For example here is a way to produce an unusual still life with 5 blocks:
Code: Select all
x = 21, y = 27, rule = LifeHistory
8.2A$8.2A7$7.2A4.2A$7.2A4.2A$2A$2A14.2A$16.2A12$18.3A$18.A$19.A!
Blockic seeds for LWSS, MWSS, and HWSS are scattered about in other topics, so I have collected the best ones here:
Code: Select all
x = 369, y = 212, rule = LifeHistory
.D9.D7.D3.6D4.6D199.2A$.D9.D7.D3.D9.D204.2A$.D9.D7.D3.D9.D131.A$.D9.D
7.D3.D9.D132.A$.D9.D3.D3.D3.6D4.6D125.3A$.D9.D3.D3.D3.6D4.6D57.A$.D9.
D3.D3.D8.D9.D58.A3.2A$.D9.D2.D.D2.D8.D9.D56.3A3.2A$.6D4.4D.4D8.D9.D
295.A$.6D5.2D3.2D4.6D4.6D296.A$96.2A223.2A10.3A31.2A$87.2A7.2A223.2A
44.2A$87.2A176.2A$82.2A181.2A94.2A$82.2A277.2A$241.A86.2A2.2A$181.2A
59.A85.2A2.2A$86.2A88.2A3.2A57.3A16.2A$86.2A88.2A81.2A$172.2A$172.2A$
182.2A75.2A81.2A$167.2A13.2A59.2A14.2A81.2A$167.2A74.2A3$257.2A$257.
2A55$180.2A$180.2A3$80.BA80.A13.2A$79.B.BA80.A12.2A$80.3A78.3A24.2A$
188.2A$.2D3.2D3.D7.D3.6D4.6D$4D.4D2.D7.D3.D9.D$D2.D.D2.D2.D7.D3.D9.D$
D3.D3.D2.D7.D3.D9.D$D3.D3.D2.D3.D3.D3.6D4.6D$D3.D3.D2.D3.D3.D3.6D4.6D
53.2A$D7.D2.D3.D3.D8.D9.D53.2A$D7.D2.D2.D.D2.D8.D9.D$D7.D2.4D.4D8.D9.
D$D7.D3.2D3.2D4.6D4.6D131.2A$158.2A10.2A$79.2A77.2A$79.2A$100.2A$100.
2A$75.2A$75.2A3$167.2A$167.2A2$101.2A$101.2A57$73.A$74.A$72.3A8$.D4.D
4.D7.D3.6D4.6D$.D4.D4.D7.D3.D9.D$.D4.D4.D7.D3.D9.D$.D4.D4.D7.D3.D9.D
44.2A13.2A$.6D4.D3.D3.D3.6D4.6D39.2A13.2A$.6D4.D3.D3.D3.6D4.6D$.D4.D
4.D3.D3.D8.D9.D$.D4.D4.D2.D.D2.D8.D9.D63.2A$.D4.D4.4D.4D8.D9.D63.2A$.
D4.D5.2D3.2D4.6D4.6D6$100.2A$100.2A2$80.2A$80.2A6$94.2A$94.2A4$84.2A$
84.2A!
It may take extra blocks to do cleanup:
aircraft carrier:
Code: Select all
x = 84, y = 28, rule = B3/S23
bo49bo$2bo49bo$3o47b3o$31b2o$31b2o$69b2o$19b2o48b2o$19b2o$66b2o$66b2o
16$32b2o48b2o$17b2o3b2o8b2o33b2o3b2o8b2o$17b2o3b2o43b2o3b2o!
Code: Select all
x = 29, y = 36, rule = LifeHistory
.A$2.A$3A6$19.2A$19.2A3$20.2A$20.2A5$10.2A$10.2A3$18.2A$18.2A$27.2A$
27.2A9$23.2A$23.2A!
Code: Select all
x = 25, y = 21, rule = LifeHistory
A$.2A$2A13$23.2A$23.2A3$23.2A$23.2A!
8-block paperclip:
Code: Select all
x = 29, y = 30, rule = LifeHistory
16.2A$16.2A4$2A$2A$10.2A$10.2A$3.2A$3.2A14.2A6.2A$19.2A6.2A12$21.3A$
21.A$22.A$2.2A$2.2A$9.2A$9.2A!
Code: Select all
x = 20, y = 24, rule = LifeHistory
10.2A$10.2A6$2A$2A9$7.2A$7.2A3$17.3A$17.A$18.A!
Code: Select all
x = 29, y = 24, rule = LifeHistory
.A$2.A$3A6$19.2A$19.2A3$20.2A$20.2A5$10.2A15.2A$10.2A15.2A3$18.2A$18.
2A!
Blockic seeds that result in multiple gliders should be posted in the Blockic Splitters thread.
EDIT:
Blockic seeds are better if the blocks are not too close to each other. That way the seed itself is more easily constructed. Two empty cells between blocks is good. The Seeds of Destruction program does this for you.