Soup search results

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
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praosylen
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Re: Soup search results

Post by praosylen » March 13th, 2015, 2:00 pm

A seed for one of the rarest 12-bit SL's in the Catagolue:

Code: Select all

x = 24, y = 19, rule = B3/S23
11b3o$2o$2o5$14b2o$13bo2bo$14b2o$6b3o12b3o$6bo2bo$7b2o3$9bo$9bo$2b2o5b
o$2b2o!
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BobShemyakin
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Re: Soup search results

Post by BobShemyakin » March 13th, 2015, 2:26 pm

A for awesome wrote
A seed for one of the rarest 12-bit SL's in the Catagolue
There is 8G:

Code: Select all

x = 35, y = 26, rule = B3/S23
12bo$13b2o$12b2o$16bo$15bo$15b3o3$20bo$20bobo$12bo7b2o$13b2o13bob2o$
12b2o14b2obo$31bob2o$10b2o19b2obo$b2o6bobo$obo8bo$2bo3$5b3o$7bo$6bo$9b
2o$8b2o$10bo!
Bob Shemyakin

Sokwe
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Re: Soup search results

Post by Sokwe » March 13th, 2015, 3:17 pm

A for awesome wrote:A seed for one of the rarest 12-bit SL's in the Catagolue
This could potentially give a 6-glider synthesis based on this predecessor:

Code: Select all

x = 30, y = 21, rule = LifeHistory
.A$2.A$3A12$18.2E5.2E$15.E.E.2E3.E2.E$8.2C4.E4.E5.3E$6.2C.C5.E2.E6.2E
.2E$6.C10.2E6.3E$6.C16.E2.E$23.E.E!
The piece on the right (yellow) is just the 2-glider collision that gives the traffic light and glider. I wouldn't be surprised if there is a compatible 3-glider synthesis for the 7-cell piece on the left (light green).
-Matthias Merzenich

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calcyman
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Re: Soup search results

Post by calcyman » March 13th, 2015, 9:05 pm

A HWSS-on-LWSS (not the same one as my inaugural run of apgsearch) has now appeared in the b3s23/C1 census of Catagolue:

http://catagolue.appspot.com/census/b3s23/C1/xq4

Also, it's good to see a fumarole at last. Thanks!
What do you do with ill crystallographers? Take them to the mono-clinic!

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Kazyan
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Re: Soup search results

Post by Kazyan » March 13th, 2015, 9:11 pm

Ow, that just barely squeaks by the traffic light.
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chris_c
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Re: Soup search results

Post by chris_c » March 13th, 2015, 10:45 pm

Sokwe wrote: This could potentially give a 6-glider synthesis based on this predecessor:
Yes, here is a 6 glider synthesis:

Code: Select all

x = 27, y = 26, rule = B3/S23
bo$2bo$3o13$8bo$6bobo$7b2o15bo$12bo12bo$13bo9b3o$11b3o2$24b3o$9b3o14bo
$11bo13bo$10bo!

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gameoflifeboy
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Re: Soup search results

Post by gameoflifeboy » March 14th, 2015, 12:55 pm

The 40-cell object just occurred again, and this time it isn't from the pi+2 blinkers reaction.

Code: Select all

#C [[ THEME 6 AUTOSTART LOOP 37 ZOOM 8 THUMBNAIL GPS 20 ]]
x = 16, y = 16, rule = B3/S23
bboobbobooooooob$
bobbbooboobobbob$
obobobbbobbobooo$
obobbbbbbbobobbo$
ooobobbboobobobb$
oooboobobbooobob$
bboooobbbbobbobb$
ooboobbobboobbob$
bbobobobbbbbbobb$
oooboobobobobobb$
bobbbbbbobooooob$
ooooobobooooobbb$
bbooobbbbbboboob$
ooooobboboboobbo$
obbboooobbooobbb$
bboboooobooobboo!

