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### Re: 15 in 15: Efficient 15-bit Synthesis Project (31 SLs remain)

Posted: November 10th, 2016, 5:53 pm
mniemiec wrote:
BlinkerSpawn wrote:Do you guys think that 15.786 can be taken off the list given an improvement on 13.82?

That also gives 14.269 (EDIT: not 14.239) and 15.782 from 10. When and where was the improvement for 13.82 announced? I hadn't been aware of it.

What I was trying to ask there is if it seemed reasonable *to* reduce 13.82 enough that 15.786 could be removed.
I wasn't aware of any actual improvement at the time.

### Re: 15 in 15: Efficient 15-bit Synthesis Project (31 SLs remain)

Posted: November 10th, 2016, 7:52 pm
15.1065 in an inefficient 14 gliders:

`x = 75, y = 104, rule = B3/S2364bo\$64bobo\$64b2o3\$73bo\$72bo\$72b3o33\$36bo\$35bo\$35b3o4\$34bo\$34bobo\$34b2o2\$13bo\$12bo\$12b3o\$10bo\$11bo\$9b3o2\$32bo\$30bobo2bobo\$31b2o2b2o\$36bo10\$22b3o\$24bo\$23bo\$39b3o\$39bo\$40bo3\$38b2o\$37b2o\$39bo2\$b2o\$obo\$2bo\$39b2o\$39bobo\$39bo14\$62b2o\$62bobo\$62bo!`

I've been trying to do 15.497 and 15.477 but it is very difficult because both have hardly any soups, and neither have many smaller still-lifes that they can be constructed off.

### Re: 15 in 15: Efficient 15-bit Synthesis Project (31 SLs remain)

Posted: November 10th, 2016, 8:39 pm
Goldtiger997 wrote:15.1065 in an inefficient 14 gliders:

`rle`

Aaaand three gliders saved (2 blocks replaced w/ gliders, optimal cleanup):
`x = 83, y = 96, rule = B3/S2382bo\$80b2o\$81b2o21\$2bo\$obo\$b2o8\$52bo\$51bo\$51b3o4\$50bo\$50bobo\$50b2o9\$48bo\$46bobo2bobo\$47b2o2b2o\$52bo10\$38b3o\$40bo\$39bo\$55b3o\$55bo\$56bo3\$54b2o\$53b2o\$55bo3\$16b2o\$17b2o\$16bo15\$77b2o\$76b2o\$78bo!`

EDIT: Down to 9G:
`x = 102, y = 64, rule = B3/S23100bo\$99bo\$99b3o21\$52bo\$53b2o\$52b2o3\$35b3o\$36b3o3\$4bo\$3bo32b2o43bo\$3b3o30b2o32bobo7bo2bo\$70b2o8bo2bo\$b2o68bo10bo\$obo\$2bo\$72b3o6b2o\$72bo8b2o\$73bo3\$67b3o\$69bo\$68bo11\$14b2o\$13b2o\$15bo2\$95b3o\$95bo\$96bo!`

### Re: 15 in 15: Efficient 15-bit Synthesis Project (31 SLs remain)

Posted: November 10th, 2016, 10:25 pm
Goldtiger997 wrote:I've been trying to do 15.497 and 15.477 but it is very difficult because both have hardly any soups, and neither have many smaller still-lifes that they can be constructed off.

For the first object, the fourth soup doesn't seem too bad:
`x = 28, y = 11, rule = B3/S2325b2o\$23b2ob2o\$22bobo\$22bo\$b2o19b2o\$obo\$bo3\$3b2o\$3b2o!`

EDIT: 15.918 in eleven gliders:
`x = 59, y = 24, rule = B3/S2337bo\$35b2o\$30bo5b2o\$28bobo\$29b2o\$33bo\$31b2o\$32b2o2\$57b2o\$58bo\$20bo17b3o15bo\$5bo15bo9bo6bo17b2o\$4bo14b3o8bobo6bo14b2o2bo\$b2ob3o16bo5bo2bo19bo2bobo\$obo20b2o5b2o20b2o2bo\$2bo19bobo2\$18bo15b3o\$18b2o14bo\$17bobo15bo\$28b2o\$28bobo\$28bo!`

### Re: 15 in 15: Efficient 15-bit Synthesis Project (31 SLs remain)

Posted: November 11th, 2016, 2:03 am
Extrementhusiast wrote:15.918 in eleven gliders: ...

