## Rules 2 transitions from Life

For discussion of other cellular automata.

### Re: Rules 2 transitions from Life

`x = 31, y = 13, rule = B2i3/S23-c5b3o\$5bobo\$5b3o15b2o\$23b2o\$26b2o\$3o7b3o12bo2bo\$obo7bobo12bobo\$3o7b3o13bo\$29b2o\$29b2o\$5b3o\$5bobo\$5b3o!`

Why the p20 is common:
`x = 3, y = 4, rule = B2i3/S23-cbo\$obo\$obo\$2o!`

Prob. Not useful:
`x = 13, y = 8, rule = B2i3/S23-c11bo\$10bobo\$10bobo\$10b2o\$2b2o\$bobo\$bo\$2o!`

This might be:
`x = 9, y = 10, rule = B2i3/S23-c7bo\$6bobo\$6bobo\$6bobo\$7bo4\$2o\$2o!`
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 2343
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

### Re: Rules 2 transitions from Life

Moosey wrote:This might be:
`x = 9, y = 10, rule = B2i3/S23-c7bo\$6bobo\$6bobo\$6bobo\$7bo4\$2o\$2o!`

Surprisingly, placing a block directly opposite makes that a pre-p30:
`x = 42, y = 15, rule = B2i3/S23-c13b2o25b2o\$13b2o19bo5b2o\$32b2ob2o\$34bo2\$7bo21bo9bo\$6bobo20bo9bo\$6bobo19bobo7bobo\$6bobo20bo9bo\$7bo21bo9bo2\$34bo\$32b2ob2o\$2o25b2o5bo\$2o25b2o!`
Shannon Omick
skomick

Posts: 74
Joined: February 11th, 2011, 11:41 pm

### Re: Rules 2 transitions from Life

This rule is interesting, nonexplosive, and supports the glider and the ant, along with many other ships. The R is a common methuselah which can be made in 2G:
`x = 11, y = 6, rule = B3/S23-c4qbo\$2bo\$3o\$8bobo\$8b2o\$9bo!`

Misc:
`x = 79, y = 37, rule = B3/S23-c4q49bo7bo\$48bobo5bobo\$49bo7bo4\$3o4b3o4b3o4b3o4b3o18b3o3b3o12b3o3b3o\$o6b3o4bo2bo3bo2bo3bo2bo17bobo3bobo12bobo3bobo\$bo4bo7bo6bo6bo20b3o3b3o12b3o3b3o\$7bo6bo6bo3bo2bo3bo\$15bobo3bo6bo3bo\$22bobo3bo\$29bobo3\$49bo7bo\$48bobo5bobo\$49bo7bo9\$14b2ob2o\$13bobobobo\$13bobobobo\$14bo3bo4\$14bo3bo\$13bobobobo\$13bobobobo\$14b2ob2o!`

R-to-block, unusual
`x = 4, y = 9, rule = B3/S23-c4q2b2o\$2b2o5\$bo\$3o\$2bo!`

May other life oscs work:
`#C these aren't the only ones of coursex = 29, y = 18, rule = B3/S23-c4q4b2o4bob2o4b2o\$3bobo4b2obo4bobo\$3bo16bo\$2obo16bob2o\$2obobob10obobob2o\$3bobo12bobo\$3bobo12bobo\$4bo3bo6bo3bo\$11b2o2\$11bo\$9bo3b4o5b2obob2o\$9bo3bo11bo\$9bo12bo5bo\$12bo10b5o\$10b2o2\$22b3ob3o!`

This appears to produce an obliquely-traveling awful head:
`x = 7, y = 4, rule = B3/S23-c4q2bo\$2obobo\$2o3b2o\$2o!`
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Moosey

Posts: 2343
Joined: January 27th, 2019, 5:54 pm
Location: A house, or perhaps the OCA board.