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Scorbie
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Re: Soup search results

Post by Scorbie » March 15th, 2015, 10:12 am

Karel's p15 was found in a soup search!
http://catagolue.appspot.com/object/xp1 ... x757/b3s23

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gameoflifeboy
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Re: Soup search results

Post by gameoflifeboy » March 15th, 2015, 1:11 pm

A soup just turned up a cuphook with cis-block!

Code: Select all

#C [[ THUMBNAIL ZOOM 8 THEME 6 LOOP 100 ]]
x = 16, y = 16, rule = B3/S23
ooobbbbooobobobo$
obboboobboboooob$
obbbooboooboboob$
bbbboobooboobbbo$
obobbobobboobobo$
booobboboobobboo$
booobbbobbbboobb$
bobbbbbboboooboo$
obooobobbbobbbbb$
bobbbooobooboobb$
oobbbbooooboobob$
booboooboboobobo$
bobooboooobbbobo$
boboobobobbooboo$
bbbbobobbbboobob$
obbobboobboooobb!

towerator
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Re: Soup search results

Post by towerator » March 15th, 2015, 2:24 pm

A natural shillelag (I'm not sur at the spelling) at shillelag:

Code: Select all

x = 16, y = 16, rule = B3/S23
o3b2obobo2bo2bo$2bo3b2o2b2o$b3o8bo$2obo2b2o2b5o$3obo2bo2b2ob2o$3o2b2ob
obob2o$o2b2o2b2ob3o2bo$2ob6o2bo$ob3obo2b2obo2bo$3obobo3bo2bobo$3o2bobo
2bob4o$ob4o2bo2b5o$obob4o5b2o$b2o3bo2bob3obo$2obobob4o$2b2o2bo3bob2obo
!
This is the rarest object I've seen so far.
How many gliders does it takes to create one?
This is game of life, this is game of life!
Loafin' ships eaten with a knife!

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biggiemac
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Re: Soup search results

Post by biggiemac » March 15th, 2015, 9:16 pm

Another natural MWSS-on-MWSS from a soup by Nathaniel that rather quickly becomes symmetrical:

Code: Select all

#C [[ THUMBNAIL X -20 Y 15 ZOOM 7 ]]
x = 16, y = 16, rule = B3/S23
bbbooobbbbbbbbbo$
oboboooobobbooob$
ooobobbbbbbbobbb$
oboobooobooboooo$
bbobooobbboobooo$
obbooobbobbooooo$
booobbbbobobbbob$
booooobobbobbobo$
oooooooboobbbobb$
boobbbobooooooob$
booobbbbbboooboo$
obboobbbboobbboo$
bboobbbooooobobo$
oobobbooobooboob$
bobooobbbbobbboo$
obbobobobbooobbb!
Physics: sophistication from simplicity.

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simsim314
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Re: Soup search results

Post by simsim314 » March 18th, 2015, 7:39 am

New p5 with C4 symmetry came out in a soup:

Code: Select all

#C [[ THUMBNAIL AUTOSTART LOOP 250 GPS 5 ]]
x = 31, y = 31, rule = B3/S23
oobbooooobbobobobobboobobbbbboo$
obobobbobbbboooooooooobbobooobo$
bobboobooboobbbobbbbbboobbbobob$
boooobbooooobboboooboobbbooobbb$
boboobobbobobbbbboobooobbbooooo$
bbbobboooooboooobbbbboobbbbbobo$
bobbbbobobbooobbobbbooooooobbbo$
obobbbobbbbobooooboobbobboboooo$
bboboooobobobobooobbobbbooboobo$
ooboooobbbbbbbbbbooobbobbooobbb$
oobooboboboobbooobbbobbbboboobb$
bobbbbboboboooboobboobooobooobo$
boboobbobobbbobobbbobbbboobbbob$
ooboobbboobbbooobooobboooobbboo$
bobobboooboobbbobobbobbobobobob$
ooobbobooboooooboooooboobobbooo$
bobobobobbobbobobbboobooobbobob$
oobbboooobbooobooobbboobbbooboo$
bobbboobbbbobbbobobbbobobboobob$
oboooboooboobboobooobobobbbbbob$
bboobobbbbobbbooobboobobobooboo$
bbbooobbobbooobbbbbbbbbbooooboo$
obooboobbbobboooboboboboooobobb$
oooobobbobbooboooobobbbbobbbobo$
obbbooooooobbbobbooobbobobbbbob$
obobbbbboobbbbboooobooooobbobbb$
ooooobbboooboobbbbbobobboboobob$
bbbooobbboobooobobbooooobboooob$
bobobbboobbbbbbobbboobooboobbob$
obooobobboooooooooobbbbobbobobo$
oobbbbboboobbobobobobbooooobboo!
EDIT It seems to be new - couldn't find it not in Jason's collection nor in Sokwe's supplement.

