Thread for Your Accidental Discoveries that Aren't in CGOL

For discussion of other cellular automata.
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toroidalet
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by toroidalet » June 27th, 2017, 1:09 pm

Saka wrote:
AforAmpere wrote:(3,1)c/15!

Code: Select all

oblique
Ya forgot code
What do you mean?
Also, a p16

Code: Select all

x = 33, y = 33, rule = B35y/S23
7b2ob2o12b2ob2o$7b2obobo4b2o4bobob2o$10bo2bobo4bobo2bo$10b3o10b3o$2o
11b2o6b2o$2o10bo2b6o2bo$12b2o8b2o7b2o$4o27b2o$o2bo$bobob2o22b4o$2bobob
o22bo2bo$4bo21b2obobo$2bo2bo9b3o8bobobo$5bo8bo3bo9bo$bo3bo7bo5bo7bo2bo
$bo3bo6bo7bo6bo$5bo6bo7bo6bo3bo$2bo2bo6bo7bo6bo3bo$4bo8bo5bo7bo$2bobob
o7bo3bo8bo2bo$bobob2o8b3o10bo$o2bo22bobobo$4o22b2obobo$29bo2bo$2o27b4o
$2o$9b2o8b2o10b2o$9bo2b6o2bo10b2o$10b2o6b2o$7b3o10b3o$7bo2bobo4bobo2bo
$4b2obobo4b2o4bobob2o$4b2ob2o12b2ob2o!
Any sufficiently advanced software is indistinguishable from malice.

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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Gamedziner » June 27th, 2017, 2:35 pm

toroidalet wrote:
Saka wrote:Ya forgot code
What do you mean?
The post was edited, it seems. Perhaps the code was put in during the edit.

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

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Rhombic
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Rhombic » June 27th, 2017, 4:06 pm

A very unexpected synthesis:

Code: Select all

x = 11, y = 8, rule = B34y6a7e/S2-in34wy6an
5b2o$5bobo$6b2o$8b2o$8bobo$o8b2o$2o$o!
A tiny 2c/7

Code: Select all

x = 5, y = 5, rule = B2-a3i/S13knqr
3bo$2bobo$2bobo2$o!
Last edited by Rhombic on June 29th, 2017, 5:32 am, edited 1 time in total.
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toroidalet
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by toroidalet » June 27th, 2017, 8:14 pm

A (48,20)c/813 puffer:

Code: Select all

x = 3, y = 3, rule = B35n/S234y
o$obo$3o!
EDIT:2c/18

Code: Select all

x = 3, y = 4, rule = B35n6i/S23
bo$obo$obo$obo!
fuse:

Code: Select all

x = 10, y = 33, rule = B34w8/S23
5b3o$5bobo$5bo4$b2o$o2bo$b2o$7b2o$6bo2bo$7b2o$b2o$o2bo$b2o$7b2o$6bo2bo
$7b2o$b2o$o2bo$b2o$7b2o$6bo2bo$7b2o$b2o$o2bo$b2o$7b2o$6bo2bo$7b2o$b2o$
o2bo$b2o!
An amusing wickstretcher/puffer:

Code: Select all

x = 12, y = 12, rule = B3-ej4w8/S234i
7b3o$7bo2bo$7bo3bo$8b3o4$3o$o2bo$o2bo$bobo$2bo!
This wave burns quadratically:

Code: Select all

x = 908, y = 4, rule = B3-ej4w8/S234i
b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b
3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o
4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b
3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o
4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b
3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o
4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o4b
3o4b3o4b3o4b3o4b3o4b3o4b3o4b3o$o2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2b
o4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo
2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo
2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo
2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo
4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo
2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo
2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo
2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo
4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo
2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo
2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo2bo2bo4bo2bo$3bo4bo8bo4bo8bo4bo8bo
4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo
8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo
4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo
8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo
4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo8bo4bo
8bo4bo8bo4bo8bo4bo8bo4bo$2bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo
6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo
6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo
6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo
6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo
6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo6bo!
EDIT2: This dirty replicator produces a large still life:

Code: Select all

x = 3, y = 3, rule = B34w8/S234i
bo$3o$bo!
This rule is explosive due to the t-based dirty replicator- but well,

Code: Select all

x = 3, y = 3, rule = B34w6c7e/S234i
bo$3o$bo!
This other rule has a grander t-explosion:

Code: Select all

x = 3, y = 3, rule = B34w6c/S234i
bo$3o$bo!
2c/50 diagonal:

