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Not very interesting rule: B2ce3-ajnr/S12-ak3-a

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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Redstoneboi » September 1st, 2018, 1:52 pm

x = 19, y = 18, rule = B2ce3-ajnr/S12-ak3-a
bo$bo$o$6b2o2$6bo11$17b2o$16bo!

top left glider is delayed by 6 ticks, then glues to the lower right glider with no sparks thrown off.
c(>^w^<c)~*
This is Fluffy the cat.
Fluffy wants to discover new things that everyone likes.
Fluffy thinks about engineering replicators.
Fluffy likes to watch spaceship guns in Golly.
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Redstoneboi » September 1st, 2018, 6:27 pm

left: test (if there is a domino, destroy it, if there is no domino, pass by unharmed)
right: toggle (toggle the domino on and off)
x = 45, y = 37, rule = B2ce3-ajnr/S12-ak3-a
43bo2$43b2o3$38bo2$38b2o6$bo2$2o4$24bo2$24b2o4$13bo2$12b2o7$12bo$10b2o
b2o$12bo!
c(>^w^<c)~*
This is Fluffy the cat.
Fluffy wants to discover new things that everyone likes.
Fluffy thinks about engineering replicators.
Fluffy likes to watch spaceship guns in Golly.
Fluffy knows Natsuki best girl.
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hunting » September 1st, 2018, 8:52 pm

Redstoneboi wrote:left: test (if there is a domino, destroy it, if there is no domino, pass by unharmed)
right: toggle (toggle the domino on and off)
x = 45, y = 37, rule = B2ce3-ajnr/S12-ak3-a
43bo2$43b2o3$38bo2$38b2o6$bo2$2o4$24bo2$24b2o4$13bo2$12b2o7$12bo$10b2o
b2o$12bo!

Cool.
I think the "test" also works on many SL, just like frozen clock...
Plz correct my grammar mistakes. I'm still studying English.

Working on:

* Rule Y Orthogonoid

Favorite gun ever:
#C Favorite Gun. Found by me.
x = 4, y = 6, rule = B2e3i4at/S1c23cijn4a
o2bo$4o3$4o$o2bo!
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby 83bismuth38 » September 3rd, 2018, 8:00 pm

some stuff
x = 11, y = 6, rule = B2ce3-ajnr/S12-ak3-a
$obo2$4bo$8bobo$4bo3bo!
x = 4, y = 4, rule = B2ce3-ajnr/S12-ak3-a
2o$ob2o$bo$bo!
x = 35, y = 2, rule = B2ce3-ajnr/S12-ak3-a
2bo29bo$2o31b2o!
x = 5, y = 6, rule = B2ce3-ajnr/S12-ak3-a
2b2o2$3o$2b3o2$b2o!
x = 31, y = 24, rule = B2ce3-ajnr/S12-ak3-a
22bo$23b2o$20bo2$20b2o6bo$17bo7bo3b2o$17bo7bobo$18bo$14bo9bo$14bobo4bo
2bo$25bo$11bo9b2o$12b2o$9bo9bo$16bo3b2o$9b2o5bobo$6bo$6bo8bo$7bo4bo2bo
$3bo12bo$3bobo6b2o2$o9bo$b2o8b2o!
x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!

No football of any dui mauris said that.
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hunting » September 3rd, 2018, 8:18 pm

83bismuth38 wrote:some stuff
x = 11, y = 6, rule = B2ce3-ajnr/S12-ak3-a
$obo2$4bo$8bobo$4bo3bo!
x = 4, y = 4, rule = B2ce3-ajnr/S12-ak3-a
2o$ob2o$bo$bo!
x = 35, y = 2, rule = B2ce3-ajnr/S12-ak3-a
2bo29bo$2o31b2o!
x = 5, y = 6, rule = B2ce3-ajnr/S12-ak3-a
2b2o2$3o$2b3o2$b2o!
x = 31, y = 24, rule = B2ce3-ajnr/S12-ak3-a
22bo$23b2o$20bo2$20b2o6bo$17bo7bo3b2o$17bo7bobo$18bo$14bo9bo$14bobo4bo
2bo$25bo$11bo9b2o$12b2o$9bo9bo$16bo3b2o$9b2o5bobo$6bo$6bo8bo$7bo4bo2bo
$3bo12bo$3bobo6b2o2$o9bo$b2o8b2o!