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calcyman
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Re: Soup search results

Post by calcyman » March 19th, 2015, 3:34 pm

That p5 has appeared twice, apparently. By the way, this recent soup attained a score of 43:

Code: Select all

x = 16, y = 16, rule = B3/S23
5obobob3o$bo4bo5bo2bo$bo2b2o3b2o4bo$bo2bobobob2obo$o9b2ob2o$b3obo2b6o$
2ob3o2bobob4o$2b2o2b3ob3obo$b2obob2obo2bo2bo$2o3bob4ob2o$5bo3bobobobo$
bo2b2o3b2o3b2o$2obob2o5bo$5o2b2o4b3o$b2obob2ob4o2bo$2b2obob2o2b2o!
It produces an LWSS, block-laying switch engine, and a xs22_0mmgehrz3443 (which has only occurred twice so far in the census).
What do you do with ill crystallographers? Take them to the mono-clinic!

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simsim314
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Re: Soup search results

Post by simsim314 » March 19th, 2015, 3:43 pm

calcyman wrote:That p5 has appeared twice, apparently.
It's the same soup committed twice. Apparently some bug regarding handling lost internet connection.

Sokwe
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Re: Soup search results

Post by Sokwe » March 20th, 2015, 12:34 am

simsim314 wrote:New p5... It seems to be new - couldn't find it not in Jason's collection nor in Sokwe's supplement.
It is in the jslife collection under osc/o0005.lif (top row, seventh from the left). Jason Summers found a synthesis for it in April, 2005:

Code: Select all

x = 65, y = 65, rule = B3/S23
18bo$11bo4bobo$12bo4b2o$10b3o45bo$4bo53bobo$5bo52b2o$3b3o3$13bo34bo$
14b2o32bobo10bo$13b2o33b2o11bobo$61b2o$53bobo$10bo42b2o$11bo42bo$9b3o
51bo$62bo$62b3o$37bo$36bo$36b3o5$21bo$19bobo7bo7bo$20b2o8bo4b2o$28b3o
5b2o5$39bo$38b2o$38bobo2b2o$43bobo$43bo5$26b3o$28bo$27bo$3o$2bo$bo51b
3o$10bo42bo$10b2o42bo$9bobo$2b2o$bobo11b2o33b2o$3bo10bobo32b2o$16bo34b
o3$59b3o$5b2o52bo$4bobo53bo$6bo45b3o$46b2o4bo$46bobo4bo$46bo!
-Matthias Merzenich

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Scorbie
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Re: Soup search results

Post by Scorbie » March 20th, 2015, 11:36 pm

These oscs from the rule b38/s23 also work in CGoL.

Code: Select all

x = 19, y = 19, rule = B3/S23
2b2o4bobo4b2o$4bo2b2ob2o2bo$o4b2obobob2o4bo$o3b2obo3bob2o3bo$bobo11bob
o$2b2o2b2o3b2o2b2o$2bo2bo7bo2bo$bobobo7bobobo$3o13b3o2$3o13b3o$bobobo
7bobobo$2bo2bo7bo2bo$2b2o2b2o3b2o2b2o$bobo11bobo$o3b2obo3bob2o3bo$o4b
2obobob2o4bo$4bo2b2ob2o2bo$2b2o4bobo4b2o!

