ConwayLife.com - A community for Conway's Game of Life and related cellular automata
Home  •  LifeWiki  •  Forums  •  Download Golly

Gustavo Ramos Rehermann's patterns

A forum where anything goes. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. This is the forum for "non-academic" content.

Re: Gustavo Ramos Rehermann's patterns

Postby dvgrn » October 26th, 2015, 9:13 am

mniemiec wrote:
Gustavo6046 wrote:Five-glider synthesis of C: ...

While adding a bit-spark is a well-known way to convert a ship into a bookend/century, there are already several known ways of creating one from only 3 gliders.

It's still a little difficult to find out what the minimum synthesis is for an active pattern, if you don't know already. I knew that five gliders was way too expensive, but how did I know that?

-- Well, first I checked Golly's Patterns/Life/Syntheses/two-glider-collisions.rle to make sure it couldn't be done with two gliders. Then I checked the LifeWiki and Mark's database under "century", but didn't see anything.

(I had the same problem with "phi spark" the other day, by the way. If no one has a publishable systematic set of stamp collections of these kinds of things, maybe it's time to put one together?)

Anyway, given that there wasn't a two-glider solution, my next idea was to look in my slow-salvo lookup table. @Gustavo, you might find that really useful. If a pattern shows up as an output in this table, it must be possible to build it with three or four gliders.

In this case, just do a text search for "century" in that linked message, and you'll find that there's a way to hit a boat with one glider to get a century. A boat can be synthesized with two more gliders, so there's one possible three-glider recipe... or actually, a couple of infinite groups of three-glider recipes, but they're all boringly similar.

Post a question here if there's something you don't understand, but really you shouldn't have any trouble finding the right boat+glider interaction -- I think at worst there are only 37 possibilities to check.
dvgrn
Moderator
 
Posts: 4021
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI

Re: Gustavo Ramos Rehermann's patterns

Postby Gustavo6046 » October 26th, 2015, 5:10 pm

This is the reaction that can give us a edge in HWSS-to-G tech!
x = 18, y = 9, rule = LifeHistory
14.B$2.2C6B2.5B$C.3BC9B2CB$2.4BC7BCBC$C5BC7B2C$.6C8B$.9BDB2D$3.7B3D$
11.D!

Basic turn is done, lacks some H-to-ship and Hersrch in it.
dvgrn is the one that will do the script for Hersrch.
I run it and find a suitable conduit.
Someone else will be employed of finding a nice H-to-ship.
The earning is the new HWSS-to-G we will earn... as a team!
*yawn* What a nothing-to-do day! Let's be the only person in the world to do CGOL during boring times. :)
User avatar
Gustavo6046
 
Posts: 644
Joined: December 7th, 2013, 6:26 pm
Location: South of Brazil.

Re: Gustavo Ramos Rehermann's patterns

Postby gmc_nxtman » October 26th, 2015, 5:25 pm

Gustavo6046 wrote:This is the reaction that can give us a edge in HWSS-to-G tech!
x = 18, y = 9, rule = LifeHistory
14.B$2.2C6B2.5B$C.3BC9B2CB$2.4BC7BCBC$C5BC7B2C$.6C8B$.9BDB2D$3.7B3D$
11.D!


No, I don't think it's very likely that it can.

The lack of an edge-shooting X-to-Ship converter is hindering enough that I would consider this insufficient for "giving us an edge in HWSS-to-G tech".

Gustavo6046 wrote:Basic turn is done, lacks some H-to-ship and Hersrch in it.
dvgrn is the one that will do the script for Hersrch.
I run it and find a suitable conduit.
Someone else will be employed of finding a nice H-to-ship.
The earning is the new HWSS-to-G we will earn... as a team!


Even if this pattern had some potential, I highly doubt that someone could convince another member of this forum to do the Hersrch search for you; I'm sure that you're capable of running the Hersrch search yourself.
Last edited by gmc_nxtman on October 26th, 2015, 5:38 pm, edited 2 times in total.
User avatar
gmc_nxtman
 
Posts: 1055
Joined: May 26th, 2015, 7:20 pm

Re: Gustavo Ramos Rehermann's patterns

Postby Gustavo6046 » October 26th, 2015, 5:29 pm

gmc_nxtman wrote:I'm sure that you're capable of running the Hersrch search yourself.

I found the Hersrch params too confusing (also, why not to use them directly in command line?), and I did not understood the arguments that defined where the Herschel would end.
So, anyway this is the circuitry almost complete:
x = 87, y = 58, rule = LifeHistory
19.2A11.A$18.B2AB9.A.A$19.3B9.A.A2.2A3.A$18.B.B9.2A.2A2.A2.A.A$18.5B
8.B2.A.A3.A.A$18.6B6.2ABA2.4A.A12.A.2A$18.8B4.2A.A.A3.A14.2A.A16.2A$
19.13B2.A.AB2.A32.B2A2B3.2A$17.13B5.A.A2B.A9.A2.3A17.4B2.B2AB$16.15B
5.A2B.2A9.4A2.A12.B.6B3.2B$16.15B4.3B18.A.A9.10B2.2B$15.17B.B.2B16.3A
2.A9.11B2A2B$15.29B8.A5.2A7.12B2A3B.B$14.13B2A11BD4B7.2A5.2B6.18B2A$
13.14B2A9B3D4B2.B.5B4.5B5.15B.B2A$12.2AB3.20BDBD4B.6B6.6B3.15B3.B$11.
A2.A4.19BD13B5.6B2.17B$10.A.2A5.6B3.B2.2B2.2B.16B.B.24B$10.A7.6B14.
19BD23B$9.2A6.9B14.18BD13B.7B$16.4B4.2A15.17B2D12B2.6B$3.2A10.4B5.A
15.17B2D13B2.7B$4.A9.4B7.3A12.7B.9BD13B4.6B$2.A10.4B10.A10.2AB.3B4.
15B10.6B$2.5A5.3DB5.2A14.A.AB9.4B4.6B11.5B$7.A4.2BDB5.A15.A10.5B6.6B
10.6B$4.3AB2.3BD3B.BA.A14.2A10.2A7.9B9.6B$3.A.2B3.7B.B2A28.A7.2A4.4B
8.7B$3.4A12B27.3A9.A5.4B7.2B3D2B$.2A2.BA3B2A7B27.A8.3A7.4B5.3BD4B$A2.
3AB.2B2A7B36.A10.4B4.2B3D3B$2A.A.B3.10B48.4B2.8B$3.A8.8B48.4B2.2B2A3B
$3.2A7.9B48.4B.2B2A5B$13.3B2.4B48.13B$11.5B3.4B45.16B$11.2A7.4B44.17B
$12.A8.4B43.16B$9.3A10.4B42.15B$9.A13.4B13.B28.13B$24.4B2C6B2.5B$25.B
C4BC9B2CB$26.6BC7BCBC$26.C5BC7B2C$27.6C8B$27.8BD2B2D3B$29.7B3D2B.2E$
31.6BD4B2E$32.9B.B4.2E$33.8B6.E$34.6B4.BE.E$35.8B.B2E$34.7B2E2B$35.3B
2.BE.EB$33.2EB6.2E$32.E.EB$32.E$31.2E!
*yawn* What a nothing-to-do day! Let's be the only person in the world to do CGOL during boring times. :)
User avatar
Gustavo6046
 
Posts: 644
Joined: December 7th, 2013, 6:26 pm
Location: South of Brazil.

