## Soup search results in rules other than Conway's Life

For discussion of other cellular automata.

### Re: Soup search results in rules other than Conway's Life

A symmetric p72 spaceship (classified as Oversize) based on two p72 puffers turned up in a B358/S32 D2_+1 soup search.

x = 143, y = 41, rule = B358/S2394b2o$93bo$90b2o$56bo32bo7bo$18b3o35bo36b3obo20bo21b2o$4b2o14bo34bobo30bo3bo24bobo19bo2bo$b2o12bo4bo32bo5bo32b2o5bobo14bo3bo18bobo$o2bob2o12bo12bobo17bo7bo24bo2b4o2bob3o17bo3bo12b3obo$ob2obo3bo4bo2bo14bobo18bobobobo25bo3bo3b2ob2o3bo15bobo12bo2bo$3o2bo3bo4bo2b2o35bo3bo25b2o11b3o2bo15bo13b2ob5o$9bo4bo4bo6b2o34b2o19bobo4b2o3b2o3bo36bo2bo$5bo2bo4b2o4bo6b2o4bobo20bobo4b2o19bo2bo8b2obo30b2o5b2o2bo$6bo6bo4bo13bobo19b2ob2o27bo7bo2b2ob3o22bo2b2o6bo$17bo37b3o26bobo7bo2b2o23bo3bo2b2o4b2obo$16bo39bo28bo6bobobo24bobobo12bobo$93b2o25b4obo7bo4bobo$93b2o26bob2o4b2o3bo3bo$122bob2o3b2ob3o$124bo4$124bo$122bob2o3b2ob3o$93b2o26bob2o4b2o3bo3bo$93b2o25b4obo7bo4bobo$16bo39bo28bo6bobobo24bobobo12bobo$17bo37b3o26bobo7bo2b2o23bo3bo2b2o4b2obo$6bo6bo4bo13bobo19b2ob2o27bo7bo2b2ob3o22bo2b2o6bo$5bo2bo4b2o4bo6b2o4bobo20bobo4b2o19bo2bo8b2obo30b2o5b2o2bo$9bo4bo4bo6b2o34b2o19bobo4b2o3b2o3bo36bo2bo$3o2bo3bo4bo2b2o35bo3bo25b2o11b3o2bo15bo13b2ob5o$ob2obo3bo4bo2bo14bobo18bobobobo25bo3bo3b2ob2o3bo15bobo12bo2bo$o2bob2o12bo12bobo17bo7bo24bo2b4o2bob3o17bo3bo12b3obo$b2o12bo4bo32bo5bo32b2o5bobo14bo3bo18bobo$4b2o14bo34bobo30bo3bo24bobo19bo2bo$18b3o35bo36b3obo20bo21b2o$56bo32bo7bo$90b2o$93bo$94b2o! Rich Holmes Posts: 55 Joined: October 31st, 2015, 1:13 am ### Re: Soup search results in rules other than Conway's Life Rich Holmes wrote:A symmetric p72 spaceship (classified as Oversize) based on two p72 puffers turned up in a B358/S32 D2_+1 soup search. Whoa. What a ship! If you speak, your speech must be better than your silence would have been. — Arabian proverb Catagolue: Apple Bottom • Life Wiki: Apple Bottom • Twitter: @_AppleBottom_ Proud member of the Pattern Raiders! Apple Bottom Posts: 978 Joined: July 27th, 2015, 2:06 pm ### Re: Soup search results in rules other than Conway's Life Here's a seed for one of these puffers. x = 7, y = 5, rule = B358/S23bo2b3o$bob2obo$2obo2bo$4b2o$b2o! To grow a ship you just need two of these with the right separation. They leave a couple blinkers behind. x = 9, y = 29, rule = B358/S23$2bo2b3o$2bob2obo$b2obo2bo$5b2o$2b2o18$2b2o$5b2o$b2obo2bo$2bob2obo$2bo2b3o! Rich Holmes Posts: 55 Joined: October 31st, 2015, 1:13 am ### Re: Soup search results in rules other than Conway's Life Rich Holmes wrote:To grow a ship you just need two of these with the right separation. They leave a couple blinkers behind. x = 9, y = 29, rule = B358/S23$2bo2b3o$2bob2obo$b2obo2bo$5b2o$2b2o18$2b2o$5b2o$b2obo2bo$2bob2obo$2bo2b3o! Not here: x = 14, y = 27, rule = B358/S238bo2b3o$8bob2obo$7b2obo2bo$2o9b2o$2o6b2o18$2o6b2o$2o9b2o$7b2obo2bo$8bob2obo$8bo2b3o!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

Posts: 1788
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: Soup search results in rules other than Conway's Life

Could a (5,2)c/190 oblique ship, like the previously mentioned one in B38/S23, exist in regular Life? The rules are closely related, except the reactions would spawn traffic lights. So if we're looking for a reaction based on the mechanics of this ship, it's probably going to be big.

