On B2ce4-cint67e8/S14567
I posted about a rule with a 1xN 12c/28 spaceship that I found manually (which also happens to be based off a failed replicator). Here it is:
Code: Select all
x = 21, y = 1, rule = B2ce4-cint67e8/S14567
2o3bob2obob2obob2obo!
Its apgcode is pretty cool, too,
3zdzdzdz1.
Putting two of them together can create very sparky arrangements, like this failed rake:
Code: Select all
x = 51, y = 10, rule = B2ce4-cint67e8/S14567
23b2o$o44bob2obo$obo5$obo$o44bob2obo$23b2o!
Or this puffer that makes p12 oscillators among other things:
Code: Select all
x = 23, y = 13, rule = B2ce4-cint67e8/S14567
o$o$17bob2obo8$17bob2obo$o$o!
Or this p56 backrake of the ship it's based on:
Code: Select all
x = 23, y = 13, rule = B2ce4-cint67e8/S14567
18bo2bo$7b2o8bo4bo$18bo2bo6$2bo$bo$obo12bob2obo$bo$2bo!
Which can pull a domino to create a growing spaceship:
Code: Select all
x = 33, y = 13, rule = B2ce4-cint67e8/S14567
28bo2bo$17b2o8bo4bo$28bo2bo6$12bo$11bo$2o8bobo12bob2obo$11bo$12bo!
Some oscillators based on the replicator. p52, p56, p74, p80:
Code: Select all
x = 53, y = 142, rule = B2ce4-cint67e8/S14567
3ob3o$o5bo$3ob3o29bob2obo$2bobo$3ob3o$44bo2$44bo$44bo2$44bo6$22bo2$22b
o$22bo2$22bo3$25bob2obo6$3ob3o$o3bo$3ob3o$2bobobo$3ob3o34bob2obo5$51bo
2$51bo$51bo2$51bo7$24bo2$24bo$24bo2$24bo5$29bob2obo9$3obobo$2bobobo$2b
ob3o$2bo3bo$2bo3bo2$42bob2obo4$52bo2$52bo$52bo2$52bo6$26bo2$26bo$26bo
2$26bo4$31bob2obo10$3ob3o$obobobo$3obobo$obobobo36bo4bo$3ob3o35bo6bo$
43bo5b2o$48bo2bo5$49bobo$50bo10$24bo$23bobo5$23bo2bo$24b2o5bo$25bo6bo$
26bo4bo!
10c/24 rake in which the gliders themselves support the rake:
Code: Select all
x = 7, y = 3, rule = B2ce4-cint67e8/S14567
bo3bo$bo4bo$o4bo!
And a 23c/65 puffer:
Code: Select all
x = 23, y = 13, rule = B2ce4-cint67e8/S14567
2o$17bo2bo2$17bo2bo6$19bo2bo2$19bo2bo$2b2o!
p56 rake:
Code: Select all
x = 18, y = 13, rule = B2ce4-cint67e8/S14567
10bo4bo$8b2o6b2o$2o10b2o$8b2o6b2o$10bo4bo6$12b2o$2o9bo2bo$12b2o!
There's a couple gliders from soup:
Code: Select all
x = 9, y = 73, rule = B2ce4-cint67e8/S14567
o$bo$bo3$4bo$b3o$3obo$2bo4$2obo$3obo$2obo4$5bo$b4o$4obo$3bo3$bo$b2obo$
ob2obo$b2obo$bo3$bo$3obo$ob2obo$3obo$bo3$3bo$4obo$ob3o$4obo$3bo3$4bo$
3b3obo$ob5obo$3b3obo$4bo3$7bo$ob5obo$2b4obo$b3o$2bobo5$4bo$b5obo$o4b2o
bo$b5obo$4bo4$5bo$5o$4obo$o2bo!
As for catalysts, they are very plentiful. Here's a failed-replicator->2G+F(ailed)R(ep)S(hip), and a related FRS->2G:
Code: Select all
x = 29, y = 54, rule = B2ce4-cint67e8/S14567
2o3bob2obob2obob2obo2$28bo$28bo47$5bob2obob2obob2obo2$28bo$28bo!
-
Guns are extremely plentiful. Here is the most common, a p78 double barreled, and its single barreled counterpart:
Code: Select all
x = 46, y = 54, rule = B2ce4-cint67e8/S14567
26bo$30bob2obob2obob2obo$26bo48$26bo$30bob2obob2obob2obo$o25bo$o!
