BobShemyakin wrote:Excellent! You can continue:
This one actually came first (see http://codercontest.com/mniemiec/lg/40blt4.rle), of which I removed half to make the example I posted.
BobShemyakin wrote:Excellent! You can continue:
codeholic wrote:Block+BNG+B -> Trans-twin-bee shuttle:
https://twitter.com/conwaylife/status/6 ... 8713647105Code: Select allrle
x = 94, y = 49, rule = B3/S23
6$69b2o$69b2o2$24b2o2bo$25b3o38bo$26bo40bo$65b3o2$68b2o$68b2o$67bo5$
25bo9b2o36b4o$24b3o10bo35bo2b2o6b2o$23bo2bob4o5bo36bo2b2o5b2o$22b2obo
10b2o32b2o2bo2bo$23b2obo3b3o2bo39b2o$24bo5b2o2bo$27b2obo44b2o$27bo3bo
38b2o2bo2bo$13b2o42b2o15bo2b2o$13b2o42b2o14bo2b2o$73b4o5$67bo$68b2o$
68b2o$65bo$65b2o$64bobo!
x = 24, y = 31, rule = B3/S23
b3o$bo$3o12$3b2o$2bo2bo4bo$2bo2bo4bo$3b2o5bo2$6b3o3b3o2$10bo$10bo10bo$
10bo9bobo$20bobo$21bo3$6b2o13b2o$6b2o12bo2bo$21b2o!
Alexey_Nigin wrote:Some time ago I left a comment on Catagolue regarding this, and I think this pattern is worth posting here... Link to Catagolue.
x = 96, y = 108, rule = B3/S23
bo$2bo$3o28$31bo$32bo$30b3o28$61bo$62bo$60b3o28$91bo$92bo$90b3o6$83b2o
$82bobo$83bo10b2o$94b2o5$86b2o$86b2o!
x = 172, y = 172, rule = B3/S23
85b2o$85b2o69$72b3ob2obo2b8o2bob2ob3o$72bo2b2o3bobo6bobo3b2o2bo$70b3o
5b2o2bo2b2o2bo2b2o5b3o$70bo4b5o3bob2obo3b5o4bo$70bo3bo2bobo2b2o4b2o2bo
bo2bo3bo$71bobobo2b2o3bob2obo3b2o2bobobo$70b2obo6bo2b6o2bo6bob2o$70bo
2b2o3b2ob3o4b3ob2o3b2o2bo$72b2obob4ob3o2b3ob4obob2o$70bob4ob3o3bob2obo
3b3ob4obo$71bo4bobo3bo6bo3bobo4bo$77bo5bo4bo5bo$70b3obo2b2obob2ob2ob2o
bob2o2bob3o$70bo2b7ob10ob7o2bo$70bo5bobo4bo4bo4bobo5bo$2o68bob2ob2o2bo
2b2o4b2o2bo2b2ob2obo68b2o$2o68bob2ob2o2bo2b2o4b2o2bo2b2ob2obo68b2o$70b
o5bobo4bo4bo4bobo5bo$70bo2b7ob10ob7o2bo$70b3obo2b2obob2ob2ob2obob2o2bo
b3o$77bo5bo4bo5bo$71bo4bobo3bo6bo3bobo4bo$70bob4ob3o3bob2obo3b3ob4obo$
72b2obob4ob3o2b3ob4obob2o$70bo2b2o3b2ob3o4b3ob2o3b2o2bo$70b2obo6bo2b6o
2bo6bob2o$71bobobo2b2o3bob2obo3b2o2bobobo$70bo3bo2bobo2b2o4b2o2bobo2bo
3bo$70bo4b5o3bob2obo3b5o4bo$70b3o5b2o2bo2b2o2bo2b2o5b3o$72bo2b2o3bobo
6bobo3b2o2bo$72b3ob2obo2b8o2bob2ob3o69$85b2o$85b2o!
