Absolutely Useless Patterns Not Worthy Of Patterns Thread

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Rhombic
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by Rhombic » January 2nd, 2018, 7:50 am

One of the most absurd MWSS syntheses I have ever seen:

Code: Select all

x = 15, y = 30, rule = B3/S23
12bo$12bobo$12b2o8$13b2o$13bo$b2o8bobo$o2bo7b2o$bo2bo$2b3o5$8b2o$6bo2b
o$6b3o$3bo$3b4o$o5bo$4o$3bo$2bo$2b2o!
And look at this eater at gens 52-55... almost a catalysed synthesis of the great on-off or whatever the p2 is called.

Code: Select all

x = 24, y = 17, rule = B3/S23
22bo$o19b3o$2o17bo$b2o16b2o$2o4$20bob2o$20b2obo4$17bob2o$12b2o3b2obo$
12b2o!
Otherwise boring

Code: Select all

x = 24, y = 15, rule = B3/S23
o16b2o$2o15b2o$b2o$2o4$20bob2o$20b2obo4$17bob2o$12b2o3b2obo$12b2o!
Last edited by Rhombic on January 2nd, 2018, 3:29 pm, edited 3 times in total.
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
what is “sesame oil”?

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BlinkerSpawn
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by BlinkerSpawn » January 2nd, 2018, 11:17 am

Bullet51 wrote:

Code: Select all

x = 21, y = 21, rule = B3/S23
9b2o3b2o$8bobo2bobo$7bo5bo$8b2o2b2o$5b3o2bo3b2o$4bo2bobob2o3bo$4bo3bo
2bob2obo$2bob2o4bo2bo2b2o$bobo2bo4bobobo2bo$o2bobo6b4ob2o$2o2bo2bo8bo$
5b2obo7bo$3bobo3bo5b2ob2o$b3o2b4o8bo$o3bobo2bo8bobo$2o2bo3b2o2bo6b2o$
5b3o2b3o$7bobo$8b2o2b3o$12bo2bo$14b2o!
Smaller:

Code: Select all

x = 18, y = 18, rule = B3/S23
6b2o$6bo2b2obo$7b2o2b2o$4b3o2bo3b2o$3bo2bobob2o3bo$3bo4bobob3o2bo$2ob
2o5bobo2b3o$obo9bobo$2bob2o4b2ob2ob2o$bobo11bobo$bo2b3obo6bo$2bobo3bo
5b2o$b2o2b3o$3bobo2bo$3bobob2o2bo$4bobo2b3o$6bobo$5b2ob2o!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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Rhombic
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by Rhombic » January 2nd, 2018, 3:42 pm

Probably the worst component found so far:

Code: Select all

x = 30, y = 17, rule = B3/S23
o$2o$b2o$2o3$28bo$27bobo$21b2o2b3obo$21bo2bo3bo$18b2obob2ob2o$18b2obo
2bobo$22bobobo$18b2ob2obob2o$18bo5bo$19bob2obo$18b2ob2ob2o!
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toroidalet
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by toroidalet » January 2nd, 2018, 5:30 pm

Rhombic wrote:Probably the worst component found so far:

Code: Select all

rle
It's pretty flexible:

Code: Select all

x = 66, y = 45, rule = B3/S23
4b2ob2o$5bob2o$4bo$4b2ob2o$8bo49b2ob2ob2o$4b2obo51bob2ob2o$4b2obobob2o
45bo$7bob2obo45b2ob2ob2o$o6b2o32bo20bobo$2o8b2o29b2o15b2obo2bo$b2o8bo
30b2o14b2obobo$2o8bo30b2o18bob2o$10b2o49b2o2bo$64b2o16$o$2o$b2o$2o42bo
$8b2o2b2o29bob2o$8bobo2bo32bo$5b2obob3o33bo$5b2obo33b4o3b2o$9bob2o30bo
5bobo$5b2ob2ob2o33b2obob3o$5bo40b2obo4bo$6bob2ob2o37bob2obo$5b2ob2ob2o
33b2ob2obo2bo$46bo5bobo$47b4o2bo$49bob2o!
Any sufficiently advanced software is indistinguishable from malice.

