2B12.4B22.A60.A6.2A2B12.4B22.A$9.5A2.5B
10.4B84.5A2.5B10.4B$13.A7B9.4B89.A7B9.4B$9.2A4.7B7.4B86.2A4.7B7.4B$
10.A4.7B6.4B88.A4.7B6.4B$10.A.AB2.6B5.4B89.A.AB2.6B5.4B$11.2AB.7B4.4B
91.2AB.7B4.4B$6.A6.9B3.4B87.A6.9B3.4B$6.3A4.10B.4B88.3A4.10B.4B$9.A3.
15B79.2A10.A3.15B$8.2A.17B.2B9.B62.2A.A.A9.2A.17B.2B$8.22B2A7.2B63.A.
A11.22B2A$10.18B.B2A6.3B63.A.2A4.2A6.18B.B2A$9.20B.B6.4B60.2A.A.3B2.B
2A2B3.20B.B$8.B.18B8.4B61.A2.4AB3.4B2.B.18B$7.20B8.4B63.2A2.BA2.6B.
20B$7.20B7.4B66.3A30B$8.18B7.4B67.A2.29B$8.10B2A5B7.4B66.A.A2.21B2E5B
$8.10B2A5B6.4B67.2A4.4B2E14B2E5B3.3B$4.2AB2.15B6.4B75.2BE2BE19B3.4B$.
2B.2AB.15B6.4B77.2B2E19B3.4B$2A20B6.4B78.22B3.4B$2A20B5.4B80.21B2.4B$
.2B.17B5.4B83.18B2.4B$5.15B5.4B85.16B2.4B$5.14B5.4B87.14B2.4B$6.13B4.
4B88.14B.4B$8.10B4.4B89.13B.4B$8.10B3.4B79.2A9.17B$9.8B3.4B79.A.A6.
19B$9.8B2.4B80.A6.E19B$10.13B77.2A.2A4.EBE17B$10.8BD4B77.A2.A.B2.BEBE
17B$10.6B3D6B76.A2.3A.2BE17B$11.6BD8B76.2A2.BAB.17B$11.15B2.B75.4AB4.
13B$13.2B.10B.B2A74.A.B.B5.11B$15.13B2A72.A.A.2A7.8B$13.2B.13B73.2A2.
A9.8B$12.2A15B77.A.A7.8B$12.2A8B2.3B80.2A7.9B$13.2B.7B92.10B$16.6B93.
9B$15.8B91.9B$15.7B92.9B$15.5B96.7B$16.6B92.8B$20.2A92.2A$20.A94.A$
21.3A88.3A$23.A88.A!
Alone we go faster … Together we go further …

Avatar's pattern
Possible uses found by Dave Green
Jormungant's explanation and uses

Currently investigating signal collisions … (stand by)

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