x = 1 y = 1 rule = B/S
b!
x = 1 y = 1 rule = B/S
b!
x = 3, y = 5, rule = B2ce3ai5e6n/S1e2ace3-acjk4t
bo$bo3$3o!
x = 3, y = 5, rule = B2ce3ai5e6kn7c8/S1e2ace3-acjk4t
bo$bo3$3o!
x = 3, y = 5, rule = B2ce3ai6i/S1e2ace3-acjk4t
bo$bo3$3o!
x = 3, y = 3, rule = B3ai4cej6ekn7c/S2-a3aeiny4-t5ijkr6-a7c8
bo$obo$bo!
x = 3, y = 4, rule = 23-e4in/3/4
3A$A.A$A.A$.A!
LaundryPizza03 wrote:I don't recognize this classCode: Select allx = 3, y = 4, rule = 23-e4in/3/4
3A$A.A$A.A$.A!
x = 3, y = 3, rule = B3aein6n8/S2-a3i4in5e
bo$3o$bo!
muzik wrote:Class Q?Code: Select allx = 3, y = 3, rule = B3aein6n8/S2-a3i4in5e
bo$3o$bo!
x = 5, y = 6, rule = B35a6ae78/S23
2bo$b3o$o3bo$obobo$bobo$2bo!
x = 7, y = 7, rule = B2-ek/S
obo2$obo2$4bobo2$4bobo!
muzik wrote:Do these two class-U replicators follow an identical replication sequence? I'm finding it difficult to figure out.Code: Select allx = 5, y = 6, rule = B35a6ae78/S23
2bo$b3o$o3bo$obobo$bobo$2bo!Code: Select allx = 7, y = 7, rule = B2-ek/S
obo2$obo2$4bobo2$4bobo!
x = 1, y = 1, rule = B1c/S04c
o!
x = 1, y = 1, rule = MAPPICAAIAAAAAEAAAAAAAAAIAAAAAAAAAAAAAAAAAAAAAIAAAAgAAAAAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
o!
x = 1, y = 1, rule = B13i/S
o!
77topaz wrote:Ah, I suppose that five-way replicator sort of counts, though it's not a symmetrical pentagon. That other replicator seems like another class U (it's simulating a sort of a fractal, similar to but different from the Sierpinski carpet).
x = 5, y = 2, rule = B2e3i4a6i/S1c2-an3i
o3bo$b3o!
PHPBB12345 wrote:Code: Select allx = 11, y = 11, rule = 23-e4in/3/4
4.3A$4.A.A$4.A.A$5.A$3A5.3A$A2.A3.A2.A$3A5.3A$5.A$4.A.A$4.A.A$4.3A!
x = 7, y = 5, rule = B2ei3/S1e2
3bo$bo3bo2$o5bo$bobobo!
x = 4, y = 4, rule = B3-n4a/S1e2-a3ijnr
bo$3o$2b2o$2bo!
x = 19, y = 10, rule = LifeHistory
7.D3.D$6.DCD.DCD$5.DC2AD2ACD$3.2DAC2.A2.CA2D$3.AC.C2.D2.C.CA$.2D.C.AD
.A.DA.C.2D$.2C.A2.A3.A2.A.2C$.CA.2D7.2D.AC$DC2.2A7.2A2.CD$2A15.2A!
#C [[ STOP 2 ]]
x = 3, y = 3, rule = B3-n4a/S1e2-ak3ijnr
3o$obo$3o!
x = 19, y = 10, rule = LifeHistory
7.D3.D$6.DCD.DCD$5.DC2AD2ACD$3.2DAC2.A2.CA2D$3.AC.C2.D2.C.CA$.2D.C.AD
.A.DA.C.2D$.2C.A2.A3.A2.A.2C$.CA.2D7.2D.AC$DC2.2A7.2A2.CD$2A15.2A!
#C [[ STOP 2 ]]
x = 6, y = 6, rule = B2ci3aiy4ew5ce6c7c8/S1e2ce3acein4ceit5e6cei7c8
o2$o3$3bobo!
muzik wrote:Code: Select allx = 6, y = 6, rule = B2ci3aiy4ew5ce6c7c8/S1e2ce3acein4ceit5e6cei7c8
o2$o3$3bobo!
muzik wrote:Code: Select allx = 6, y = 6, rule = B2ci3aiy4ew5ce6c7c8/S1e2ce3acein4ceit5e6cei7c8
o2$o3$3bobo!
x = 6, y = 6, rule = B2ci3aiy4ew5cei6c7c8/S1e2ce3acein4ceit5e6cei7c8
o2$o3$3bobo!
x = 6, y = 5, rule = B2ci3aiy4e5ce6c7c8/S1e2ce3acein4ceit5e6cei7c8
o2$o2$3bobo!
x = 4, y = 4, rule = B34ce5cen67c8/S2-i3-jqry4cent5j67c8
bo$obo$bobo$2bo!
jimmyChen2013 wrote:10min later...
YAY!Code: Select allx = 6, y = 5, rule = B2ci3aiy4e5ce6c7c8/S1e2ce3acein4ceit5e6cei7c8
o2$o2$3bobo!
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