It can be turned into a c/4 gun:
Code: Select all
x = 74, y = 13, rule = B2ce4-cint67e8/S14567
59b2o4$o72bo$o5bo4bo2bo2bo2bo52bo$4b2o4bobo6bobo12bo$8bo2bo3b2o3bo2bo
14bob2obob2obob2obo$4b2o4bobo6bobo12bo$6bo4bo2bo2bo2bo3$7b2o56b2o!
The first gun I discovered after that, is a p254 that takes the failed-replicator, hassles it using two of those domino catalysts, and puts some c/4s in the right place in which two of them create another replicator (It's also able to be period-halved):
Code: Select all
x = 133, y = 47, rule = B2ce4-cint67e8/S14567
26b2o98b2o3$10b2o98b2o8$108bo$o99bo$o99bo7bo$108bo2$108bo2$108bo$108bo
$24bo99bo$108bo$24bo99bo$24bo83bo15bo$108bo$24bo99bo$108bo$24bo99bo$
24bo99bo2$24bo99bo$bo99bo$bo22bo76bo22bo$24bo7bo91bo7bo$32bo99bo$24bo
99bo8$21b2o98b2o3$5b2o98b2o!
Then, I discovered these two amazing p189 2 barreled 2-ships-per-barrel guns:
Code: Select all
x = 37, y = 60, rule = B2ce4-cint67e8/S14567
19b2o$ob2obo5$31bob2obo$16b2o43$4bob2obo4$o2$o$o2$o!
And a p74 gun:
Code: Select all
x = 31, y = 76, rule = B2ce4-cint67e8/S14567
7bob2obo3$2bo2$2bo$2bo2$2bo6$28bo2$28bo$28bo2$28bo3$18bob2obo25$o29bo$
o29bo2$7bob2obo3$2bo2$2bo$2bo2$2bo6$28bo2$28bo$28bo2$28bo3$18bob2obo2$
o$o!
And a p64 gun:
Code: Select all
x = 24, y = 3, rule = B2ce4-cint67e8/S14567
o2bo12b2o4b2o$b2o15bo2bo$o2bo12b2o4b2o!
-
3G synth of FRS (and related heisenburp):
Code: Select all
x = 49, y = 28, rule = B2ce4-cint67e8/S14567
8bo7bo21bo7bo$6b2o9b2o17b2o9b2o22$obo$2bo$34bo$35bo$35bo!
Natural p298 puffer:
Code: Select all
x = 16, y = 16, rule = B2ce4-cint67e8/S14567
oobobobbbbobbbob$
boobbobooobbboob$
obooboooobbbbooo$
oobooooooooobooo$
boobboobbboobobo$
obbboboobboobbob$
oobooooobbbbboob$
obbobooobboobobo$
oobobobboooooobb$
obbbboobooobobbb$
boobbbbbooboobbo$
bbboooobbbooobob$
bbbbbboooobooobb$
oobbobbboooooobo$
obooobbooboooobo$
bbobbobobobbbbbb!
Code: Select all
x = 10, y = 7, rule = B2ce4-cint67e8/S14567
o$2bo$b4obo$b6obo$7o2bo$6o2bo$b3o!
EDIT: p132+56n:
Code: Select all
x = 61, y = 25, rule = B2ce4-cint67e8/S14567
3bob2obob2obob2obo3b2o$o35bo$o35bo9$3bob2obob2obob2obo3b2o$o47bo$o47bo
9$3bob2obob2obob2obo3b2o$o59bo$o59bo!
EDIT2: Possible leads on a reflector:
Code: Select all
x = 49, y = 12, rule = B2ce4-cint67e8/S14567
2bo39bo$2o38b2o4$2b2o40b3o$b4o38b5o$b5o37b2ob3o$b2ob3o36b3ob2o$b3ob3o
35b6o$b7o36b4o$2b5o!
Natural gun:
Code: Select all
x = 16, y = 16, rule = B2ce4-cint67e8/S14567
bobbboooooobobob$
bboooobooboooooo$
ooooboobbobboobo$
oobbobobobbobobo$
oooobbboobbbboob$
obbbooooooobbooo$
bbboboobbobbobbb$
oboboobobbobbooo$
ooobooboobobobob$
ooobbbobobbbobbb$
oobbooboboobbboo$
bbbbobbobbbbobbo$
bboobboboooobbob$
ooobobbobbobboob$
oboboobboobooobb$
bboboboooooboooo!