Search found 1742 matches

by Hdjensofjfnen
December 26th, 2020, 8:09 pm
Forum: Other Cellular Automata
Topic: Miscellaneous Discoveries in Other Cellular Automata
Replies: 4049
Views: 953016

Re: Miscellaneous Discoveries in Other Cellular Automata

Corderized a (4,12)c/62 puffer:

Code: Select all

x = 37, y = 26, rule = B3-n/S235i6a
25bo$24b3o$24bo3bo5bo$34b2o$11b2o13bobo7bo$11b2o23bo$34b2o2$25bo$25b2o
$25b2o$26b2o2$2bo$b3o$b3o$10b2o$10bob2o$13bo$11b3o4$3o$o2bo$b3o!
Breeder:

Code: Select all

x = 6, y = 24, rule = B3-n/S235i6a
3b2o$3bobo$5bo$4b2o17$2o$obo$2bo$b2o!
by Hdjensofjfnen
December 26th, 2020, 5:09 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4570
Views: 1763314

Re: Thread For Your Useless Discoveries

Edit 4: Another weird interaction: x = 28, y = 34, rule = B3/S23 12b2o$14bo$11bo$11bo3bo$11bo3b4o$13bo2$13b2o2$3b2o3bob2o4b2obo3b2o$2bo 3bobo3b4o3bobo3bo$2bobo5bo2b2o2bo5bobo$b2o6b2o2b2o2b2o6b2o$o2b3o4b2o4b 2o4b3o2bo$2o4b3o3b4o3b3o4b2o$2b3ob3o10b3ob3o$2o5bo4b4o4bo5b2o$bobo3b2o 10b2o3bobo$o2b3o3bo2b...
by Hdjensofjfnen
December 25th, 2020, 3:25 pm
Forum: Patterns
Topic: Thread for your unsure discoveries
Replies: 3269
Views: 1498228

Re: Thread for your unsure discoveries

Is this (glide-reflective) near-spaceship known? x = 11, y = 8, rule = LifeHistory 2.A$.A.A$A2.A$A2.A5.A$A2.A5.A$.A.A4.A.A$2.A6.A$9.A! #C [[ PASTEMODE COPY PASTET 28 PASTE C! 9 6 PASTET 88 PASTE C! 10 4 PASTET 148 PASTE C! 11 6 PASTET 208 PASTE C! 12 4 PASTET 268 PASTE C! 13 6 PASTET 328 PASTE C! 1...
by Hdjensofjfnen
December 22nd, 2020, 7:30 pm
Forum: Other Cellular Automata
Topic: Counterfeit Gliders
Replies: 148
Views: 86268

Re: Counterfeit Gliders

An atypical c/4d, but not one I've seen before:

Code: Select all

x = 3, y = 3, rule = B2c3-i/S1e2-i3-jn
obo$b2o$bo!
by Hdjensofjfnen
December 20th, 2020, 11:07 pm
Forum: Patterns
Topic: Catalyst Discussion Thread
Replies: 316
Views: 123714

Re: Results of catalyst tests

Bellman found a still-life method of reversing a 1-cell beehive push, so there's a new catalyst to play with: x = 22, y = 28, rule = B3/S23 11b2ob2o$12bobo$7b2obo5bob2o$6bobob2o3b2obobo$5bo6bobo6bo$5b7o3b7o2$7b 3o7b3o$6bo2bo3bo3bo2bo$6b2o4bobo4b2o$12bobo$13bo13$o$obo$3o$2bo! I feel like this is one...
by Hdjensofjfnen
December 16th, 2020, 1:47 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4819
Views: 1236886

Re: Thread for basic questions

Can someone define the term "inflected"?
by Hdjensofjfnen
December 16th, 2020, 1:43 pm
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4570
Views: 1763314

Re: Thread For Your Useless Discoveries

Probably already known, but I was not expecting a w1 rotor with a period higher than 2. x = 12, y = 12, rule = B3/S23 7bo$7b3o$10bo$bo3b3o2bo$obobobobob2o$b2obobobo2bo$3bobo2b2o$3bo4bo$4b 3obo$7bo$6bo$6b2o! Nice! Here's a reduction, if anyone wants to find whether it's been seen before: x = 7, y = ...
by Hdjensofjfnen
December 14th, 2020, 8:16 am
Forum: The Sandbox
Topic: Glider Destruction Of Still Lives, Oscillators, Etc.
Replies: 91
Views: 19251

Re: Glider Destruction Of Still Lives, Oscillators, Etc.