Code: Select all

x = 12, y = 4, rule = B34w/S2-n34i
8bo$bo5bo2bo$2o5bo2bo$bo6bo2bo!
double rake:

Code: Select all

x = 27, y = 31, rule = B34w6c/S2-n34i
6bo3bo5bo3bo$5b3ob3o3b3ob3o$4b2obobobo3bobobob2o$4bo2bo11bo2bo$4bobo
13bobo$4b3o13b3o2$9bo7bo4$5b2o13b2o$5b2o13b2o4$6bo13bo$5bobo11bobo6$2b
obo17bobo$2b2ob2o13b2ob2o$2b2obo15bob2o$4b3o13b3o2$obo21bobo$2o23b2o$b
o23bo!
an amusing ship predecessor:

Code: Select all

x = 18, y = 2, rule = B34w6c/S2-n34i
3ob3o4b3ob3o$obobobo4bobobobo!
I tried to make a rake, but...

Code: Select all

x = 17, y = 9, rule = B34w6c/S2-n34i
2b3ob3o$bo2bobo2bo$bo2bobo2bo4b3o$2o2bobo2b2o2bo2bo$2ob2ob2ob2o5bo$b3o
3b3o2bo3bo$2bo5bo3bo3bo$16bo$13bobo!
actual rake:

Code: Select all

x = 25, y = 15, rule = B34w6c/S2-n34i
10b3ob3o$9bo2bobo2bo$2b3o4bo2bobo2bo4b3o$bo2bo3b2o2bobo2b2o2bo2bo$4bo
3b2ob2ob2ob2o5bo$o3bo4b3o3b3o2bo3bo$o3bo5bo5bo3bo3bo$4bo19bo$bobo17bob
o4$15bo$13b2o$14b2o!
Any sufficiently advanced software is indistinguishable from malice.

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toroidalet
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by toroidalet » July 11th, 2017, 11:23 am

bump
clean glider-generating eater fuses:

Code: Select all

x = 214, y = 92, rule = B34e5y/S23
4b2o$5bo$5bobo$6b2o4$12b2o$12bo$10bobo$10b2o200b2o$212bo$210bobo$210b
2o$4b2o$5bo$5bobo$6b2o193b2o$201bo$199bobo$199b2o$12b2o$12bo$10bobo$
10b2o178b2o$190bo$188bobo$188b2o$4b2o$5bo$5bobo$6b2o171b2o$179bo$177bo
bo$177b2o$12b2o$12bo$10bobo$10b2o156b2o$168bo$166bobo$166b2o$4b2o$5bo$
5bobo$6b2o149b2o$157bo$155bobo$155b2o$12b2o$12bo$10bobo$10b2o134b2o$
146bo$144bobo$144b2o$4b2o$5bo$5bobo$6b2o127b2o$14bo120bo$13bobo117bobo
$13bobo117b2o$14bo3$124b2o$124bo$122bobo$122b2o$115bo$114bobo$114bobo$
115bo11$2o20b2o20b2o20b2o20b2o$bo11b2o8bo11b2o8bo11b2o8bo11b2o8bo$bobo
8bobo8bobo8bobo8bobo8bobo8bobo8bobo8bobo$2b2o8bo11b2o8bo11b2o8bo11b2o
8bo11b2o$11b2o20b2o20b2o20b2o19bo$97bobo$97bobo$98bo!
Any sufficiently advanced software is indistinguishable from malice.

drc
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by drc » July 11th, 2017, 3:52 pm

True RRO:

Code: Select all

x = 115, y = 35, rule = B3/S23-a4i5i6ci
108b2o$107b2o$107b2o$107b2o$109bo$o3bo35bo3bo35bo3bo17b3o$4o36b4o36b4o
18bo$b3o37b3o37b3o18bobo$103b2o2$5bob2o36bob2o36bob2o$5bo2bo36bo2bo36b
o2bo$5b3o37b3o37b3o10$67b3o37b3o$66bo2bo36bo2bo$66b2obo36b2obo2$90b2o$
71b3o16bobo18b3o$71b4o17bo18b4o$70bo3bo15b3o17bo3bo$85bo$86b2o$86b2o$
86b2o$85b2o!

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toroidalet
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by toroidalet » July 16th, 2017, 10:45 am

cool puffers:

Code: Select all

x = 7, y = 3, rule = B2k3-jq6a78/S2e3-qy4-city56a
3ob3o$3ob3o$bo3bo!

Code: Select all

x = 4, y = 9, rule = B34k5-ey8/S234z
o$o$o2$b3o2$o$o$o!