1. nice.
2. This is a common SL known to me for a long time.
3. I've found this four days ago.
4. I think it's on Catagolue.
Plz correct my grammar mistakes. I'm still studying English.

Working on:

* Rule Y Orthogonoid

Favorite gun ever:
#C Favorite Gun. Found by me.
x = 4, y = 6, rule = B2e3i4at/S1c23cijn4a
o2bo$4o3$4o$o2bo!
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Re: Very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby wwei23 » October 2nd, 2018, 6:57 pm

Hunting wrote:
x = 16, y = 14, rule = B2ce3-ajnr/S12-ak3-a
11bo$4bo2bo2b3o$4b4ob2ob2o$2bobo2bo$3bo4bobo$9b3obo$12bo$11bobobo$2bo
2bo4b6o$obo2bobob2o$3o2b3o$9b2ob2o$10bobo$11bo!

Can be attached to itself, but only once.
x = 22, y = 21, rule = B2ce3-ajnr/S12-ak3-a
4bo2$3bobo2bo2bo$4bo3bo2bobo$3bobob2o2b3o$2b6o$b2o$17bo$obo4bo2bo2bo2b
3o$b3obo4b4ob2ob2o$4bo3bobo2bo$3bobo3bo4bobo$3bobo9b3obo$3b3o12bo$17bo
bobo$8bo2bo4b6o$6bobo2bobob2o$6b3o2b3o$15b2ob2o$16bobo$17bo!
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hdjensofjfnen » January 18th, 2019, 5:40 pm

There we go! That took a stupidly long time :lol: It's a 2G of a big glider:
x = 17, y = 11, rule = B2ce3-ajnr/S12-ak3-a
2bo$2o7$16bo$15bo$15bo!


EDIT: 4G of glidot:
x = 17, y = 17, rule = B2ce3-ajnr/S12-ak3-a
2bo$2o2$9bo$9bo$10bo3$16bo$15bo$15bo5$2o$2bo!


EDIT: Reduced to 3G:
x = 14, y = 12, rule = B2ce3-ajnr/S12-ak3-a
11bo$12b2o8$8bo$2o5bo$2bo4bo!


EDIT: 2G of twins:
x = 10, y = 6, rule = B2ce3-ajnr/S12-ak3-a
7bobo$7bo3$2o$2bo!


EDIT:
4p4:
x = 5, y = 3, rule = B2ce3-ajnr/S12-ak3-a
o$bobo$4bo!

4p8:
x = 3, y = 4, rule = B2ce3-ajnr/S12-ak3-a
bo$2bo2$obo!

The rule has a ton of phoenices as well, such as this 6p4:
x = 7, y = 3, rule = B2ce3-ajnr/S12-ak3-a
2bobo2$obobobo!


EDIT:
3G of chain + 2G:
x = 16, y = 3, rule = B2ce3-ajnr/S12-ak3-a
2o2bobo7b2o$6bo$bo12bo!

G + twins = quadruplets:
x = 9, y = 10, rule = B2ce3-ajnr/S12-ak3-a
6bo$7b2o8$obo!


EDIT:
2G of the 4p4:
x = 11, y = 7, rule = B2ce3-ajnr/S12-ak3-a
2bo$obo4$9b2o$8bo!


EDIT:
Clean eating reaction:
x = 8, y = 11, rule = B2ce3-ajnr/S12-ak3-a
5bo$6bo2$6b2o6$obo$2bo!


EDIT:
Clean removal of tagalong:
x = 10, y = 2, rule = B2ce3-ajnr/S12-ak3-a
2o4bobo$6bo2bo!

EDIT: oops, already discovered by redstoneboi

EDIT: G + 6p6 = glidot + quadruplets:
x = 10, y = 8, rule = B2ce3-ajnr/S12-ak3-a
7bobo2$7bobo2$7bobo2$obo$2bo!