Code: Select all

x = 27, y = 27, rule = B3/S23
13bo$13bo$12b3o2$12b3o$12b3o$10b2obob2o$11b2ob2o$9bo7bo$8bo2b2ob2o2bo$
6bo5bobo5bo$6b2obo2bobo2bob2o$2bob2obob4ob4obob2obo$3ob3o13b3ob3o$2bob
2obob4ob4obob2obo$6b2obo2bobo2bob2o$6bo5bobo5bo$8bo2b2ob2o2bo$9bo7bo$
11b2ob2o$10b2obob2o$12b3o$12b3o2$12b3o$13bo$13bo!

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Extrementhusiast
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Re: Soup search results

Post by Extrementhusiast » March 21st, 2015, 12:11 am

Scorbie wrote:These oscs from the rule b38/s23 also work in CGoL.

Code: Select all

RLE

Code: Select all

RLE
The second one is just the four-way variant of the T-nosed P6. That first one looks new, though.
I Like My Heisenburps! (and others)

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Scorbie
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Re: Soup search results

Post by Scorbie » March 21st, 2015, 12:36 am

Extrementhusiast wrote:The second one is just the four-way variant of the T-nosed P6.
I was quite aware of the t-nosed p6. Is this a known variant? Or is this the original form? ( I think I heard from somewhere that the original form of t-nosed p6 was four-way symmetrical)]
Anyway, I think it's worth searching in close variants of Life.

Sokwe
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Re: Soup search results

Post by Sokwe » March 21st, 2015, 4:37 am

Scorbie wrote:Is this a known variant?
This p6 is known (it is in jslife). The p5 might be new; I haven't seen it before, and it's not in jslife (although sometimes low-period oscillators don't get recorded in collections).
-Matthias Merzenich

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Scorbie
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Re: Soup search results

Post by Scorbie » March 21st, 2015, 5:22 am

Sokwe wrote:This p6 is known (it is in jslife).
I see. I did skim through jslife but sonetines I cant find em. It wasn't until not long ago that I found linux was in jslife! (Part of it is in the right side of the p4 collection)

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calcyman
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Re: Soup search results

Post by calcyman » March 22nd, 2015, 1:56 pm

Natural LWSS-on-MWSS from one of 'bwbicmac''s recent 8-megasoup hauls:

Code: Select all

x = 16, y = 16, rule = B3/S23
2ob2ob4o2bob2o$ob2o2bo2b3o2bo$4ob2o2b2o2b3o$3b2o2bo3bob2o$obo3b2obob3o
$ob2o2bob2ob5o$o2b3ob3obo$2bo3bobob3obo$5ob2ob3o2b2o$bobo3b4o3b2o$o2bo
3b2o4bobo$5o7bobo$2bo2bob2o3bobo$b2obob2obo2bob2o$o2b2o3bobo2b3o$b3obo
3bobobobo!
There are now seven natural spaceships:

http://catagolue.appspot.com/census/b3s23/C1/xq4
What do you do with ill crystallographers? Take them to the mono-clinic!

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gameoflifeboy
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Re: Soup search results