It can be reduced to 10 by using a 3-glider spark on one side. I know of almost 40 ways to make this spark from 3 gliders; unfortunately, I couldn't find way to combine two of them together successfully. It should be possible with 9. This also reduces the corresponding 20-bit mold and 21-bit jam to 17 and 15 gliders respectively, now both <1 glider/bit!
`x = 64, y = 23, rule = B3/S2337bo\$38boo\$37boo\$\$44b3o\$44bo\$40boo3bo\$39bobo\$41bo20boo\$63bo\$31bo29bo\$5bo16bo9bo9bo18boo\$4bo16bobo6b3o8bobo15boobbo\$boob3o13bobbo10bo5bobbo13bobbobo\$obo18boo11boo5boo14boobbo\$bbo30bobo\$\$29bo15b3o\$29boo14bo\$28bobo15bo\$39boo\$39bobo\$39bo!`

### Re: 15 in 15: Efficient 15-bit Synthesis Project (28 SLs remain)

Posted: November 11th, 2016, 7:56 am
15.620 and 15.947 in 14G:
`x = 45, y = 41, rule = B3/S23o39bo\$b2o37bobo\$2o38b2o3\$28b2o\$28bo2bo\$29b2obobo\$31bob2o\$11bo19bo\$12bo17b2o12bo\$10b3o29b2o\$43b2o2\$4bo31b2o\$5bo31b2ob3o\$3b3o9b2o19bo3bo\$15bobo23bo\$15bo3\$3o4bobo\$2bo5b2o14bo\$bo6bo14bo\$23b3o5bobo\$6b2o6b2o15b2o\$7b2o4b2o17bo\$6bo8bo\$24b2o7b2o\$25b2o5b2o\$24bo9bo\$28b2o\$28bo2bo\$29b2obobo\$7bo23bob2o\$7b2o22bo\$6bobo21b2o2\$19b3o\$19bo\$20bo!`

Edit: 15.501
`x = 56, y = 27, rule = B3/S2345b3o\$o\$o50bo\$ob3o43bob3o\$bo44b2ob3obo\$bo2bo41bobo3b2o\$b3o41bo2bo3b2obo\$11bo34b2o3b2o\$11bo\$11bo38bo\$45bo2bo\$44bo4b2o\$44bo4bo\$44bo2bobo2b2o\$45bobo2b4o\$10bo38bo2bo\$10bo38bobo\$10bo37bo3bo\$49bobo\$49bo2bo\$50bobo\$49bo2\$45bobo3bo\$45bo4bo\$49bo\$46b3o!`

### Re: 15 in 15: Efficient 15-bit Synthesis Project (28 SLs remain)

Posted: November 11th, 2016, 9:09 am
Extrementhusiast wrote:
Goldtiger997 wrote:I've been trying to do 15.497 and 15.477 but it is very difficult because both have hardly any soups, and neither have many smaller still-lifes that they can be constructed off.

For the first object, the fourth soup doesn't seem too bad:
`x = 28, y = 11, rule = B3/S2325b2o\$23b2ob2o\$22bobo\$22bo\$b2o19b2o\$obo\$bo3\$3b2o\$3b2o!`

Oh sorry, I missed that.

Unfortunately, I could not find a small enough cleanup. Here it is with a few cleanup gliders that are likely to be necessary:

`x = 128, y = 142, rule = B3/S2338bo\$39b2o\$38b2o\$bo\$2bo\$3o80\$103bo\$102bo\$102b3o\$89bo\$90b2o\$89b2o3\$71bo\$70bo\$70b3o\$107bo\$70bo35b2o\$70b2o34bobo\$69bobo4\$74b3o\$74bo\$75bo\$69b3o\$71bo\$70bo31\$125b3o\$125bo\$126bo!`

Can anyone find a 7-glider cleanup?

### Re: 15 in 15: Efficient 15-bit Synthesis Project (28 SLs remain)

Posted: November 11th, 2016, 11:48 am
yootaa wrote:15.620 and 15.947 in 14G:
`rle`

1 glider in the base synthesis can be removed without any necessary adjustment:
`x = 18, y = 37, rule = B3/S23o\$b2o\$2o7\$11bo\$12bo\$10b3o3\$4bo\$5bo\$3b3o9b2o\$15bobo\$15bo3\$3o4bobo\$2bo5b2o\$bo6bo2\$6b2o6b2o\$7b2o4b2o\$6bo8bo7\$7bo\$7b2o\$6bobo!`