EDIT: 7p4, I believe the first oscillator in the rule with a stator:
x = 4, y = 5, rule = B2ce3-ajnr/S12-ak3-a
b3o2$2o$o$o!


EDIT: Fire in the hole! Run!! :shock:
x = 15, y = 10, rule = B2ce3-ajnr/S12-ak3-a
13b2o$12bo3$4b2o$6bo$4b2o$4b2o$2o$2bo!
Life is hard. Deal with it.
My favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hunting » January 19th, 2019, 3:52 am

Hdjensofjfnen wrote:Lots of fun discoveries

Wow! Great!
Plz correct my grammar mistakes. I'm still studying English.

Working on:

* Rule Y Orthogonoid

Favorite gun ever:
#C Favorite Gun. Found by me.
x = 4, y = 6, rule = B2e3i4at/S1c23cijn4a
o2bo$4o3$4o$o2bo!
Hunting
 
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hdjensofjfnen » January 21st, 2019, 1:20 am

4G of a new 9p6!
x = 15, y = 18, rule = B2ce3-ajnr/S12-ak3-a
4bo2$3b2o4$14bo$12b2o4$12b2o$14bo4$2o$2bo!

EDIT: A sparker, too!
EDIT: The earlier 7p4 is still, however, the smallest nonstatorless oscillator.

EDIT: It's quite... resilient:
x = 8, y = 14, rule = B2ce3-ajnr/S12-ak3-a
bo$6bo$2o4bo5$3b3o$3b3o$2bo3bo$3b3o$2bo3bo$3b3o$3b3o!


EDIT: An odd interaction which might go somewhere:
x = 13, y = 9, rule = B2ce3-ajnr/S12-ak3-a
9bo$2bo$2o$7bo3bo$6b7o$7bo3bo3$9bo!


EDIT: A heisenburp on the horizon:
x = 11, y = 8, rule = B2ce3-ajnr/S12-ak3-a
8bo$7bob2o$7bob2o4$2o$2bo!


EDIT: A weird 7p4 that consists of a domino interacting with a phoenix, also a sparker and nonstatorless. The other 7p4 still wins by bounding box, however.
x = 5, y = 7, rule = B2ce3-ajnr/S12-ak3-a
2bo2$o3bo2$o3bo$2bo$2bo!


EDIT: Twins changes phase:
x = 7, y = 4, rule = B2ce3-ajnr/S12-ak3-a
6bo$bo$3o3bo$3bo!


EDIT: Shoot, all of my oscillator 'discoveries' are already on Catagolue. :( Well, at least we have the syntheses.

EDIT: I looked through Catagolue, sifting through a bunch of trivial xp4 flotillas. Well, one of them was not trivial, and you're never going to believe it:
x = 5, y = 5, rule = B2ce3-ajnr/S12-ak3-a
obo$3bo2$4bo$2bobo!
Life is hard. Deal with it.
My favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hunting » January 21st, 2019, 11:30 pm

Hdjensofjfnen wrote:4G of a new 9p6!
x = 15, y = 18, rule = B2ce3-ajnr/S12-ak3-a
4bo2$3b2o4$14bo$12b2o4$12b2o$14bo4$2o$2bo!

EDIT: A sparker, too!
EDIT: The earlier 7p4 is still, however, the smallest nonstatorless oscillator.

EDIT: It's quite... resilient:
x = 8, y = 14, rule = B2ce3-ajnr/S12-ak3-a
bo$6bo$2o4bo5$3b3o$3b3o$2bo3bo$3b3o$2bo3bo$3b3o$3b3o!


EDIT: An odd interaction which might go somewhere:
x = 13, y = 9, rule = B2ce3-ajnr/S12-ak3-a
9bo$2bo$2o$7bo3bo$6b7o$7bo3bo3$9bo!


EDIT: A heisenburp on the horizon:
x = 11, y = 8, rule = B2ce3-ajnr/S12-ak3-a
8bo$7bob2o$7bob2o4$2o$2bo!


EDIT: A weird 7p4 that consists of a domino interacting with a phoenix, also a sparker and nonstatorless. The other 7p4 still wins by bounding box, however.
x = 5, y = 7, rule = B2ce3-ajnr/S12-ak3-a
2bo2$o3bo2$o3bo$2bo$2bo!