There is a 1G destruction of the BTS, if it hasn't been posted already:

Code: Select all

x = 12, y = 9, rule = LifeHistory
3.2A$3.A2.A$4.3A2$2A.A.2A$A.2A.A$5.A3.A$5.2A2.A.A$9.2A!

by Hdjensofjfnen
December 14th, 2020, 5:34 am
Forum: Patterns
Topic: Oscillator Discussion Thread
Replies: 4549
Views: 1701245

Re: Oscillator Discussion Thread

4 worker bees and 4 ponds snip Also works with snackers instead of worker bees. snip It works with p13 mechanisms: snip What else may it work with? Sombreros: x = 27, y = 27, rule = B3/S23 13bo$12bobo$12bobo$8b2ob2ob2ob2o$8bo4bo4bo$9b3obob3o$11b2ob2o2$3b2o17b 2o$3bobo4b2o3b2o4bobo$5bo3bo2bobo2bo3bo...
by Hdjensofjfnen
December 13th, 2020, 2:48 pm
Forum: The Sandbox
Topic: Not very interesting rule: B2ce3-ajnr/S12-ak3-a
Replies: 73
Views: 31700

Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

We have a new goldtiger! Congrats! Thanks, but it doesn't match what Goldtiger does in Life, particularly because you can just naively smash gliders together in this rule to get what you want. EDIT: xp10_l0lz2 in 2G + xp6_l0l : x = 9, y = 15, rule = B2ce3-ajnr/S12-ak3-a bo$7bo$2o$7b2o5$2bo2$2bo2$2b...
by Hdjensofjfnen
December 10th, 2020, 6:33 am
Forum: Patterns
Topic: Spaceship Discussion Thread
Replies: 3149
Views: 1148202

Re: Spaceship Discussion Thread

question: can a spaceship that moves like a sine wave exist in conways game of life? If you're referring to periodic undulation, there's probably some swervy ship in another cellular automaton that can be simulated with the 0E0P metacell. However, finding an elementary one isn't likely, and any res...
by Hdjensofjfnen
December 10th, 2020, 6:16 am
Forum: Patterns
Topic: Thread For Your Useless Discoveries
Replies: 4570
Views: 1763314

Re: Thread For Your Useless Discoveries

Yet another boring SW-2, worth posting (but not using) because it comes from a wacky Bellman result. x = 17, y = 18, rule = B3/S23 8b2o$7bo2bo$7b3obo$10bobo2b2o$7b2o3bo3bo$7bob3ob3o$11bobo$8b2obobo$8b 2ob2o6$o$obo$3o$2bo! It looks like an eater2 and the drifter catalyst had an ugly baby. Reduction ...
by Hdjensofjfnen
December 10th, 2020, 12:36 am
Forum: The Sandbox
Topic: Not very interesting rule: B2ce3-ajnr/S12-ak3-a
Replies: 73
Views: 31700

Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

The rule's smallest c/2o ship in 11G:

Code: Select all

x = 26, y = 13, rule = B2ce3-ajnr/S12-ak3-a
4bo16bo2$3b2o16b2o$11bo2bo$9b2ob2ob2o$11bo2bo$11bo2bo$obo20bobo$2bo20b
o$5bobo10bobo$7bo2b2o6bo2$11bo!
by Hdjensofjfnen
December 8th, 2020, 12:53 pm
Forum: The Sandbox
Topic: My number is harder to describe [GAME]
Replies: 93
Views: 12072

Re: My number is harder to describe [GAME]

Schiaparelliorbust wrote:
December 8th, 2020, 11:28 am
Moosey wrote:
December 8th, 2020, 11:23 am
no, the current number is 10^^9
Then the new number is 12345!
e^pi-pi
by Hdjensofjfnen
December 8th, 2020, 6:54 am
Forum: Patterns
Topic: Spaceship Eaters
Replies: 344
Views: 128292

Re: Spaceship Eaters

Entity Valkyrie 2 wrote:
December 8th, 2020, 6:43 am
Seal-to-G:
(Also, seal-to-H, of course)

Code: Select all

snip
It appears that your repeat time is significantly off -- the glider from the boojum reflector should delete the offending block before the next seal comes in, if I'm not mistaken.
by Hdjensofjfnen
December 8th, 2020, 2:55 am
Forum: The Sandbox
Topic: My number is harder to describe [GAME]
Replies: 93
Views: 12072

Re: My number is harder to describe [GAME]

A for awesome wrote:
December 8th, 2020, 12:12 am
Moosey wrote:
December 7th, 2020, 9:41 pm
bad rule
Like that somehow means you don't have to obey it...