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BlinkerSpawn
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by BlinkerSpawn » January 3rd, 2018, 6:09 pm

toroidalet wrote:
Rhombic wrote:Probably the worst component found so far:

Code: Select all

rle
It's pretty flexible:

Code: Select all

rle
And, of course, the big corner thing isn't actually required:

Code: Select all

x = 10, y = 11, rule = B3/S23
2bo$obo$b2o2$3b2obo2bo$3b2ob4o2$3b2ob2o$3bo3bo$4bobo$3b2ob2o!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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Bullet51
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by Bullet51 » January 5th, 2018, 7:01 am

Drifter sometimes reports trivial results:

Code: Select all

x = 12, y = 15, rule = b3s23
b2o$bo2bobo2bo$2b3ob4o$5bo$4obob3o$o2b3o4bo$2bo5bobo$3b4obob2o$6bobo$
3b4obo$2bo4bo$3b4o2$5b2o$5b2o!
Still drifting.

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Macbi
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by Macbi » January 5th, 2018, 10:24 am

A spark that takes 20 generations to die out and spends its whole life in a 6 by 6 box.

Code: Select all

.o.oo.
o.....
.o....
ooo...
o...oo
..oo.o
EDIT: 7 by 4

Code: Select all

oo...oo
..o...o
ooo.o..
.oo.o.o

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gameoflifemaniac
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by gameoflifemaniac » January 5th, 2018, 11:40 am

167-generation die hard in a 5x5 box:

Code: Select all

x = 5, y = 5, rule = B3/S23
2b3o$2b2o$obo$4bo$b4o!
I was so socially awkward in the past and it will haunt me for the rest of my life.

Code: Select all

b4o25bo$o29bo$b3o3b3o2bob2o2bob2o2bo3bobo$4bobo3bob2o2bob2o2bobo3bobo$
4bobo3bobo5bo5bo3bobo$o3bobo3bobo5bo6b4o$b3o3b3o2bo5bo9bobo$24b4o!

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Macbi
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by Macbi » January 5th, 2018, 12:07 pm

The difference is that my pattern stays inside the box.

This one does 24 generations:

Code: Select all

x = 6, y = 6, rule = B3/S23
2ob2o$b3obo$3o$o3bo$2b3o$2b2obo!

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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by lifeisawesome » January 6th, 2018, 12:29 pm

Lightspeed spaceship, anyone?

Code: Select all

x = 4, y = 6, rule = B2n/S23
2o$o$bo2$3bo$2b2o!
--Szymon Bartosiewicz
favorite pattern:

Code: Select all

x = 2, y = 2, rule = B25/S3a
2o$2o!

AforAmpere
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by AforAmpere » January 6th, 2018, 12:42 pm

lifeisawesome wrote:Lightspeed spaceship, anyone?

Code: Select all

x = 4, y = 6, rule = B2n/S23
2o$o$bo2$3bo$2b2o!
No, that rule cannot have lightspeed ships. That signal is also known.
I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. I also wrote EPE, a tool for searching in the INT rulespace.

Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.

Bullet51
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by Bullet51 » January 7th, 2018, 12:21 am

Code: Select all

x = 22, y = 22, rule = b3s23
8b2ob2o$7bobob2o4bo$7bobo6bobo$6b2obo6bobo$6bo2b2o4b2obob2o$8bo3b2o4bo
b2o$3b2o2b2ob2obob3o$b3o2bo2bobo3bo$o4b2o2bob2obo$5o2b2o2bobo$4bobo7bo
$2o4b4o$2o3bo2bo6bo$5b2o2bo4b2o$8bobo2bo$4bob2o4b2o$2b3obo$bo4bo$2b4o
2$4b2o$4b2o!
Still drifting.

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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by BlinkerSpawn » January 8th, 2018, 6:39 pm

Bullet51 wrote:

Code: Select all

x = 22, y = 22, rule = b3s23
8b2ob2o$7bobob2o4bo$7bobo6bobo$6b2obo6bobo$6bo2b2o4b2obob2o$8bo3b2o4bo
b2o$3b2o2b2ob2obob3o$b3o2bo2bobo3bo$o4b2o2bob2obo$5o2b2o2bobo$4bobo7bo
$2o4b4o$2o3bo2bo6bo$5b2o2bo4b2o$8bobo2bo$4bob2o4b2o$2b3obo$bo4bo$2b4o
2$4b2o$4b2o!