Re: Gustavo Ramos Rehermann's patterns

Postby gmc_nxtman » October 26th, 2015, 5:40 pm

Gustavo6046 wrote:So, anyway this is the circuitry almost complete:
x = 87, y = 58, rule = LifeHistory
19.2A11.A$18.B2AB9.A.A$19.3B9.A.A2.2A3.A$18.B.B9.2A.2A2.A2.A.A$18.5B
8.B2.A.A3.A.A$18.6B6.2ABA2.4A.A12.A.2A$18.8B4.2A.A.A3.A14.2A.A16.2A$
19.13B2.A.AB2.A32.B2A2B3.2A$17.13B5.A.A2B.A9.A2.3A17.4B2.B2AB$16.15B
5.A2B.2A9.4A2.A12.B.6B3.2B$16.15B4.3B18.A.A9.10B2.2B$15.17B.B.2B16.3A
2.A9.11B2A2B$15.29B8.A5.2A7.12B2A3B.B$14.13B2A11BD4B7.2A5.2B6.18B2A$
13.14B2A9B3D4B2.B.5B4.5B5.15B.B2A$12.2AB3.20BDBD4B.6B6.6B3.15B3.B$11.
A2.A4.19BD13B5.6B2.17B$10.A.2A5.6B3.B2.2B2.2B.16B.B.24B$10.A7.6B14.
19BD23B$9.2A6.9B14.18BD13B.7B$16.4B4.2A15.17B2D12B2.6B$3.2A10.4B5.A
15.17B2D13B2.7B$4.A9.4B7.3A12.7B.9BD13B4.6B$2.A10.4B10.A10.2AB.3B4.
15B10.6B$2.5A5.3DB5.2A14.A.AB9.4B4.6B11.5B$7.A4.2BDB5.A15.A10.5B6.6B
10.6B$4.3AB2.3BD3B.BA.A14.2A10.2A7.9B9.6B$3.A.2B3.7B.B2A28.A7.2A4.4B
8.7B$3.4A12B27.3A9.A5.4B7.2B3D2B$.2A2.BA3B2A7B27.A8.3A7.4B5.3BD4B$A2.
3AB.2B2A7B36.A10.4B4.2B3D3B$2A.A.B3.10B48.4B2.8B$3.A8.8B48.4B2.2B2A3B
$3.2A7.9B48.4B.2B2A5B$13.3B2.4B48.13B$11.5B3.4B45.16B$11.2A7.4B44.17B
$12.A8.4B43.16B$9.3A10.4B42.15B$9.A13.4B13.B28.13B$24.4B2C6B2.5B$25.B
C4BC9B2CB$26.6BC7BCBC$26.C5BC7B2C$27.6C8B$27.8BD2B2D3B$29.7B3D2B.2E$
31.6BD4B2E$32.9B.B4.2E$33.8B6.E$34.6B4.BE.E$35.8B.B2E$34.7B2E2B$35.3B
2.BE.EB$33.2EB6.2E$32.E.EB$32.E$31.2E!


I don't think you can accurately call that "complete", as noone has found a suitable edge-shooting ship factory yet.
User avatar
gmc_nxtman
 
Posts: 1055
Joined: May 26th, 2015, 7:20 pm

Re: Gustavo Ramos Rehermann's patterns

Postby Gustavo6046 » October 26th, 2015, 6:02 pm

And this other reaction?
x = 17, y = 15, rule = LifeHistory
16.B$15.2B$2.2C4B6.3B$C.3BC5B2.4B$2.4BC6B2CB$C5BC5BCBC$.6C5B2C$.13B$
3.10B$8.3B$6.4B$6.EC$7.E$4.3E$4.E!

EDIT: I'll be honest, I changed my reaction to this:
x = 59, y = 57, rule = LifeHistory
17.2E$18.E14.2E$18.E.EB10.B2CB8.2E$19.ECB.2B7.4B7.B2C2B$21.5B6.4B8.4B
$15.2E4.7B4.5B5.6B5.2E$15.E5.7B3.7B.8B.2B2.B2CB$16.3E2.7B.22B2.2B$18.
E35B$20.36B$21.32B2C2B$21.32B2C3B$12.2E3.2E.B.35B$12.E.E.E.E38B$14.E.
E.B.30B.7B$13.2E.EC23B3.B2.4B.6B$17.B.21B3.3B2.9B$19.20B3.B2CB3.8B$
20.13B.4B5.2E5.8B$21.11B.4B14.7B$18.18B16.6B$17.18B17.2B3D2B$17.17B
18.2BDB$17.16B20.3D$17.8B.6B$17.7B3.4B$17.7B2.4B$17.6B2.4B$16.7B.4B$
15.12B$14.12B$14.11B$12.ECB2.7B$11.E.EB.7B$11.E4.6B2.B$10.2E4.6B.BCE$
16.8BCE$2E13.7B.2B$.E5.2B3.10B$.E.EB.14B$2.ECB.14B$4.16B$4.16B$5.16B$
6.2B2D11B$5.BD4BD8B$4.8BD5BD2B$4.2BD5BD4BDBDB$5.2B6D4B2DB$5.14B$5.8B.
4B$6.7B3.2B$4.4B.B$4.EC$5.E$2.3E$2.E!
*yawn* What a nothing-to-do day! Let's be the only person in the world to do CGOL during boring times. :)
User avatar
Gustavo6046
 
Posts: 644
Joined: December 7th, 2013, 6:26 pm
Location: South of Brazil.

Re: Gustavo Ramos Rehermann's patterns

Postby Gustavo6046 » October 26th, 2015, 6:50 pm

HWSS-to-G completed:
x = 108, y = 131, rule = LifeHistory
28.2A$28.A.A$30.A4.2A$26.4A.2A2.A2.A$26.A2.A.A.A.A.2A$28.BABABA.A$29.
B2ABA.A$30.2B.BA$29.3B$20.2A6.4B$21.A6.B2A3B$21.A.AB3.B2A3B$22.2AB.
10B$24.13B$24.14B$24.15B$26.8B2.4B$26.6B5.4B$25.9B4.4B$24.4B4.2A5.4B$
23.4B5.A7.4B$22.4B7.3A5.4B$21.4B10.A6.4B$20.4B19.4B$19.4B21.4B$18.4B
23.4B$17.4B25.4B$16.4B27.4B$15.4B29.4B$14.4B31.4B$13.5B32.4B$12.8B6.
2A23.4B$10.11B5.A25.4B$8.13B2.BA.A26.4B$7.14B2.B2A28.4B$7.17B31.4B$8.
16B32.4B$10.14B33.4B$11.13B34.4B$11.14B34.4B$11.15B34.4B$8.17B4.2A30.
4B$8.17B3.B2AB30.4B$8.17B3.4B31.4B$6.22B.3B2.B6.2A21.4B$5.31B5.A23.4B
$4.33B.BA.A24.4B7.A$3.34B.B2A26.4B6.3A$2.2A35B29.4B8.A$.A.AB3.31B30.
4B6.A.A$.A8.28B32.4B5.A.AB$2A8.27B34.4B5.A3B$11.2B.10B3.10B35.4B6.4B$
10.2B4.11B.9B36.4B5.6B$9.B2AB3.20B38.4B4.7B$10.2A4.12B.4B42.4B2.8B.4B
.B$17.11B.4B43.17B.B2A$15.4B.4B3DB2.3B44.18B2A$15.2A4.4BD2B3.B45.16B.
2B$16.A4.2B3D2B49.16B$13.3A6.6B49.15B$13.A8.7B46.2AB.12B$22.8B44.A.AB
2.11B$23.8B43.A5.10B$23.8B42.2A5.2B2A6B$22.6B2.B2A46.3B2A6B$22.7B.BA.
A46.10B$23.6B4.A46.8B.B2A.A$23.6B4.2A44.7B3.B2AB3A$23.6B50.6B6.B4.A$
22.8B50.6B4.2E.3E$21.8B51.5B6.E.E$21.9B49.6B4.E$21.9B49.6B4.2E$20.10B
48.7B9.E$20.3B2C5B48.2B3D2B7.3E$19.4B2C5B48.4BD3B5.E$19.11B48.3B3D2B
4.BCE$14.2E.E7BD4B49.8B2.4B$14.E.2E2.4B3DB51.3B2C2B2.4B$21.2B2D2BD2.B
46.5B2C2B.4B$23.5B.BCE45.13B$22.8BCE44.16B$6.2E13.7B.2B5.E38.17B$7.E
5.2B3.10B6.3E15.E23.16B$7.E.EB.14B7.E16.3E11.2E11.15B$8.ECB.14B7.CE
14.E14.E.E11.13B$10.16B4.5B13.B2E15.E12.11B8.E$10.16B3.4B14.4B15.2E7.
15B6.3E$11.16B2.5B12.4B4.B.7B4.B4.20B3.E$12.2B2C11B2.5B11.4B.13B4.25B
3.CE$11.BC4BC16B4.26BD32B$10.8BC5BC10B2.4BD21BD31B$10.2BC5BC4BCBC9B2.
4B3D18B2D33B$11.2B6C4B2C11B.4BDBD15B2C2B2D33B$11.32BD15B2C3BD33B$11.
8B.4B2.21B2.2B3.44B$12.7B3.2B3.17B11.10B2.29B.BCE$10.4B.B11.15B16.6B
4.8B.19B.BE.E$10.EC14.15B19.3B9.23B5.E$11.E14.16B20.B11.13B.7B5.2E$8.
3E15.16B20.2E11.4B3.4B.3B.3B$8.E18.7B3.3B.BCE19.E12.4B4.B3.3B2.2B$28.
5B8.BE.E17.E14.4B6.B2CB.B2CB$28.5B2C9.E17.2E14.4B6.2E3.2E$32.C2BC2.2E
4.2E33.4B$32.CBCB3.E2.2E36.4B$33.C4B.E.E.E37.4B$35.BCE.E2.E39.4B$35.B
EB.E43.4B$33.E4.E45.4B$33.5E47.4B$86.4B$33.2E.2E49.4B$33.2E.2E50.4B$
89.4B$90.4B$91.4B$92.4B$93.4B$94.4B$95.4B$96.4B$97.4B$98.4B$99.4B$
100.4B$101.4B$102.4B$103.4B$104.4B!

