Random posts

A forum where anything goes. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. This is the forum for "non-academic" content.
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Macbi
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Re: Random posts

Post by Macbi » January 20th, 2018, 9:50 am

An agar crawler is just an infinitely big spaceship.

AforAmpere
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Re: Random posts

Post by AforAmpere » January 21st, 2018, 11:42 am

So when's the 17-bit still life efficient synthesis project going to start?
I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. I also wrote EPE, a tool for searching in the INT rulespace.

Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.

dani
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Re: Random posts

Post by dani » January 22nd, 2018, 12:35 am

I just left a pattern running accidentally for around an hour. At step 10^1, it got to generation 2,908,750 before I stopped it.

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blah
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Re: Random posts

Post by blah » January 22nd, 2018, 1:05 am

yeah this is the guys name wrote:I just left a pattern running accidentally for around an hour. At step 10^1, it got to generation 2,908,750 before I stopped it.
I accidentally left a large pattern in rule 90 (random noise, I think) running with hashlife in the background and then I ran out of RAM. It sucked.
succ

dani
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Re: Random posts

Post by dani » January 22nd, 2018, 1:24 am

bleh wrote:I accidentally left a large pattern in rule 90 (random noise, I think) running with hashlife in the background and then I ran out of RAM. It sucked.
I had a computer that would freeze up completely and make the audio stutter if RAM usage went over around 3.2 GB out of 4. It was always so scary. I would eventually regain cursor control and be able to load up task manager, though.

Although it had a virus (specifically some trash program called 'cpx.exe') that did that too so

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Majestas32
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Re: Random posts

Post by Majestas32 » January 22nd, 2018, 12:10 pm

Is the horiship only named cuz the horiship gun makes one go "hori shit"?
Searching:
b2-a5k6n7cs12-i3ij4k5j8
b2-a3c7cs12-i

Currently looking for help searching these rules.

dani
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Re: Random posts

Post by dani » January 22nd, 2018, 4:31 pm

me me big boy32 wrote:Is the horiship only named cuz the horiship gun makes one go "hori SHOOT"?
That's probably not good

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Goldtiger997
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Joined: June 21st, 2016, 8:00 am

Re: Random posts

Post by Goldtiger997 » January 22nd, 2018, 9:52 pm

Well I'm back after a 1 and 1/2 month break. The break was mostly triggered by my lack of access to a computer, but I think having a break was good anyway. There seem to have been several good discoveries in the fairly small period of time I was away, in particular the 2-engine cordership is very cool.

There also has been a lot of new and/or improved spaceship syntheses, which has opened up a lot of tempting and interesting opportunities for stable signal converters. However, dvgrn and chris_c seem to be working on something, so maybe I'll wait for a bit. In the meantime, I could work on a glider to spacerake converter I had done a tiny bit of work on in November.

I hope everyone had a great Christmas and New Year :) !

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cordership3
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Re: Random posts

Post by cordership3 » January 23rd, 2018, 3:16 pm

new idea: apgsearch in browser
evil twin of cordership2

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dvgrn
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Re: Random posts

Post by dvgrn » January 23rd, 2018, 4:23 pm

Goldtiger997 wrote:There also has been a lot of new and/or improved spaceship syntheses, which has opened up a lot of tempting and interesting opportunities for stable signal converters. However, dvgrn and chris_c seem to be working on something, so maybe I'll wait for a bit.
Welcome back! No need to wait, necessarily. There are a couple of complete adjustment toolkits to be tried out, one that starts with a quadruplicated signal and one that only needs a doubled signal.

I think there are probably a lot of improvements to be made to those first experiments. For example, in the final experimental loafer shotgun, the edge shooters could actually be moved farther apart from each other, giving another degree of adjustability. Might it be possible to use that adjustability as the "trombone slide", and get rid of the cluttery double-Snark ones in the crowded middle of the pattern?

For spaceship guns I think the semi-Snark adjustment toolkit will be particularly good for replacing pairs of signal-loop guns, each attached to its own edge shooter, with a single single-loop gun with two signals in it. If the gun is high-period enough it might be possible to get away with four signals coming from a single loop, as in the left side of this 2-engine Cordership gun.

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praosylen
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Re: Random posts

Post by praosylen » January 27th, 2018, 7:03 pm

A relativistic spaceship in a non-B2a rule!

Code: Select all

x = 5, y = 8, rule = B1e2-ac3-a4cnqrty5-ai6cn7c8/S012ain3aenq4ctwyz5-ainr6ak8
2ob2o$2ob2o$2b3o$3b2o$3b2o$2b3o$2ob2o$2ob2o!
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...

AforAmpere
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Re: Random posts

Post by AforAmpere » January 27th, 2018, 7:06 pm

Woah! Awesome! I wonder if there are any speed limit differences for these rules?
I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. I also wrote EPE, a tool for searching in the INT rulespace.

Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.