Probably should take this discussion elsewhere though.
waiting for apgsearch to support one-dimensional rules
muzik

Posts: 2811
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: Soup search results in rules other than Conway's Life

muzik wrote:Could a (5,2)c/190 oblique ship, like the previously mentioned one in B38/S23, exist in regular Life? The rules are closely related, except the reactions would spawn traffic lights. So if we're looking for a reaction based on the mechanics of this ship, it's probably going to be big.

Probably should take this discussion elsewhere though.
that is not the only thing different. The rpentomino in b38s23 almost works as a spaceship (it collides with the ash it creates) like a switch engine. That is why you get a spaceship with 2 rs and a boat mutually stabilizing each other. In Life, due to subtle changes in rules, the R is nowhere near a near-spaceahip like switch engines.

So, not really.
Best wishes to you, Scorbie

Scorbie

Posts: 1363
Joined: December 7th, 2013, 1:05 am

### Re: Soup search results in rules other than Conway's Life

Well. That sucks.

I would like to note that the boat moving reaction still indeed works:

x = 6, y = 17, rule = B3/S235bo$3bobo$3b3o12$b2o$obo$bo! , although that's probably kind of useless at this point. Still. If we could only find a front end that advances at that speed and produces Rs behind it in that orientation... Guess we need to conduct more research into this guy then. x = 13, y = 19, rule = B3/S2311bo$6b2o2bo$6bob2o$5bo5b2o$bobo2bo$o$o3bo2b3ob2o$o3bo4bo$5bob2o$bo3bob2o$2ob3o$4b2obo$2o2b3o$2obo$3b2o4b2o$b3o$2bo2b3ob2o$3b2o2b2o$4b3o! waiting for apgsearch to support one-dimensional rules muzik Posts: 2811 Joined: January 28th, 2016, 2:47 pm Location: Scotland ### Re: Soup search results in rules other than Conway's Life Rich Holmes wrote:Here's a seed for one of these puffers. x = 7, y = 5, rule = B358/S23bo2b3o$bob2obo$2obo2bo$4b2o$b2o! To grow a ship you just need two of these with the right separation. They leave a couple blinkers behind. x = 9, y = 29, rule = B358/S23$2bo2b3o$2bob2obo$b2obo2bo$5b2o$2b2o18$2b2o$5b2o$b2obo2bo$2bob2obo$2bo2b3o! Here's another, smaller ship with the same engine, if it matters: x = 31, y = 29, rule = B358/S239bo$5bo$10bo$5b2obo11bo7bo$7b2o4bo4b2o5b3obo$8bo5bo2bo6b3o2b2o$10b2o2bo4bo3b2ob4o$2o11bo3b3o3bo2b3o$2o11bo$8bo2bo$8b3o9$8b3o2b2o$2o6b2o$2o6b4o2bo2bobo4b3o$9b2obobo2bobo2bo2bob2o$9b3obo4bo2bo6bo$21bo6bo$6bobo12b4o2bo$6bo2bo15bo$6bo2bo$7b2o! LifeWiki: Like Wikipedia but with more spaceships. [citation needed] BlinkerSpawn Posts: 1788 Joined: November 8th, 2014, 8:48 pm Location: Getting a snacker from R-Bee's ### Re: Soup search results in rules other than Conway's Life Here's an even smaller one. x = 19, y = 15, rule = B358/S232b2o$bo2bo11bo$2ob2o8b3obo$2bo4b2o3b3o2b2o$6b3o2b2ob4o$7bo3bo2b3o4$7bo3bo2b3o$6b3o2b2ob4o$2bo4b2o3b3o2b2o$2ob2o8b3obo$bo2bo11bo$2b2o!