Now it's time for the Optimization Game.
*yawn* What a nothing-to-do day! Let's be the only person in the world to do CGOL during boring times. :)
User avatar
Gustavo6046
 
Posts: 644
Joined: December 7th, 2013, 6:26 pm
Location: South of Brazil.

Re: Gustavo Ramos Rehermann's patterns

Postby dvgrn » October 26th, 2015, 10:30 pm

Gustavo6046 wrote:HWSS-to-G completed...
Now it's time for the Optimization Game.

Okay, I'll make a move:

x = 108, y = 109, rule = LifeHistory
21.2A$21.A.A$23.A4.2A$19.4A.2A2.A2.A$19.A2.A.A.A.A.2A$22.A.A.A.A$23.
2A.A.A$27.A2$13.2A$14.A7.2A$14.A.A5.2A$15.2A7$25.2A$25.A$26.3A$28.A$
28.A.2A$26.2A2.A$26.A3.A.A$24.A.A4.2A$24.2A7$29.2A$29.2A2$41.2A$41.A$
39.A.A$39.2A$2.2A$.A.A$.A$2A3$10.2A$10.2A3$15.2A$16.A$13.3A$13.A4$31.
2A$31.A.A$33.A$33.2A7$23.2A73.A$23.2A71.3A$95.A$14.2A.A77.2A$14.A.2A
2$30.2A71.2A$30.2A72.A$6.2A28.A67.A.2A$7.A26.3A59.2A4.3A2.A$7.A.A23.A
62.2A3.A3.2A$8.2A23.2A66.4A$87.2A15.A$86.A.A12.3A$69.A16.A13.A$14.2A
51.3A15.2A14.5A$12.A4.A48.A38.A$18.A5.A28.2A11.2A11.A23.A$12.A5.A4.A.
A27.2A24.3A21.2A$13.6A4.2A57.A$81.2A$96.2A$96.A$93.2A.A$10.2A80.A2.A$
11.A81.2A$8.3A67.2A$8.A33.2A34.2A$42.A.A$33.2A9.A$32.A2.A2.2A4.2A$32.
A.A4.A2.2A21.2A3.A$33.A5.A.A.A21.A3.A.A$36.2A.A2.A23.A3.A.A$36.A2.A
13.2A12.A3.A.A.2A$33.A4.A15.A10.A.4A2.A.2A$33.5A13.3A10.A.A3.A.A$51.A
12.A.A2.A2.2A.2A$33.2A.2A27.A3.2A2.A.A$33.2A.2A35.A.A10.2A$74.A11.2A!

This is a little faster, but actually has a bounding box that's 42 cells bigger. There's bound to be something even faster, and smaller too. Can you complete this version?

x = 70, y = 84, rule = LifeHistory
26.2A$26.A$24.A.A$24.2A7$29.2A$29.2A2$41.2A$41.A$39.A.A$39.2A$2.2A$.A
.A$.A$2A3$10.2A$10.2A35.2A$48.A8.3A$48.A.A8.A$15.2A32.2A7.3A$16.A$13.
3A$13.A9$50.2A$50.2A14.2A$66.A$67.3A$69.A$23.2A8.2A$23.2A8.2A3.A21.2A
$37.A.A20.A$14.2A.A20.A.A17.A.A$14.A.2A22.A17.2A$40.2A$30.2A$30.2A$6.
2A28.A$7.A26.3A$7.A.A23.A$8.2A23.2A4$14.2D48.2A$12.D4.D46.2A$18.D5.D$
12.D5.D4.D.D$13.6D4.2D$59.2A$59.2A$63.2A$63.2A$10.2A$11.A$8.3A46.2A$
8.A33.2A13.2A$42.A.A$33.2A9.A$32.A2.A2.2A4.2A$32.A.A4.A2.2A$33.A5.A.A
.A$36.2A.A2.A$36.A2.A$33.A4.A$33.5A2$33.2A.2A$33.2A.2A!
dvgrn
Moderator
 
Posts: 4021
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI

Re: Gustavo Ramos Rehermann's patterns

Postby mniemiec » October 27th, 2015, 2:09 am

dvgrn wrote:Well, first I checked Golly's Patterns/Life/Syntheses/two-glider-collisions.rle to make sure it couldn't be done with two gliders. Then I checked the LifeWiki and Mark's database under "century", but didn't see anything.

Hmm. A pattern search-by-name for "Century" should have found it under methuselahs. Regardless, looking on the Methuselahs page would find it quickly enough. It's also called a Bookend, and there are a very large number of objects that contain bookends in their structures, and/or names. Finally, a pattern search for one of the early generations should find it.

(I had the same problem with "phi spark" the other day, by the way. If no one has a publishable systematic set of stamp collections of these kinds of things, maybe it's time to put one together?)

That's a good idea. I have a specific set of syntheses for simple long-lived unstable patterns (i.e. methuselahs), but I haven't yet put together a similar set of short-lived unstable patterns. That's probably a good idea to add to my list.
mniemiec
 
Posts: 844
Joined: June 1st, 2013, 12:00 am

Re: Gustavo Ramos Rehermann's patterns

Postby Gustavo6046 » October 27th, 2015, 10:54 am

My move next:
x = 85, y = 113, rule = LifeHistory
37.2E$37.E.E$39.E4.2E$35.4E.2E2.E2.E$35.E2.C.C.E.E.2E$37.BCBCBC.E$38.
B2CBC.E$39.2B.BE$38.3B$29.2E6.4B$30.E6.B2C3B$30.E.EB3.B2C3B$31.ECB.
10B$33.13B$33.14B$33.15B$35.8B2.4B$35.6B5.4B$4B30.9B4.4B$.4B28.4B4.CE
5.4B$2.4B26.4B5.E7.4B$3.4B24.4B7.3E5.4B$4.4B22.4B10.E6.4B$5.4B20.4B
19.4B$6.4B18.4B21.4B$7.4B16.4B23.4B7.E$8.4B14.4B25.4B6.3E$9.4B12.4B
27.4B8.E$10.4B10.5B28.4B6.E.C$11.4B8.8B6.2E19.4B5.E.CB$12.4B5.11B5.E
21.4B5.E3B$13.4B2.13B2.BE.E22.4B6.4B$14.18B2.BCE24.4B5.6B$15.20B27.4B
4.7B$16.19B28.4B2.8B.4B.B$17.18B29.17B.BCE$18.17B30.18BCE$19.17B29.
16B.2B$20.17B28.16B$19.17B4.2E23.15B$19.17B3.B2CB20.ECB.12B$19.17B3.
4B19.E.EB2.11B$17.22B.3B2.B6.2E8.E5.10B$16.31B5.E8.2E5.2B2C6B$15.33B.
BE.E14.3B2C6B$14.34B.BCE16.10B$13.EC35B18.8B.B2C.E$12.E.EB3.31B17.7B
3.B2CB3E$12.E8.28B18.6B6.B4.E$11.2E8.27B20.6B4.2E.3E$22.2B.11B2.10B
20.5B4.E2.2E$21.2B4.11B.9B19.8B.E.E$20.B2CB3.20B20.8BC.E.2E.E$21.2E4.
12B.4B14.2E7.6B.2BCB.E.2E$28.16B15.E6.7B2.2B2.E$26.4B.13B15.E.EB3.7B
3.B.2E$26.EC4.11B17.ECB2.8B2.E.E2.2E$27.E4.11B19.11B2.2E2.E2.E$24.3E
6.6B.4B18.11B7.2E$24.E8.7B.4B17.11B$33.8B.4B15.11B$34.8B.4B15.7B.2B$
34.9B.4B14.11B$33.6B.4B.4B14.10B$33.7B.4B.4B13.12B$34.6B2.4B.4B13.13B
$34.6B3.4B.4B9.17B$34.6B4.4B.4B7.17B$33.8B4.4B.4B5.2B2C16B$32.8B6.4B.
4B5.B2C6B.4B3.CE$32.9B6.4B.4B3.8B4.B5.E$32.9B7.4B.4B2.6B13.3E$31.10B
4.B3.2B3.4B.7B14.E$31.3B2C5B3.ECB.3B4.4B.6B$30.4B2C5B3.EC3BC6.9B6.2E$
30.11B4.B.BC.E6.8B6.E$25.2E.E12B7.BE.E6.8B2.BE.E$25.E.2E2.8B12.E7.7B
2.BCE$32.7B2.B9.2E7.9B$34.5B.BCE17.9B$33.8BCE17.8B$17.2E13.7B.2B5.E
12.8B.2B$18.E5.2B3.10B6.3E12.13B$18.E.EB.14B7.E15.13B$19.ECB.14B7.CE
14.14B$21.16B4.5B13.14B$21.16B3.4B14.4B2.10B$22.16B2.5B12.4B2.11B.B$
23.2B2C11B2.5B11.4B.14BCE$22.BC4BC16B4.26BCE$21.8BC5BC10B2.28B$21.2BC
5BC4BCBC9B2.28B$22.2B6C4B2C11B.24B$22.48B2C$22.8B.4B2.21B2.2B2.6B2CB.
B$23.7B3.2B3.17B11.8BCE$21.4B.B11.15B15.4B.BCE$21.EC14.15B17.2B3.B$
22.E14.16B15.2B$19.3E15.16B14.B2CB$19.E18.7B3.3B.BCE13.2E$39.5B8.BE.E
$39.5B2C9.E$43.C2BC2.2E4.2E$43.CBCB3.E2.2E$44.C4B.E.E.E$46.BCE.E2.E$
46.BEB.E$44.E4.E$44.5E2$44.2E.2E$44.2E.2E!
*yawn* What a nothing-to-do day! Let's be the only person in the world to do CGOL during boring times. :)
User avatar
Gustavo6046
 
