## Smorgasbord (B2e3aijr4q/S1c23-a5)

For discussion of other cellular automata.

### Smorgasbord (B2e3aijr4q/S1c23-a5)

So named because of the "smorgasbord" of ships and rakes and flotillas in the rule:
`x = 114, y = 22, rule = B2e3aijr4q/S1c23-a591bo9b2o\$90b2o11bo\$92bo6bob2o\$90b2o7bo2bo\$91bo2\$66b2o\$36bo30bo\$6b2o27b2o29b2o11bo21b2o8b2o\$2b2o3bo29bo40b2o8bo2bo11bo9bo\$2bob4o27b2o25b6o12bo7bob2o9b2o8b2o\$o61b2o4bo9b3o11bo9bo\$obo3b2o25b6o27b2o10b2o10b2o\$bo5bo25bo4bo28bo23bo\$6b2o29b2o3\$88bo2bo\$88bob2o\$92bo\$88bob2o\$88bo2bo!`

EDIT: +1
`x = 5, y = 5, rule = B2e3aijr4q/S1c23-a5o2bo\$ob2o\$4bo\$2b3o\$2b2o!`
Life is hard. Deal with it.
My favorite oscillator of all time:
`x = 7, y = 5, rule = B3/S2-i3-y4i4b3o\$6bo\$o3b3o\$2o\$bo!`

Hdjensofjfnen

Posts: 1085
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Smorgasbord (B2e3aijr4q/S1c23-a5)

I’ve seen similar rules in the rulespace of B2e3-nqr/S23
My rules:
They can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 1469
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.