x = 172, y = 172, rule = B3/S23
85b2o$85b2o69$72b3ob2obo2b8o2bob2ob3o$72bo2b2o3bobo6bobo3b2o2bo$70b3o
5b2o2bo2b2o2bo2b2o5b3o$70bo4b5o3bob2obo3b5o4bo$70bo3bo2bobo2b2o4b2o2bo
bo2bo3bo$71bobobo2b2o3bob2obo3b2o2bobobo$70b2obo6bo2b6o2bo6bob2o$70bo
2b2o3b2ob3o4b3ob2o3b2o2bo$72b2obob4ob3o2b3ob4obob2o$70bob4ob3o3bob2obo
3b3ob4obo$71bo4bobo3bo6bo3bobo4bo$77bo5bo4bo5bo$70b3obo2b2obob2ob2ob2o
bob2o2bob3o$70bo2b7ob10ob7o2bo$70bo5bobo4bo4bo4bobo5bo$2o68bob2ob2o2bo
2b2o4b2o2bo2b2ob2obo68b2o$2o68bob2ob2o2bo2b2o4b2o2bo2b2ob2obo68b2o$70b
o5bobo4bo4bo4bobo5bo$70bo2b7ob10ob7o2bo$70b3obo2b2obob2ob2ob2obob2o2bo
b3o$77bo5bo4bo5bo$71bo4bobo3bo6bo3bobo4bo$70bob4ob3o3bob2obo3b3ob4obo$
72b2obob4ob3o2b3ob4obob2o$70bo2b2o3b2ob3o4b3ob2o3b2o2bo$70b2obo6bo2b6o
2bo6bob2o$71bobobo2b2o3bob2obo3b2o2bobobo$70bo3bo2bobo2b2o4b2o2bobo2bo
3bo$70bo4b5o3bob2obo3b5o4bo$70b3o5b2o2bo2b2o2bo2b2o5b3o$72bo2b2o3bobo
6bobo3b2o2bo$72b3ob2obo2b8o2bob2ob3o69$85b2o$85b2o!
#C A bo$obo$b2o boat has been seen in place of the beehive sometimes
x = 52, y = 52, rule = LifeHistory
.A$2.A$3A18$21.A$22.A$20.3A18$41.A$42.A$40.3A2$50.2D$49.ACA$48.D.D$
48.2D$42.A$41.A.A$41.A.A$42.A!
x = 42, y = 42, rule = LifeHistory
11.A.A14.A.A$10.A20.A$11.A2.A12.A2.A$13.3A10.3A5$16.10B$15.12B$.A12.
14B12.A$A.A10.16B10.A.A$13.16B$A2.A7.2B.14B.2B7.A2.A$2.2A6.4B.12B.4B
6.2A$3.A5.6B.3B4D3B.6B5.A$8.8B.2D4.2D.8B$8.8BD8.D8B$8.8BD8.D8B$8.7BD
10.D7B$8.7BD10.D7B$8.7BD10.D7B$8.7BD10.D7B$8.8BD8.D8B$8.8BD8.D8B$8.8B
.2D4.2D.8B$3.A5.6B.3B4D3B.6B5.A$2.2A6.4B.12B.4B6.2A$A2.A7.2B.14B.2B7.
A2.A$13.16B$A.A10.16B10.A.A$.A12.14B12.A$15.12B$16.10B5$13.3A10.3A$
11.A2.A12.A2.A$10.A20.A$11.A.A14.A.A!
#C [[ VIEWONLY ]]
A for awesome wrote:codeholic wrote:Block+BNG+B -> Trans-twin-bee shuttle: ...
This should yield a new 9-glider synthesis: ...