### Re: 15 in 15: Efficient 15-bit Synthesis Project (28 SLs remain)

Posted: November 11th, 2016, 1:23 pm
yootaa wrote:15.620 and 15.947 in 14G:
`x = 45, y = 41, rule = B3/S23o39bo\$b2o37bobo\$2o38b2o3\$28b2o\$28bo2bo\$29b2obobo\$31bob2o\$11bo19bo\$12bo17b2o12bo\$10b3o29b2o\$43b2o2\$4bo31b2o\$5bo31b2ob3o\$3b3o9b2o19bo3bo\$15bobo23bo\$15bo3\$3o4bobo\$2bo5b2o14bo\$bo6bo14bo\$23b3o5bobo\$6b2o6b2o15b2o\$7b2o4b2o17bo\$6bo8bo\$24b2o7b2o\$25b2o5b2o\$24bo9bo\$28b2o\$28bo2bo\$29b2obobo\$7bo23bob2o\$7b2o22bo\$6bobo21b2o2\$19b3o\$19bo\$20bo!`

Unfortunately 15.947 synthesis is incorrect. Lower right glider interacts with a hook before his appearance at the specified location:
`x = 20, y = 17, rule = B3/S23bo\$o\$3o5bobo\$8b2o\$9bo2\$b2o7b2o\$2b2o5b2o\$bo9bo\$5b2o\$5bo2bo\$6b2obobo\$8bob2o\$8bo\$7b2o9b2o\$17b2o\$19bo!`

Luckily there are the correct converterand first step by BlinkerSpawn:
`x = 83, y = 49, rule = B3/S235\$3bo\$4b2o\$3b2o4\$52bo\$51bo\$51b3o\$14bo34bo\$15bo34bo\$13b3o32b3o\$55bobo\$56b2o3bo\$7bo48bo2b2o\$8bo41b2o8b2o\$6b3o9b2o31b2o\$18bobo29bo23bo\$18bo13b2o20b2o17bobo\$32bo2bo18bo2bo16bo2bo\$33b2obobo16b2obobo14b2obobo\$3b3o4bobo22bob2o18bob2o16bob2o\$5bo5b2o22bo21bo19bo\$4bo6bo22b2o20b2o18b2o2\$9b2o6b2o\$10b2o4b2o\$9bo8bo7\$10bo\$10b2o\$9bobo!`

Bob Shemyakin

### Re: 15 in 15: Efficient 15-bit Synthesis Project (28 SLs remain)

Posted: November 12th, 2016, 4:01 am
yootaa wrote:15.620 and 15.947 in 14G: ...

BlinkerSpawn wrote:1 glider in the base synthesis can be removed without any necessary adjustment:

BobShemyakin wrote:Unfortunately 15.947 synthesis is incorrect. Lower right glider interacts with a hook ... Luckily there are the correct converterand first step by BlinkerSpawn: ...

Often, when a loaf is needed, loaf+blinker can be used instead for the same cost, in the hopes of improving cleanup (similarly, block on block or two skewed blocks in place of block, etc.). This knocks off one more from the base 14.602, reducing it to 8, 15.620 to 12, and 15.947 to 13:
`x = 145, y = 30, rule = B3/S23103bo\$104bo\$102b3o9\$113bo\$114bo\$112b3o\$\$121bo\$116bo3bo\$117boob3o17boo\$116boo23bo\$141boboo\$139boobobo\$45bo92bobbo\$43bobo29boo28boo31boo\$22bo21boo6bo22boo5bo22boo5bo\$o20bobo17boo8bobo27bobo27bobo\$boobbo14bobbo16bobo7bobbo26bobbo26bobbo\$oo3boo14boo19bo8boo28boo28boo\$4bobo20bo29bo29bo29bo\$27bo29bo29bo29bo\$27bo29bo29bo29bo!`

### Re: 15 in 15: Efficient 15-bit Synthesis Project (28 SLs remain)

Posted: November 12th, 2016, 8:44 am
15.512 23G->14G:
`x = 137, y = 68, rule = B3/S239\$98bo12bo\$97bo12bo\$97b3o10b3o18\$22bobo20b2o28b2o\$23b2o2b2o16bobo14bo12bobo\$23bo3bobo16bo13bobo13bo\$27bo33b2o3\$44b2o28b2o\$43bo2bo26bo2bo\$35bo8b2o14b3o11b2o\$26b3o4b2o27bo\$26bo7b2o25bo\$27bo\$11bobo6b3o9bo17b2o28b2o\$12b2o8bo8b2o17b2o28b2o\$12bo8bo9bobo32bo\$67b2o\$66b2o2\$64b2o\$63bobo\$65bo2\$44b2o28b2o48b2ob2obo\$44bobo27bobo48bobob2o\$45bo29bo49bo\$126bo\$127bobo\$128b2o6\$36b2o\$36bobo\$36bo!`

