x = 18, y = 36, rule = R3,C2,S5-7,B5-7,NW0000000002020200000000020102000000000202020000000
10b2o$10b2o$6b2o6b2o$6b2o6b2o$16b2o$16b2o$6b2o8b2o$6b2o8b2o$8b10o$8b10o
7$12b4o$12b4o$6b6o2b4o$6b6o2b4o$8b8o$8b8o$10b4o$10b4o3$4b4o$4b4o$2o8b
2o$2o8b2o$12b2o$12b2o$2o10b2o$2o10b2o$2b12o$2b12o!
Search found 117 matches
- May 6th, 2024, 2:10 pm
- Forum: The Sandbox
- Topic: RLE copy/paste thread - everyone else
- Replies: 1472
- Views: 221503
- March 27th, 2024, 2:17 pm
- Forum: LifeWiki Discussion
- Topic: Suggested LifeWiki edits
- Replies: 923
- Views: 181007
Re: Suggested LifeWiki edits
My favorite signals: Still livesconfocaloid wrote: ↑March 27th, 2024, 1:45 pmAs an immediate consequence, "moving object" cannot be a superset of "signal". It is a completely different idea.
- March 14th, 2024, 11:30 am
- Forum: Other Cellular Automata
- Topic: Azula's Rules
- Replies: 20
- Views: 2223
Re: Azula's Rules
Behold, a 90 state monstrosity! x = 37, y = 50, rule = Botania 25pP$pP23.pP$pPO22.pP$pP3O13.2O5.pP$pP3.O9.2O2.O5.pP$pP2.2O8.O.O.O6.pP $pP14.O.2O5.pP$pP16.O6.pP$pP5.O4.O2.O2.O6.pP$pP5.O5.O.O.2O.O4.pP$pP3. O3.O4.2O3.2O4.pP$pP3.O.2O7.2O7.pP$pP11.B2.O8.pP$pP5.O10.O6.pP$pP4.2O4. 2O3.2O6.pP$pP3.2O.O3.O.O1...
- March 13th, 2024, 3:11 pm
- Forum: General Discussion
- Topic: How to Copy Cells in "..OO" Pattern Format?
- Replies: 4
- Views: 395
Re: How to Copy Cells in "..OO" Pattern Format?
I don't currently think there's a way to copy patterns in plaintext, but if someone does know one, feel free to correct me.
- March 12th, 2024, 9:58 am
- Forum: General Discussion
- Topic: Create your own terminology
- Replies: 325
- Views: 117603
Re: Create your own terminology
Also, the z siamese z already is called the stairstep hexomino. i already listed the stairstep. the z siamese z is different No, the stairstep is the Z-Z. Your stairstep is the pre-loaf. In fact, here's my names, using the order on Hexominoes : I, Linker, Y, Wide T, Z, Lock, Poat F, Table, Z, R, We...
- March 11th, 2024, 4:26 pm
- Forum: Other Cellular Automata
- Topic: Cinder Cone (B3-r6c7e/S23-ek4n)
- Replies: 30
- Views: 1770
Re: Cinder Cone (B3-r6c7e/S23-ek4n)
x = 664, y = 66, rule = B3-r6c7e/S23-ek4n 12$21bo9bo$21b3o5b3o$24bo3bo$23b2o3b2o3$24b2ob2o$24b2ob2o$25bobo$24b2o b2o$24b5o$24bo3bo$24bo3bo2$24bo3bo$24bo3bo$25b3o7$34b2o44b2o44b2o44b2o 44b2o44b2o44b2o44b2o44b2o44b2o44b2o44b2o44b2o44b2o$32b2ob2o41b2ob2o41b 2ob2o41b2ob2o41b2ob2o41b2ob2o41b2ob2o41b2ob2...
- March 8th, 2024, 6:03 pm
- Forum: Other Cellular Automata
- Topic: Azula's Rules
- Replies: 20
- Views: 2223
Re: Azula's Rules
New pulsar just dropped: x = 24, y = 5, rule = HoneybloomLife 2A10.2A$A.A7.2A2.A7.2A$3A7.2A.2A7.2A$10.A2.2A$11.2A! Also messing with this got me this turnable crawler. x = 31, y = 31, rule = HoneybloomLife .2A$.2A13.2A$16.2A11.2A$29.2A10$2.2A$2A2.A$2A.2A$A2.2A23.2A$.2A25.2A11$ 13.2A$13.2A12.2A$27.2A!
- March 8th, 2024, 4:56 pm
- Forum: Other Cellular Automata
- Topic: Thread for basic non-CGOL questions
- Replies: 965
- Views: 286351
Re: Thread for basic non-CGOL questions
What's the fewest amount of Hensel survival transitions and/or lack of birth transitions needed to make an indestructible structure that can fence in any reaction?