This is period 24, and has been found in two symmetric soups: https://catagolue.appspot.com/object/xq24_cir4y34riczxce4x4eczwosmiximsoz025c73x37c52/b358s23/D2_+1
Rich Holmes

Posts: 55
Joined: October 31st, 2015, 1:13 am

### Re: Soup search results in rules other than Conway's Life

An agar crawler (from soup):

x = 67, y = 102, rule = 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SoL : FreeElectronics : DeadlyEnemies : 6a-ite what is “sesame oil”? Rhombic Posts: 992 Joined: June 1st, 2013, 5:41 pm ### Re: Soup search results in rules other than Conway's Life SansDominotlife (B2-a_S2-i34q) generates a huge amount of distinct objects. In the 10147 soups I searched there were a whopping 1376 distinct objects (28088 objects in total), 442 of them p2 oscillators. But no spaceships (why?) stop drop and goll _zM Posts: 161 Joined: June 26th, 2016, 3:07 pm ### Re: Soup search results in rules other than Conway's Life Sorry for the double post, but this is a different rule. c/8 cap-pusher in B3-ky8_S2-i3-y4qy: x = 8, y = 4, rule = B3-ky8_S2-i3-y4qyb2o3bo$obo3b2o$obo3b2o$b2o3bo!

lol
stop drop and goll

_zM

Posts: 161
Joined: June 26th, 2016, 3:07 pm

### Re: Soup search results in rules other than Conway's Life

_zM wrote:SansDominotlife (B2-a_S2-i34q) generates a huge amount of distinct objects. In the 10147 soups I searched there were a whopping 1376 distinct objects (28088 objects in total), 442 of them p2 oscillators.

But no spaceships (why?)

SansDomino and tlife are two entirely different rules with entirely different classes of objects and object behaviors.
The transitions in each rule counteract the ones in the other rule, producing B2cea3aiS23 (?) -like variety but no moving patterns.
I tried it and several variants and couldn't find any spaceships.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

Posts: 1788
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: Soup search results in rules other than Conway's Life

_zM wrote:SansDominotlife (B2-a_S2-i34q) generates a huge amount of distinct objects. In the 10147 soups I searched there were a whopping 1376 distinct objects (28088 objects in total), 442 of them p2 oscillators.

But no spaceships (why?)

SansDomino and tlife are two entirely different rules with entirely different classes of objects and object behaviors.
The transitions in each rule counteract the ones in the other rule, producing B2cea3aiS23 (?) -like variety but no moving patterns.
I tried it and several variants and couldn't find any spaceships.

First, I see SansDomino as a family of rules with birth on two neighbors, but not when these neighbors are orthjogonally adjacent (B2-a) and SansDominotlife would by that logic be the rule with the birth from SansDomino and the survival rules from tlife - B2-a_S2-i34q. I probably could have phrased that better, but I think that the way it is now is clear enough.

Anyways,

It seems like patterns cannot escape from the original bounding box by more than a few cells. This is probably because the birth rules require only two cells to make a new cell, but the survival rules require a cell to have relatively many neighbors to survive. This means that patterns will stabilize quickly and that cells on the perimeter are more likely to die than cells on the inside of the pattern.
stop drop and goll

_zM

Posts: 161
Joined: June 26th, 2016, 3:07 pm

### Re: Soup search results in rules other than Conway's Life

Adding 3i creates a rule similar to B3/S234 with regards to explosiveness, object variety, and general behaviour.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

Posts: 1788
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: Soup search results in rules other than Conway's Life

72 bit still life from a symmetric soup in B358/S23:

x = 32, y = 32, rule = B358/S23oobbobbbboooboobooobobbboooobboo$obobboooobbboooooboboobbbobbobbo$booboobbbooooobooooobooobbobbobb$bbboobbbbbboooobooobooboboobobob$obooobooooooboobooobboobobbobbbo$boobboobobbbbbbooooboooboooboobo$bobboooooboobobobboboboobooboboo$bobbobobbobobboobboooobobboobbbo$bobbooobooobobbbbbbbbbbooobboobb$obobobbooboobbobobbobobbbooobobb$obobobobooboobbobbobobobobooooob$obooobooboooooboobbooobboooboboo$booobbbboboobbooooobobobobbbbobb$ooooobobbbbobbbbbbbobobboooooooo$ooboobbobobbobbobbbobbbbbboooobo$boobbooobbooobooobboobobbboooooo$oooooobbboboobbooobooobbooobboob$oboooobbbbbbobbbobbobbobobbooboo$oooooooobbobobbbbbbbobbbbobooooo$bbobbbbobobobooooobboobobbbbooob$oobobooobbooobbooboooooboobooobo$booooobobobobobbobbooboobobobobo$bbobooobbbobobbobobbooboobbobobo$bboobbooobbbbbbbbbbobooobooobbob$obbboobboboooobboobbobobbobobbob$oobobooboobobobboboboobooooobbob$obooboooboooboooobbbbbboboobboob$obbbobboboobbooobooboooooobooobo$boboboobobooboooboooobbbbbboobbb$bbobbobbooobooooobooooobbbooboob$obbobbobbboobobooooobbboooobbobo$oobboooobbboboooboobooobbbbobboo! Rich Holmes Posts: 55 Joined: October 31st, 2015, 1:13 am ### Re: Soup search results in rules other than Conway's Life Rich Holmes wrote:72 bit still life from a symmetric soup in B358/S23: soup Object on the right is a predecessor, where the central blob is gen. 18 of the pattern on the left. x = 43, y = 20, rule = B358/S2330bo2$29b2o$obo25b4ob2o$3bo23b2o3b2o2bo$o2bo22b2o2b2o2b3o$b3o3b2o16b2o4bo2bo2b2o$7bo15bob2obobob3o2bo$10bo15bob2o2b2ob3obo$9b2o16bo2b2o2b2o2b2o$3b2o21b2o2b2o2b2o2bo$3bo22bob3ob2o2b2obo$6bo21bo2b3obobob2obo$5b2o3b3o14b2o2bo2bo4b2o$10bo2bo15b3o2b2o2b2o$10bo18bo2b2o3b2o$11bobo17b2ob4o$35b2o2$35bo!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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### Re: Soup search results in rules other than Conway's Life

Another c/8 ship, this time in B356/S0356. Considerably smaller than the one in B3-ky8/S2-i3-y4qy.

Soup:
x = 16, y = 16, rule = B356/S0356bbboobbbbooobooo$bobobbbbbooobboo$oobobbbooobbbobb$ooooobbbbbbooooo$bobbbbbooobobbob$oobboboooobbboob$bobboobbbbbooooo$oooooooooooboobb$bobbbboobbboboob$oboobbbbbobooobo$bobbbbooobbobobb$oobobobboobobobo$boobooobobobbooo$oboobbbooobobbob$obbbooboooobboob$bbboooooobooooob! It is also unusual because it is non-monotonous. The rule also has a natural p26. EDIT: here it is. editing it in so that people don't confuse it with my signature. x = 6, y = 5, rule = B356/S03562bobo$3b3o2$3o$bobo!
Last edited by _zM on August 3rd, 2016, 4:56 pm, edited 1 time in total.
stop drop and goll

_zM

Posts: 161
Joined: June 26th, 2016, 3:07 pm

### Re: Soup search results in rules other than Conway's Life

Just as an aside in the recent build of LifeViewer support was added for a smoother way of animating spaceships using the [[ TRACK X Y ]] command.

Code: Select all
#C [[ THEME 6 GRID GRIDMAJOR 0 THUMBLAUNCH AUTOSTART TRACK -1/8 0 GPS 4 THUMBNAIL ]]#C A small c/8 orthogonal ship in the rule B3-ky8_S2-i3-y4qy, found by apgsearchx = 8, y = 4, rule = B3-ky8_S2-i3-y4qyb2o3bo$obo3b2o$obo3b2o$b2o3bo! rowett Moderator Posts: 880 Joined: January 31st, 2013, 2:34 am Location: UK ### Re: Soup search results in rules other than Conway's Life As an aside, thanks. _zM Posts: 161 Joined: June 26th, 2016, 3:07 pm ### Re: Soup search results in rules other than Conway's Life A couple of long period oscillators in b36s1258: An 11 cell object that rotates itself 90 degrees in 51 generations, making a period 204 oscillator. x = 6, y = 5, rule = B36/S12584o2b$3bobo$4bob$5bo$2b3ob! A 26 cell p90 oscillator. x = 11, y = 11, rule = B36/S12585b2ob2ob$4bo2bo2bo$4bobob3o$4bo6b$b3o7b$o10b$obo8b$bo9b$obo8b$obo8b$b2o8b! Rich Holmes Posts: 55 Joined: October 31st, 2015, 1:13 am ### Re: Soup search results in rules other than Conway's Life 11c/52 diagonal spaceship in B37e/S23: x = 40, y = 40, rule = B37e_S23bbbooobbb$bbbobobbb$bbobbobbb$bobbboboo$ooobboboo$obbbbbo$bbbobbo$bbobbbo$bbobbbo$bbobbbb$bobbbbbbbob$bbbbbbbbobo$bbbbbbbbobo$bbbbbbbbbob$bbbbbbbbbbb$!
Rich Holmes