Bob Shemyakin

### Re: 15 in 15: Efficient 15-bit Synthesis Project (25 SLs remain)

Posted: November 12th, 2016, 5:15 pm
(I thought I had posted this earlier, but apparently not)
Goldtiger997 wrote:15.1065 in an inefficient 14 gliders: ...

BlinkerSpawn wrote:Aaaand three gliders saved (2 blocks replaced w/ gliders, optimal cleanup): ... EDIT: Down to 9G: ...

This also reduces 14.334 to 11 (add 2 gliders to remove the tub).

### Re: 15 in 15: Efficient 15-bit Synthesis Project (25 SLs remain)

Posted: November 12th, 2016, 6:36 pm
BobShemyakin wrote:
yootaa wrote:15.620 and 15.947 in 14G:
`rle`

Unfortunately 15.947 synthesis is incorrect. Lower right glider interacts with a hook before his appearance at the specified location:
`rle`

Luckily there are the correct converterand first step by BlinkerSpawn:
`rle`

Bob Shemyakin

Ouch! I'm sorry for making a simple mistake.

### Re: 15 in 15: Efficient 15-bit Synthesis Project (25 SLs remain)

Posted: November 12th, 2016, 6:48 pm
15.797 in thirteen gliders, using a previously found component:
`x = 93, y = 27, rule = B3/S2371bo\$69b2o\$60bo9b2o\$60bobo\$56bo3b2o\$57bo\$55b3o\$8bo13bo\$7bo14bobo\$7b3o12b2o2\$bo4bo14bo61b2o\$b2o4bo11bobo62bo\$obo2b3o12b2o2bob2o32b2obob2o17bob2ob2o\$24b2o2bo25bo5b2ob2o2bo17bob2o2bo\$4bo22bobo19bo3b2o11bobo21bobo\$3b2o23bo20b2o2bobo11bo23bo\$3bobo42bobo7\$41b2o6b3o\$42b2o7bo\$41bo8bo!`

### Re: 15 in 15: Efficient 15-bit Synthesis Project (24 SLs remain)

Posted: November 12th, 2016, 10:37 pm
15.791:
`x = 26, y = 14, rule = B3/S236bo\$6bo\$6bo6\$o5bo12bo\$o5bo11b2o\$o5bo12b2o2\$2b3o19b2o\$24b2o!`

### Re: 15 in 15: Efficient 15-bit Synthesis Project (24 SLs remain)

Posted: November 12th, 2016, 11:45 pm
yootaa wrote:15.791: ...

15.791 from 14 gliders:
`x = 218, y = 52, rule = B3/S2338bo\$39boo\$38boo80bo\$118bobo\$36bo26bo55boo12bo\$36boo9bobo13bo69bo\$35bobo9boo14bo56bo12bo\$48bo71boo74bo\$119bobo74bobo\$196boo\$25b3o17b3o67boo\$6bo107bobo47boo28boo\$4bobo16bo5bo13bo5bo13bo5bo46bo16bo5bo24boo28boo\$boobboo16bo5bo13bo5bo13bo5bo41bo21bo5bo18boboo26boboo16boboo\$obo20bo5bo13bo5bo13bo5bo39bobo21bo5bo13boo3boobo21boo3boobo16boobo\$bbo107boo41boo7boobboo15boo7boobboo14boobboo\$25b3o17b3o17b3o45boo20b3o26bobbo26bobbo16bobbo\$112bobo49bobo12bobo12bobo17bobo\$114bo50bo14boo13bo19bo\$180bo\$\$150boo28boo\$150boo28boo\$\$155boo28boo\$155boo28boo\$\$187boo\$187bobo\$187bo20\$76boo\$77boo\$76bo!`