### Re: Rules 2 transitions from Life

Three diagonal spaceships in this explosive rule:
`x = 22, y = 6, rule = B3/S23-c4n19b2o\$8b2o9bobo\$7bo2bo8bo\$3o4bo2bo5b3o\$o6bo8bo\$bo6bo8bo!`

It's worth noting that before this year, I had completely underestimated the value of removing S3c as a way to tame explosive rules.

EDIT:
Moosey wrote:This rule is interesting, nonexplosive, and supports the glider and the ant, along with many other ships. The R is a common methuselah which can be made in 2G:
`x = 11, y = 6, rule = B3/S23-c4qbo\$2bo\$3o\$8bobo\$8b2o\$9bo!`

However good of a methuselah the R is, the R-bee is better, lasting over 1200 generations. an LWSS is created at gen 1114
`x = 4, y = 12, rule = B3/S23-c4q2bo\$3bo\$b3o7\$b2o\$obo\$2bo!`
That that is, is. That that is not, is not. Is that it? It is.
A predecessor to my favorite oscillator of all time:
`x = 7, y = 5, rule = B3/S2-i3-y4i4b3o\$6bo\$o3b3o\$2o\$bo!`

Hdjensofjfnen

Posts: 1297
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Rules 2 transitions from Life

Moosey wrote:This rule is interesting, nonexplosive, and supports the glider and the ant, along with many other ships. The R is a common methuselah which can be made in 2G:
`x = 11, y = 6, rule = B3/S23-c4qbo\$2bo\$3o\$8bobo\$8b2o\$9bo!`

Misc:
`x = 79, y = 37, rule = B3/S23-c4q49bo7bo\$48bobo5bobo\$49bo7bo4\$3o4b3o4b3o4b3o4b3o18b3o3b3o12b3o3b3o\$o6b3o4bo2bo3bo2bo3bo2bo17bobo3bobo12bobo3bobo\$bo4bo7bo6bo6bo20b3o3b3o12b3o3b3o\$7bo6bo6bo3bo2bo3bo\$15bobo3bo6bo3bo\$22bobo3bo\$29bobo3\$49bo7bo\$48bobo5bobo\$49bo7bo9\$14b2ob2o\$13bobobobo\$13bobobobo\$14bo3bo4\$14bo3bo\$13bobobobo\$13bobobobo\$14b2ob2o!`

R-to-block, unusual
`x = 4, y = 9, rule = B3/S23-c4q2b2o\$2b2o5\$bo\$3o\$2bo!`

May other life oscs work:
`#C these aren't the only ones of coursex = 29, y = 18, rule = B3/S23-c4q4b2o4bob2o4b2o\$3bobo4b2obo4bobo\$3bo16bo\$2obo16bob2o\$2obobob10obobob2o\$3bobo12bobo\$3bobo12bobo\$4bo3bo6bo3bo\$11b2o2\$11bo\$9bo3b4o5b2obob2o\$9bo3bo11bo\$9bo12bo5bo\$12bo10b5o\$10b2o2\$22b3ob3o!`

This appears to produce an obliquely-traveling awful head:
`x = 7, y = 4, rule = B3/S23-c4q2bo\$2obobo\$2o3b2o\$2o!`

p247:
`x = 18, y = 18, rule = B3/S23-c4q6b2o\$7bo\$5b3o3\$15bo\$15bobo\$15b3o3\$3o\$obo\$2bo3\$10b3o\$10bo\$10b2o!`