Post by gameoflifeboy » March 22nd, 2015, 3:55 pm

So, here are the Life spaceships and puffers in all symmetries of the Catagolue:

glider (all)
lightweight spaceship (all)
middleweight spaceship (all)
heavyweight spaceship (all)
MWSS on MWSS 1 (C1, D2_+1, D4_+1, D8_1)
LWSS on HWSS 1 (C1)
LWSS on MWSS 3 (C1)
block-laying switch engine (all)
glider-producing switch engine (all but D2_+2 and D4_x4)
HWSS on HWSS 1 (D2_+1, D4_+1, D4_+2, D8_1)
yl288_1_76_4868993a91597b080ae4c7ceceb266c4 (D2_x, D4_x1, D4_x4, D8_4)
yl384_1_232_9758a92834f3d7626d6b94bf646768f2 (D2_x)
yl576_2_402_9ba0f4ea5f8f59aa96b39cc441b518bf (D2_x, D4_x1, D4_x4)
yl576_1_246_756156edd5c2c10ac5bc316e7c8f38ef (D2_x)
yl1152_2_1398_7c8341e26b7a48f9a0a4eb5e55248ce8 (D2_x)
yl1344_2_1118_c2aaaf958f8f412c06554ab3e40b8749 (D2_x, D4_x1, D4_x4, D8_4)
lightweight schick engine (D4_+1, D8_1)
X66 (D4_+2)
middleweight schick engine (D4_+2)
yl384_1_114_ee5f406fc1bbf937825af77ec141ca45 (D4_x1)
yl384_1_130_73eceef2c6f75e23e397893655801616 (D4_x1)
yl384_1_178_93269f3666fd2dc91468235dd3de1dd2 (D4_x1, D4_x4)
yl384_1_188_ae4455b932171cef2a730159d1f9c534 (D4_x1)
yl384_1_192_666fc6582b222c4aea2a3a1172d1972e (D4_x1)
yl384_1_68_dedd346967266bb1d8587b37201d27cc (D4_x1)
yl384_1_86_2c40dd81af5d50a10b9de3b218b85ff7 (D4_x1)
yl384_2_342_148fdc95f876989b992da6215c6840eb (D4_x1)
yl480_2_404_3b0b7f5006e1151ebcf5a9bc80dbb025 (D4_x1, D4_x4, D8_4)
yl288_1_104_24a4f7b871183793c763f83062c9416a (D4_x4)
yl384_1_104_10e9930009834b999fbdcee36daa2179 (D4_x4)
yl384_1_104_882b0c6f7b0d2f3a24d9d582ee2e2470 (D4_x4, D8_1)
yl384_1_124_e44494fa05b3c1b2dd062c7b51fd7af0 (D4_x4)
yl384_1_188_fb6c6631d5b52ccfa83bc4caaa086bd4 (D4_x4)
pufferfish (D8_1)
yl180_1_258_ef0e50becbd2cafd03ab726bd78bf90e (D8_1)
zz_LINEAR (D2_x, D4_x1, D4_x4, D8_1, D8_4; not the same pattern each time)

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gameoflifeboy
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Re: Soup search results

Post by gameoflifeboy » March 22nd, 2015, 6:52 pm

A D4_+1 soup just produced a pufferfish!

Code: Select all

#C [[ THEME 7 ]]
x = 31, y = 31, rule = B3/S23
bobbbooboobbbbobobbbbooboobbbob$
bbboboboboooobbbbboooobobobobbb$
bobobbobobobooobooobobobobbobob$
ooboboobbbbobbobobbobbbbooboboo$
oooobooooboobobbboboobooooboooo$
oobbbooobobbbooooobbbobooobbboo$
boooboboboboobbobboobobobobooob$
bbbboobooboobbobobboobooboobbbb$
oboooobbbobooobbbooobobbboooobo$
booobooobobobobobobobobooobooob$
obbobboobobbbobbbobbboboobbobbo$
bbooobobooobobbbbbobooobobooobb$
boobobbooooobobobobooooobboboob$
booooooboobbobbbbbobbooboooooob$
bobbbobbobbooobobooobbobbobbbob$
obobooboobbobbooobbobbooboobobo$
bobbbobbobbooobobooobbobbobbbob$
booooooboobbobbbbbobbooboooooob$
boobobbooooobobobobooooobboboob$
bbooobobooobobbbbbobooobobooobb$
obbobboobobbbobbbobbboboobbobbo$
booobooobobobobobobobobooobooob$
oboooobbbobooobbbooobobbboooobo$
bbbboobooboobbobobboobooboobbbb$
boooboboboboobbobboobobobobooob$
oobbbooobobbbooooobbbobooobbboo$
oooobooooboobobbboboobooooboooo$
ooboboobbbbobbobobbobbbbooboboo$
bobobbobobobooobooobobobobbobob$
bbboboboboooobbbbboooobobobobbb$
bobbbooboobbbbobobbbbooboobbbob!