EDIT: Twins changes phase:
x = 7, y = 4, rule = B2ce3-ajnr/S12-ak3-a
6bo$bo$3o3bo$3bo!


EDIT: Shoot, all of my oscillator 'discoveries' are already on Catagolue. :( Well, at least we have the syntheses.

EDIT: I looked through Catagolue, sifting through a bunch of trivial xp4 flotillas. Well, one of them was not trivial, and you're never going to believe it:
x = 5, y = 5, rule = B2ce3-ajnr/S12-ak3-a
obo$3bo2$4bo$2bobo!


!!! That nontrivial spaceship is new tagalong discovered! Great.

Thx for all the reactions!

P S I haven't got much time to do this rule
Plz correct my grammar mistakes. I'm still studying English.

Working on:

* Rule Y Orthogonoid

Favorite gun ever:
#C Favorite Gun. Found by me.
x = 4, y = 6, rule = B2e3i4at/S1c23cijn4a
o2bo$4o3$4o$o2bo!
Hunting
 
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hdjensofjfnen » January 22nd, 2019, 5:51 pm

A much cleaner 3G of glidot:
x = 15, y = 19, rule = B2ce3-ajnr/S12-ak3-a
2bo$2o2$13bo$13bo$14bo11$b2o2$2bo!


EDIT: 3G of long chain:
x = 11, y = 11, rule = B2ce3-ajnr/S12-ak3-a
2bo5bo$2o7b2o8$2bobo$2bo!


EDIT: 4G of 16-bit SL:
x = 13, y = 7, rule = B2ce3-ajnr/S12-ak3-a
bo9bo$11bo$2o10bo2$6bo$4b2ob2o$6bo!


EDIT: Alternate 4G of the 9p6:
x = 13, y = 13, rule = B2ce3-ajnr/S12-ak3-a
6bo$4b2ob2o$6bo8$o11bo$bo9bo$bo9bo!


EDIT: Chain-pulling reaction:
x = 15, y = 13, rule = B2ce3-ajnr/S12-ak3-a
6bo$4b2ob2o$6bo8$o$bo10bobo$bo10bo!


EDIT: Annoyingly close to a tagalong:
x = 12, y = 9, rule = B2ce3-ajnr/S12-ak3-a
6bo$6bo$bo5bo$bo$obo$bo$bo$9bobo$9bo!
Life is hard. Deal with it.
My favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Redstoneboi » January 26th, 2019, 7:17 am

Hunting wrote:Puzzle: Synthesis this spark:
x = 3, y = 1, rule = B2ce3-ajnr/S12-ak3-a
3o!

x = 6, y = 7, rule = B2ce3-ajnr/S12-ak3-a
bo2$2o3$4b2o$3bo!

Hunting wrote:I need more dominic seeds, RedstoneBoi.
EDIT: Also, I need more spark/random pattern synthesis on the top of this thread.

x = 22, y = 7, rule = B2ce3-ajnr/S12-ak3-a
2b2o$10bo$10bo9b2o2$14b2o$o4b2o12b2o$o3bo13bo!

new seed:
x = 60, y = 57, rule = B2ce3-ajnr/S12-ak3-a
2b2o$10bo$10bo2$13bo$o12bo$o$14bo$14bo4$12b2o2$7b2o$4b2o2$15b2o3$9b2o$
6b2o3$13b2o$35b2o$32b2o3$9b2o2$14bo15bo$14bo15bo$50bo$15bo34bo$15bo$
19b2o30bo$22b2o27bo2$37bo$37bo20b2o$46bo$46bo5b2o$29b2o$33bo11bo$33bo
11bo2$32bo$32bo6$9bo$10bo$10bo!
c(>^w^<c)~*
This is Fluffy the cat.
Fluffy wants to discover new things that everyone likes.
Fluffy thinks about engineering replicators.
Fluffy likes to watch spaceship guns in Golly.
Fluffy knows Natsuki best girl.
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hunting » January 26th, 2019, 12:04 pm

Redstoneboi wrote:
Hunting wrote:Puzzle: Synthesis this spark:
x = 3, y = 1, rule = B2ce3-ajnr/S12-ak3-a
3o!