New game: 7
Since when was a rule broken? The game proceeded 4, -5, 9.5, 9^99, 10^^9.
by Hdjensofjfnen
December 7th, 2020, 1:35 am
Forum: The Sandbox
Topic: My number is harder to describe [GAME]
Replies: 93
Views: 12072

Re: My number is harder to describe [GAME]

Hunting wrote:
December 7th, 2020, 12:36 am
-4
4 is a substring of -4.
by Hdjensofjfnen
December 6th, 2020, 3:00 pm
Forum: Patterns
Topic: C/7 Construction Site
Replies: 17
Views: 4151

Re: C/7 Construction Site

otismo wrote:
December 6th, 2020, 2:40 pm
A New Critter

I finally noticed that this SpaceShip is also C/7

with two matching and hooked-up converters already done ( P490 ) :
Just pointing out that that spaceship is 2c/7, so it moves two cells per period, even though it does have period 7.
by Hdjensofjfnen
December 3rd, 2020, 4:13 pm
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1546
Views: 206180

Re: Symbiosis

ENORMOUS_NAME wrote:
December 3rd, 2020, 3:27 pm
bubblegum wrote:
December 3rd, 2020, 2:52 pm

May I introduce you to the "red cell with a bit of yellow around it"?
what
This catalyst/rock, I think:

Code: Select all

x = 7, y = 26, rule = Symbiosis
2.B$2.A3$6.A$6.B4$.3B$B2.B$3.B$3.B$B.B8$.3B$B2.B$3.B$3.B$B.B!

by Hdjensofjfnen
December 3rd, 2020, 4:07 pm
Forum: The Sandbox
Topic: WayLife (B2n3/S23-q)
Replies: 7
Views: 1813

Re: WayLife (B2n/S23-q)

BokaBB wrote:
December 3rd, 2020, 3:59 pm
This Rule Is So Good I Was Thinking Nobody Would Believe Me It Is Real And I Added It Here!
This Rule Has A Knightship,A Period 12 Oscillator And Some Reactions.
WayLife! WayLife!WayLife!
Have A Good Day!

BokaBB
A rule with only B2n cannot have any ships at all.
by Hdjensofjfnen
December 1st, 2020, 4:57 pm
Forum: The Sandbox
Topic: Not very interesting rule: B2ce3-ajnr/S12-ak3-a
Replies: 73
Views: 31700

Re: Not very interesting rule: B2ce3-ajnr/S12-ak3-a

5G of an 8-cell inducting SL ( xs8_22r22 ): x = 14, y = 16, rule = B2ce3-ajnr/S12-ak3-a 5bo5bo$3bobo5bobo5$8b2o2$3b2o3bo$5bo4$o$bo$bo! I also found a solution to xs8_44r44 which was doable in about 8-10G, but have since lost it. EDIT: Well, this is rather strange: x = 9, y = 8, rule = B2ce3-ajnr/S12...
by Hdjensofjfnen
December 1st, 2020, 1:50 pm
Forum: General Discussion
Topic: Thread for basic questions
Replies: 4819
Views: 1236886

Re: Thread for basic questions

Is there an existing catalogue of eater welds? Or should I make one?
by Hdjensofjfnen
November 30th, 2020, 9:44 pm
Forum: The Sandbox
Topic: My number is larger [GAME]
Replies: 390
Views: 33046

Re: My number is larger [GAME]

Hunting wrote:
November 30th, 2020, 9:18 pm
2 ↑^(2^^^8) 8
// That looks pretty large in comparison to the last number.
by Hdjensofjfnen
November 30th, 2020, 2:58 pm
Forum: Other Cellular Automata
Topic: Symbiosis
Replies: 1546
Views: 206180

Re: Symbiosis

p180:

Code: Select all

x = 13, y = 12, rule = Symbiosis
8.A2.BA$8.B$12.A$10.2B$4.A4.B.B$2.2B5.B2.A$AB2.B5.B$.B2.B3.B.A$B3.B3.
A$A.3B2.B$4.A.B.A$7.B!
Closely related p98:

Code: Select all

x = 13, y = 12, rule = Symbiosis
8.A$8.B$8.B3.A$11.B$4.A4.B.B$2.2B6.B.A$AB2.B5.B$.B6.B.A$B4.2B.A$A2.2B
2.B$4.A.B.A$7.B!