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gameoflifeboy
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Re: Soup search results

Post by gameoflifeboy » March 24th, 2015, 12:15 am

Natural 124P37 in a D8_1 soup:

Code: Select all

#C [[ THEME 7 GPS 37 ZOOM 7.4 ]]
x = 31, y = 31, rule = B3/S23
obbbbobooooboobbbooboooobobbbbo$
bboobbboooobbobobobboooobbboobb$
boobobobboobbbbbbbbboobboboboob$
bobbbboooobbbooboobbboooobbbbob$
bbobbboobbbbbobobobbbbboobbbobb$
obbbbboboooboobbboobooobobbbbbo$
bboooobooobobbbbbbboboooboooobb$
ooboobooobobbbbbbbbbobooobooboo$
oobobooobbbbbobobobbbbboooboboo$
ooooboobbbboobbobboobbbbooboooo$
ooobbobobbobbooooobbobbobobbooo$
bbbbbbobbobobbobobbobobbobbbbbb$
obbbbobbbobbobooobobbobbbobbbbo$
oobooobbobobbbobobbbobobboooboo$
bbbobbbbbbooooooooooobbbbbbobbb$
bobbobbbooobobooobobooobbbobbob$
bbbobbbbbbooooooooooobbbbbbobbb$
oobooobbobobbbobobbbobobboooboo$
obbbbobbbobbobooobobbobbbobbbbo$
bbbbbbobbobobbobobbobobbobbbbbb$
ooobbobobbobbooooobbobbobobbooo$
ooooboobbbboobbobboobbbbooboooo$
oobobooobbbbbobobobbbbboooboboo$
ooboobooobobbbbbbbbbobooobooboo$
bboooobooobobbbbbbboboooboooobb$
obbbbboboooboobbboobooobobbbbbo$
bbobbboobbbbbobobobbbbboobbbobb$
bobbbboooobbbooboobbboooobbbbob$
boobobobboobbbbbbbbboobboboboob$
bboobbboooobbobobobboooobbboobb$
obbbbobooooboobbbooboooobobbbbo!

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calcyman
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Re: Soup search results

Post by calcyman » March 24th, 2015, 7:43 am

Natural 124P37 in a D8_1 soup:
Wow. It's satisfying that we're reproducing the results of both RandomAgar and gsearch.

By the way, is this still-life conversion mechanism known? I imagine it could be useful for bespoke syntheses:

Code: Select all

x = 26, y = 18, rule = B3/S23
2o$b2o16b2ob2o$o17bobobobo$3b3o12bobobobo$6bo10b2obobob2o$2bo4bo10bobo
bobo$2b3ob2o3bo6bobobobo$6b2o2bobo6b2ob2o$10bobo$11bo5bo$16bobo$17bo5$
5b2o$5b2o!
It originated from this soup:

Code: Select all

x = 16, y = 16, rule = B3/S23
3obo3b2o$3o5b2obo2bo$b2obo3bob2obo$3obo4bo2b3o$o2bobob2obo2b3o$2b3obo
4bo2b2o$bo2b5ob6o$2ob3o2b2o5bo$bobob2obo2bob3o$obo2b2ob4o3bo$3bo2b4ob
3obo$o2b2obob3obo$5ob6o2b2o$o4b2o5bo2bo$3obob2o2bob2o$o2bobo3b3ob3o!
What do you do with ill crystallographers? Take them to the mono-clinic!

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