A solution


That have been already solved! Now the puzzle is on the top.
Plz correct my grammar mistakes. I'm still studying English.

Working on:

* Rule Y Orthogonoid

Favorite gun ever:
#C Favorite Gun. Found by me.
x = 4, y = 6, rule = B2e3i4at/S1c23cijn4a
o2bo$4o3$4o$o2bo!
Hunting
 
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Location: Universe

Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hunting » February 1st, 2019, 12:34 am

Thanks!
Plz correct my grammar mistakes. I'm still studying English.

Working on:

* Rule Y Orthogonoid

Favorite gun ever:
#C Favorite Gun. Found by me.
x = 4, y = 6, rule = B2e3i4at/S1c23cijn4a
o2bo$4o3$4o$o2bo!
Hunting
 
Posts: 897
Joined: September 11th, 2017, 2:54 am
Location: Universe

Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hdjensofjfnen » February 6th, 2019, 8:52 pm

"Dot tagalongs" are not uncommon. See this thread: http://www.conwaylife.com/forums/viewtopic.php?f=11&t=3194&p=54127#p54076

Weird reaction:
x = 9, y = 5, rule = B2ce3-ajnr/S12-ak3-a
3bo3bo$2bo4bo$o2bo2bobo$2bo4bo$3bo3bo!


EDIT: Hey!
x = 7, y = 13, rule = B2ce3-ajnr/S12-ak3-a
o$o$bo2bo$5b2o6$5b2o$bo2bo$o$o!


EDIT: Which means, Hunting, we have a synthesis for a Y adder:
x = 26, y = 25, rule = B2ce3-ajnr/S12-ak3-a
2bo$2o11$19bo$19bo$20bo2bo$24b2o6$24b2o$20bo2bo$19bo$19bo!

But... :( Not a reflector.
x = 28, y = 25, rule = B2ce3-ajnr/S12-ak3-a
2bo$2o11$21bo$21bo$22bo2bo$26b2o6$26b2o$22bo2bo$21bo$21bo!
Life is hard. Deal with it.
My favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hunting » February 6th, 2019, 11:25 pm

Hdjensofjfnen wrote:But... :( Not a reflector.
x = 28, y = 25, rule = B2ce3-ajnr/S12-ak3-a
2bo$2o11$21bo$21bo$22bo2bo$26b2o6$26b2o$22bo2bo$21bo$21bo!

Nice find, Hdjen!
[famousquote]
Now this the closest stable reflector. It is even closer than my one-cell displacement stable almost-reflector!
[/famousquote]
Plz correct my grammar mistakes. I'm still studying English.

Working on:

* Rule Y Orthogonoid

Favorite gun ever:
#C Favorite Gun. Found by me.
x = 4, y = 6, rule = B2e3i4at/S1c23cijn4a
o2bo$4o3$4o$o2bo!
Hunting
 
Posts: 897
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Location: Universe

Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hdjensofjfnen » February 9th, 2019, 3:25 pm

The frozen clock is surprisingly difficult to synthesize. Here is a start:
x = 14, y = 15, rule = B2ce3-ajnr/S12-ak3-a
bo2$2o5$11bo$4bo6bobo$2bobo3$11bobo$2bobo6bo$4bo!

EDIT: 4G of 2 4p8s:
x = 9, y = 9, rule = B2ce3-ajnr/S12-ak3-a
6bo$6bobo$2bo$obo2$6bobo$6bo$obo$2bo!

... and thus the 4p8 takes five gliders.
x = 16, y = 19, rule = B2ce3-ajnr/S12-ak3-a
13bo$14b2o9$6bo$6bobo$2bo$obo2$6bobo$6bo$obo$2bo!

EDIT: 4Gs of another expensive 6-cell SL:
x = 10, y = 7, rule = B2ce3-ajnr/S12-ak3-a
2bo4bo$obo5b2o4$obo5b2o$2bo4bo!

x = 12, y = 8, rule = B2ce3-ajnr/S12-ak3-a
2bo$obo5bo$9b2o3$obo$2bo6bobo$9bo!

