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Things You're Working On

Posted: April 5th, 2017, 4:46 pm
by drc
I'm working on a rule table. All I'll say is that it emulates life in a bounded torus and leaves behind an infinite history of the pattern's progress.

Re: Things You're Working On

Posted: May 8th, 2017, 8:15 pm
by blah
I've been working on a C++ program to simulate CA and related systems, because I want to make a third computer. Speaking of which, I never posted my second computer here. I think it's because I never _REALLY_ finished it.

When you have a computer you're designing in a CA, and you have copies and pictures of that computer and you're already writing documentation and assemblers, and THEN you notice a fatal problem with the computer or even a non-fatal redundancy or something you want to change, it's very discouraging. Nonetheless, here's a picture of a computer named Důvěřivý with a missing wire connecting the SUB opcode to the flag, some redundant wires and gates, and a description that leaves out the 8-bit PC.
At least he's smiling.
At least he's smiling.
duverivyitself.png (31.64 KiB) Viewed 3876 times
It was created in a CA(?) I made called Rychládrát. I haven't written any proper documentation for Rychládrát and there's only one implementation (which is poorly programmed). I put a question mark in parentheses there because the speed of light in Rychládrát is infinity, as signals in wires are transmitted through the entire straight, orthogonal length of the wire in one generation.

If you would still consider that a CA, then the description of the 8-bit Computer in B3/S23 that I wrote is actually wrong, because then it's not the first 8-bit computer in a CA.

Re: Things You're Working On

Posted: May 8th, 2017, 10:08 pm
by drc
It's magic Joel
I love this

Re: Things You're Working On

Posted: July 22nd, 2017, 5:57 am
by Saka
I'm working on 2 things
1. An animation called "Creatures", it features lots of strange "animals"
2. A python program to generate an L-System picture. All I need now is the actual program window, the actual L-System renderer is pretty good.

Speaking of number 2, can some one please tell me how to:
1. Rename a tkinter window/make a window title other than "tk"
2. Open a turtle canvas and execute stuff when a button is clicked
3. Add (uneditable) text to the window. Like perfectly normal text. I completely forgot how to do this :oops:
4. Make a button that creates a new text input

Re: Things You're Working On

Posted: July 22nd, 2017, 12:03 pm
by gameoflifeboy
Saka wrote:1. Rename a tkinter window/make a window title other than "tk"

Code: Select all

from Tkinter import *
root = Tk()
root.title("Your title goes here.")
I've been using Swampy's GUI module, which inherits from Tkinter, so this example might not work; but changing the title of a window is such a basic operation that it probably does.