### Re: 15 in 15: Efficient 15-bit Synthesis Project (23 SLs remain)

Posted: November 13th, 2016, 4:22 pm
15.1032 in 12G:
`x = 78, y = 38, rule = B3/S23\$26bo\$26bobo\$26b2o3\$74b2o\$46bo27bo\$44b2o25b2obo\$36bo8b2o23bo2bo\$37bo31bobo\$35b3o30bo2b2o\$68b2o2\$35bo5bo\$36bo3bo\$14b3o17b3o3b3o\$16bo\$15bo\$32b2o\$31b2o\$33bo2\$19b2o\$20b2o\$19bo\$52b3o\$52bo\$20bo32bo\$20b2o\$5bo13bobo\$5b2o32b2o\$4bobo31b2o\$40bo!`

Bob Shemyakin

### Re: 15 in 15: Efficient 15-bit Synthesis Project (23 SLs remain)

Posted: November 13th, 2016, 7:39 pm
BobShemyakin wrote:15.1032 in 12G:

One block can be replaced by a glider, reducing this to 11:
`x = 124, y = 26, rule = B3/S2356bobo\$57boo\$57bo18boo18boo18boo\$77bo19bo19bo\$77boboo16boboo16boboo\$78bobbo16bobbo16bobbo\$39bo40bobo17bobo17bobo\$37bobo39boobbo15boobbo15boobbo\$38boo3bo38boo18boo18boo\$41boo20boo\$42boo18boo24boo18boo\$64bo23boo18boo\$51boo58b3o\$21booboo15booboo4bobo58bo\$3ob3o14booboo15booboo6bo59bo\$bbobo\$bo3bo52boo\$58bobo\$58bo\$30boo\$31boo\$30bo\$\$45b3o\$47bo\$46bo!`

### Re: 15 in 15: Efficient 15-bit Synthesis Project (23 SLs remain)

Posted: November 13th, 2016, 11:24 pm
15.497 in fourteen gliders, using a seven-glider cleanup of the known predecessor:
`x = 349, y = 228, rule = B3/S232bo\$obo\$b2o12\$266bo\$266bobo\$266b2o16\$60bo\$58bobo\$59b2o3\$21bo\$19bobo\$20b2o5\$192bo\$192bobo\$192b2o77\$342b2o3b2o\$342bo2bo2bo\$147bo196b2obo\$147bobo196bo\$147b2o2b2o193bobo\$142bobo5b2o195b2o\$143b2o7bo\$143bo\$120b2o\$119bobo\$120bo3\$122b2o\$122b2o71\$242b2o\$242bobo\$242bo15\$224b2o\$224bobo\$224bo!`

### Re: 15 in 15: Efficient 15-bit Synthesis Project (23 SLs remain)

Posted: November 14th, 2016, 1:02 am
Extrementhusiast wrote:15.497 in fourteen gliders, using a seven-glider cleanup of the known predecessor: ...

Very nice! This is actually 15.477, but that one's also on the list (15.497 has the carrier flipped the other way).

### Re: 15 in 15: Efficient 15-bit Synthesis Project (31 SLs remain)

Posted: November 14th, 2016, 1:20 am
BlinkerSpawn wrote:EDIT: Down to 9G:
`x = 102, y = 64, rule = B3/S23100bo\$99bo\$99b3o21\$52bo\$53b2o\$52b2o3\$35b3o\$36b3o3\$4bo\$3bo32b2o43bo\$3b3o30b2o32bobo7bo2bo\$70b2o8bo2bo\$b2o68bo10bo\$obo\$2bo\$72b3o6b2o\$72bo8b2o\$73bo3\$67b3o\$69bo\$68bo11\$14b2o\$13b2o\$15bo2\$95b3o\$95bo\$96bo!`

Wow! Who knew that that could be synthesized in only nine?

### Re: 15 in 15: Efficient 15-bit Synthesis Project (23 SLs remain)

Posted: November 14th, 2016, 6:38 am
Is there a converter for python to carrier in 2 or 3 gliders?

If so, 15.497 may be synthesizable in 14 gliders via this predecessor of a related 16-bit still life:

`x = 22, y = 23, rule = B3/S2314b3o\$14bobo\$14b3o5\$13bo\$12bobo\$11bo2bo5b2o\$12b2o6b2o2\$9b2o\$8b2o\$9bobo\$10b2o\$bo14bo\$b2o12b3o\$obo11b5o\$13b2o3b2o\$14b5o\$15b3o\$16bo!`

EDIT:

15.501 in an inefficient 12 gliders:

`x = 67, y = 68, rule = B3/S2314bo\$15bo\$13b3o16\$49bobo\$49b2o\$50bo8\$23bobo\$24b2o\$24bo22b2o\$47bobo\$23b2o22bo\$22bobo\$18b2o4bo\$19b2o\$18bo40b3o\$36b2o21bo\$21b3o11b2o23bo\$23bo13bo\$22bo2\$25b2o\$24bobo\$26bo18\$64b3o\$64bo\$65bo\$3o\$2bo\$bo!`

### Re: 15 in 15: Efficient 15-bit Synthesis Project (31 SLs remain)

Posted: November 14th, 2016, 11:50 am
Hdjensofjfnen wrote:
BlinkerSpawn wrote:EDIT: Down to 9G:
`rle`

Wow! Who knew that that could be synthesized in only nine?