Soup:
`x = 32, y = 32, rule = B3/S23-c4q2o4bobo5bo5b3obo5b2o\$obo2bo3bo2bob2obob4o8bo\$9b2ob9ob4o4bo\$3b4obo3bo3b4o2b3o2b2o\$3bo2bob4ob2obo4bo3b2obo\$4bo5bobobob3obob2obo2bobo\$2bob5obobob3obob3o2bob2o2bo\$ob2o4bobo2b2ob4obobobo\$2b2obob4o2b2obo2bo3b3ob2o2bo\$4ob2o2b2o2b3o2b6o3bob2o\$2o2bob2ob3o4b2obob7obo\$3o2b2o2bobo3b3ob3o5bo\$b3o3b7ob2ob2o5b2ob3o\$2b2ob3obo2bob2obobo2b3o2bobo\$b3obobo2b2ob2ob3o3b6ob3o\$2b7ob3ob3ob3obo2bo3b2o\$b2o3bo2bob3ob3ob3ob7o\$3ob6o3b3ob2ob2o2bobob3o\$2bobo2b3o2bobob2obo2bob3ob2o\$b3ob2o5b2ob2ob7o3b3o\$4bo5b3ob3o3bobo2b2o2b3o\$2bob7obob2o4b3ob2obo2b2o\$b2obo3b6o2b3o2b2o2b2ob4o\$o2b2ob3o3bo2bob2o2b4obob2o\$6bobobob4ob2o2bobo4b2obo\$o2b2obo2b3obob3obobob5obo\$bobo2bob2obob3obobobo5bo\$3bob2o3bo4bob2ob4obo2bo\$3b2o2b3o2b4o3bo3bob4o\$bo4b4ob9ob2o\$o8b4obob2obo2bo3bo2bobo\$2o5bob3o5bo5bobo4b2o!`

12c/24 block puffer:
`x = 22, y = 13, rule = B3/S23-c4q5\$10bo5bo\$9b3o3b3o\$8bo2b2ob2o2bo\$12bobo\$11b2ob2o!`

Soup:
`x = 32, y = 32, rule = B3/S23-c4q5bobob4obo3b2o4b2o2bo\$2b2obo3bob3ob3ob2ob3o4bo\$b3o3b2o3b2ob2obobo2bo2bo2b2o\$o2bob3o4bo8bo2b3ob3o\$10b6obob2o2bobo\$2b2o3b2obobo3b6o3bo2bob2o\$o2b3o7bo2bob7o3bo\$2obo2b2o6b2o2bo2bo2bobob2obo\$b2obobobo3bo4b2o2bobo2bo2bo\$bo4bo2bo2b5ob2o2bo7b2o\$3bob4ob2o2b2o5bo4b2o3bo\$b2ob3o4b4obo2b3o5bo2b2o\$2o2b3o2bobo4bo3bob2o2b6o\$obo2b5o3bob4obobo2bobob2o\$bo2b2o2bo4b2ob2o2b3obo2bo3bo\$b2o2b2o2bob4o3bo2b2obo2bob2o\$b2obo2bob2o2bo3b4obo2b2o2b2o\$o3bo2bob3o2b2ob2o4bo2b2o2bo\$b2obobo2bobob4obo3b5o2bobo\$6o2b2obo3bo4bobo2b3o2b2o\$2o2bo5b3o2bob4o4b3ob2o\$o3b2o4bo5b2o2b2ob4obo\$2o7bo2b2ob5o2bo2bo4bo\$2bo2bo2bobo2b2o4bo3bobobob2o\$ob2obobo2bo2bo2b2o6b2o2bob2o\$3bo3b7obo2bo7b3o2bo\$2obo2bo3b6o3bobob2o3b2o\$6bobo2b2obob6o\$b3ob3o2bo8bo4b3obo2bo\$b2o2bo2bo2bobob2ob2o3b2o3b3o\$2bo4b3ob2ob3ob3obo3bob2o\$3bo2b2o4b2o3bob4obobo!`
`x = 5, y = 5, rule = B3-y/S234w2b3o\$bo\$o3bo\$o2bo\$obo!`