x = 204, y = 153, rule = B3/S23
80bo$80bobo$80boo21$107boo38boo$107boo38boo3$144bo$145bo$143b3o$$106b
oo38boo$105bobo37bobo$49bobo54bo39bo$50boo$50bo$$96bobbo36bobbo36bobbo
$5bo93bo7b3o29bo7b3o29bo7b3o$3bobo19boo18boo48bo9bo4bo11boo11bo9bo4bo
11boo11bo9bo4bo11boo$4boo19boo18boo48boo8bo5bo10boo11boo8bo5bo10boo11b
oo8bo5bo10boo$boo98bo8bo30bo8bo30bo8bo$obo95boo8boo28boo8boo28boo8boo$
bbo$98boo8boo28boo8boo28boo8boo$97bo3bo8bo26bo3bo8bo26bo3bo8bo$97bobbo
4bo5bo25bobbo4bo5bo25bobbo4bo5bo$97bobbo4bo4bo26bobbo4bo4bo26bobbo4bo
4bo$81bo16boo7b3o28boo7b3o28boo7b3o$50boo28boo$49bobo28bobo$51bo$44b3o
$46bo59bo39bo$45bo59bobo37bobo$106boo38boo$143boo$142bobo$144bo13$91bo
$89bobo$90boo9$123bo$124bo$122b3o$$135bo$134bo$122bobo9b3o41boo7b3o$
123boo52bobbo4bo4bo11boo$123bo53bobbo4bo5bo10boo$177bo3bo8bo$178boo8b
oo$$178boo8boo$181bo8bo$175boo8bo5bo$175bo9bo4bo$179bo7b3o$176bobbo12$
160b3o$160bo$161bo3$95b3o$97bo$96bo4$87boo$86bobo$88bo10$144bobo$145b
oo9bo$86bo58bo9bo$86bobo66b3o$86boo90boo7b3o$83boo37boo38boo13bobbo4bo
4bo11boo$83bobo36boo38boo13bobbo4bo5bo10boo$83bo93bo3bo8bo$178boo8boo
$$178boo8boo$55bo125bo8bo$53bobo39boo38boo38boo8bo5bo$54boo39boo38boo
38bo9bo4bo$51boo126bo7b3o$50bobo102b3o18bobbo$52bo92bo9bo$145boo9bo$
144bobo!
x = 42, y = 28, rule = LifeHistory
2.3A3.A.5A$2.A3.A4.A.2A$A3.3A.2A.2A.2A$2.A.A2.4A3.A$2.A2.A.3A2.A.2A$
4.2A5.A.A.A$2A.2A.4A.3A$3A.2A.A.A.2A.A$A.4A6.A$3A.A.3A2.2A.2A$3A3.A.
2A.A3.A$.2A6.A.3A$A.5A.2A.3A$3A.3A5.A.A$2.3A.A2.A2.A.A$2A2.2A.A.A4.2A
4$33.2D$33.D.D$35.D$35.D.2D$34.2D.2D2$34.2D.4D$34.2D.D3.D$40.2D!
x = 24, y = 17, rule = B3/S23
9bo12b2o$9b2o11b2o$8b2o$b2o$o2bo$b2o4$5bo$4bobo$3bo2bo$4b2o3$8b2o$8b2o!
x = 27, y = 21, rule = B3/S23
10bo13bo$10bobo11bobo$10b2o12b2o$2bo$obo12bo$b2o11bo$6bo7b3o$4bobo$5b
2o6$10bo$10bo$10bo$3b2o$4b2o$3bo8b2o$12b2o!
x = 11, y = 22, rule = B3/S23
9b2o$9b2o3$8bo$7bobo$6bo3bo$6bo3bo$6bo3bo$o6bobo$o7bo$o8$7b3o$6bo3bo$
6b2ob2o!
x = 16, y = 16, rule = B3/S23
obobbooboobbbbob$
oobbboooobbooobb$
bbbooooooooobobo$
bboooooboboobboo$
bbboobobbboooobb$
obbboooobbobbobb$
bbobobooobbbbbbb$
ooobobooobooooob$
boooobbboooboooo$
booboobboobbbbbb$
ooobobbbboobboob$
bbobobbobobobbbb$
bobboboooooboobo$
bbbooooooobbbboo$
bobboobbbbboobbb$
boobobobooooobbo!