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praosylen
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Re: Random posts

Post by praosylen » January 27th, 2018, 7:13 pm

AforAmpere wrote:Woah! Awesome! I wonder if there are any speed limit differences for these rules?
Note: I already posted some as edits in the Misc Disc in OCA thread. My hope was to fool some people who didn't check the rule before viewing the pattern into thinking that I had disproved the B2ce3ai speed limit.

I had previously believed that 3c/4 was likely the limit, but I found a 4c/5 one which I posted there. LLS is really useful for these B1e2c3i rules where manually finding ships would be nearly impossible.
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...

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Saka
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Re: Random posts

Post by Saka » January 27th, 2018, 11:49 pm

Code:

Bad bird
Really big badger
More large bears
Ouch

Just stop farts
No dont do it Jason
Come on Jason dont pee
Please stop Abby
Come on Bob
Seriously Jason
Thee End

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gameoflifemaniac
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Re: Random posts

Post by gameoflifemaniac » January 28th, 2018, 6:28 pm

I was so socially awkward in the past and it will haunt me for the rest of my life.

Code: Select all

b4o25bo$o29bo$b3o3b3o2bob2o2bob2o2bo3bobo$4bobo3bob2o2bob2o2bobo3bobo$
4bobo3bobo5bo5bo3bobo$o3bobo3bobo5bo6b4o$b3o3b3o2bo5bo9bobo$24b4o!

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gameoflifemaniac
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Re: Random posts

Post by gameoflifemaniac » January 29th, 2018, 6:34 am

I was so socially awkward in the past and it will haunt me for the rest of my life.

Code: Select all

b4o25bo$o29bo$b3o3b3o2bob2o2bob2o2bo3bobo$4bobo3bob2o2bob2o2bobo3bobo$
4bobo3bobo5bo5bo3bobo$o3bobo3bobo5bo6b4o$b3o3b3o2bo5bo9bobo$24b4o!

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gameoflifemaniac
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Re: Random posts

Post by gameoflifemaniac » January 29th, 2018, 10:00 am

I was so socially awkward in the past and it will haunt me for the rest of my life.

Code: Select all

b4o25bo$o29bo$b3o3b3o2bob2o2bob2o2bo3bobo$4bobo3bob2o2bob2o2bobo3bobo$
4bobo3bobo5bo5bo3bobo$o3bobo3bobo5bo6b4o$b3o3b3o2bo5bo9bobo$24b4o!

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cordership3
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Re: Random posts

Post by cordership3 » January 29th, 2018, 3:52 pm

(1...)(0......0.''0....'0.''0....'0''0.''0......)(0.......''0..''0.''0....'')"(1....1.....1....)(0.......''0'0......')(0......'0......''0...0....0....)(0.......0......"0.''0.')(0'0......')(0'0...'')(0'0.0......0.....0....''0........'0....')

(i hope i did that right)
evil twin of cordership2

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Saka
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Re: Random posts

Post by Saka » January 30th, 2018, 9:13 am

Start at the beginning of the beginning and go to the next

After looking at the beginning, look at the last.

Go back to the beginning, but not the first. End your journey there.

Kneel, but don't give up, remember to write the first thing you see. Look up.
-----
Dip the spoon in tea. It sinks down to the bottom.

Now relax and end your struggles here.

Gulp down the tea. Notice how it goes down your throat.

Remember to write the first thing you see, now what's below the top?

Very good. But this spoon floats to the middle.


(In those 2 poems are the names of 2 people, 1 per poem)

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Majestas32
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Re: Random posts

Post by Majestas32 » February 5th, 2018, 7:32 pm

I now think of "aceijknqry" as a legit word of the English language
Searching:
b2-a5k6n7cs12-i3ij4k5j8
b2-a3c7cs12-i

Currently looking for help searching these rules.

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77topaz
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Re: Random posts

Post by 77topaz » February 5th, 2018, 8:35 pm

Saka wrote:(In those 2 poems are the names of 2 people, 1 per poem)
Is it "dvgrn" in the second one? I'm not sure about the first one, though, I can't think of any users whose handles are anagrams of "sagk" or "sagek".

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Majestas32
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Re: Random posts

Post by Majestas32 » February 5th, 2018, 8:58 pm

I believe it's saka
Searching:
b2-a5k6n7cs12-i3ij4k5j8
b2-a3c7cs12-i

Currently looking for help searching these rules.

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77topaz
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Re: Random posts

Post by 77topaz » February 5th, 2018, 9:29 pm

Majestas32 wrote:I believe it's saka
The "G" at "Go back..." means that, if the first poem worked the same as the second one, the resultant name would be "sakga", not "saka", though.

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Majestas32
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Re: Random posts

Post by Majestas32 » February 5th, 2018, 9:59 pm

At the beginning but not the start
Searching:
b2-a5k6n7cs12-i3ij4k5j8
b2-a3c7cs12-i

Currently looking for help searching these rules.

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Saka
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SS Random Posts

Post by Saka » February 11th, 2018, 7:20 pm

I thought that this thread was unsinkable

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