Code: Select all

x = 6, y = 4, rule = B37e/S234y
o$4b2o$b2o2bo$3b2o!

Code: Select all

x = 22, y = 5, rule = B35k/S234y
10bo2bo6b2o$10b2obo6b2o$11bobo$2o$2o!

Code: Select all

x = 4, y = 4, rule = B34ek5-ey6n7e8/S23
2o$o$o2bo$bobo!

Code: Select all

x = 3, y = 3, rule = B3-y4ek5-i7e8/S23
o$o$3o!

Code: Select all

x = 20, y = 12, rule = B34ek5-ey7e8/S23
17b3o$19bo$19bo3$13b2o$13b2o3$bo$3o$o!
EDIT: fixed pattern
Last edited by toroidalet on July 16th, 2017, 10:53 am, edited 1 time in total.
Any sufficiently advanced software is indistinguishable from malice.

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Saka
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Saka » July 16th, 2017, 10:49 am

toroidalet wrote:

Code: Select all

x = 4, y = 9, rule = B34k5-ey8/S234z
o$o$o2$b3o2$o$o$o!
Blinker puffer made out of blinkers lol

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Rhombic
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Rhombic » July 16th, 2017, 1:02 pm

Code: Select all

x = 7, y = 5, rule = B36/S2ae35n6
2o$2o$4b2o$2o2bobo$2o2bo!

Code: Select all

x = 12, y = 12, rule = B34kn67/S2ae35n6-c
3$7bo$7bobo$7b2o5$4b2o$4b2o!
Tagalong:

Code: Select all

x = 10, y = 16, rule = B34-airt67/S2ae35n6-c
3$2bo2$bobo$3bobo$3bo2bo$4bobo$5b2o!
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
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toroidalet
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by toroidalet » July 29th, 2017, 1:40 pm

p52:

Code: Select all

x = 8, y = 8, rule = B2ein3acein4einrz/S2-ck34qt
5bo$4bobo$7bo$6bo$bo$o$bobo$2bo!
Any sufficiently advanced software is indistinguishable from malice.

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Saka
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Saka » August 5th, 2017, 2:57 am

No, you're not High Pun intended

Code: Select all

x = 6, y = 6, rule = B3-j4arw/S2-c3-a4r
3o$o2bo$o3bo$bo3bo$2bo2bo$3b3o!

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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Naszvadi » August 5th, 2017, 6:53 pm

Saka wrote:No, you're not High Pun intended

Code: Select all

Ye olde replicator(?) --with-WOW --with-APPLAUSE
WOW. COOL!
What sort of 2D replicator class contains it?

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toroidalet
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by toroidalet » August 5th, 2017, 7:14 pm

Naszvadi wrote:What sort of 2D replicator class contains it?
This is class S or maybe class U.
(Nope, it isn't strict. Class U it is (?))
Speaking of replicators,
A pretty cool dirty replicator:

Code: Select all

x = 3, y = 3, rule = B34tw5y/S234k
bo$3o$bo!
Pure spaceship generator:

Code: Select all

x = 3, y = 3, rule = B3-y4tw5y6ci/S23-e
bo$3o$bo!
c/15 diagonal:

Code: Select all

x = 4, y = 4, rule = B2n34etw5y/S023-ce6c
o$2b2o$b2o$bo!
Any sufficiently advanced software is indistinguishable from malice.

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gmc_nxtman
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by gmc_nxtman » August 6th, 2017, 1:36 am

119c/1297 orthogonal puffer:

Code: Select all

x = 6, y = 9, rule = B3-y8/S02-i3
bo$2o5$2b2obo$3b3o$4bo!

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toroidalet
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by toroidalet » August 6th, 2017, 12:33 pm

If I am correct, this is the second oblique 1d replicator in all of existence:

Code: Select all

x = 3, y = 5, rule = B3-y4y6ci/S23-e
2bo$b2o$o$o$bo!
(2,5)c/21
p42 replicator shuttle:

Code: Select all

x = 24, y = 8, rule = B3-y4y6ci/S23-e
5bo$4b2o$bobo$o13bo$o3bo10bo$bo13bo6b2o$13b2o7b2o$13bo!
This rule also has an 8c/26 ship:

Code: Select all

x = 13, y = 20, rule = B3-y4y6ci/S23-e
6bo$5bobo$5b3o8$5b3o$b2o3bo3b2o$3o7b3o2$3b3ob3o$6bo2$3bo5bo$4b2ob2o$6b
o!
Any sufficiently advanced software is indistinguishable from malice.