Extrementhusiast wrote::mrgreen: :Code: Select allx = 16, y = 16, rule = B3/S23
obobbooboobbbbob$
oobbboooobbooobb$
bbbooooooooobobo$
bboooooboboobboo$
bbboobobbboooobb$
obbboooobbobbobb$
bbobobooobbbbbbb$
ooobobooobooooob$
boooobbboooboooo$
booboobboobbbbbb$
ooobobbbboobboob$
bbobobbobobobbbb$
bobboboooooboobo$
bbbooooooobbbboo$
bobboobbbbboobbb$
boobobobooooobbo!
x = 80, y = 54, rule = B3/S23
8bo$2bo6bo$obo4b3o$b2o12$47bo$47bobo$20bo14b2o10b2o$20b2o13b2o$22bo11b
obo$21bo12bobo$21bo13bo$19bo2$48b2o$48bobo$48bo10$7b3o$9bo$8bo13$77b2o
$77bobo$77bo!
BlinkerSpawn wrote:What's that thing on the right?
gameoflifeboy wrote:Looks like we could make an 11-12 glider synthesis from this (which is almost 15 gliders less than the current synthesis!).
x = 78, y = 48, rule = B3/S23
48bobo$48b2o$49bo$8bobo$9b2o$9bo$32bo$33bo$31b3o3$33b3o$35bo$34bo$22b
3o$24bo$23bo$10b2o$9bobo$11bo2$50bo$49b2o$49bobo8$b2o$obo$2bo12$76bo$
75b2o$75bobo!
x = 43, y = 28, rule = B3/S23
28bo$26b2o$27b2o$8bo32bo$9b2o25b2o2b2o$8b2o25bobo2bobo$21b2o14bo$20bob
o$22bo2$28b2o$9b3o16bobo$11bo16bo$10bo12$3o$2bo$bo!
x = 16, y = 16, rule = B3/S23
oobbobooboboboob$
boboobbboobobbbb$
oboobbobbbobobbb$
oooooboooobboobo$
boobbbbbooboobbo$
bobobbboobbooooo$
bbbooobobboboboo$
oobbbbbbobobboob$
obobbobbbboooboo$
obobbobbbobobooo$
bobboobooobbbbbo$
ooooboobbooooooo$
obbobbbbobbobobb$
bbooboboobbobbob$
ooooooooboobbbbb$
bboboobbooboboob!
x = 28, y = 46, rule = B3/S23
2bo$obo$b2o6$22bobo$16bo5b2o$14bobo6bo$15b2o9$20bo$21bo$19b3o4$26bo$
25b2o$15b3o7bobo$17bo$16bo10$26bo$25b2o$25bobo$10bo$10b2o$9bobo!
Extrementhusiast wrote:Main oscillators page (13-bit): jam is labeled as being P4
Main oscillators page (17-bit): Silver's P5 on carrier is labeled as Silver's P5 on snake (the actual Silver's P5 on snake is correctly labeled)
Triple/quintuple piston RLE: top half of one step (first in shortening process) is incorrect
Oscillators by period page (P8): label for blocker hassling P7 is colored as <1 glider/bit in image (and in the P8 oscillators page, but not in the tables in either case)
Main oscillators page (24-bit): P4 and P12 labels in image are swapped
Main oscillators page (24-bit): Merzenich's P10 is labeled in image and table as being unsolved, contradicting other parts of the site
Oscillators by period page (P10): dividing line in image is misplaced
Oscillators by period page (P12): wrongly states that no such oscillators are true P12 oscillators
Oscillators by period page (P276): size label in image colored as >1 glider/bit (when that should only be used for the cost label)
Exotic spaceships page (Caterpillar): wrongly stated that it was engineered in 2013, when it was actually completed in 2004
Flotillae page (4-SS): stated that Ecologist is Gosper puffer plus MWSS, but a LWSS is instead present in the image
Extrementhusiast wrote:Main oscillators page (17-bit): 199 has been typed twice
Extrementhusiast wrote:Main oscillators page (18-bit): French kiss is labeled as unsolved, contradicting other parts of the site (although the table and (unusually) the color of the image label are both correct)
Extrementhusiast wrote:Oscillators by period page: oscillators of periods 23 and 41 aren't yet known (unless if there's something you aren't telling us!)
