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Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

For discussion of other cellular automata.

Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby 77topaz » February 25th, 2019, 4:59 pm

testitemqlstudop wrote:New oscillator period from D8_4 (xp66)

x = 36, y = 36, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
7b2o18b2o$8bo18bo$10b2o12b2o$7b2ob2o12b2ob2o$8bo18bo$5b2o22b2o$5b2o6b2o6b2o6b
2o$o2bo8bobo6bobo8bo2bo$2ob2o7b3o6b3o7b2ob2o2$2b2o28b2o$2b2o28b2o$7b2o18b2o$
6bobo18bobo$6b3o18b3o7$6b3o18b3o$6bobo18bobo$7b2o18b2o$2b2o28b2o$2b2o28b2o2$
2ob2o7b3o6b3o7b2ob2o$o2bo8bobo6bobo8bo2bo$5b2o6b2o6b2o6b2o$5b2o22b2o$8bo18bo$
7b2ob2o12b2ob2o$10b2o12b2o$8bo18bo$7b2o18b2o!


That's only a trivial p66 oscillator, with a separate p3 outside and p22 centre which don't interact.
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » February 25th, 2019, 5:17 pm

Huh, why didn't apgluxe separate it...?
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby 77topaz » February 25th, 2019, 7:21 pm

testitemqlstudop wrote:Huh, why didn't apgluxe separate it...?


Because the stators are connected, even though the rotors are entirely separate (the blocks used by the p22 are required to prevent a birth from the bi-blocks of the p3, though a non-periodic block would suffice in that duty as well). So, it's a single object, but only a trivial p66 oscillator as no cell oscillates at the full period.
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » February 25th, 2019, 7:30 pm

Ah, okay. Thanks
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby Rhombic » February 27th, 2019, 2:48 pm

I would like to see what common polyplets there are (equivalent to B, pi, century, etc.) to start working on conduits.
Is anyone aware of an isolated polyplet frequency script?
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby Moosey » February 27th, 2019, 3:12 pm

Rhombic wrote:I would like to see what common polyplets there are (equivalent to B, pi, century, etc.) to start working on conduits.
Is anyone aware of an isolated polyplet frequency script?

Loaf seems common.
x = 4, y = 4, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
b2o$o2bo$bobo$2bo!

Pi is too, but man... this rule doesn't lend itself to far-traveling objects:
x = 3, y = 3, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
3o$obo$obo!


This is the farthest I could find:
x = 3, y = 5, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
bo$o$obo$obo$3o!


EDIT:
known?
x = 15, y = 24, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
9b2o$9bo3$8bo$2b2o3bobo$2b3o2b3o3b2o$5bo5bo2bo$6bo4bo2bo$4b3o4b3o5$o2$
o!
Last edited by Moosey on March 2nd, 2019, 12:41 pm, edited 2 times in total.
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby Hdjensofjfnen » February 27th, 2019, 9:07 pm

This came out of my soup right off the bat:
x = 10, y = 9, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
2o$o2bo$2b2o$8b2o2$3b4o$3bo2b2o$4b3o$5bo!

EDIT: This too:
x = 6, y = 7, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
2b2o$2bobo$2bob2o$2b3o$3bo$o$o!

EDIT: Blah
x = 9, y = 7, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
o$7b2o$o$2b4o$2bo2b2o$3b3o$4bo!

EDIT: Too lazy for an efficient eater so here we are:
x = 19, y = 19, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
o4bo$4bobo$2bo3bo$2obo$o2bo$b3o5$17b2o$17b2o2$14b2o$14b2o3$12b2o$12b2o
!

EDIT: *facepalm*
x = 17, y = 16, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
o4bo$4bobo$2bo3bo$2obo$o2bo$b3o9$15b2o$15b2o!
Last edited by Hdjensofjfnen on February 27th, 2019, 9:15 pm, edited 2 times in total.
That that is, is. That that is not, is not. Is that it? It is.
A predecessor to my favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby AforAmpere » February 27th, 2019, 9:14 pm

Can you please read the thread before you comment a discovery? That puffer and that ship are both well-known.
I and wildmyron manage the 5S project, which collects all known spaceship speeds in Isotropic Non-totalistic rules.

Things to work on:
- Find a (7,1)c/8 ship in a Non-totalistic rule
- Finish a rule with ships with period >= f_e_0(n) (in progress)
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » February 27th, 2019, 9:24 pm

but the eater isn't
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby Hdjensofjfnen » February 27th, 2019, 11:52 pm

Block-bit:
x = 69, y = 28, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
o4bo42bo4bo$4bobo45bobo$2bo3bo43bo3bo$2obo44b2obo$o2bo44bo2bo$b3o45b3o
9$17b2o46b2o$17b2o46b2o10$19b2o46b2o$19b2o41b2o3b2o$62b2o!