Posts: 644
Joined: December 7th, 2013, 6:26 pm
Location: South of Brazil.

Re: Gustavo Ramos Rehermann's patterns

Postby dvgrn » October 27th, 2015, 1:38 pm

Gustavo6046 wrote:My move next:
x = 85, y = 113...

Ah, the competition is getting tough now. 74x113, recovers in 773 ticks. You had 85x113 only because of some blue state-2 OFF cells that you didn't need.

Did you know that two of the eaters in that H-to-G are actually only there to suppress gliders? So we could avoid having that output glider cross the H-to-G, and also get rid of the Fx77 conduit. Unfortunately that turns out to be a little bigger and a little slower:

x = 80, y = 113, rule = LifeHistory
26.2A$26.A.A$28.A4.2A$24.4A.2A2.A2.A$24.A2.A.A.A.A.2A$27.A.A.A.A$28.
2A.A.A$32.A2$18.2A$19.A7.2A$19.A.A5.2A$20.2A7$30.2A$30.A$31.3A$33.A7$
26.2A$26.A$24.A.A$24.2A3$70.A$68.3A$67.A$67.2A$29.2A$29.2A$75.2A$76.A
$76.A.2A$68.2A4.3A2.A$68.2A3.A3.2A$2.2A69.4A$.A.A55.2A15.A$.A56.A.A
12.3A$2A56.A13.A$56.A.A14.5A$54.3A.2A17.A$10.2A41.A21.A$10.2A40.A.A
20.2A$52.A.A$53.A$15.2A$16.A$13.3A$13.A$37.2A$37.2A2$31.2A$31.A.A$33.
A23.2A$33.2A22.A.A$59.A$50.2A7.2A$50.2A2$40.A.2A$38.3A.2A$23.2A12.A$
23.2A13.3A.2A16.2A$40.2A2.A15.A$14.2A.A25.A.A12.A.A$14.A.2A21.A.2A.A.
A11.2A$39.2A.A2.A$30.2A10.A$30.2A10.2A$6.2A28.A3.2A2.A.A$7.A26.3A2.A
2.A2.2A$7.A.A23.A6.2A$8.2A23.2A4$14.2C48.2A$12.C4.C46.2A$18.C5.C$12.C
5.C4.C.C$13.6C4.2C$59.2A$59.2A$63.2A$63.2A$10.2A$11.A$8.3A46.2A$8.A
33.2A13.2A$42.A.A$33.2A9.A$32.A2.A2.2A4.2A$32.A.A4.A2.2A$33.A5.A.A.A$
36.2A.A2.A$36.A2.A$33.A4.A$33.5A2$33.2A.2A$33.2A.2A!

It looks to me like that H-to-G converter that you chose is kind of big and slow and oversized. The elementary conduits collection has several other converters that produce a southeast glider of the right color, plus another glider for the output. Here's one:

x = 381, y = 97, rule = LifeHistory
343.2A$343.A.A$345.A4.2A$341.4A.2A2.A2.A$341.A2.A.A.A.A.2A$344.A.A.A.
A$345.2A.A.A$349.A2$335.2A$336.A7.2A$336.A.A5.2A$337.2A7$321.2A24.2A
22.A$321.2A24.A21.3A$348.3A17.A$350.A17.2A3$376.2A$377.A$377.A.2A$
306.A62.2A4.3A2.A$369.2A3.A3.2A$374.4A$335.2A23.2A15.A$335.A.A21.A.A
12.3A$337.A21.A13.A$337.2A18.A.A14.5A$355.3A.2A17.A$354.A21.A$353.A.A
20.2A$353.A.A$354.A$316.2A$317.A$314.3A$314.A$338.2A$338.2A2$332.2A$
332.A.A$334.A23.2A$334.2A22.A.A$360.A$351.2A7.2A$351.2A2$341.A.2A$
339.3A.2A$324.2A12.A$324.2A13.3A.2A16.2A$341.2A2.A15.A$315.2A.A25.A.A
12.A.A$315.A.2A21.A.2A.A.A11.2A$340.2A.A2.A$331.2A10.A$331.2A10.2A$
307.2A28.A3.2A2.A.A$308.A26.3A2.A2.A2.2A$308.A.A23.A6.2A$309.2A23.2A
4$315.2C48.2A$313.C4.C46.2A$4.2A313.C5.C$4A.2A306.C5.C4.C.C$6A308.6C
4.2C$.4A355.2A$360.2A$364.2A$364.2A$311.2A$312.A$309.3A46.2A$309.A33.
2A13.2A$343.A.A$334.2A9.A$333.A2.A2.2A4.2A$333.A.A4.A2.2A$334.A5.A.A.
A$337.2A.A2.A$337.A2.A$334.A4.A$334.5A2$334.2A.2A$334.2A.2A!

... 75x97, recovery in 627 ticks. Your move!

(I think there are still better options... but you might have to find an H-to-G that only produces one glider, really quickly. Luckily you can get an output glider from somewhere else.)
dvgrn
Moderator
 