Extrementhusiast wrote:P3 oscillators page (22-bit): section is labeled as having five oscillators, when image shows six
Extrementhusiast wrote:P3 oscillators page (23-bit): section is labeled as having zero oscillators, when image shows one
Extrementhusiast wrote:Main oscillators page (22-bit): Elkies's P5 is labeled in image and table as being unsolved, contradicting other parts of the site
x = 146, y = 10, rule = B3/S23
bo14bo14bo14bo14bo14bo14bo14bo14bo14bo$obb3o9bobb3o9bobb3o9bobb3o9bobb
3o9bobb3o9bobb3o9bobb3o9bobb3o9bobb3o$bbo14bo14bo14bo14bo14bo14bo14bo
14bo14bo$3bobobbo9bobobbo9bobobbo9bobobbo9bobobbo9bobobbo9bobobbo9bobo
bbo9bobobbo9bobobbo$bboob4o8boob4o8boob4o8boob4o8boob4o8boob4o8boob4o
8boob4o8boob4o8boob4o$4bo11bobbo11bobbo14bo11bobbo11bobbo11bobbo14bo4b
oo5bobbo11bobbo$4bobo9boo3bo8bobo3bo12boboobo7bobobboo7boobboo9boobboo
12bobobbo7bobobo10bobboboo$5boo13boo9bo3boo13booboo8bo3boo12bo14bo13bo
bobo8bobobo10boo3bo$80bo15bobo12bobo10bobbo15bobo$80boo15boo13bo12boo
17boo!
Extrementhusiast wrote:Oscillators by period page (P10): 44-bit P10 labeled in table as taking 65 gliders (and in the P10 oscillators page, but not in the images in either case)
Extrementhusiast wrote:Double (skewed) eureka RLE: blocks aren't necessary
x = 284, y = 37, rule = B3/S23
209bobo$210boo$210bo$202bo$203bo27bobo$201b3o27boo$232bo$216bo$215bo$
215b3o$$4bo3bo119bo3bo$bboboboo121boobobo$3boobboo47bo46bo24boobboo19b
o26bo22bo26bo22bo26bo$55bobo44bobo47bobo24bobo20bobo24bobo20bobo4bo14b
o4bobo$3o53bo46bo30b3o16bo26bo22bo26bo22bo3booboo10booboo3bo$bbo131bo
124bo14bo$bo133bo$$40bo59bo$39bo61bo159bo14bo$39b3o43bo13b3o30bo22bo
26bo22bo26bo22bo3booboo10booboo3bo$84bobo44bobo20bobo24bobo20bobo24bob
o20bobo4bo14bo4bobo$33boobboo46bo16boobboo24bo22bo26bo22bo26bo22bo26bo
$34boobobo61boboboo$33bo3bo65bo3bo$$217b3o$217bo$218bo$234bo$203b3o27b
oo$205bo27bobo$204bo$212bo$212boo$211bobo!
x = 16, y = 16, rule = B3/S23
obbboooobobboooo$
boobobboooobboob$
boobobbboobbbboo$
oobbbobbbooobboo$
bbboobbboboooboo$
oooboobooboobbob$
bobbobbbbbbboooo$
boboobobbbbbbooo$
bboobobobobbbbob$
ooobobobbboobooo$
oboboboboobboobo$
bobbbooobboobobb$
oboooboobbbbboob$
oobboboobbbboobb$
obooboobobboobbo$
oooooooboooooobb!
x = 16, y = 16, rule = B3/S23
booboboobbbbobbo$
oobboobbooobobob$
oooboobbbooooooo$
bobbboooboboobbo$
booooooboboobobo$
obbbobbobbobbbbb$
bbbobbbooboobobo$
obbobboobobooooo$
oobooboboooooobo$
ooboooobobooobbo$
obbbbobooobbboob$
boboooboobbobbbo$
obooobboboobobob$
oobbbobbobobobbo$
obboooobbooobobb$
bbboobobobbooboo!
