2718281828 wrote:This is more useless accidental one:
Code: Select all
x = 13, y = 8, rule = B3/S23
3b2o$3b2o2$8b2o$8bobo$bo7bobo$b2o7bobo$obo8bo!
This is
almost not-useless, since one-time splitters with just two still lifes and three output gliders are
very rare (and there aren't any known 2sL 4G splitters at all, at least with small still lifes.)
I suppose the long long boat doesn't quite qualify as a "small still life" -- haven't checked if slsparse knows how to build those in all orientations with reasonble clearance. Should probably do a proper survey and find out everything that's buildable. I don't think anybody even knows what's
Spartan and what isn't these days.
2718281828 wrote:Does someone know about serious effort to stabilise this 'reflector'?
Code: Select all
x = 11, y = 8, rule = B3/S23
3b2o$3b2o2$8b2o$8bobo$bo7bo$b2o$obo!
Is there some reason why a serious effort should be made for this particular reflector? See
the same thread by simsim314 -- there are a huge number of 2sL one-time reflectors, so generally no special attention is paid to any one of them.
It's generally not too hard to convert a one-time reflector into a permanent reflector, if a particular very specific output timing and lane is needed for the glider. However, the recovery time of such constructions is always painfully slow, so there's usually not much point in doing this in practice.
For example, we could get an extra glider out by adding another still life --
Code: Select all
#C (found via Seeds of Destruction)
x = 12, y = 10, rule = LifeHistory
9.2A$9.A.A$3.2A5.A$3.2A2$8.2A$8.A.A$.A7.A$.2A$A.A!
-- and then route that extra glider around into circuitry that rebuilds that three-glider constellation.