EDIT: 10G of a 6p2, which is worse than one G per bit:
x = 26, y = 30, rule = B2ce3-ajnr/S12-ak3-a
bo$bo$o4$10bo2bo$10bo2bo$9bo4bo2$11bo$11bo$10bobo$11bo$11bo$14bo$14bo$
13bobo$14bo$14bo2$12bo4bo$13bo2bo$13bo2bo4$25bo$24bo$24bo!
Last edited by Hdjensofjfnen on February 10th, 2019, 12:48 am, edited 1 time in total.
Life is hard. Deal with it.
My favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby cvojan » February 9th, 2019, 8:34 pm

Not quite a reflector, but almost one:
x = 12, y = 18, rule = B2ce3-ajnr/S12-ak3-a
bo$bo$o3$10bo$10bo$9bobo$10bo$10bo$5bo3bobo$6bo3bo$6bo3bo3$o$bo$bo!
'sup.
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hdjensofjfnen » February 10th, 2019, 1:05 am

cvojan wrote:Not quite a reflector, but almost one:
x = 12, y = 18, rule = B2ce3-ajnr/S12-ak3-a
bo$bo$o3$10bo$10bo$9bobo$10bo$10bo$5bo3bobo$6bo3bo$6bo3bo3$o$bo$bo!

Hmm... similar mechanisms can be found. If only we had a way to replace that lost bit.
Also, you can edit stuff in LifeViewer now?
Life is hard. Deal with it.
My favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Moosey » February 10th, 2019, 8:09 am

Hdjensofjfnen wrote:...
Also, you can edit stuff in LifeViewer now?

Yup, but not on mobile!
EDIT:
You can on mobile on lifewiki, weirdly.
My rules:
They can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hdjensofjfnen » February 10th, 2019, 5:14 pm

Anyone thinks they can bash out a synth for the third-smallest diagonal glider?
x = 5, y = 5, rule = B2ce3-ajnr/S12-ak3-a
obo$3bo2$4bo$2bobo!

EDIT: The tough part is that the "spark" of the glider actually has to interact with the front part in one phase.
Life is hard. Deal with it.
My favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hdjensofjfnen » February 11th, 2019, 3:28 pm

After combing through soups I found this, which looks the most promising out of anything else so far. There's a common spark, a domino, a glider, and a glidot involved:
x = 8, y = 8, rule = B2ce3-ajnr/S12-ak3-a
bo2bo$2o3bo$bo3bo2$4bo$3bo3bo$7bo$2b2o!

EDIT: The trick now is to wedge the glider in.
EDIT: While browsing through D8 I found a synth with a corrupted glidot and domino, which is probably more easily synthesizable than the above:
x = 7, y = 4, rule = B2ce3-ajnr/S12-ak3-a
3b2o$o2b2o$o2bo$4b3o!

EDIT: Unrelated, but there's oddly a 2G synth of chain that seems to evolve into another 2G before coalescing:
x = 7, y = 5, rule = B2ce3-ajnr/S12-ak3-a
bo$bo$o5bo$5bo$5bo!

EDIT: Wasn't expecting a converter like this anytime soon:
x = 29, y = 19, rule = B2ce3-ajnr/S12-ak3-a
9bo17bo$9bo17bo$10bo17bo$bo17bo$bo17bo$o5b2o10bo5b2o2$4b3o15b3o2$3b3o
15b3o2$4b3o15b3o2$6b2o10bo5b2o$19bo$19bo$28bo$27bo$27bo!

EDIT: Wow! Okay, an unexpected second converter leads to some syntheses, including a 9G frozen clock and a 7G clock siamese chain:
x = 47, y = 41, rule = B2ce3-ajnr/S12-ak3-a
29bo$29bo$30bo$bo20bo$bo20bo17bo$2bo2bo15bo4b2o12bobo$6b2o31bobo$24b3o
14bo2$23b3o14b3o2$24b3o15b2o$6b2o$2bo2bo14bo5b2o$bo19bo24bo$bo19bo23bo
$30bo14bo$29bo$29bo4$28bo$28bo$29bo$o20bo$o20bo$bo2bo15bo4b2o$5b2o$23b
3o2$22b3o2$23b3o$5b2o$bo2bo20b2o$o$o$29bo$28bo$28bo!