Posts: 4021
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI

Re: Gustavo Ramos Rehermann's patterns

Postby Gustavo6046 » October 27th, 2015, 3:23 pm

I tried to take a different approach, but this is kinda bigger and slower...
x = 573, y = 141, rule = LifeHistory
502.B$501.3B$500.4B7.2E$499.7B6.E$497.10B5.E.EB$497.10B6.E.CB.B20.E
11.2E$496.12B6.C3BCE18.E.E9.B2CB$495.15B3.3B.BCE10.E3.2E2.E.E9.3B$
495.20B3.B10.E.E2.E2.2E.2E9.B.B$496.20B10.E2.E.E3.E.E2.B8.5B$496.20B
8.3E3.E.4E2.EB2C6.6B$490.B3.22B7.E8.E3.E.E.2C4.8B$489.ECB.22B8.CE6.E
2.BE.E2.13B$489.EC25B4.5B5.E.2BC.E5.13B$490.26B3.4B7.2E.2BC.2B2.15B$
490.27B2.5B10.5B2.15B$2B2C3B485.B2.9B2C11B2.5B11.4B.17B$C3B.CB489.6BC
3B.C16B4.29B$6BC488.13BC5BC3BA6B2.4BD11B2C13B$C5BC488.6B.C5BC4BCBC2B
2A5B2.4B3D9B2C14B$.6C487.5B4.6C4B2C3B2A6B.4BDBD20B3.B2C$493.4B6.30BD
19B4.E2.E$492.4B9.9B2.21B2.2B2.B3.6B5.2E.E$491.4B14.B2.2B3.17B14.6B7.
E$490.4B23.4BA10B14.9B6.2E$489.4B23.4BABA8B15.EC4.4B$488.4B24.16B15.E
5.4B$487.4B25.16B12.3E7.4B10.2E$486.4B27.7B3.3B.BCE10.E10.4B9.E$485.
4B29.5B8.BE.E21.4B10.E$484.4B30.5B2C9.E15.2E5.4B5.5E$483.4B35.C2BC2.
2E4.2E15.E5.4B4.E$482.4B36.CBCB3.E2.2E17.E.EB.7B2.B2CE$481.4B38.C4B.E
.E.E18.ECB.7B3.2B.E$480.4B41.BCE.E2.E21.12B3CE$479.4B42.BEB.E24.7B2C
3BCB2.2E$478.4B41.E4.E25.7B2C2B.B2CE2.E$477.4B42.5E26.10B3.B.E.2E$
476.4B73.8B8.E$475.4B44.2E.2E24.9B7.2E$474.4B45.2E.2E23.4B2.3B$473.4B
73.4B3.5B$472.4B73.4B7.CE$471.4B73.4B8.E$456.E13.4B73.4B10.3E$456.3E
10.4B65.E7.4B13.E$459.E8.4B64.3E6.4B$458.EC7.4B64.E8.4B$458.5B3.4B64.
BCE6.4B$460.3B2.4B38.2E6.2E16.4B5.4B$450.2E7.9B39.E7.E16.4B5.4B$450.E
8.8B41.3E.2E.E8.E6.4B5.4B$447.2E.E.B3.10B44.E.E.E8.E.E4.4B5.4B$447.E
2.E2CB.2B2C7B45.CB9.2BCB3.4B5.4B$448.2E2.BC3B2C7B44.4B7.B.2B3.4B5.4B$
450.E3C12B43.5B5.5B3.4B5.4B$450.E.2B3.7B.BCE42.4B4.6B2.4B5.4B$451.E2C
B2.7B.BE.E39.21B3.B.4B$454.E4.4B5.E38.30B$449.5E5.4B5.2E37.30B$449.E
10.4B42.31B$451.E9.4B40.32B$450.2E10.4B38.32B$463.4B36.4B3.23B2.BCE$
464.4B34.4B6.17B.B4.BE.E$465.4B32.4B9.2B.10B11.E$466.4B30.4B13.9B12.
2E$467.4B28.4B15.11B$468.4B26.4B16.12B$469.4B24.4B17.12B7.2E$470.4B
22.4B19.11B2.2E2.E2.E$471.4B20.4B18.4B.4B3DB2.E.E2.2E$472.4B18.4B19.E
C4.4BD2B3.B.2E$473.4B16.4B21.E4.2B3D2B2.2B2.E$474.4B14.4B19.3E6.6B.2B
CB.E.2E$475.4B12.4B20.E8.8BC.E.2E.E$476.4B10.4B30.8B.E.E$477.4B8.4B
32.5B4.E2.2E$478.4B6.4B33.6B4.2E.3E$479.4B4.4B33.6B6.B4.E$480.4B2.4B
34.7B3.B2CB3E$481.8B36.8B.B2C.E$482.6B37.10B$483.4B37.3B2C6B$482.6B
30.2E5.2B2C6B$481.8B30.E5.10B$480.4B2.4B29.E.EB2.11B$479.4B4.4B29.ECB
.12B$478.4B6.4B30.15B$477.4B8.4B29.16B$476.4B10.4B28.16B.2B$475.4B12.
4B27.18BCE$474.4B14.4B25.17B.BCE$473.4B16.4B23.4B2.8B.4B.B$472.4B18.
4B21.4B4.7B$471.4B20.4B19.4B5.6B$470.4B22.4B10.E6.4B6.4B$469.4B24.4B
7.3E5.4B5.E3B$468.4B26.4B5.E7.4B5.E.CB$467.4B28.4B4.CE5.4B6.E.C$466.
4B30.9B4.4B8.E$465.4B32.6B5.4B6.3E$464.4B33.8B2.4B7.E$463.4B32.15B$
462.4B33.14B$461.4B34.13B$460.4B33.ECB.10B$459.4B33.E.EB3.B2C3B$458.
4B34.E6.B2C3B$457.4B34.2E6.4B$456.4B44.3B$455.4B46.2B.BE$454.4B46.B2C
BC.E$453.4B46.BCBCBC.E$452.4B45.E2.C.C.E.E.2E$451.4B46.4E.2E2.E2.E$
450.4B51.E4.2E$449.4B50.E.E$448.4B51.2E$447.4B$446.4B$445.4B$444.4B$
443.4B$442.4B$441.4B$440.4B$439.4B$438.4B$437.4B$436.4B$435.4B$434.4B
$433.4B$432.4B$431.4B$430.4B$429.4B$428.ABAB$428.2AB$429.A!

What about we use online Excel to record these results? The winner in the Optimization Game will be decided by a score, based on a "((XSize*YSize) / 25) - RepeatRate" formula in the own file.
I am not very good at statistics, which are the exact stats of this wrong move?
EDIT: I got the right direction now! I still don't understand how to set up the Hersrch script...
x = 157, y = 111, rule = LifeHistory
4$122.2A$121.B2AB$122.2B$121.2B$120.4B$119.6B$119.6B$119.5B.B$114.A4.
8B6.2A$54.B58.A.A2.9B5.A2.A$53.3B56.2BAB.14BA.A.A$52.4B7.2E48.2B2.15B
2A2.2A$51.7B6.E49.18B2.A.A$49.10B5.E.EB45.19B2A2.A$49.10B6.E.CB.B42.
19B.A.A$48.12B6.C3BCE41.19BA2.2A$47.15B3.3B.BCE40.21B2A2.A$47.20B3.B
36.A5.19B4.2A$48.20B10.E28.3A3.18B$48.20B8.3E31.A2.18B$42.B3.22B7.E
33.2A3.17B.B$41.ECB.22B8.CE32.24B2A$41.EC25B4.5B34.21BA2BA$42.26B3.4B
35.23B2AB$42.27B2.5B20.B.7B3.24B.2B$44.B2.9B2D11B2.5B14.B.13B3.24B$
48.6BD4BD16B4.41B3D4B.2B$47.13BD5BC10B2.4BD38BD4B$47.6B.D5BD4BCBC9B2.
4B3D36B3D2B$46.5B4.6D4B2C11B.4BDBD15B2A23B$45.4B6.30BD15B2A23B$44.4B
9.9B2.18B.2B2.2B3.11B2.17B$43.4B14.B2.2B3.17B11.10B4.14B$42.4B23.15B
16.6B3.3B2.11B$41.4B23.15B19.3B4.2A4.4B.6B$40.4B24.16B20.B5.A3.4B.8B$
31.A7.4B25.16B20.2A.3A3.4B2.9B$29.3A6.4B27.7B3.3B.BCE19.A.A4.4B3.9B$
28.A8.4B29.5B8.BE.E18.A.A3.4B5.B2E7B$27.A.A6.D3B30.5B2C9.E19.A3.4B5.
2B2E8B$26.BA.A5.BDBD35.C2BC2.2E4.2E21.4B6.12B$25.3BA5.2B2D36.CBCB3.E
2.2E22.4B8.10B$23.4B6.4B38.C4B.E.E.E34.10B14.2B$21.6B5.4B41.BCE.E2.E
35.11B12.4B$20.7B4.4B42.BEB.E37.13B11.4B$13.B.4B.8B2.4B41.E4.E37.15B
9.6B2.B$12.2AB.17B42.5E39.15B8.2B2E2B.B2E$12.2A18B86.17B3.B.3BE2BE3B
2E$13.2B.16B43.2E.2E38.18B.7B2E2B.2B$16.16B43.2E.2E36.32B$17.15B82.4B
E28B$18.12B.B2A79.4BEBE27B$18.11B2.BA.A78.4BEBE27B$19.10B5.A79.4BE29B
$19.6B2A2B5.2A80.5B3.2B.B4.B2.13B.B$19.6B2A3B88.B7.3B6.12B.B2E$19.10B
88.3B5.B2EB6.14B2E$15.A.2AB.8B87.B2EB6.2E8.11B.2B$13.3AB2AB3.7B87.2E
17.11B$12.A4.B6.6B107.10B$13.3A.2A4.6B112.7B$15.2A2.A4.5B111.8B$18.A.
A.8B111.8B$14.A.2A.A.A8B111.8B$14.2A.A.BA2B.5B109.EB.9B$17.A2.2B2.2B
3D108.E.E11B$17.2A.B4.BDB109.2E.11B$15.2A2.A.A3.3D113.11B$14.A2.A2.2A
4.B104.2E8.11B$15.2A96.2A17.E8.11B$114.A17.E.EB5.11B$101.A11.A19.2EB.
3B.10B$101.3A9.2A20.17B$104.A9.B20.17B$91.2A10.2A9.3B19.16B$73.2A17.A
10.5B5.6B16.19B$74.A17.A.AB9.4B3.10B11.21B$61.A11.A19.2AB.3B4.6B2.11B
3.2B2.23B2E$61.3A9.2A20.7B.13B2A15BD17B.B2E$64.A9.B20.21B2A15BDBD4B.
9B3.B$51.2A10.2A9.3B19.37B3D4B2.6B$52.A10.5B5.6B16.40BD4B2.6B.2B$52.A
.AB9.4B3.10B11.46B4.7B2E$53.2AB.3B4.6B2.11B3.2B2.19B.B3.13B.4B10.6B.B
2E$55.7B.13B2A15BD13B7.7B.B5.3B12.6B.B$55.21B2A15BDBD4B.6B19.4B13.4B$
56.37B3D4B2.B.5B17.2E16.4B$55.40BD4B7.2A18.E14.4B.B2E$53.46B8.A16.3E
15.2E3.BE.E$51.18B.B3.13B.4B16.3A13.E18.E6.E$51.2BD13B7.7B.B4.2A2B19.
A29.3E7.2E$50.3BDBD4B.6B19.A.AB50.E$51.2B3D4B2.B.5B17.A$50.5BD4B7.2A
16.2A$49.10B8.A$48.4B16.3A$47.2A2B19.A$46.A.AB$46.A$45.2A!
*yawn* What a nothing-to-do day! Let's be the only person in the world to do CGOL during boring times. :)
User avatar
Gustavo6046
 
