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Re: Random posts

Postby muzik » January 10th, 2019, 9:08 pm

@RULE alternating_B3678_S23678-B3_S23

@TABLE
n_states:3
neighborhood:Moore
symmetries:permute

var a={0,1,2}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
#Rule 1
0,1,1,1,0,0,0,0,0,2
0,1,1,1,1,1,1,0,0,2
0,1,1,1,1,1,1,1,0,2
0,1,1,1,1,1,1,1,1,2
1,1,1,0,0,0,0,0,0,2
1,1,1,1,0,0,0,0,0,2
1,1,1,1,1,1,1,0,0,2
1,1,1,1,1,1,1,1,0,2
1,1,1,1,1,1,1,1,1,2
1,a,b,c,d,e,f,g,h,0
#Rule 2
0,2,2,2,0,0,0,0,0,1
2,2,2,0,0,0,0,0,0,1
2,2,2,2,0,0,0,0,0,1
2,a,b,c,d,e,f,g,h,0
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
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Re: Random posts

Postby Bullet51 » January 11th, 2019, 9:43 pm

­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­▪
Still drifting.
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Re: Random posts

Postby Saka » January 11th, 2019, 9:45 pm

Bullet51 wrote:­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­▪

▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪?
If you're the person that uploaded to Sakagolue illegally, please PM me.
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

(Check gen 2)
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Re: Random posts

Postby Hunting » January 12th, 2019, 12:21 am

Wow, Bullet51!
Almost c/2:
x = 19, y = 10, rule = LifeHistory
7.D3.D$6.DCD.DCD$5.DC2AD2ACD$3.2DAC2.A2.CA2D$3.AC.C2.D2.C.CA$.2D.C.AD
.A.DA.C.2D$.2C.A2.A3.A2.A.2C$.CA.2D7.2D.AC$DC2.2A7.2A2.CD$2A15.2A!
#C [[ STOP 2 ]]
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Re: Random posts

Postby 77topaz » January 12th, 2019, 2:27 am

Saka wrote:
Bullet51 wrote:­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­▪

▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪▪?


No, •••••••••••••••••••••••••••••••••••••••••••••••••••.
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Re: Random posts

Postby Bullet51 » January 12th, 2019, 2:32 am

Bullet51 wrote:­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­▪

The point is to make empty posts, but I (obviously) failed.
Still drifting.
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Re: Random posts

Postby gameoflifemaniac » January 12th, 2019, 4:55 am

Bullet51 wrote:
Bullet51 wrote:­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­▪

The point is to make empty posts, but I (obviously) failed.

point lol
https://www.youtube.com/watch?v=q6EoRBvdVPQ
One big dirty Oro. Yeeeeeeeeee...
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Re: Random posts

Postby Saka » January 12th, 2019, 4:59 am

If you're the person that uploaded to Sakagolue illegally, please PM me.
x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

(Check gen 2)
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Re: Random posts

Postby Macbi » January 12th, 2019, 5:55 am

Bullet51 wrote:
Bullet51 wrote:­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­­▪

The point is to make empty posts, but I (obviously) failed.

It's clearly a Bullet Point.
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Postby Hunting » January 12th, 2019, 7:55 am

    Almost c/2:
    x = 19, y = 10, rule = LifeHistory
    7.D3.D$6.DCD.DCD$5.DC2AD2ACD$3.2DAC2.A2.CA2D$3.AC.C2.D2.C.CA$.2D.C.AD
    .A.DA.C.2D$.2C.A2.A3.A2.A.2C$.CA.2D7.2D.AC$DC2.2A7.2A2.CD$2A15.2A!
    #C [[ STOP 2 ]]
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    Re:

    Postby Saka » January 12th, 2019, 8:10 am

    :D




    If you're the person that uploaded to Sakagolue illegally, please PM me.
    x = 17, y = 10, rule = B3/S23
    b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
    o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

    (Check gen 2)
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    Re: Random posts

    Postby Hunting » January 12th, 2019, 8:41 am

    Code: Select all
    Almost c/2:
    x = 19, y = 10, rule = LifeHistory
    7.D3.D$6.DCD.DCD$5.DC2AD2ACD$3.2DAC2.A2.CA2D$3.AC.C2.D2.C.CA$.2D.C.AD
    .A.DA.C.2D$.2C.A2.A3.A2.A.2C$.CA.2D7.2D.AC$DC2.2A7.2A2.CD$2A15.2A!
    #C [[ STOP 2 ]]
    Hunting
     
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    Re:

    Postby wwei23 » January 12th, 2019, 6:28 pm

    Hunting wrote:
    User avatar
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    Re: Random posts

    Postby muzik » January 15th, 2019, 8:38 pm

    @RULE B1e_S0123nqr--B3-i_S2a

    Automatically generated by a Lua script.