Code: Select all

x = 16, y = 16, rule = B3/S23
b2o$bobo$3bo$3b2o4b2o$b2o2bobo2bo$o2bo2bo4b2o$b2o2bo6bo$3b4o$3bo7bo$4b
2o2bobo$6bob2obo$6bobo3bo$7b2obob3o$9bobo3bo$9bobo2b2o$10bo!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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Bullet51
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by Bullet51 » January 9th, 2018, 5:44 am

Code: Select all

x = 21, y = 15, rule = b3s23
15b2o$15bo3b2o$9b2o6bo2bo$4b2o2bobo5b3o$4bo2bobo4bo$b2obob2o5b4o$2bobo
3bo3bo4bo$2bob3ob2ob2ob3obo$3bo4bo3bo3bobo$4b4o5b2obob2o$6bo4bobo2bo$
2b3o5bobo2b2o$o2bo6b2o$2o3bo$4b2o!
Still drifting.

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Rhombic
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by Rhombic » January 21st, 2018, 7:16 pm

Code: Select all

x = 237, y = 72, rule = B3/S23
bo$2bo$3o3$12b2o14b2o$12b2o14b2o5$35b2o14b2o$2o33b2o14b2o$2o$24b2o$24b
2o$13b2o$13b2o43b2o14b2o$23b2o33b2o14b2o$23b2o$47b2o$47b2o$36b2o$36b2o
43b2o14b2o$46b2o33b2o14b2o$46b2o$70b2o$70b2o$59b2o$59b2o43b2o14b2o$69b
2o33b2o14b2o$69b2o$93b2o$93b2o$82b2o$82b2o43b2o14b2o$92b2o33b2o14b2o$
92b2o$116b2o$116b2o$105b2o$105b2o43b2o14b2o$115b2o33b2o14b2o$115b2o$
139b2o$139b2o$128b2o$128b2o43b2o14b2o$138b2o33b2o14b2o$138b2o$162b2o$
162b2o$151b2o$151b2o43b2o14b2o$161b2o33b2o14b2o$161b2o$185b2o$185b2o$
174b2o$174b2o43b2o14b2o$184b2o33b2o14b2o$184b2o$208b2o$208b2o$197b2o$
197b2o$207b2o$207b2o$231b2o$231b2o$220b2o$220b2o!
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
what is “sesame oil”?

AforAmpere
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by AforAmpere » January 21st, 2018, 8:46 pm

Mazing from blocks and blinkers:

Code: Select all

x = 24, y = 20, rule = B3/S23
5bo$5bo$5bo$11b2o$11b2o6$23bo$23bo$23bo2$19b3o3$3o$2bo6b2o$bo7b2o!
Blocker from blocks and a beehive:

Code: Select all

x = 26, y = 30, rule = B3/S23
2o$2o8$9b3o7b2o$9bo9b2o$8b3o8$24b2o$24b2o3$2b2o16b2o$2b2o15bo2bo$20b2o
3$24b2o$24b2o!
I manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules. I also wrote EPE, a tool for searching in the INT rulespace.

Things to work on:
- Find (7,1)c/8 and 9c/10 ships in non-B0 INT.
- EPE improvements.

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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by praosylen » January 27th, 2018, 1:09 am

A small p4 pseudo-billiard-table:

Code: Select all

x = 9, y = 12, rule = B3/S23
7bo$5b3o$4bo$5bo$3b3o$2bo3b2o$bo3bo2bo$bobobobo$2obobob2o$2bobo$2bo$b
2o!
former username: A for Awesome
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The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...

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Rhombic
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by Rhombic » February 14th, 2018, 12:41 pm

Code: Select all

x = 39, y = 11, rule = B3/S23
17b2o$2o15bobo7b2o$2o17bo7b2o3b2o$17b3o12b2o4$17b3o$2o17bo13b2o$2o15bo
bo13b2o2b2o$17b2o18b2o!
[[ STOP 92 ]]
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what is “sesame oil”?

Bullet51
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by Bullet51 » February 24th, 2018, 5:00 am

Code: Select all

x = 17, y = 16, rule = b3s23
15b2o$14bobo$14bo$4b2ob2o2b2ob2o$5bobobo2bo$5bobob2obo$2b2ob2obo2bo$3b
obo4bo$3bo2b3obobo$2obo2b3obob3o$2obo5bo5bo$3bobo8b2o$3bobob5o$4bobo5b
o$6bob4o$6b2obo!
Still drifting.