EDIT: YESSSS!
x = 19, y = 27, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
o4bo$4bobo$2bo3bo$2obo$o2bo$b3o9$17b2o$17b2o5$3b2o$3b2o4$7b2o3b2o$7b2o
3b2o!

EDIT: Another eater, this time for the orthogonal ship:
x = 6, y = 16, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
4b2o$4b2o10$b3o$o2bo$2o2bo$2bo$3b2o!

EDIT: Close:
x = 19, y = 12, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
17bo2$14b2o2bo$13b2o2bo$obo11bobo$15b2o5$3b2o$3b2o!
That that is, is. That that is not, is not. Is that it? It is.
A predecessor to my favorite oscillator of all time:
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » February 28th, 2019, 4:37 pm

Cool new discoveries, especially the reflector!

Updates on soup-searching:

Welp, this happened: (period 19)

x = 16, y = 10, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
2o12b2o$2o2bo6bo2b2o$4b2o4b2o$5b2o2b2o$4b2o4b2o$2o2bo6bo2b2o$2o12b2o2$4b2o4b
2o$4b2o4b2o!



FINALLY a new period for infinite growth in D8_4, yl48:

x = 32, y = 32, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
boobobobbbbbbbboobbbbbbbboboboob$
oobobobobobobboooobboboboboboboo$
obobooobooobbbbbbbbbbooobooobobo$
bobooooooboooobbbbooooboooooobob$
oboobbobboooboooooobooobbobboobo$
boooboobbooobbboobbbooobboobooob$
obooooobbbobbbbbbbbbbobbbooooobo$
bobobbbbbbooboobbooboobbbbbbobob$
bboobbbbbbooobobbobooobbbbbboobb$
booboobbbbbbooobbooobbbbbbooboob$
bbooooooobobbbbbbbbbbobooooooobb$
boboooboobbboboooobobbboobooobob$
bbbobbbboobobbobbobboboobbbbobbb$
bbboobbobobbboboobobbbobobboobbb$
bobbobboooboobooooboobooobbobbob$
oobboobbbbboboobboobobbbbboobboo$
oobboobbbbboboobboobobbbbboobboo$
bobbobboooboobooooboobooobbobbob$
bbboobbobobbboboobobbbobobboobbb$
bbbobbbboobobbobbobboboobbbbobbb$
boboooboobbboboooobobbboobooobob$
bbooooooobobbbbbbbbbbobooooooobb$
booboobbbbbbooobbooobbbbbbooboob$
bboobbbbbbooobobbobooobbbbbboobb$
bobobbbbbbooboobbooboobbbbbbobob$
obooooobbbobbbbbbbbbbobbbooooobo$
boooboobbooobbboobbbooobboobooob$
oboobbobboooboooooobooobbobboobo$
bobooooooboooobbbbooooboooooobob$
obobooobooobbbbbbbbbbooobooobobo$
oobobobobobobboooobboboboboboboo$
boobobobbbbbbbboobbbbbbbboboboob!
Last edited by testitemqlstudop on September 9th, 2019, 1:29 am, edited 1 time in total.
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » March 1st, 2019, 4:23 pm

Holy heck, untrivial xp120:

x = 16, y = 16, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
obobobooobbbbbbo$
bobobbobbobbboob$
bobbobboobobbbbb$
bobbbobbooboboob$
bbbbbboooobooobb$
bobbobbboooboboo$
oobobooboobbboob$
oooooooboboboobo$
bboooobboboboboo$
oboobooobbbboooo$
bboooobobobooboo$
boooobbbobooobbb$
boooobobobbboobb$
oooobbbobooboobb$
boboobbooobooobb$
oobbobbboboboboo!


Trivial xp174:

x = 16, y = 16, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
bobbobobbbobbboo$
ooobbbobbbobooob$
obbobooboobbobob$
oobobobobobbbboo$
obboboooobobbobo$
bboobboobbbbboob$
bbbboboobboobobo$
boobobooboboobob$
obbbbbooobobooob$
bbooooooobbobobb$
oobbbooobbooooob$
oobbbbbooooobobb$
oooooobbooobobob$
bbbboboooobobboo$
obbobbobobbboobb$
ooboobbboobbobbo!
Last edited by testitemqlstudop on September 9th, 2019, 1:29 am, edited 1 time in total.
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » March 1st, 2019, 8:17 pm

260 MILLION
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » March 1st, 2019, 8:43 pm

And CONGRATULATIONS to RHOMBIC for SUBMITTING the inaugural HAUL TO THE LEADERBOARD!

screen2.jpg
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » March 1st, 2019, 8:52 pm