x = 16, y = 16, rule = B3/S23
bbbobobbobboooob$
booobbobobooobob$
obbbobooboobooob$
ooobbbooobobooob$
obooobbbooooobob$
bbobbooooobbobob$
obboobbbooboobob$
obbbbbbbboboobbb$
boboobbbobobobbb$
bboobbooobooboob$
oboboboobobobbbb$
oboobboobooobbbb$
obbboobbobooboob$
bbbbobbbbobboobo$
oooooobbooobbboo$
obobbbobbboboobb!
calcyman wrote:Do we know which three 13-bitters are missing?
x = 6, y = 7, rule = B3/S23
2b2obo$2bob2o$2o$o$bo$2bo$b2o!
calcyman wrote:And, more importantly, when will we actually see a phoenix? Given its size, it seems well overdue.
mniemiec wrote:calcyman wrote:And, more importantly, when will we actually see a phoenix? Given its size, it seems well overdue.
There are already 39 soups that make a Phoenix (from the dates on the comments, all apparently uploaded within the past week): http://catagolue.appspot.com/object/xp2_882030kgz010602/b3s23.
Freywa wrote:mniemiec wrote:calcyman wrote:And, more importantly, when will we actually see a phoenix? Given its size, it seems well overdue.
There are already 39 soups that make a Phoenix (from the dates on the comments, all apparently uploaded within the past week): http://catagolue.appspot.com/object/xp2_882030kgz010602/b3s23.
You haven't looked properly. Those dots aren't black, which stands for a C1 soup.
gameoflifeboy wrote:calcyman wrote:Do we know which three 13-bitters are missing?
I found this one by trial and error:Code: Select allx = 6, y = 7, rule = B3/S23
2b2obo$2bob2o$2o$o$bo$2bo$b2o!
x = 7, y = 7, rule = B3/S23
2o$bo$o$b3o$3bo$3bob2o$4bobo!
x = 16, y = 16, rule = B3/S23
ooobbobbobboooob$
oooobobbbobobbob$
oboobbbbobboobob$
oooooobooboobbbb$
bboobbobooooooob$
obbbboboobobbbbb$
bbooobbboobbobob$
obobobbbbbbbooob$
bbbbbooboobobbbo$
bobbbboooboboobo$
obbbboooobboobbb$
ooobobbboooobobo$
oobbbbbbbbbbbbbo$
bbbbboboooboobbb$
oobbbbbooboooobo$
obbboobbbbbbobob!
Lewis wrote:How long ago did this happen?Code: Select allrle
Probably already been posted on here somewhere, but I must have missed it first time round.
x = 16, y = 16, rule = B3/S23
bbobbooobooboobo$
bbooobobooobbbbo$
bobbooboobobbbob$
oooboobbbbboobbb$
oboboooboobooooo$
ooboboooobobbbbo$
bboobooooooobobo$
ooooobbbbbobbobb$
ooboooobbbooobob$
bbobbbobobbooobb$
bobbbbooboboooob$
bbbbobooooooobbb$
boooboobooobbbob$
obooooobbooobobb$
bobbbobbbbboobob$
booooooboobobbbo!
x = 16, y = 16, rule = B3/S23
oobobobbbbboobob$
booooboooooobbob$
bbobobooboobobbb$
boobbbbobobbbbbo$
boboobobboooboob$
obooboobobbbbooo$
oobobbbboobbbbbo$
bbboobooobbbbobo$
obbobbbobooboboo$
booooooboobooboo$
obooooboobbobobb$
bbobobboboobobbb$
obooobbbooobbooo$
bbobbbobbboboobb$
obbooobooboooooo$
bbbbooooboobbobo!
x = 16, y = 16, rule = B3/S23
obobooobbboobobo$
ooobobbooboobbob$
oooboobboobooobo$
bboboboooobooobo$
oobooooobboobbbb$
oobbobbbbboobbob$
bbboobbbbooooooo$
oobbobbobboboooo$
bobboobobboobobo$
ooobbbooooobbobb$
boobboobbobobbbo$
oooboooobobboboo$
boooboobbboobboo$
oboobbbbbobbooob$
bbboooobbbbobbbb$
oobooboobbobobbb!
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