- March 6th, 2024, 5:26 pm
- Forum: Other Cellular Automata
- Topic: Azula's Rules
- Replies: 20
- Views: 2223
Re: Azula's Rules
x = 19, y = 9, rule = HoneybloomLife 2.A$.A.A$A3.A$A3.A$A3.A$.A.A$2.A14.A$16.2A$16.A.A! [[ PASTET EVERY 93 PASTEDELTA 10 -4 PASTE bo$2o$obo! 16 6 ]] Weird oblique reaction that could probably be used in a completed (10,4)c/93 puffer or ship. Edit: a 14c/77 (or 2c/11 with a period septupler?) rake c...
- March 6th, 2024, 3:14 pm
- Forum: Other Cellular Automata
- Topic: Alternating rules
- Replies: 211
- Views: 107370
Re: Alternating rules
By my count, 66? That's more than a bit sillyNimbleRogue wrote: ↑January 26th, 2024, 4:02 amThis gun has a lot of barrelsCode: Select all
x = 4, y = 3, rule = B3-cnqy4e5kr6n/S2-i3-ay4einrtyz5cejn6cin78|B3-cnqy4e5kr6n7c8/S2-i3-ay4einrtyz5cejn6cin7e bo$3o$ob2o!
- March 4th, 2024, 12:54 pm
- Forum: Other Cellular Automata
- Topic: Miscellaneous Discoveries in Other Cellular Automata
- Replies: 4041
- Views: 952393
Re: Miscellaneous Discoveries in Other Cellular Automata
x = 43, y = 43, rule = /2/3 21.A$20.A.A$19.A3.A$18.A5.A$17.A7.A$16.A9.A$15.A11.A$14.A13.A$13.A15. A$12.A17.A$11.A19.A$10.A21.A$9.A23.A$8.A25.A$7.A27.A$6.A29.A$5.A31.A$ 4.A33.A$3.A35.A$2.A37.A$.A39.A$A41.A$.A39.A$2.A37.A$3.A35.A$4.A33.A$5. A31.A$6.A29.A$7.A27.A$8.A25.A$9.A23.A$10.A21.A$11.A19.A$12.A...
- March 1st, 2024, 3:19 pm
- Forum: Patterns
- Topic: (Engineered) diehards
- Replies: 317
- Views: 48822
Re: (Engineered) diehards
But what's the highest generation count we can get out of a LifeViewer-compatible diehard?
- February 29th, 2024, 6:28 pm
- Forum: General Discussion
- Topic: Thread for basic questions
- Replies: 4817
- Views: 1236560
Re: Thread for basic questions
Presumably, it's a Gosper glider gun, but where you'd normally have a block at each end, you have a instance of Ouroboros bees instead.
- February 29th, 2024, 6:14 pm
- Forum: LifeWiki Discussion
- Topic: Colors vs. plain black-and-white format in LifeWiki articles
- Replies: 16
- Views: 1421
Re: Colors vs. plain black-and-white format in LifeWiki articles
The usual way to display a reaction envelope is to use a LifeHistory pattern with the blue cells left intact. But LifeHistory doesn't fit in well with the LifeWiki's current color scheme. What if we make a rule like... LightHistory, perhaps, that is functionally LifeHistory but with Book-theme colo...
- February 28th, 2024, 1:36 pm
- Forum: LifeWiki Discussion
- Topic: Reviewing Special:RecentChanges
- Replies: 75
- Views: 2643
Re: Reviewing Special:RecentChanges
Consider the following possible variations of the wording: Kok's galaxy is still yet to occur naturally. Catagolue has a dedicated badge which will be given out to anyone who discovers one. Kok's galaxy is still yet to occur naturally, but Catagolue has a dedicated badge which will be given out to ...
- February 27th, 2024, 3:52 pm
- Forum: The Sandbox
- Topic: QuadLife VS (Game)
- Replies: 12
- Views: 1040
Re: QuadLife VS (Game)
I've interpreted it, akin to a PvP minigame in something like Minecraft, as that the spaceship has to be able to originate from your color of cells.
- February 27th, 2024, 2:42 pm
- Forum: The Sandbox
- Topic: QuadLife VS (Game)
- Replies: 12
- Views: 1040
Re: QuadLife VS (Game)
x = 47, y = 51, rule = QuadLife 5.2A$5.2A3$5.2A18.2B$5.A.A16.B2.B$6.A17.B.B7.B$25.B7.B.B$33.B.B$34.B$ 18.2A$17.A2.A$18.2A3$17.2C$2.2A13.2C12.2B11.B$2.2A27.2B10.B.B$43.B2.B $44.2B5$A$A$A5$6.2C24.2D$2.2C3.C12.D11.D3.2D$.C2.C2.C.C9.D10.D.D2.D2. D$.C.C4.2C9.D3.D6.2D4.D.D$2.C16.4D14.D$11.2C14.2D$.C3.2C4...