Block left-shifter:

x = 10, y = 12, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
5b2o$4bobo$4bo2bo$4b3o$8bo$9bo$7b2o4$2o$2o!
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby Rhombic » March 1st, 2019, 8:59 pm

Syntheses:
x = 21, y = 10, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
16b2o$15bobo$15bo2bo$o3bo10b3o$4b2o13bo$5b2o13bo$4b2o12b2o$2b2o$2b2o$
2bo!
x = 16, y = 14, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
o2bo$2o2bo$6o$b2obo$b3o$2bo4$12b3o$11bo2bo$11bo3bo$11b5o$13b2o!
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » March 1st, 2019, 9:04 pm

More syntheses: (really this is my first synthesis, I never did one i CGoL)

x = 29, y = 32, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
5b2o$3b5o$3bo3bo$3bo2bo$4b3o13$b3o$o2bo$o2b2o$2ob2o$2b2o6$25b3o$24bo2b
o$24bo2b2o$24b2ob2o$26b2o!


EDIT: Shuttle, maybe?

x = 4, y = 26, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
bo2$bo9$bo$2b2o$o2bo$obo$3o8$o2$o!
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » March 2nd, 2019, 6:51 pm

ANOTHER natural trivial xp174?

x = 16, y = 16, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
oobbbooooooboobo$
obooobobbbobobbo$
obbbooobbobbbbob$
ooobobooobboooob$
bobooboobobbbobb$
obobooobbbooooob$
obooooobobbobbob$
ooooooobbobobbob$
bobbboobbbbboboo$
boboobbbbooobbbb$
boooobbboobobbbb$
oboooobbbobbbbbb$
oboboooobbbboboo$
ooooooobobooobob$
bboobobobobboboo$
obbbobbboooooobo!
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » March 5th, 2019, 6:36 pm

Natural xp29! and Rhombic's almost stopped submitting hauls... :cry: :cry:

x = 16, y = 16, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
boobobbbbbbooboo$
oboobooooboooobo$
oobboooboooobobo$
oboboobbbbbobooo$
boooobbboobboobb$
ooobbbbooboooboo$
boobbbbooobboooo$
bobooboobbboobbb$
ooobobobobbbbbbo$
obooooboobobbooo$
boooobbboobobbbo$
bbbbooboobbooooo$
booobobbobboobbo$
oobbobobbbbooobo$
bbbobobobbbbbbbo$
obbobbobbobobbob!
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby Rhombic » March 5th, 2019, 8:40 pm

testitemqlstudop wrote:Natural xp29! and Rhombic's almost stopped submitting hauls... :cry: :cry:

I will get back to it tomorrow.
However, I think the focus should now be circuitry design. There are loads of oscillators (like that p29) that look like hassled "things", for "things" that look conduit-friendly.
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » March 5th, 2019, 8:51 pm

I realized that the most commonly hassled objects in oscillators is this spark, the CGoL fleet predecessor (EDIT: check gen 60 of above soup):

x = 4, y = 4, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
b3o$o2bo$o2bo$3o!


I guess it can be made into a Herschel-ish thing catalyzed with the blocks/etc? And the p58 engine is a good target, too.
Last edited by testitemqlstudop on March 5th, 2019, 9:19 pm, edited 2 times in total.
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby 77topaz » March 5th, 2019, 9:17 pm

testitemqlstudop wrote:I realized that the most commonly hassled objects in oscillators is this spark, the HighLife replicator (EDIT: check gen 60 of above soup):


Not quite, the HighLife replicator is diagonally longer:
x = 5, y = 5, rule = B36/S23
2b3o$bo2bo$o3bo$o2bo$3o!
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » March 6th, 2019, 8:52 am

I think the first conduit of the fleet-predecessor was found by Catagolue:

x = 18, y = 7, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
2b3o$2bob2o$o2b2o11b2o$2o14b2o2$3b2o8b2o$3b2o8b2o!


In other news, the count of distinct oscillator periods passed the count of distinct still life bits.
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » March 6th, 2019, 9:00 pm

nontrivial xp116, by period-doubling the xp58:

x = 16, y = 18, rule = B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c
b2o$b2o4b3o$5b2o2bo$5bo2b2o$5b3o$11bo$10b2o4$14b2o$14b2o$2b2o$3bo$2o$2o$4b2o$
4b2o!
Last edited by testitemqlstudop on September 9th, 2019, 1:30 am, edited 1 time in total.
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Re: Rule X3VI (B2c3aei4ajnr5acn/S2-ci3-ck4in5jkq6c7c)

Postby testitemqlstudop » March 6th, 2019, 9:09 pm

... 36666 distinct xp2s

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Last edited by testitemqlstudop on September 9th, 2019, 1:30 am, edited 1 time in total.
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