Posts: 644
Joined: December 7th, 2013, 6:26 pm
Location: South of Brazil.

Re: Gustavo Ramos Rehermann's patterns

Postby dvgrn » October 27th, 2015, 3:49 pm

dvgrn wrote:... 75x97, recovery in 627 ticks. Your move!

Also inside 100x100 is this small HWSS-to-Herschel converter. Here the Herschel is capped by an H-to-G, but you could add Herschel circuitry directly to the output H instead of just getting a glider out. Maybe the HWSS-to-H with the smallest bounding box could be a separate Optimization Game:

x = 99, y = 88, rule = LifeHistory
19.2A8.4B$20.A7.4B$9.2A.2A3.3A7.4B$9.2A.A4.A8.4B$12.A.3B8.4B$12.A.2A
2B6.4B$13.A2BAB5.4B$14.B2A2B3.4B$15.4B2.4B$11.13B$11.12B$11.11B$12.
10B$11.11B$12.10B28.2A$10.8B3DB28.A.A$10.2A3.4BD2B30.A4.2A$11.A3.2B3D
2B26.4A.2A2.A2.A$8.3A5.6B26.A2.A.A.A.A.2A$8.A7.7B27.BABABA.A$16.8B27.
B2ABA.A$17.8B27.2B.BA$17.9B25.3B$16.6B.4B15.2A6.4B$16.7B.4B15.A6.B2A
3B$17.6B2.4B14.A.AB3.B2A3B$17.6B3.4B14.2AB.10B$17.6B4.4B15.13B$16.8B
4.4B14.14B$15.8B6.4B10.A2.15B$15.9B6.4B7.3A4.8B2.4B$15.9B7.4B5.A7.6B
5.4B$14.10B8.4B4.2A5.9B4.4B$14.3B2A5B9.9B4.4B4.2A5.4B$13.4B2A5B10.6B
5.4B5.A7.4B$13.11B10.8B2.4B7.3A5.4B$8.2A.A12B8.15B10.A6.4B$8.A.2A2.8B
10.14B19.4B$15.7B2.B7.13B21.4B$17.5B.B2A4.2AB.10B23.4B$16.8B2A3.A.AB
3.B2A3B26.4B$2E13.7B.2B4.A6.B2A3B27.4B$.E5.2B3.10B6.2A6.4B30.4B$.E.EB
.14B17.3B31.4B$2.ECB.14B18.2B.BA29.4B13.A$4.16B17.B2ABA.A29.4B10.3A$
4.16B16.BABABA.A30.4B8.A$5.16B13.A2.A.A.A.A.2A28.4B7.2A$6.2B2C11B13.
4A.2A2.A2.A29.4B3.5B$5.BC4BC10B16.A4.2A32.4B2.3B$4.8BC5BC11B6.A.A39.
9B7.2A$4.2BC5BC4BCBC11B5.2A41.8B8.A$5.2B6C4B2C12B13.A35.10B3.B.A.2A$
5.26B11.3A35.7B2A2B.B3A2.A$5.8B.17B10.A38.7B2A3BAB2.2A$6.7B3.2B.11B
11.2A37.12B4A$4.4B.B9.10B10.4B35.2AB.7B3.2B.A$4.EC14.9B9.3B20.A15.A.A
B.7B2.B3A$5.E14.8B9.4B.3B.B12.3A15.A5.4B4.A$2.3E15.8B2.18B10.A17.2A5.
4B5.5A$2.E16.8B2.16B2A2B5.B3.2A11.A10.4B10.A$19.8B2.16B2A2B3.8B11.3A
7.4B9.A$19.9B.20B.8B16.A5.4B10.2A$18.40B15.2A4.4B$18.21B2.2B.15B14.9B
6.2A$17.19B8.17B14.6B7.A$18.16B11.19B2.2B2.B3.6B5.2A.A$18.15B12.35B4.
A2.A$17.17B12.7B.27B3.B2A$17.17B11.25B2A14B$18.14B.B2A8.26B2A13B$19.
10B4.BA.A8.8B2.29B$19.9B8.A8.6B11.2B.B.17B$20.8B8.2A8.5B10.3B4.15B$
20.7B19.4B7.2A.2BA5.15B$20.7B19.4B7.A.2BA.A5.13B$19.8B17.2AB.B9.A2.BA
.A2.13B$19.7B17.A.AB12.A3.A.A.2A4.8B$19.4B2AB17.A13.A.4A2.AB2A6.6B$
20.3B2AB16.2A12.A.A3.A.A2.B8.5B$19.6B31.A.A2.A2.2A.2A9.B.B$20.5B32.A
3.2A2.A.A9.3B$20.4B41.A.A9.B2AB$21.5B40.A11.2A$24.2A$24.A$25.3A$27.A!

It's quite a bit slower than the latest HWSS-to-G, though.
dvgrn
Moderator
 
Posts: 4021
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI

Re: Gustavo Ramos Rehermann's patterns

Postby Kazyan » October 27th, 2015, 4:17 pm

There's likely something more convenient out there than that HWSS-boat collision. So, I've adapted a Python script to do CatForce runs for collisions of a HWSS with blocks, beehives, boats, loaves, tubs, ponds, ships, and blinkers. I'll report the most promising results shortly--they'll be quick 1-catalyst searches with combine-results turned on, using Bellman favorites in addition to the usual Spartan suspects. Then if those aren't helpful, 2-catalyst searches using a smaller catalyst list.
Last edited by Kazyan on October 27th, 2015, 4:47 pm, edited 1 time in total.
Tanner Jacobi
User avatar
Kazyan
 
Posts: 711
Joined: February 6th, 2014, 11:02 pm

Re: Gustavo Ramos Rehermann's patterns

Postby Gustavo6046 » October 27th, 2015, 4:41 pm

I really tried a lot to optimize that in any means, and my mouse almost broke, but I need a rest by now, I can't continue, especially with a mouse that behaves strangely.
*yawn* What a nothing-to-do day! Let's be the only person in the world to do CGOL during boring times. :)
User avatar
Gustavo6046
 
Posts: 644
Joined: December 7th, 2013, 6:26 pm
Location: South of Brazil.

Re: Gustavo Ramos Rehermann's patterns

Postby Gustavo6046 » October 27th, 2015, 5:11 pm

Kazyan wrote:There's likely something more convenient out there than that HWSS-boat collision.

In fact, I breaked a little my rest after reading that and I immediately found this:
x = 15, y = 5, rule = LifeHistory
2.2C$C4.C$6.C$C5.C6.2C$.6C6.2C!

Now I'll continue my rest, later I will make the restore circuitry.
But before that, another plan: a new G-to-H.
If we can do a G-to-HWSS, we can use that HWSS-block collision to generate the pi, a small circuitry to rebuilt the block, which includes the H-to-2H, which one of the out Hs will be the circuit's output.
Simple, right?
EDIT: I thought a little and maybe the pi don't fit. I am going to try another reaction after the rest. Idea: a Python program runs ptbsearch instead of catgl, that will provide the benefit of the transparent catalysts and still find nice stuff to perturb a HWSS.
*yawn* What a nothing-to-do day! Let's be the only person in the world to do CGOL during boring times. :)
User avatar
Gustavo6046
 
Posts: 644
Joined: December 7th, 2013, 6:26 pm
Location: South of Brazil.