FWKnightship

Posts: 65
Joined: June 23rd, 2019, 3:10 am
Location: Behind you

### Re: Rules 2 transitions from Life

I'll have to hand it to this rule. Two natural puffers (10c/30 and 24c/48??) and a slew of technology:
`x = 182, y = 27, rule = B34j/S23-c151bobo\$154bo\$150bo3bo\$147b2obo3bo\$147b2o5bo\$151bo2bo\$152b3o5\$147b2o\$147b2o5\$144b2o4b2o\$142b2obo4bob2o\$27bobo111bo3bo4bo3bo\$18bobo5bo117bo6bo\$10bobo4bo8bo3bo\$9bo7bo3bo4bo3bo\$o8bo7bo8bo11bo31bo2b2o26bo2b2o6b2o2bo24bo2b2o4b2o2bo14bo2b2o3b2o2bo\$obo6bo2bo4bo2bo5bo2bo8b2ob2o28bo2bo27bo2bo6bo2bo26bo2bo4bo2bo16bo2bo3bo2bo\$2o7b3o5b3o6b3o10bobo29b3o28b3o8b3o26b3o6b3o16b3o5b3o\$40bo!`
That that is, is. That that is not, is not. Is that it? It is.
A predecessor to my favorite oscillator of all time:
`x = 7, y = 5, rule = B3/S2-i3-y4i4b3o\$6bo\$o3b3o\$2o\$bo!`

Hdjensofjfnen

Posts: 1297
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Rules 2 transitions from Life

Hmm... double-posting because it's been nine days since my last post.
14c/142o:
`x = 7, y = 7, rule = B2i3/S23-co\$2o\$2bo\$obo\$2o\$5bo\$4b3o!`

p50:
`x = 8, y = 5, rule = B2i3/S23-cbo4bo\$o5bo\$o6bo\$o5bo\$bo4bo!`
That that is, is. That that is not, is not. Is that it? It is.
A predecessor to my favorite oscillator of all time:
`x = 7, y = 5, rule = B3/S2-i3-y4i4b3o\$6bo\$o3b3o\$2o\$bo!`

Hdjensofjfnen

Posts: 1297
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Rules 2 transitions from Life

Triple-posting because it's been two weeks since my last post.
This rule, although I've investigated it before, has this failed replicator that I missed:
`x = 3, y = 3, rule = B3-e/S234j3o\$obo\$obo!`

Also a p30, c/14d, and the glider, which I think I've discovered before:
`x = 32, y = 6, rule = B3-e/S234jobo15bo\$o18bo\$o15b2o2bo9b2o\$b3o12bo12bobo\$3bo12bo14bo\$3bo!`
That that is, is. That that is not, is not. Is that it? It is.
A predecessor to my favorite oscillator of all time:
`x = 7, y = 5, rule = B3/S2-i3-y4i4b3o\$6bo\$o3b3o\$2o\$bo!`

Hdjensofjfnen

Posts: 1297
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Rules 2 transitions from Life

Hdjensofjfnen wrote:Triple-posting because it's been two weeks since my last post.
This rule, although I've investigated it before, has this failed replicator that I missed:
`x = 3, y = 3, rule = B3-e/S234j3o\$obo\$obo!`

Also a p30, c/14d, and the glider, which I think I've discovered before:
`x = 32, y = 6, rule = B3-e/S234jobo15bo\$o18bo\$o15b2o2bo9b2o\$b3o12bo12bobo\$3bo12bo14bo\$3bo!`

P72,c/3:
`x = 35, y = 14, rule = B3-e/S234j2b2o3bo\$bo2bob2o21bo\$7bo20bobo\$2o4bo18b2obobob2o\$3o22b2obobob2o\$25bobo3bobo4\$3o26bo\$2o4bo21bobo\$7bo17b2obobob2o\$bo2bob2o17b2obobob2o\$2b2o3bo16bo3bobo3bo!`

P72 glider gun:
`x = 26, y = 26, rule = B3-e/S234j2b2o3bo\$bo2bob2o\$7bo\$2o4bo\$3o5\$3o\$2o4bo\$7bo\$bo2bob2o7b2obob2o\$2b2o3bo6bo3bo4bo\$14b4o6bo\$25bo\$20b2o2bo\$22b2o3\$22b2o\$20b2o2bo\$25bo\$14b4o6bo\$14bo3bo4bo\$15b2obob2o!`
`x = 5, y = 5, rule = B3-y/S234w2b3o\$bo\$o3bo\$o2bo\$obo!`

FWKnightship

Posts: 65
Joined: June 23rd, 2019, 3:10 am
Location: Behind you

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