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gmc_nxtman
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by gmc_nxtman » August 6th, 2017, 1:30 pm

3c/14 orthogonal:

Code: Select all

x = 3, y = 7, rule = B2i3/S02-i3
bo$obo$obo$bo3$3o!
9,1c/28 puffer:

Code: Select all

x = 3, y = 4, rule = B2n3-e/S02-n3
b2o$2o$b2o$2bo!

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Rhombic
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Rhombic » August 7th, 2017, 7:48 am

45º reflection in a t-like rule with great potential for gun construction practice. The oscillator itself has many possible interactions because of its short-lived spark nature.

Code: Select all

x = 10, y = 12, rule = B35cijk6cn/S2-in3-k5kry6ikn
o$b2o$2o4$5b3o$4bo2bo$4bo3bo$4b2o2b2o$6b3o$7bo!
Failed replicator in a generations rule:

Code: Select all

x = 10, y = 10, rule = 236-i7/34a567/4
4.2A$3.2A.A$2.A2CABA$.A2C.2C.B$2AC2.ABC.A$A.ACA3.A$.ABCB2.A$2.A.C.A$
3.B.A$4.A!
Last edited by Rhombic on August 8th, 2017, 6:39 am, edited 2 times in total.
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Gamedziner » August 7th, 2017, 10:32 am

B023/S23 has a p4 diagonal glider and two high period oscillators for their minimum population (2 cells in minimum phase, p34 and p10).

Code: Select all

x = 31, y = 3, rule = B023/S23
3o10bo16bo2$2bo11bo10bo!
EDIT: Another rule, B0235/S01234, has a p18 c/2 massively sparky ship:

Code: Select all

x = 4, y = 5, rule = B0235/S01234
o2bo$4o$b2o$b2o$b2o!
EDIT2: B0235/S01234 also has a puffer:

Code: Select all

x = 6, y = 9, rule = B0235/S01234
bo2bo$b4o$b4o$ob2obo$ob2obo$2b2o2$2b2o$2b2o!
EDIT3: A two-barreled gun in related rule B0235/S1234:

Code: Select all

x = 7, y = 6, rule = B0235/S1234
2bo$obob3o$bob3o$bob3o$obob3o$2bo!

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

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toroidalet
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by toroidalet » August 7th, 2017, 9:47 pm

Gamedziner wrote:EDIT3: A two-barreled gun in related rule B0235/S1234:

Code: Select all

x = 7, y = 6, rule = B0235/S1234
2bo$obob3o$bob3o$bob3o$obob3o$2bo!
Sparky p136:

Code: Select all

x = 123, y = 123, rule = B0235/S1234
37bo3$33b2o28$78bo$76b3o$76b3o40bo$78bo40bo$49b2o26bob2o3b2o$50b5o22b
2ob5o$35bo2bo11b5o22b2ob5o37bo$35b4o10b2o26bob2o3b2o$36b2o40bo$36b2o
38b3o$36b2o38b3o$35b4o39bo$35bo2bo$31b4ob2ob4o$32b2ob4ob2o$32b2o6b2o3$
84bo2bo$84b4o$85b2o$85b2o$85b2o$85b2o14$36b2o$36b2o$36b2o$36b2o$35b4o$
35bo2bo3$81b2o6b2o$81b2ob4ob2o$80b4ob2ob4o$84bo2bo$44bo39b4o$44b3o38b
2o$44b3o38b2o$44bo40b2o$37b2o3b2obo26b2o10b4o$o37b5ob2o22b5o11bo2bo$
38b5ob2o22b5o$37b2o3b2obo26b2o$3bo40bo$3bo40b3o$44b3o$44bo28$88b2o3$
85bo!
Any sufficiently advanced software is indistinguishable from malice.

Gamedziner
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Gamedziner » August 7th, 2017, 10:26 pm

toroidalet wrote:Sparky p136
Wow, that is enormously sparky! :shock:

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

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BlinkerSpawn
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by BlinkerSpawn » August 7th, 2017, 11:43 pm

p272 pulse gun:

