Here is a Golly-friendly version of the Q-Toothpicks ruletable posted on Nathaniel's blog for

`# Q-toothpicks`

#

# rules: 16

#

# Golly rule-table format.

# Each rule: C,N,NE,E,SE,S,SW,W,NW,C'

#

# Default for transitions not listed: no change

#

# Variables are bound within each transition.

# For example, if a={1,2} then 4,a,0->a represents

# two transitions: 4,1,0->1 and 4,2,0->2

# (This is why we need to repeat the variables below.

# In this case the method isn't really helping.)

#

# A ruletable-like version (it should be right, but I haven’t tested it)

# 0 is void

# 1 is a line from bottom-left to top-right via top-left

# 2 is a line from top-left to bottom-right via top-right (= 1 rotated 90º)

# 3 is a line from top-right to bottom-left via bottom-right (= 1 rotated 180º)

# 4 is a line from bottom-right to top-left via bottom-left (= 1 rotated 270º)

n_states:5

neighborhood:Moore

symmetries:rotate4

var a = {0,1,2,3,4}

var b = {0,1,2,3,4}

var c = {0,1,2,3,4}

var d = {0,1,2,3,4}

var e = {0,1,2,3,4}

0,0,1,0,a,b,c,d,e,3

0,a,b,0,2,0,c,d,e,4

0,a,b,c,d,0,3,0,e,1

0,0,a,b,c,d,e,0,4,2

0,a,b,c,d,0,1,0,e,3

0,0,a,b,c,d,e,0,2,4

0,0,3,0,a,b,c,d,e,1

0,a,b,0,4,0,c,d,e,2

0,0,a,b,c,d,e,1,0,2

0,2,0,0,a,b,c,d,e,3

0,a,b,3,0,0,c,d,e,4

0,a,b,c,d,4,0,0,e,1

0,1,a,b,c,d,e,0,0,4

0,0,0,2,a,b,c,d,e,1

0,a,b,0,0,3,c,d,e,2

0,a,b,c,d,0,0,4,e,3

P.S. This info came from the ruletable "Wireworld".

It doesn't seem to work. Please correct any of my errors.