    @TABLE
    n_states:3
    neighborhood:Moore
    symmetries:rotate4reflect

    var a={0,1,2}
    var b=a
    var c=a
    var d=a
    var e=a
    var f=a
    var g=a
    var h=a
    #Rule 1
    0,1,0,0,0,0,0,0,0,2
    1,0,0,0,0,0,0,0,0,2
    1,0,0,0,0,0,0,0,1,2
    1,1,0,0,0,0,0,0,0,2
    1,0,1,0,0,0,0,0,1,2
    1,1,0,0,0,0,0,1,0,2
    1,0,0,1,0,0,0,0,1,2
    1,1,0,0,0,0,0,0,1,2
    1,1,0,0,0,1,0,0,0,2
    1,0,0,0,1,0,0,0,1,2
    1,0,1,1,0,0,0,0,1,2
    1,1,0,0,1,0,0,0,1,2
    1,1,0,0,0,1,0,0,1,2
    1,a,b,c,d,e,f,g,h,0
    #Rule 2
    0,0,2,0,0,0,2,0,2,1
    0,2,0,2,0,0,0,2,0,1
    0,0,0,2,0,2,0,0,2,1
    0,2,0,0,0,0,0,2,2,1
    0,0,2,2,0,0,0,0,2,1
    0,0,2,0,0,2,0,0,2,1
    0,2,0,0,2,0,0,0,2,1
    0,2,0,2,0,0,0,0,2,1
    0,2,0,0,0,2,0,0,2,1
    2,2,0,0,0,0,0,0,2,1
    2,a,b,c,d,e,f,g,h,0
    Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!
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    Re: Random posts

    Postby AforAmpere » January 15th, 2019, 9:42 pm

    A (7,2)c/94 in that rule:
    x = 13, y = 10, rule = B1e_S0123nqr--B3-i_S2a
    3.A.A$3.A.A$A4.A$3.A$A.2A.A$3.A5.A.A$8.2A.2A2$8.2A.2A$9.A.A!
    Things to work on:
    - Find a (7,1)c/8 ship in a Non-totalistic rule (someone please search the rules)
    - Find a C/10 in JustFriends
    - Find a C/10 in Day and Night
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    Re: Random posts

    Postby Bullet51 » January 16th, 2019, 11:23 pm

    
    Still drifting.
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    Re: Random posts

    Postby Saka » January 18th, 2019, 8:18 pm

    t u b e r
    u b e r t
    b e r t u
    e r t u b
    r t u b e
    If you're the person that uploaded to Sakagolue illegally, please PM me.
    x = 17, y = 10, rule = B3/S23
    b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
    o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!

    (Check gen 2)
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    Re: Random posts

    Postby gameoflifemaniac » January 19th, 2019, 12:37 pm

    Right now listening to dank music.
    https://www.youtube.com/watch?v=-RY-g0B_xvg
    https://www.youtube.com/watch?v=q6EoRBvdVPQ
    One big dirty Oro. Yeeeeeeeeee...
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    Re: Random posts

    Postby gameoflifemaniac » January 20th, 2019, 10:41 am

    Number 15 Krusty Krab Foot Sea Weed: the last thing you'd want in your Krabby Patty is Spongebob's foot fungus, but as it turns out, that might be what you get
    https://www.youtube.com/watch?v=q6EoRBvdVPQ
    One big dirty Oro. Yeeeeeeeeee...
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    Re: Random posts

    Postby Hunting » January 20th, 2019, 11:38 am

    Ouch.
    Almost c/2:
    x = 19, y = 10, rule = LifeHistory
    7.D3.D$6.DCD.DCD$5.DC2AD2ACD$3.2DAC2.A2.CA2D$3.AC.C2.D2.C.CA$.2D.C.AD
    .A.DA.C.2D$.2C.A2.A3.A2.A.2C$.CA.2D7.2D.AC$DC2.2A7.2A2.CD$2A15.2A!
    #C [[ STOP 2 ]]
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    Re: Random posts

    Postby Ian07 » January 23rd, 2019, 12:59 pm

    This is post #66666
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    Re: Random posts

    Postby cvojan » January 23rd, 2019, 4:48 pm

    this oscillator needs to share some noses with the other nosed oscillators, this is so sad
    x = 11, y = 29, rule = B3/S23
    b3o3b3o2$o3bobo3bo$o3bobo3bo$bobo3bobo2$2bo5bo$2b2o3b2o$3b2ob2o$4bobo$
    3b2ob2o$bo3bo3bo$o2bo3bo2bo$o2bo3bo2bo2$2o7b2o$2bo5bo$b2ob3ob2o2$2b7o$
    4bobo2$b2obobob2o$b2o5b2o$2b2o3b2o$b3o3b3o2$o3bobo3bo$b3o3b3o!
    'sup.
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    Re: Random posts

    Postby Hunting » January 23rd, 2019, 10:34 pm

    qwertyuiopasdfghjklzxcvbnm
    QWE
    Almost c/2:
    x = 19, y = 10, rule = LifeHistory
    7.D3.D$6.DCD.DCD$5.DC2AD2ACD$3.2DAC2.A2.CA2D$3.AC.C2.D2.C.CA$.2D.C.AD
    .A.DA.C.2D$.2C.A2.A3.A2.A.2C$.CA.2D7.2D.AC$DC2.2A7.2A2.CD$2A15.2A!
    #C [[ STOP 2 ]]
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    Re: Mt Merapi

    Postby Moosey » January 29th, 2019, 12:51 pm

    My rules:
    They can be found here

    Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"
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    Re: Random posts

    Postby Moosey » January 29th, 2019, 1:44 pm

    Does anyone else feel that the caterer appears to be an arm repeatedly punching a mushroom?
    My rules:
    They can be found here

    Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"
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