EDIT: Frozen clock reduced to 8G:
x = 30, y = 19, rule = B2ce3-ajnr/S12-ak3-a
28bo$28bo$29bo$o20bo$o20bo$bo2bo15bo4b2o$5b2o$23b3o2$22b3o2$23b3o$5b2o
$bo2bo20b2o$o17bobo$o19bo$29bo$28bo$28bo!

EDIT: Most useless fuse ever:
x = 847, y = 72, rule = B2ce3-ajnr/S12-ak3-a
604bo6bo6bo6bo6bo6bo6bo$555bo6bo6bo6bo6bo6bo6bo4bobobo2bobobo2bobobo2b
obobo2bobobo2bobobo2bobobo$513bo6bo6bo6bo6bo6bo4bobobo2bobobo2bobobo2b
obobo2bobobo2bobobo2bobobo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bobo
$464bo6bo6bo6bo6bo6bo6bo4bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bo
3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo50bobo$415bo6bo6bo6bo6bo6bo6bo
4bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bo3bo2bo3bo2bo3bo2bo
3bo2bo3bo2bo3bo101bobo$373bo6bo6bo6bo6bo6bo4bobobo2bobobo2bobobo2bobob
o2bobobo2bobobo2bobobo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo145bob
o$324bo6bo6bo6bo6bo6bo6bo4bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bo
3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo196bobo$275bo6bo6bo6bo6bo6bo6bo
4bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bo3bo2bo3bo2bo3bo2bo
3bo2bo3bo2bo3bo247bobo$72bo6bo6bo6bo6bo6bo125bo6bo6bo6bo6bo6bo4bobobo
2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bo3bo2bo3bo2bo3bo2bo3bo2bo
3bo2bo3bo2bo3bo291bobo$70bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bo
3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo
2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bobobo2bobobo2bobobo2bobobo2bobobo2bobo
bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo342bobo$70bo3bo2bo3bo2bo3b
o2bo3bo2bo3bo2bo3bo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2b
obobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2bobobo2b
o3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo393bobo$66bo47bo6bo6bo6bo6bo6bo6bo6b
o6bo6bo6bo6bo6bo6bo6bo6bo6bo439bobo$64bobobo599bobo$64bo3bo601bobo$60b
o611bobo$58bobobo611bobo$58bo3bo613bobo$54bo623bobo$52bobobo623bobo$
52bo3bo625bobo$48bo635bobo$46bobobo635bobo$46bo3bo637bobo$7bo6bo6bo6bo
6bo6bo647bobo$5bobobo2bobobo2bobobo2bobobo2bobobo2bobobo647bobo3bo$5bo
3bo2bo3bo2bo3bo2bo3bo2bo3bo2bo3bo649bobobobo$696bo3bobo$3o699bobo$704b
obo$706bobo$708bobo$710bobo$712bobo$714bobo$716bobo$718bobo$720bobo$
722bobo$724bobo$726bobo$728bobo$730bobo$732bobo$734bobo$736bobo$738bob
o7bo$740bobo5bobo95bo$742bobo5bobo91bobo$744bobo5bobo87bobo$746bo7bobo
83bobo$756bobo79bobo$758bobo75bobo$760bobo71bobo$762bobo67bobo$764bobo
63bobo$766bobo59bobo$768bobo55bobo$770bobo51bobo$772bobo47bobo$774bobo
43bobo$776bobo39bobo$778bobo35bobo$780bobo31bobo$782bobo27bobo$784bobo
23bobo$786bobo19bobo$788bobo15bobo$790bobo11bobo$792bobo7bobo$794bobo
3bobo$796bobobo$798bo!
Life is hard. Deal with it.
My favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hunting » February 12th, 2019, 6:31 am

Really impressive!
Plz correct my grammar mistakes. I'm still studying English.

