Code: Select all

`x = 1, y = 1, rule = MAPGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA`

o!

For 2 cells, here is BlinkerSpawn's, a c/11o ship:

Code: Select all

`x = 3, y = 1, rule = MAPBTDe/yAA9/8AAP//AAD//yAA/78AAP//AID//wAA//8AAP//AAD/2wAA//8AgP//AAD//4AA//+AAH//AAD//w`

obo!

3 cells (Rocknlol), c/313:

Code: Select all

`x = 2, y = 3, rule = B2cen3jkq4eiqrz5-jn6eik7e8/S02n3anq4knqr5jy6ein7c`

bo$o$bo!

4 cells (wildmyron), c/141:

Code: Select all

`x = 3, y = 3, rule = B2cn3-ejqr4aeiknty5einqr6-ac7e/S02ac3anr4nqz5ir8`

2bo$obo$2bo!

Provide a ruleTable (Unless you have a MAP generated) and an RLE