I had a sneaking suspicion that the toad and block could be synthesized in less than 5, but my original plan was to synthesize the toad in 3 and use a stray spark to create the block from a fourth glider. After searching the known 3G toad syntheses and getting a few close calls, I reached the syntheses that rely on the octomino's natural toad, and realized that the octomino also leaves two natural blocks soon after, one of which is in the right place. It took a while to modify the cleanup to leave just one of the blocks (most options either destroyed neither or both) but I was left with a better reduction than I expected.

### Re: 15 in 15: Efficient 15-bit Synthesis Project (20 SLs remain)

Posted: November 14th, 2016, 3:04 pm
15.516 in 14G:
`x = 142, y = 134, rule = B3/S23140bo\$139bo\$139b3o14\$135bo\$134bo\$134b3o32\$18bo\$17bo29bo29bo\$17b3o26bobo27bobo\$46bobo27bobo\$20b3o24bo29bo\$20bo\$21bo\$14bo\$14bobo\$14b2o71bo\$86bo\$14bo28b2o28b2o11b3o\$6bo6b2o27bo2bo26bo2bo\$b2ob2o7bobo18bo7bo2bo18bo7bo2bo\$obo2b2o26bobo7b2o18bobo7b2o9bo\$2bo30b2o28b2o18bo\$83b3o\$87b3o\$87bo\$88bo5\$120b2o\$7b3o2b2o28b3o27b3o42bobob3o\$9bo2bobo102b2o5bo\$8bo3bo110bo\$120bobo\$120b2o52\$31bo\$31b2o\$30bobo!`

Goldtiger997 wrote:15.501 in an inefficient 12 gliders:
`x = 67, y = 68, rule = B3/S2314bo\$15bo\$13b3o16\$49bobo\$49b2o\$50bo8\$23bobo\$24b2o\$24bo22b2o\$47bobo\$23b2o22bo\$22bobo\$18b2o4bo\$19b2o\$18bo40b3o\$36b2o21bo\$21b3o11b2o23bo\$23bo13bo\$22bo2\$25b2o\$24bobo\$26bo18\$64b3o\$64bo\$65bo\$3o\$2bo\$bo!`

Reduced to 10G:
`x = 104, y = 92, rule = B3/S2386bo\$85bo\$85b3o14\$43bo\$44bo\$42b3o11\$bo\$2bo\$3o42bo23bo15bo\$44bobo20bobo14bobo10b2obo\$3b3o38bobo21b2o14bobo10bob4o\$5bo39bo39bo17bo\$4bo96b3o\$86b2o12bo\$85bobo12b2o\$87bo4\$83b2o\$82b2o\$84bo12b3o\$97bo\$98bo5\$39bo\$39b2o\$38bobo36\$13bo\$13b2o\$12bobo!`

### Re: 15 in 15: Efficient 15-bit Synthesis Project (19 SLs remain)

Posted: November 14th, 2016, 10:06 pm
15.759 in fourteen gliders:
`x = 144, y = 33, rule = B3/S2359bobo\$59b2o\$60bo2\$24bo\$22bobo\$23b2o\$48bo\$49b2o\$48b2o\$42b2o\$41bobo\$43bo2b3o\$46bo28b2o36b2o20b2o\$47bo27bo2bo34bo2bo18bo2bo\$77b2o36b2o20b2o\$78bob2o34bob2o18bob2o\$7bo68bobob2o12bo19bobobo2bo16bobo2bo\$bobob2o39bo29b2o15b2o19b2o4b2o17bo2b2o\$2b2o2b2o32bo5bo42b2o2bobo\$2bo36bobo4bo43b2o24bo\$39bobo47bo25b2o\$2o38bo74bobo\$obo109b2o\$o110bobo\$88bo24bo\$88b2o\$87bobo3\$101bo\$100b2o\$100bobo!`