Working on:

* Rule Y Orthogonoid

Favorite gun ever:
#C Favorite Gun. Found by me.
x = 4, y = 6, rule = B2e3i4at/S1c23cijn4a
o2bo$4o3$4o$o2bo!
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hdjensofjfnen » February 17th, 2019, 9:41 pm

Impressively close to a p8 oscillator, but unfortunately it's one cell off if you look closely:
x = 10, y = 13, rule = B2ce3-ajnr/S12-ak3-a
8bo$8bo$o8bo$obo$2bo4$2bo$obo$o8bo$8bo$8bo!

EDIT: Nope. :cry:
x = 16, y = 5, rule = B2ce3-ajnr/S12-ak3-a
2o12b2o$5bo4bo$b2o2bo4bo2b2o$5bo4bo$2o12b2o!

EDIT: There it is!
x = 16, y = 7, rule = B2ce3-ajnr/S12-ak3-a
14b2o$9bo$2o7bo2b3o$6bo2bo$b3o2bo7b2o$6bo$2o!

EDIT: Some reduction work:
x = 12, y = 5, rule = B2ce3-ajnr/S12-ak3-a
7bo$7bo2b2o$4bo2bo$2o2bo$4bo!

EDIT: Okay, so my oscillator isn't on Catagolue, but this similar one is. It uses the same mechanism, but with a glidot:
x = 4, y = 10, rule = B2ce3-ajnr/S12-ak3-a
b2o2$2bo$3bo$bo$obo$bo$obo$bo$bo!

EDIT: Another oscillator that hassles the same object courtesy of Catagolue:
x = 3, y = 8, rule = B2ce3-ajnr/S12-ak3-a
bo$bo$obo$3o3$bo$bo!

EDIT: 6G of xp2_44h0h44:
x = 29, y = 15, rule = B2ce3-ajnr/S12-ak3-a
19bo7bo2$18b2o7b2o$bo$bo$o22bo$23bo$22bobo$23bo$6bo16bo$5bo$5bo$18b2o
7b2o2$19bo7bo!

EDIT: Spectacularly useless:
x = 11, y = 15, rule = B2ce3-ajnr/S12-ak3-a
bo7bo$bo7bo$o9bo3$5bo$5bo$4bobo$5bo$5bo3$2o7b2o2$bo7bo!
[[ STOP 15 ]]

EDIT: 6G of frozen clock, still expensive but now at 1 glider per bit:
x = 29, y = 16, rule = B2ce3-ajnr/S12-ak3-a
27bo$27bo$19bo8bo$17bobo$25bo$o24bobo$o$bo2$21bo$21bo3$26bo$b2o22bo$o
24bo!

EDIT: A p4 billiard table:
x = 11, y = 11, rule = B2ce3-ajnr/S12-ak3-a
2bo5bo$2bo5bo$2obo3bob2o$2b2o3b2o$4bobo2$4bobo$2b2o3b2o$2obo3bob2o$2bo
5bo$2bo5bo!

EDIT: It's appeared on Catagolue in C2_1 and D8_1, never mind. However, C2_1 has this particularly impressive p4:
x = 7, y = 7, rule = B2ce3-ajnr/S12-ak3-a
bob3o$3ob3o$6o$obobobo$b6o$3ob3o$b3obo!

EDIT: And these very similar p2s:
x = 11, y = 11, rule = B2ce3-ajnr/S12-ak3-a
5bo$3b2ob2o$5bo$bo2bo4bo$bo2bob2obo$obo5bobo$bob2obo2bo$bo4bo2bo$5bo$3b2ob2o$
5bo!

x = 13, y = 13, rule = B2ce3-ajnr/S12-ak3-a
6bo$6bo$5bobo$3b2obo2bo$6bo2bo$2bo7bo$2ob2o3b2ob2o$2bo7bo$3bo2bo$3bo2bob2o$5b
obo$6bo$6bo!
Life is hard. Deal with it.
My favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

Postby Hdjensofjfnen » February 20th, 2019, 1:53 pm

Hdjensofjfnen wrote:
x = 10, y = 13, rule = B2ce3-ajnr/S12-ak3-a
8bo$8bo$o8bo$obo$2bo4$2bo$obo$o8bo$8bo$8bo!

I just realized that's a failed wickstretcher. Wow.
EDIT x7: Script failures abounded; I just gave up.
Life is hard. Deal with it.
My favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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