Posts: 55
Joined: October 31st, 2015, 1:13 am

### Re: Soup search results in rules other than Conway's Life

diagonal c/36 in B3568/S247
x = 16, y = 16, rule = B3568/S247bbboobooboobbobo$bboobobobbbooooo$booobobboooooobb$obbbbbboobbooboo$ooobobooooooooob$bobbbbbobbbbbobo$bbobbbbboobbbbbo$oobbooooobbobbbo$obobbobooobooboo$ooooooobbboooboo$bbobbbbobobboooo$oooobbbbbbobbboo$oboboobbobbobobb$bbobboobboobbbob$ooooooooobobbobo$bobooooobbbooobb! shouldsee Posts: 406 Joined: April 8th, 2016, 8:29 am ### Re: Soup search results in rules other than Conway's Life This large xp4 in tDryLife D2_x soup!! x = 16, y = 16, rule = B37/S2-i34qbobboobobboobbob$oboobobbbbbbbobb$boooobooboooooob$boobbbbobbbobooo$obobobbbboooobbo$oobbbobbboobobbo$bbobbbbbobboobbo$oboobbbbboooobbb$bbbbbbobboobbobo$bbobooboooobbooo$oboboobooobooooo$oboooboobbobbbbo$bboboooobbobooob$booobbbbooobobbo$oboobbbbbooboboo$bbbooooboooobooo!

xq28
x = 16, y = 16, rule = B3/S2-i34y5r7eboboobobooboobob$bbbbbbbobbobobbo$bbboooooooobbboo$oobobobobooobbbb$ooobbbbbobboobbb$oboboobboobbbobo$bboboooooooooobb$oooobobbobbbbboo$bobbbbbobooooobo$obooboobbbbbobob$boboobbbboboboob$obooobbbbbbbooob$boobbbboboobboob$bbbbboobbobooobo$bbbooooooobbboob$bbooooboobbbobob! yl203 x = 16, y = 16, rule = B3/S2-i34y5r7eobboobobbbooobbo$obbobooboooobbbb$obbooboooobbbbob$obobbobbboobbbbb$obbobbooboobbooo$ooobbbbooooooboo$obobobbobbbbbboo$bobbooboobboobob$bbbobboooobboboo$obbooooobbbooobb$oooobbbbbboooobo$oboboooooboooboo$bobbbbbooobobboo$oboobooboobbbbob$ooooobbbboobbooo$oooobobbbboboooo!
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Rhombic

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### Re: Soup search results in rules other than Conway's Life

Rhombic wrote:This large xp4 in tDryLife D2_x soup!!
x = 16, y = 16, rule = B37/S2-i34qbobboobobboobbob$oboobobbbbbbbobb$boooobooboooooob$boobbbbobbbobooo$obobobbbboooobbo$oobbbobbboobobbo$bbobbbbbobboobbo$oboobbbbboooobbb$bbbbbbobboobbobo$bbobooboooobbooo$oboboobooobooooo$oboooboobbobbbbo$bboboooobbobooob$booobbbbooobobbo$oboobbbbbooboboo$bbbooooboooobooo! Also works in tlife: x = 15, y = 15, rule = B3/S2-i34q13b2o$13b2o$9b2o$8bob2o$9bobo$10bo2$12bo$3bo7bobo$2bobo5bo2bo$2b2obo3bo2b2o$3b2o3bo$7bo2bo$2o6b3o$2o!
There should be a way to synthesize it based on that predecessor, but it may be difficult.
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)

$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$

http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce

A for awesome

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