Re: Gustavo Ramos Rehermann's patterns

Postby biggiemac » October 27th, 2015, 6:13 pm

That HWSS + block -> Pi was investigated by thunk already, it works nicely with a known Pi -> 2G to give this HWSS -> G. But optimization might still be out there, with different targets still.
x = 379, y = 64, rule = LifeHistory
335.2A$335.A.A$337.A4.2A$333.4A.2A2.A2.A$333.A2.A.A.A.A.2A$335.BABABA
.A$336.B2ABA.A$337.2B.BA$336.3B$327.2A6.4B$328.A6.B2A3B$328.A.AB3.B2A
3B$329.2AB.10B$331.13B$331.14B$331.15B$333.8B2.4B$333.6B5.4B$332.9B4.
4B$331.4B4.2A5.4B$330.4B5.A7.4B$329.4B7.3A5.4B$304.A23.4B10.A6.4B$
303.A.A21.4B19.4B$302.A.A2.AB17.3DB21.4B13.A$300.3A2.2A.AB.B13.3BD23.
4B10.3A$299.A3.2A2.BA2B2A11.3BD25.4B8.A$285.3B12.3A2.3AB.B2A10.4B27.
4B7.2A$285.4B13.A.A2.2B2.B10.4B29.4B3.5B$286.4B12.BABAB14.4B31.4B2.3B
$287.4B12.BA3B12.4B33.9B7.2A$288.4B12.4B11.4B35.8B8.A$289.4B11.3B11.
4B10.A19.2A5.10B3.B.A.2A$290.4B7.B.4B10.4B9.3A19.A6.7B2A2B.B3A2.A$
291.4B.B3.8B.B4.B.4B9.A23.3A3.7B2A3BAB2.2A$292.6B2.11B2.6B4.2B4.2AB
18.3A2.A3.12B4A$292.22B3D2B4.9B2.B15.A2.A.A.2AB.7B3.2B.A$291.25BD3B2.
10B.4B11.A.A.A.A.A.AB.7B2.B3A$292.23BD3B3.9B.6B10.2A.A.A2.A5.4BD3.A$
291.2C11B3D12B2.10B.6B13.A2.3A5.4B5.5A$289.C.3BC9BDBD11B2.19B12.3A7.
4B10.A$.6C284.4BC9B2C12B2.19B14.A5.4B9.A$C5BC282.C5BC9B2C9B7.17B13.2A
4.4B10.2A$2.4BC283.6C16B.2B7.17B14.9B6.2A$C.3BCB283.22B8.21B14.6B7.A$
2.2C3B285.19B9.24B2.2B2.B3.6B5.2A.A$296.16B2.2B3.21BD19B4.A2.A$294.
14BD24B.4BDBD20B3.B2A$294.2A2.8BDBD23B2.4B3D9B2A14B$295.A3.B.5B3D23B
2.4BD11B2A13B$292.3A7.4BD24B4.29B$292.A10.9BA19B10.4B.17B$310.3BA.16B
10.5B2.15B$311.3A5.12B6.2A.2BA.19B$312.4B6.9B6.A.2BA.A5.13B$314.2A5.
11B6.A2.BA.A2.13B$314.A5.2AB.7B8.A3.A.A.2A4.8B$315.3A.A.AB2.4B8.A.4A
2.AB2A6.6B$317.A.A5.2B2AB6.A.A3.A.A2.B8.5B$318.2A7.2A7.A.A2.A2.2A.2A
9.B.B$337.A3.2A2.A.A9.3B$345.A.A9.B2AB$346.A11.2A!
Physics: sophistication from simplicity.
User avatar
biggiemac
 
Posts: 502
Joined: September 17th, 2014, 12:21 am
Location: California, USA

Re: Gustavo Ramos Rehermann's patterns

Postby gmc_nxtman » October 27th, 2015, 6:48 pm

My fail, with a bounding box of 108x83 and a repat time of 855:

#C Massive room for improvement here.
#C Hint: the H-to-G collection is your friend.
x = 108, y = 502, rule = LifeHistory
45.C11.2C$44.C.C9.B2EB$36.C3.2C2.C.C9.3B$35.C.C2.C2.2C.2C9.B.B$35.C.C
3.C.C2.B8.5B$36.C.4C2.CB2E6.6B$38.C3.C.C.2E4.8B$37.C2.BC.C2.13B$36.C.
2BE.C5.13B$15.2C19.2C.2BE5.15B$15.C6.C17.3B4.15B$11.C.C.C6.3C16.2B.B.
17B$10.C.2C.2C8.C8.29B$10.C4.B8.CE7.4BD11B2E13B$11.3CB2EB6.5B.B2.4B3D
9B2E14B$13.C.2EB.B6.6B.4BDBD20B3.B2E$17.4B4.14BD19B4.C2.C$17.26B2.2B
2.B3.6B5.2C.C$15.25B14.6B7.C$15.2E21B14.9B6.2C$15.2E20B15.CE4.4B$18.
19B16.C5.4B$18.11B2.8B11.3C7.4B$10.2C6.10B5.B3.EC11.C10.4B$10.C6.2B2D
BD7B7.C24.B3D$11.3C2.4B3DB4.EC8.3C22.D3B$13.C7BD4B2.C11.C23.D3B$15.
11B3.3C33.4B$15.4B2E5B5.C34.4B$16.3B2E5B41.4B30.C$16.10B42.4B.B25.3C$
17.9B43.7B22.C$17.9B42.9B21.EC$17.8B42.10B11.2C5.5B$18.8B41.11B2.2B6.
C5.4B$19.6B42.16B2.BC.C5.5B$19.6B4.2C35.16B.B.BEC4.8B$19.6B4.C35.21B
6.8B$18.7B.BC.C34.23B3.6BE2B$18.6B2.BEC35.23B3.5BEBEB$19.8B37.24B.5BE
2BEB$19.8B35.CEB.29B2E2B$18.8B35.C.CB.24B2E5B.BEC$9.C8.7B36.C6.21BE2B
E2B3.BC.C$9.3C6.6B36.2C7.21B2E4B5.C$7.2C3.C4.2B3D2B45.8B2E17B5.2C$6.C
.C2.CE4.4BD2B47.6B2E17B$7.C3.4B.4B3DB48.23B$13.11B49.20B$5.5C2.12B51.
9B3D3B3D$2C2.C4.C2.12B52.8BD4B.D3B$C2.C.BCB4.11B54.8BD3B2.D3B$.C.C.CE
B5.7B10.2C40.C6.11B.4B$2C.C.4BE3.8B9.C39.3C7.16B.B$3.C3.BEBE2.10B4.BC
.C15.C22.C12.18B$3.2C2.E2BE.14B.BAC16.3C20.EC12.B.B3.11B$8.2E18B21.C
17.4B13.3B3.9B2C$10.18B4.2C14.CE16.3B14.B2EB2.10BEC$10.18B3.B2EB13.4B
14.4B14.2C2.10B.B$10.17B4.3B2.7B.B5.3B12.5B8.2C8.10B$10.14B8.B3.13B.
4B11.6B8.C9.9B3.2C$12.12B6.4BD26B2.8B8.C.CB5.12BE.EB$13.3B2.8B4.5BD
21BD14B8.CEB.3B.12B2E2B$19.2BE13B2D18B3D13B11.20B.BEC$19.BEBE11B2D2B
2E15BDBD4B.7B12.17B4.BC.C$17.3B2E12BD3B2E15BD15B12.15B8.C$17.16B.11B
3.2B2.19B11.15B9.2C$18.14B2.10B11.17B8.17B$18.2B3A8B4.6B16.15B.2B2.
20B$19.BA2BA7B5.3B19.22BD15B$17.3BA10B5.B21.8B.13BDBD4B.7B$17.3BA3BA
5B5.2C19.8B3.2B2E9B3D4B2.6B$17.3BA3BA5B5.C20.CE3.B5.2B2E11BD4B2.7B$
16.4BA9B3.C.C21.C10.18B4.6B$17.4BABA7B2.2C19.3C12.B.3B.4B11.5B$16.15B
23.C19.4B13.4B$16.14B43.4B12.6B$14.CEB.10B44.4B13.CE3.2B$13.C.CB.7B.
4B41.4B15.C2.B2E$13.C4.7B3.EC40.4B13.3C4.C.C$12.2C4.7B3.C40.D3B14.C4.
C.C.3C$18.7B4.3C36.D3B20.2C5.C$18.7B6.C36.3D27.2C$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$
18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.
7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.7B$18.3BA3B$18.2B3A2B$18.B2ABA2B$
18.B3A3B$18.B3A2B$19.3A2B$19.B2A!
User avatar
gmc_nxtman
 
Posts: 1055
Joined: May 26th, 2015, 7:20 pm

Re: Gustavo Ramos Rehermann's patterns

Postby dvgrn » October 27th, 2015, 7:10 pm

gmc_nxtman wrote:My fail, with a bounding box of 108x83 and a repat time of 855...
#C Hint: the H-to-G collection is your friend.