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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by BlinkerSpawn » February 24th, 2018, 4:15 pm

Bullet51 wrote:

Code: Select all

x = 17, y = 16, rule = b3s23
15b2o$14bobo$14bo$4b2ob2o2b2ob2o$5bobobo2bo$5bobob2obo$2b2ob2obo2bo$3b
obo4bo$3bo2b3obobo$2obo2b3obob3o$2obo5bo5bo$3bobo8b2o$3bobob5o$4bobo5b
o$6bob4o$6b2obo!

Code: Select all

x = 15, y = 14, rule = B3/S23
7bo$6bobo2b2o$5bobobo2bo$5bobob2o$2b2obo5b4o$3bobo3b2o3bo$3bob2o3bobo$
2obobo2bobob2o$bobobo2b2obo$bobobo5bo$2b2obob4o$4bobo$4bo3bo$3b2o2b2o!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by gmc_nxtman » February 24th, 2018, 4:23 pm

BlinkerSpawn wrote:

Code: Select all

x = 15, y = 14, rule = B3/S23
7bo$6bobo2b2o$5bobobo2bo$5bobob2o$2b2obo5b4o$3bobo3b2o3bo$3bob2o3bobo$
2obobo2bobob2o$bobobo2b2obo$bobobo5bo$2b2obob4o$4bobo$4bo3bo$3b2o2b2o!

Code: Select all

x = 14, y = 14, rule = B3/S23
9b2o$6b2o2bo$5bobobo$5bobob2o$2b2obo5bo$bobobo3b2obo$bobob2o3bobo$2obo
bo2bobob2o$3bobo2b2obo$3bobo5bo$2b2obob4o$4bobo$4bo3bo$3b2o2b2o!

Bullet51
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by Bullet51 » February 24th, 2018, 11:23 pm

Code: Select all

x = 11, y = 17, rule = b3s23
5b2o$ob2o2bo$2obobo$5b2o2b2o$4bo2bo2bo$5bob2o$3bobobo$b3ob2o$o4bobo$b
3obo$3bobo2bo$5b2o$4bo3bobo$5b2o2b2o$2obobo$ob2o2bo$5b2o!

Code: Select all

x = 11, y = 17, rule = b3s23
3b2ob2ob2o$3bo3bob2o$4bobo$3b2ob5o$2bo7bo$3b2ob4o$2b2obobo$2bo2bo$2bo
2b2o$bobobo$2b2obobo$3b2ob4o$10bo$3b2ob5o$4bobo$3bo3bob2o$3b2ob2ob2o!
Still drifting.

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77topaz
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by 77topaz » February 24th, 2018, 11:37 pm

gmc_nxtman wrote:
BlinkerSpawn wrote:

Code: Select all

reduced stator

Code: Select all

further reduced stator
Heh, you beat him at his own game. :P

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BlinkerSpawn
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by BlinkerSpawn » February 25th, 2018, 11:17 am

Code: Select all

x = 26, y = 17, rule = b3s23
3b2o15bo$4bo14bobo$3bo15bobo$3b2o2b2o9b2ob2o$b2o2bo2bo8bo$o2bob2o11b2o
b4o$2obobo11b2obobo2bo$3b2o12bo2bo3b2o$3bobo11bo2b2o$2obo12bobobo3b2o$
bobo2bo10b2obobo2bo$o2b2o13b2ob4o$b2o3bobo$3b2o2b2o9b2ob2o$3bo15bobo$
4bo14bobo$3b2o15bo!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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Bullet51
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Re: Absolutely Useless Patterns Not Worthy Of Patterns Thread

Post by Bullet51 » February 26th, 2018, 5:15 am

Code: Select all

x = 14, y = 15, rule = b3s23
7b2o$7bobo$3b2o4bo$3bo4b2ob2o$2obo7bobo$2obob3o3bobo$3bobo2bo3bo$3bobo
3bo$2b2obobo2bo$5bobob2o$5bobo$6bo2b2o$10bo$9bo$9b2o!
Still drifting.

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