Code: Select all

x = 178, y = 190, rule = B0235/S1234
130bo$130b3o$130b3o$130bo$123b2o3b2obo26b2o$124b5ob2o22b5o$124b5ob2o
22b5o11bo2bo$123b2o3b2obo26b2o10b4o$130bo40b2o$130b3o38b2o$130b3o38b2o
$130bo39b4o$170bo2bo$166b4ob2ob4o$167b2ob4ob2o$167b2o6b2o3$121bo2bo$
121b4o$122b2o$122b2o$122b2o$122b2o14$171b2o$171b2o$171b2o$171b2o$170b
4o$170bo2bo3$118b2o6b2o$118b2ob4ob2o$117b4ob2ob4o$121bo2bo$121b4o39bo$
122b2o38b3o$122b2o38b3o$122b2o40bo$121b4o10b2o26bob2o3b2o$121bo2bo11b
5o22b2ob5o$136b5o22b2ob5o$135b2o26bob2o3b2o$164bo$162b3o$162b3o$164bo
31$47bo$45b3o$45b3o$47bo$18b2o26bob2o3b2o$19b5o22b2ob5o$4bo2bo11b5o22b
2ob5o$4b4o10b2o26bob2o3b2o$5b2o40bo$5b2o38b3o$5b2o38b3o$4b4o39bo$4bo2b
o$4ob2ob4o$b2ob4ob2o$b2o6b2o3$53bo2bo$53b4o$54b2o$54b2o$54b2o$54b2o14$
5b2o$5b2o157bo$5b2o155b3o$5b2o155b3o$4b4o156bo$4bo2bo127b2o26bob2o3b2o
$136b5o22b2ob5o$121bo2bo11b5o22b2ob5o$50b2o6b2o61b4o10b2o26bob2o3b2o$
50b2ob4ob2o62b2o40bo$49b4ob2ob4o61b2o38b3o$53bo2bo65b2o38b3o$13bo39b4o
64b4o39bo$13b3o38b2o65bo2bo$13b3o38b2o61b4ob2ob4o$13bo40b2o62b2ob4ob2o
$6b2o3b2obo26b2o10b4o61b2o6b2o$7b5ob2o22b5o11bo2bo$7b5ob2o22b5o$6b2o3b
2obo26b2o127bo2bo$13bo156b4o$13b3o155b2o$13b3o155b2o$13bo157b2o$171b2o
14$122b2o$122b2o$122b2o$122b2o$121b4o$121bo2bo3$167b2o6b2o$167b2ob4ob
2o$166b4ob2ob4o$170bo2bo$130bo39b4o$130b3o38b2o$130b3o38b2o$130bo40b2o
$123b2o3b2obo26b2o10b4o$124b5ob2o22b5o11bo2bo$124b5ob2o22b5o$123b2o3b
2obo26b2o$130bo$130b3o$130b3o$130bo!
Can easily be thinned out to make 1 ship per period but it's late.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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AbhpzTa
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by AbhpzTa » August 9th, 2017, 2:37 pm

Rhombic wrote:45º reflection in a t-like rule with great potential for gun construction practice. The oscillator itself has many possible interactions because of its short-lived spark nature.

Code: Select all

x = 10, y = 12, rule = B35cijk6cn/S2-in3-k5kry6ikn
o$b2o$2o4$5b3o$4bo2bo$4bo3bo$4b2o2b2o$6b3o$7bo!
That is 135-degree G-to-T.

45-degree T-to-G:

Code: Select all

x = 22, y = 9, rule = B35cijk6cn/S2-in3-k5kry6ikn
o$2o$o4$19bobo$21bo$19b3o!
p26 glider gun:

Code: Select all

x = 18, y = 16, rule = B35cijk6cn/S2-in3-k5kry6ikn
15bobo$15bo$15b3o4$b3o$o2bo$2obo$b2o3$9bo$7b2obo$8b2o$9bo!
100009436650194649 = 94649 * 1056634900001

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Saka
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Saka » August 10th, 2017, 9:13 am

Tiny *2-able RRO found while messing around! Smallest one yet?

Code: Select all

x = 9, y = 20, rule = B3-n4rtw5i/S23-n4q5i
bo$3o$ob2o13$5b2obo$6b3o$bo5bo$3o$ob2o!

Gamedziner
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Gamedziner » August 13th, 2017, 2:30 pm

P7 (Predecessor shown):

Code: Select all

x = 3, y = 3, rule = 236/2-a3i4a5678/5
.A$A.A$.A!
The rule itself seems to be not explosive, could someone confirm this?

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

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Saka
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Re: Thread for Your Accidental Discoveries that Aren't in CGOL

Post by Saka » August 14th, 2017, 7:14 am

*Makes random rule*
WHEN SUDDENLY

Code: Select all

x = 4, y = 4, rule = B2e3i6i/S12
2bo$bobo$o$b2o!

Code: Select all

x = 5, y = 10, rule = B2e3i6i/S12
2bo$bobo$o$b2o2$3bo$2bo$3b2o2$2b2o!
Edit: Works without 6i

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