Indeed it is! The right substitution can make these circuits almost elegant. Or, well, at least they're a lot more elegant than the old pre-syringe pre-Snark circuitry used to be.

The best I seem to be able to manage with this HWSS+boat reaction is a repeat time of 617, which is better than my last posting:

x = 376, y = 96, rule = LifeHistory
339.2A$339.A.A$341.A4.2A$337.4A.2A2.A2.A$337.A2.A.A.A.A.2A$340.A.A.A.
A$341.2A.A.A$345.A2$331.2A$332.A7.2A$332.A.A5.2A$333.2A6$366.A$343.2A
19.3A$343.A19.A$344.3A16.2A$346.A$321.2A$322.A48.2A$311.2A.2A3.3A50.A
$311.2A.A4.A52.A.2A$314.A49.2A4.3A2.A$314.A.2A46.2A3.A3.2A$315.A2.A
50.4A$317.2A36.2A15.A$354.A.A12.3A$354.A13.A$352.A.A14.5A$350.3A.2A
17.A$349.A21.A$348.A.A20.2A$348.A.A$349.A$312.2A$313.A$310.3A$310.A$
333.2A$333.2A2$327.2A$327.A.A$329.A23.2A$329.2A22.A.A$355.A$346.2A7.
2A$346.2A2$336.A.2A$334.3A.2A$319.2A12.A$319.2A13.3A.2A$336.2A2.A$
310.2A.A25.A.A$310.A.2A21.A.2A.A.A$335.2A.A2.A$326.2A10.A$326.2A10.2A
$302.2A28.A3.2A2.A.A$303.A26.3A2.A2.A2.2A$303.A.A23.A6.2A$304.2A23.2A
4$310.2C48.2A$.4A303.C4.C46.2A$6A308.C5.C$4A.2A301.C5.C4.C.C$4.2A303.
6C4.2C$355.2A$355.2A$359.2A$359.2A$306.2A$307.A$304.3A46.2A$304.A33.
2A13.2A$338.A.A$329.2A9.A$328.A2.A2.2A4.2A$328.A.A4.A2.2A$329.A5.A.A.
A$332.2A.A2.A$332.A2.A$329.A4.A$329.5A2$329.2A.2A$329.2A.2A!

It still doesn't come near improving on thunk's HWSS+block solution, though (repeat time 573).

Maybe now is a good time to follow Gustavo's lead, take a break, and give up on the HWSS+boat reaction for now. Will keep my fingers crossed that Kazyan's search will turn up a nicely restored bait object, which might get the repeat time down to something much more more reasonable.
dvgrn
Moderator
 
Posts: 4021
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI

Re: Gustavo Ramos Rehermann's patterns

Postby Kazyan » October 27th, 2015, 8:06 pm

Not done yet, but there is a nice HWSS + beehive -> Honey Farm reaction that requires no other catalysts. A separate CatForce or Bellman search might be able to restore the beehive by placing something convenient off to the right here:

x = 15, y = 19, rule = B3/S23
9bobo$8bo$8bo3bo$2o6bo3bo$bo6bo$bobo4bo2bo$2b2o4b3o$13bo$12bobo$12bobo
$13bo5$5b2o$6bo$3b3o$3bo!
Tanner Jacobi
User avatar
Kazyan
 
Posts: 711
Joined: February 6th, 2014, 11:02 pm

Re: Gustavo Ramos Rehermann's patterns

Postby thunk » October 27th, 2015, 11:11 pm

dvgrn wrote:It still doesn't come near improving on thunk's HWSS+block solution, though (repeat time 573).

Which Dave himself improved upon with a 537-tick variant.

This is almost as good as we can hope for without a direct conversion. Kazyan's partial seems like a good start, as there's only one problem to solve here (turning the LOM into a beehive at the right place). If only I had the time right now to seriously experiment with this...
"What's purple and commutes?
The Evanston Express."
thunk
 
Posts: 165
Joined: October 3rd, 2015, 8:50 pm
Location: Central USA

Re: Gustavo Ramos Rehermann's patterns

Postby Gustavo6046 » October 28th, 2015, 5:57 am

This still life generates a B-heptomino when striked by a glider. If we can find a synthesis of it, we can (with difficulty) make a restore system !
x = 9, y = 10, rule = LifeHistory
5.E$5.3E$8.E$3.4E.E$3.E2.2E3$3E$2.E$.E!

Kazyan wrote: A separate CatForce or Bellman search might be able to restore the beehive by placing something convenient off to the right here...


You don't need any program if you have me. I know where to put eaters based on a system where, depending in the pattern to eat, I put a different eater.
A block will eat before being destroyed:
**
.*..**
.**.**
**

So I evolved and perturbed that reaction with two blocks and a eater until the result started to consume the topleft eater:
x = 33, y = 28, rule = LifeHistory
4B$.4B$2.4B$3.4B5.2B$4.4B2.5B$5.4B.6B3.B$6.11B.3B$7.15B$8.15B$9.5BCBC
6B$10.3BC11B$11.2BC3BC8B5.2E$5.2E4.2BC3BC8B5.E$6.E4.2BC13B.BE.E$6.E.E
B.2BC2BC10B.BCE$7.ECB.2B3C13B$9.9BC10B$9.8BCBC9B$9.8BCBC8B$10.8BC4B2.
B$10.13B.3B$10.6B4.B.B.B2CB$12.3B4.3B3.2E$10.5B4.B2CB$10.EC8.2E$11.E$
8.3E$8.E!
Last edited by Gustavo6046 on October 28th, 2015, 6:08 am, edited 1 time in total.
*yawn* What a nothing-to-do day! Let's be the only person in the world to do CGOL during boring times. :)
User avatar
Gustavo6046
 
Posts: 644
Joined: December 7th, 2013, 6:26 pm
Location: South of Brazil.

Re: Gustavo Ramos Rehermann's patterns

Postby mniemiec » October 28th, 2015, 6:04 am

Gustavo6046 wrote:This still life generates a B-heptomino when striked by a glider. If we can find a synthesis of it, we can (with difficulty) make a restore system ! ...

This is unnecessarily complicated. This still-life takes 6 gliders to make. There are also glider-boat and glider-eater collisions that make B-heptomino,s and and both boat and eater can be synthesized from only 2 gliders.
mniemiec
 
Posts: 844
Joined: June 1st, 2013, 12:00 am

Re: Gustavo Ramos Rehermann's patterns

Postby Gustavo6046 » October 28th, 2015, 6:13 am

Oh ok.
I put ONE (meow) BLOCK and it produced a R-bee, a century and a glider:
x = 28, y = 26, rule = LifeHistory
B$2B$3B$4B10.D$.4B8.D.D$2.4B6.2BD2B$3.4B3.8B$4.4B.CDC6B3.B$5.3BCDB2D
6B.BCE$6.2BC3BC8BCE3.2E$2E4.2BCB2DC6B.2B4.E$.E4.2BC10B5.E.E$.E.EB.2BC
2BC8B4.CE$2.ECB.2B3C8B2D$4.9BC4BDBD$4.8BCBC3BDBD$4.8BCBC4BD$5.8BC4B$
5.13B$5.6B4.B.B2.2C$7.3B4.3B3.2E$5.5B4.B2CB$5.EC8.2E$6.E$3.3E$3.E!
*yawn* What a nothing-to-do day! Let's be the only person in the world to do CGOL during boring times. :)
User avatar
Gustavo6046
 
Posts: 644
Joined: December 7th, 2013, 6:26 pm
Location: South of Brazil.

Re: Gustavo Ramos Rehermann's patterns

Postby dvgrn » October 28th, 2015, 7:24 am

Gustavo6046 wrote:I put ONE (meow) BLOCK and it produced a R-bee, a century and a glider...

The point is to find a way to put the beehive back in the same location. When you do that, you'll have a pattern worth posting. There's really no point in drawing people's attention to random explosions, unless the output is at least as rare as a *WSS spaceship -- and sometimes not even then.
dvgrn
Moderator
 
Posts: 4021
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI

PreviousNext

Return to The Sandbox

Who is online

Users browsing this forum: No registered users and 4 guests