- February 27th, 2024, 1:20 pm
- Forum: The Sandbox
- Topic: QuadLife VS (Game)
- Replies: 12
- Views: 1040
Re: QuadLife VS (Game)
x = 40, y = 40, rule = QuadLife 7.A24.B$6.A.A2.2A14.2B2.B.B$2.2A3.A2.A2.A12.B2.B2.B3.2B$2.2A7.A.A12.B .B7.2B$12.A14.B$7.2A22.2B$.A6.A5.A10.B5.B6.B$A.A2.A6.3A10.3B6.B2.B.B$ .A3.2A4.A16.B4.2B3.B$11.2A14.2B$2.A34.B$.A.A4.2A20.2B4.B.B$.A2.A2.A.A 20.B.B2.B2.B$2.2A3.A24.B3.2B$6.2A24.2B7$11.3C$11.C2.C$11....
- February 27th, 2024, 1:09 pm
- Forum: Other Cellular Automata
- Topic: b3ai4s23
- Replies: 18
- Views: 3761
Re: b3ai4s23
[...] most transitions are "elevated" by one neighbour. [...] If you write down explicitly every isotropic subcondition without minuses, then Life is B3cekainyqjr/S2cekain3cekainyqjr while this rule is B3ai4cekainyqjrtwz/S2cekain3cekainyqjr. If anything, with a similar reasoning I would expect "Ele...
- February 27th, 2024, 10:58 am
- Forum: Website Discussion
- Topic: Do not misquote people
- Replies: 6
- Views: 638
Re: Do not misquote people
There's also weird edge cases to think about, like this post: https://conwaylife.com/forums/viewtopic.php?f=16&t=3040&p=177400#p177400 Despite quoting a message posted by Rattlesnake, I wasn't quoting a single word of what they said - so I edited the quote header to say dvgrn and point to his user p...
- February 26th, 2024, 11:18 am
- Forum: Other Cellular Automata
- Topic: B3/S2-a358
- Replies: 10
- Views: 1003
Re: B3/S2-a358
Maybe I'm simply too splatoonbrained but I've always thought "torpedo" would be a good name for this osc:Mathemagician314 wrote: ↑February 4th, 2024, 9:36 aman alien oscillator that's in Day and Night and some other OCA's:Code: Select all
x = 3, y = 3, rule = B3/S2-a358 o$b2o$bo!
- February 22nd, 2024, 5:51 pm
- Forum: Other Cellular Automata
- Topic: Azula's Rules
- Replies: 20
- Views: 2223
Re: Azula's Rules
"haha! I can make a ship into a p4 oscillator!" little did i know... x = 72, y = 131, rule = B36n/S23-a4a 7$39b4o$39bo2bo$39bo2bo$40b2o5$33bo6b2o6bo$32b2o3bob4obo3b2o$31b2o4bo 6bo4b2o$31bobo2bo8bo2bobo$32bo16bo$32bo2b2o8b2o2bo$35b5o2b5o$32bo2bo10b o2bo$36b2obo2bob2o$36b2obo2bob2o$38bo4bo9$38bo4bo$38...
- February 22nd, 2024, 3:16 pm
- Forum: Other Cellular Automata
- Topic: Rule request thread
- Replies: 978
- Views: 387494
Re: Rule request thread
I had an idea for a rule that lets you play Minesweeper in LifeViewer, like the block swapping game I saw once. This is my draft: x=40, y=40, rule=Minesweeper:P40,40 ! @RULE Minesweeper Click with cell state 9 to check cells. Use state 14 to mark suspected mines. Random fill with just state 10 on a ...
- February 22nd, 2024, 12:11 pm
- Forum: General Discussion
- Topic: Suggested patterns for Golly
- Replies: 183
- Views: 22806
Re: Suggested patterns for Golly
(Re: edit by dvgrn 12/14/2023:) I think it is a bad idea to add a new name, which is (a) not currently in common use / not widely accepted, and (b) was and continues to be a controversial issue. Despite an existing executive decision on the renaming of the wiki page, I doubt if the new name is cons...
- February 21st, 2024, 6:05 pm
- Forum: Other Cellular Automata
- Topic: Azula's Rules
- Replies: 20
- Views: 2223
Re: Azula's Rules
x = 537, y = 36, rule = HoneybloomLife 6.A65.A65.A65.A65.A65.A65.A65.A$6.A65.A65.A65.A65.A65.A65.A65.A$6.A65. A65.A65.A65.A65.A65.A65.A6$.A$2.A$3A$7.2A64.2A64.2A64.2A64.2A64.2A64. 2A64.2A64.2A$7.2A64.2A64.2A64.2A64.2A64.2A64.2A64.2A64.2A11$40.2A64.2A 64.2A64.2A64.2A64.2A64.2A64.2A$40.2A64.2A64.2A64...